Boolean switch until released by using a structure of the event

I use a Boolean control with mechanical action to activate the button, I want to return to the original state.

I use it in a structure of event defined to trigger a change in value. The action to push the button generates two events in the State on one and the other for when he returned to the stop State.

How can I control this to prevent a single event is triggered and the second event which is put on hold until is ignored, I want the button to return to the original state and not to execute the code twice.

Thank you

Jim

Right, I should have told latch.  Do not forget to place the control button somewhere it will be read to reset the latch.  It does not need to be connected to anything, just read.  Sitting inside the case of the event is very good if you do not use anywhere elsewhere.

Tags: NI Software

Similar Questions

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  • How to raise an event (in the structure of the event) comparison function output

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  • structure of the event a substitute

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    You should definitely read up on State Machines!

    Maybe the link in my previous post doesn't work.  Try these.

    Reference design - http://zone.ni.com/devzone/cda/epd/p/id/6091

    State machines - http://zone.ni.com/devzone/cda/tut/p/id/3024

    ExpressionFlow Blog on policy - http://expressionflow.com/2007/10/01/labview-queued-state-machine-architecture/

    Machine States JKI - http://jkisoft.com/state-machine/

  • Structure of the event in a state machine

    Hi all

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    Bert

    Edit: actually, I miss-clicked

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    2. your button events are set to 'Lock Front Panel until end of the event'.  Uncheck the box which.

  • A REPLACEMENT FOR THE STRUCTURE OF THE EVENT

    Hi guys,.

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    Opuk

    ZX81,

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  • Structure of the event can be triggered a 1 event

    I am using a structure of the event to trigger a 1 off the coast of the event.  I thought that I could check the State I want to trigger the event and this thread the Val (signaling) a Boolean property.  Then I created an event to change the value on this command expects the event fires when the value from false to true.  I think it is this writing in Val Signaling property raises the event each time not only when the value changes.

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    I've seen this confusion on the value of property front of signage. You expect it would only trigger an event, if you write a different value than the control or the indicator has been set to. This is not the case. She fires whenever you write to it.

    Your simplified example wrote to the property value of signage in the while loop for each iteration. That triggers the event value changed whenever you write to it. Notice that the property is 'signs of value' and not 'value has changed the signs '.

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  • structure of the event does not record local vars

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