By using the selector component of color to change the background is ledge the rest of the elements
Hello
I am trying to learn a few scripts for components.
I have a bunch of work stuff and I got the color selector component to change the color of a clip and another to change the color of the text.
I have another script that is the background color, but when I use it with this script, it covers the other components.
How can I use the color picker to change the color of the background of the scene without obscuring the movie elements?
Here are two scripts:
fine to plant a script on the 2 elements it targets
Fl.events import. *;
Import fl.events.ColorPickerEvent;
myColPic.addEventListener (ColorPickerEvent.CHANGE, changeHandler);
function changeHandler(event:ColorPickerEvent):void {}
var colorInfo:ColorTransform = new ColorTransform;
colorInfo.color = event.color;
myBox.transform.colorTransform = colorInfo;
trace (Event.Target.hexValue);
}
myTextPic.addEventListener (ColorPickerEvent.CHANGE, changeText);
function changeText(event:ColorPickerEvent):void {}
var colorTypeInfo:ColorTransform = new ColorTransform;
colorTypeInfo.color = event.color;
myType.transform.colorTransform = colorTypeInfo;
trace (Event.Target.hexValue);
}
2 - works fine in an empty movie script, but if I add it to the script above, these elements are hidden...
Import fl.controls.ColorPicker;
Import fl.events.ColorPickerEvent;
var bg:Sprite = new Sprite();
bg.graphics.beginFill (0x000000);
bg.graphics.drawRect (0, 0, stage.stageWidth, stage.stageHeight);
bg.graphics.endFill ();
addChild (bg);
var colorPicker:ColorPicker = new ColorPicker();
colorPicker.addEventListener (ColorPickerEvent.CHANGE, colorPicker_change);
colorPicker.move (10, 10);
addChild (colorPicker);
function colorPicker_change(evt:ColorPickerEvent):void {}
bg.graphics.beginFill (evt.color);
bg.graphics.drawRect (0, 0, stage.stageWidth, stage.stageHeight);
bg.graphics.endFill ();
}
Certainly, I have that they change colors differently, but I don't know how to change the color of the scene otherwise with this component.
any thoughts there?
Thank you
Babs
use:
addChildAt(bg,0);
Tags: Adobe Animate
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