Call an external function?

This is a matter of coding for the guru

I wrote a simple function that erases a form.  I want to call this function from another function (4 of them to be exact).  I could copy / paste code several times and everything will work.  But where's the fun in that?  There is something to say about the cleanup code.

For the sake of explanation, the interpolation work 4 layers (do not ask )

Code:

master_mc. GT_Web_mc.addEventListener (MouseEvent.CLICK, testLaptop4);

function testLaptop4(e:MouseEvent):void {}
ClearForm();  I would like this to run first


outline of input text
If (master_mc. ContactForm2_mc.alpha! = 0) {}
master_mc.ContactForm2_mc.company_txt.border = false;
master_mc. ContactForm2_mc.contact_txt.border = false;
master_mc. ContactForm2_mc.speciality_txt.border = false;
master_mc. ContactForm2_mc.email_txt.border = false;
master_mc.ContactForm2_mc.comments_input_txt.border = false;

clear form fields where the user is not clear/send

/ * master_mc.ContactForm2_mc.company_txt.text = "";
master_mc. ContactForm2_mc.contact_txt.text = "";
master_mc. ContactForm2_mc.speciality_txt.text = "";
master_mc. ContactForm2_mc.email_txt.text = "";
*/

myTween = new Tween (master_mc. ContactForm2_mc, "alpha", Strong.easeOut, master_mc. ContactForm2_mc.alpha, 0, 1, true);
} else if (master_mc. AboutUsForm_mc.alpha! = 0) {}
myTween = new Tween (master_mc. AboutUsForm_mc, "alpha", Strong.easeOut, master_mc. AboutUsForm_mc.alpha, 0, 1, true);
} else if (master_mc. PortfolioForm_mc.alpha! = 0) {}
myTween = new Tween (master_mc. PortfolioForm_mc, "alpha", Strong.easeOut, master_mc. PortfolioForm_mc.alpha, 0, 1, true);
}
myTween.addEventListener (TweenEvent.MOTION_FINISH, LaptopListener4);
}


function LaptopListener4(e:Event):void {}
if(master_mc.laptop_mc.alpha == 0) {}
myTween = new Tween (master_mc.laptop_mc, "alpha", Strong.easeOut, master_mc.laptop_mc.alpha, 1, 1, true ' ");
}

}

function ClearForm(e:Event) {}
master_mc.ContactForm2_mc.company_txt.text = "";
master_mc. ContactForm2_mc.contact_txt.text = "";
master_mc. ContactForm2_mc.speciality_txt.text = "";
master_mc. ContactForm2_mc.email_txt.text = "";
}

I don't think that there is no problem with what you want to do, well that all the other code show you is a bit confusing.

For the call to the function, you say you want to run first, you provide no argument and should not be based on what I see in this function, but the function show you expect an argument.  You could try to remove the argument of the function.

function ClearForm(e:Event) {}
master_mc.ContactForm2_mc.company_txt.text = "";
master_mc. ContactForm2_mc.contact_txt.text = "";
master_mc. ContactForm2_mc.speciality_txt.text = "";
master_mc. ContactForm2_mc.email_txt.text = "";
}

Tags: Adobe Animate

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