Cannot target a movie created with ACE clip name

< code >
Sets up the table of images must be changed for each flash animation
var imagePath:Array = new Array ("ImagesWallPack/1009-t", "ImagesWallPack/1011-t", "ImagesWallPack/1012-t", "ImagesWallPack/1013-T.jpg","ImagesWallPack/1014-T.jpg","ImagesWallPack/1017-T.jpg");
var imageClipsHolder:Array = new Array (); Is a table to contain the required number of clips
var totalImages:Number = imagePath.length;//Calculates how many images there

Create the placeholder movieclips
for (var index = 0; index < totalImages; index ++) {//Creates the real film clips to hold the images

Create a new owner
var imageClips:MovieClip = new MovieClip();
imageClips.name = 'image' + index;
var imageLoader:Loader = new Loader();
imageLoader.contentLoaderInfo.addEventListener (Event.COMPLETE, loadComplete);
imageLoader.load (new URLRequest (imagePath [index]));
imageClips.addChild (imageLoader);

Position the brackets
imageClips.x = index + 30;
imageClips.y = index + 30;

Add the holder to the scene
addChild (imageClips);

}

Temporary function which shows the film layers in the film: for debugging purposes
function showChildren(dispObj:*,_indentLevel:Number):void {}
for (var i: int = 0; i < dispObj.numChildren; i ++) {}
var objisplayObject = dispObj.getChildAt (i);
If (obj is DisplayObjectContainer) {}
trace (padIndent (IndentLevel), obj.name, obj);
showChildren (obj, indentLevel + 1);
} else {}
trace (padIndent (IndentLevel) + obj);
}
}
}

showChildren (stage 0);

function padIndent(indents:int):String {}
var indent: String = "";
for (var i: Number = 0; i < dashes; i ++) {}
Indent += "";
}
return the Indent;
}
< code >

Here is the trace output:

ROOT1 [object MainTimeline]
image0 [object MovieClip]
Instance2 [object Loader]
Image1 [object MovieClip]
instance5 [object Loader]
Image2 [object MovieClip]
trial.8 [object Loader]
image3 [object MovieClip]
instance11 [object Loader]
image4 [object MovieClip]
Instance14 [object Loader]
picture5 [object MovieClip]
instance17 [object Loader]

The display list therefore seems to indicate that I have 6 video clips on the stage.

PROBLEM:
When I try to target video clips of name by adding the following code for example:
Image2. APHA = 0;
I get an error:
1120: access of undefined property image2.
What I don't understand is: image2 is a movieclip and a movieclip has a property of alpha?
What I am doing wrong?

If you try to use the name for instances of the target property, then you must use getChildByName("image#").  If you are familiar with AS2, names have been changed in AS3, they aren't just the properties and instance names.

Tags: Adobe Animate

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