Change a lengths of moving animation speed for?

Hello

Here's what I'm trying to...

I have a few long even sharpen (30,0000 x 2000 pixels) images and need to pan over them, to be returned to a movie. I want the movie to be about 120 seconds and pause at specific points distributed unevenly in the image.

So I put a length of model more than 120 seconds... say 240 seconds.

I Zoom (scale) and set a keyframe for starting position.  Then I move up to the mark of 120 seconds and add a keyframe to end. So now, I have a continuous pot of more than 120 seconds.

Now, I come back and find the points where I need to stop the movement. I add a keyframe and toggle Hold. Move to the bottom of the timeline for how long to wait, and then insert another keyframe to make things happen again. Then repeat.

OK, I have all the movements and hold appropriate frameworks. However, given that the reinforcement of waiting are not evenly distributed over the original yet, the movements occur at different speeds. I want to anyway. I understand that this could do some segments of animation, take a longer or shorter time, but this isn't a problem.  Obviously a speed must be selected... so I suppose looking at graphs of speed for the current moves and see that one section looks good to say 200 pixels per second.

Is it possible to get this speed applied to animation completely the position? I know that all keyframes will move in the timeline...

I tried different Roving keyframes and speed assistants but failed to get the effect I'm after.

If anyone actually understand what I am trying to explain... I would really appreciate a kick in the right direction!  Maybe I'm in the wrong direction altogether!

Thanks in advance

Lee

Lee Faulkner says:

Hello

Here's what I'm trying to...

I have a few long even sharpen (30,0000 x 2000 pixels) images and need to pan over them, to be returned to a movie. I want the movie to be about 120 seconds and pause at specific points distributed unevenly in the image.

You could certainly do that with an expression without too much trouble, but by far the easiest way would be to before you compose your animation and then double the length of the model, activate the time remap, and then set keyframes where you want to pause the movement.

Move the CTI to the second keyframe in the timeline panel. Now you take all keyframes, but the first and let them slide to the bottom of the timeline for the duration that you want to suspend the movement. If you want a pause of 2 seconds you would move all keyframes but the first in the chronology of 2 seconds. Now, you select the second keyframe, copy it and then without moving the ICT you paste. Your animation will now move at its original speed then pause for 2 seconds and return to the original speed. Then, you repeat the process by lowering ICT the chronology in the place depending on whether you want to hold the film (now the third keyframe) in seizing all keyframes but the first 3 and pushing down the timeline of 2 seconds, by selecting only the 3rd keyframe and stick to the position of the ITC. Repeat until you are finished, then select all the keyframes and Press f9 to facilitate their inside and out and you'll get exactly what you want.

You can see a movie screen cap of the process by clicking on the link. I tried points and it didn't work.

Tags: After Effects

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