Deactivation and give to allow listeners ' TypeError: Error #1009: cannot access a property... ". »

I'm pretty green with coding Flash, but I'm trying to disable the buttons for my MCs button when they are on the page they link to.

I have all my listeners in functions such as:


function enableButton1()
{
Btn1_hit.addEventListener (MouseEvent.MOUSE_OVER, Button1Over);
Btn1_hit.addEventListener (MouseEvent.MOUSE_OUT, Button1Out);
Btn1_hit.addEventListener (MouseEvent.MOUSE_DOWN, Button1Click);
Btn1_hit.addEventListener (MouseEvent.MOUSE_UP, Button1Up);
}
function enableButton2()

... etc...

I've also set up my removeEventListeners the same way:

function disableButton1()
{
Btn1_hit. RemoveEventListener (MouseEvent.MOUSE_OVER, Button1Over);
Btn1_hit. RemoveEventListener (MouseEvent.MOUSE_OUT, Button1Out);
Btn1_hit. RemoveEventListener (MouseEvent.MOUSE_DOWN, Button1Click);
Btn1_hit. RemoveEventListener (MouseEvent.MOUSE_UP, Button1Up);
}
function disableButton2()

... etc...

Now, I tried three ways to transform their market.

Using an EventListener:

addEventListener (Event.ENTER_FRAME, buttonsSwitcher);


function buttonsSwitcher(e:Event):void
{
If (this.currentFrameLabel is "Home")
{
enableButton1();
enableButton2();
enableButton3();
enableButton4();
}
Else if (this.currentFrameLabel == 'Portfolio')
{
disableButton1(); <-turns off portfolio button when the Frame portfolio.
enableButton2();
enableButton3();
enableButton4();
trace (this.currentFrameLabel);
}

Or I could do it on MouseUp, which is what I prefer:


function Button1Up(e:MouseEvent):void
{
ButtonsCont.Btn1.gotoAndStop ("1Out");
ButtonsCont.Btn1.addEventListener (Event.ENTER_FRAME, StopClick1);
}


function StopClick1(e:Event):void
{
If (ButtonsCont.Square1.currentFrame == ButtonsCont.Square1.totalFrames - 1) //Waits for MC at the end before you continue.
{
disableButton1();
<-turns off the Portfolio button click the portfolio button.
enableButton2();
enableButton3();
enableButton4();
this.gotoAndPlay ("startPortfolio");
}
}

Or I could simply add calls to function for the frameworks.

On the frame marked the Portfolio:

disableButton1(); <-turns off button portfolio when the portfolio framework.
enableButton2();
enableButton3();

enableButton4();

Everything still works fine until I have move from one page to another.  In other words, when he tries to reactivate Button1, I get an error no matter what method I try:

TypeError: Error #1009: cannot access a property or method of a null object reference.
at main_Scene1_fla::MainTimeline/disableButton1()
at main_Scene1_fla::MainTimeline/StopClick1()

Everything in my fla file is internal.  Nothing is loaded externally.  It is therefore not an error with load() functions.  What I am doing wrong?

Apparently just there for you but do not flash.

If drag an object in a keyframe and give it a name of instance and then drag that object even (or other) library to another keyframe and it give the same instance name, they are not considered the same instance by flash.

There are other, more subtle ways to cause this problem.

But if you delete all your keyframes, in layer of the object after the first that contains your object, you will have no problem.  then, if you add keyframes to the object layer, you will have no problems.  almost any other way you add this object to other keyframes causes this problem.

Tags: Adobe Animate

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    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

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    {

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    new vector. < String > (6) [2] = "Execution."

    new vector. < String > (6) [3] = "Education";

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    public void init (): void

    {

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    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

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    {

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    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2 < this.) LABELS.length)

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

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    trace (LOC3);

    loc2 = 0;

    While (loc2 < this.) BTNS.length)

    {

    This. Inclinometer [loc2] .width = loc3;

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    }

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    return;

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    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

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    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

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    {

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    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

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    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

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    loc2 var: * = 0;

    While (loc2 < this.) BTNS.length)

    {

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    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    public const XML_LOC:String = stage.loaderInfo.parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    public const LABELS: __AS3__.vec. Vector. < String > = new Vector. < String > (6);

    public const BTNS:__AS3__.vec. Vector. < Btn > = new Vector. < Btn > ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    }

    }

    Here's the file uploaded to the server for you to get a clear picture, please click this link to download the entire folder. http://www.touchpixl.com/ForumsAdobecom.zip

    I'm not being able to solve the problem, it needs a master to get the right solution. I would ask you to help me.

    Thanks and greetings

    Sanjib Das

    This will fix the error you mentioned, if it comes to your document class:

    package FC_Home_Ads_Holder_v2_fla

    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

    SerializableAttribute public class dynamics MainTimeline extends flash.display.MovieClip

    {

    public const XML_LOC:String;

    public const LABELS: __AS3__.vec. Vector. = new Vector. (6);

    public const BTNS:__AS3__.vec. Vector. = new Vector. ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    public void MainTimeline()

    {

    XML_LOC = internship. LoaderInfo.Parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    new vector. (6) [0] = "productivity."

    new vector. (6) [1] = "leadership."

    new vector. (6) [2] = "execution."

    new vector. (6) [3] = "education";

    new vector. (6) [4] = "speed of trust";

    new vector. (6) [5] = "sales";

    Super();

    addFrameScript (0, this.frame1);

    return;

    }

    public void init (): void

    {

    var loc1: * = null;

    com.greensock.plugins.TweenPlugin.activate ([com.greensock.plugins.Aut oAlphaPlugin]);

    LOC1 = new flash.net.URLLoader (new flash.net.URLRequest (this. XML_LOC));

    loc2 var: *;

    This.next_mc.buttonMode = loc2 = true;

    This.prev_mc.buttonMode = loc2 = true;

    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

    LOC1.addEventListener (flash.events.Event.COMPLETE, this.xmlLoaded, false, 0, true);

    This.prev_mc.addEventListener (flash.events.MouseEvent.CLICK, this.minusClick, false, 0, true);

    This.next_mc.addEventListener (flash.events.MouseEvent.CLICK, this.plusClick, false, 0, true);

    return;

    }

    public void xmlLoaded (arg1:flash.events.Event): void

    {

    var loc1: * = null;

    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2<>

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

    trace ("- width-");

    trace (this.contentMask.Width);

    var loc3: * = this.contentMask.width / this. LABELS.length;

    trace (LOC3);

    loc2 = 0;

    While (loc2<>

    {

    This. Inclinometer [loc2] .width = loc3;

    This. Inclinometer [loc2] .x = loc3 * loc2.

    ++ loc2.

    }

    this.btnHolder_mc.addEventListener (flash.events.MouseEvent.CLICK, this.numClick, false, 0, true);

    this.selectMovie ();

    return;

    }

    public void numClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

    This.Timer.Reset ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

    public function selectMovie (): void

    {

    If (this.timerGoing)

    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

    This.Timer.Start ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    }

    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

    This.holder_mc. AddChild (LOC1);

    loc2 var: * = 0;

    While (loc2<>

    {

    This. BTNS [loc2]. Deselect();

    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    }

    }

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      at Mannstyrt

    You have a problem with a 'game' that I'm doing (just a little, to test its functioning). The idea is that you start as a man in a maze and then use the arrows to direct him. Recently, we started with interactivity with flash professional CS5.5.

    The error I get when testing is:

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    at MannstyrtavpiltasteneTEST_fla::maintimeline/collisionmal() [MannstyrtavpiltasteneTEST_fla. MainTimeline::frame1:260]

    But this project is copied to another where we used buttons to direct an object, and I copied some code out of a youtube video that so I'm naïve now...

    I had three images in this game:

    The first is the game, where you start in the maze and make your way to the goal.

    The second is the plot of 'losing', that appear when the man is colliding with the walls.

    The third is when you win the game, which is mostly just a congratulation.

    When I go through two and three, I get the error. I guess I need to run the buttoncodes sort of way, so that the flash searching in fram 2 or 3. The game works fine, but the errors is not good, even if the game works.

    And the second problem is that every time that I lose or win and return to the framework one speed is multiplied by 2, it moves 4 PX instead of 2, etc.

    Any ideas?

    The error indicates that line 260 of frame 1 is where an object is covered by the code, but it does not exist as far as the compiler sees.  You can use the trace() function to determine the object that could be, but if there is only a single object on the line, this object will be the one.

    For your second problem, you must change the value of the speed somehow, so you will need to look at the code from frame 1 closely to see why this might be.  Still, you can probably use the trace() function to see when the value changes.

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      to tail/Chec

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to Tail / CheckCollision ([Tail::frame1:5])

    I have 2 movieclips, head and tail placed on stage (frame 1 and exported for ACE), head is the name of the instance of head, the tail has instances tail_1, tail_2, tail_3, tail_4 , I'm trying to detect collisions between these two. When head hits any instance of the queue class I want to delete tail_3 and tail_4 how this can be done?

    Code on frame 1 of tail MC

    function CheckCollision(evt:Event):void

    {

    If (Math.abs (MovieClip (root).head.x - x) < 20 & & Math.abs (MovieClip (root).head.y - y) < 20) / / 20 is the size of each and registration is at the centre

         {

    MovieClip (root) .collisionDetected = 1;

         }

    }

    addEventListener (Event.ENTER_FRAME, CheckCollision);

    Code on the MainTimeLine

    for (var m:uint = 3; m < = 4; m ++)

         {

    removeChild (getChildByName ("tail_" + m));

    tail_3 and tail_4 are dynamically added class tail by another function (which is not relevant here), tail_1 and tail_2 are on //stage

         }

    I get this message but SWF file works fine, there is no error either, and BTW if I don't know this message there will be a problem with performance, this message very much continue to pour into the output window (I guess that's normal since I ENTER_FRAME event)

    If you add these bodies without a name in one table, then you can loop through the array and use something like...

    for (var i: uint = 0; i

    {if (mcA.hitTestObject (mcBArray [i]))}

    No matter what

    }

    }

    You can probably also do the same at the breast of each mcB, just using the reverse, without looping...

    {if (this.hitTestObject (MovieClip (root) .mcA))}

    No matter what

    }

    You just need to be sure that you are targeting mcA (or BCP) correctly, which you can determine by drawing the target.

  • Interpolation Pages error - TypeError: Error #1009: cannot access a property or method of a null

    -Start new thread for this topic as suggested by the forum. ---

    I have a website, the pages of movieclip interpolations (named home, bio, music, video and contact). Love the effect and tried to keep it.  Main scenario contains the main buttons (home_btn, bio_btn, music btn, video_btn, contact_btn).  Music page has an XML mp3 player it with the button control.  Video page has a video encoded without code.

    I need the following:

    1 - music and video to be cut as the tween pages/movieclips offstage.  Gets boring with them playing mostly at the same time!

    2 - music player to play properly.  He's not with the new code.

    I have the following code.  The "Code in 'tween' is on frame 1 of the main timeline of the movie.  The 'MP3 code' is on frame 1 of the music clip. I get the error message after running my film.  I ran the debugger I publish and point it to music.my_channel.stop (); to the code below.  My thought process on this was that it reach out to music movieclip, find my_channel and stop him.  Also, my MP3 player does not work as a result of this new code.

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to MethodInfo - 665)

    to::EventDispatcher/dispatchEventFunction() flash.events

    to::EventDispatcher/dispatchEvent() flash.events

    to fl.transitions::Tween / set time() function

    to::Tween/nextFrame() fl.transitions

    to::Tween/onEnterFrame() fl.transitions

    TWEEN CODE (the main sequence control):

    must add to the tween and easing

    Import fl.transitions.Tween;

    Fl.transitions.easing import. *;

    Import fl.transitions.TweenEvent;

    Association of the buttons with clips

    home_btn. MC = Home;

    bio_btn. Bio = MC;

    music_btn. MC = Music;

    video_btn. MC = Video;

    contact_btn. MC = contact;

    var curMarkerXPos:Number = home.x;

    var duration: number = 1.3;

    function markerFollow (event: MouseEvent): void {}

    var markerTween:Tween = new Tween (marker, "x", Strong.easeOut, curMarkerXPos, event.target.x, duration, true);

    curMarkerXPos = event.target.x;

    }

    home_btn.addEventListener (MouseEvent.ROLL_OVER, markerFollow);

    bio_btn.addEventListener (MouseEvent.ROLL_OVER, markerFollow);

    music_btn.addEventListener (MouseEvent.ROLL_OVER, markerFollow);

    video_btn.addEventListener (MouseEvent.ROLL_OVER, markerFollow);

    contact_btn.addEventListener (MouseEvent.ROLL_OVER, markerFollow);

    Movie clip car1 position to start the movie

    Home.x = 0;

    Home.y = 0;

    control headphones and button events

    var currentMC:MovieClip = home;

    home_btn.addEventListener (MouseEvent.Click, f);

    bio_btn.addEventListener (MouseEvent.Click, f);

    music_btn.addEventListener (MouseEvent.Click, f);

    video_btn.addEventListener (MouseEvent.Click, f);

    contact_btn.addEventListener (MouseEvent.Click, f);

    you add this code to each button.  make the clip act as button on turnover

    home_btn.mouseChildren = false;

    home_btn.buttonMode = true;

    bio_btn.mouseChildren = false;

    bio_btn.buttonMode = true;

    music_btn.mouseChildren = false;

    music_btn.buttonMode = true;

    video_btn.mouseChildren = false;

    video_btn.buttonMode = true;

    contact_btn.mouseChildren = false;

    contact_btn.buttonMode = true;

    var tweenOut:Tween;

    var tweenIn:Tween;

    your function is defined.  said current MC drag as one slides in.

    function f(e:MouseEvent):void {}

    tweenOut = new Tween(currentMC,"x",Strong.easeOut,currentMC.x,stage.stageWidth,2,true);

    currentMC = e.currentTarget.mc;

    currentMC.x = - currentMC.width;

    tweenIn = new Tween(currentMC,"x",Strong.easeOut,currentMC.x,0,2,true);

    tweenOut.addEventListener (TweenEvent.MOTION_FINISH, stopF);

    function stopF(e:TweenEvent):void {}

    music.my_channel.stop ();  stop sound

    music.woofers.stop (); //stops woofers animation

    music.dial.stop (); //stops band dials animation

    }

    }

    MP3 PLAYER CODE (contained in frame 1 of the movieclip music):
    var my_songs:XMLList;
    var my_total:Number;
    var my_sound:Sound;
    var my_channel:SoundChannel;
    var current_song:Number = 0;
    var song_position:Number;
    var song_paused:Boolean;
    var myXMLLoader:URLLoader = new URLLoader();
    myXMLLoader.load (new URLRequest ("playlist.xml"));
    myXMLLoader.addEventListener (Event.COMPLETE, processXML);
    function processXML(e:Event):void {}
    var myXML:XML = new XML (e.target.data);
    my_songs = myXML.SONG;
    my_total = my_songs.length ();
    / / playSong (0);
    myXMLLoader.removeEventListener (Event.COMPLETE, processXML);
    myXMLLoader = null;
    }
    function playSong(mySong:Number):void {}
    myTitle var = my_songs[mySong].@TITLE;
    var myArtist = my_songs[mySong].@ARTIST;
    var myURL = my_songs[mySong].@URL;
    title_txt.text = myTitle.
    artist_txt.text = myArtist;
    if {(my_channel)
    my_channel.stop ();
    my_channel.removeEventListener (Event.SOUND_COMPLETE, onNext);
    }
    my_sound = new Sound();
    my_sound.load (new URLRequest (myURL));
    my_channel = my_sound.play ();
    my_channel.addEventListener (Event.SOUND_COMPLETE, onNext);
    }
    Dial.Stop (); Stops to compose the video clip on stage
    woofers. Stop(); Movie clip on stage stops woofers
    next_btn.addEventListener (MouseEvent.CLICK, goNext);
    function goNext(event:MouseEvent):void {}
    Dial.Play ();
    woofers.play ();
    }
    next_btn.addEventListener (MouseEvent.CLICK, onNext);
    function onNext(e:Event):void {}
    current_song ++;
    if (current_song > = my_total) {}
    current_song = 0;
    }
    playSong (current_song);
    }
    prev_btn.addEventListener (MouseEvent.CLICK, goPrev);
    function goPrev(event:MouseEvent):void {}
    Dial.Play ();
    woofers.play ();
    }
    prev_btn.addEventListener (MouseEvent.CLICK, onPrev);
    function onPrev(e:MouseEvent):void {}
    current_song -;
    if (current_song < 0) {}
    current_song = my_total-1;
    }
    playSong (current_song);
    }
    pause_btn.addEventListener (MouseEvent.CLICK, goPause);
    function goPause(event:MouseEvent):void {}
    Dial.Stop ();
    woofers.stop ();
    }
    pause_btn.addEventListener (MouseEvent.CLICK, onPause);
    function onPause(e:MouseEvent):void {}
    if {(my_channel)
    song_position = my_channel.position;
    my_channel.stop ();
    song_paused = true;
    }
    }
    play_btn.addEventListener (MouseEvent.CLICK, goBack);
    function goBack(event:MouseEvent):void {}
    Dial.Play ();
    woofers.play ();
    }
    play_btn.addEventListener (MouseEvent.CLICK, onPlay);
    function onPlay(e:MouseEvent):void {}
    if {(song_paused)
    my_channel = my_sound.play (song_position);
    song_paused = false;
    { } else if (! my_channel) {}
    playSong (current_song);
    }
    }

    If these animations stops, try:

    tweenOut.addEventListener (TweenEvent.MOTION_FINISH, stopF);

    function stopF(e:TweenEvent):void {}

    {if(Music.my_channel!=null)}

    Music.my_channel. Stop();  stop sound

    }

    Music.woofers.Stop (); stop animation woofers

    Music.Dial.Stop (); bunch of dials animation stops

    }

    }

  • What is TypeError: Error #1009: cannot access a property or method of a null object reference.

    He always keeps me this message.

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to MethodInfo - 9)

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to MethodInfo - 12)

    MyCode is here:

    var: number = 0;
    var objectoriginalX3:Number;
    var objectoriginalY3:Number;

    This.Stop ();

    date.buttonMode = true;
    date.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    date.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    authorQ3.buttonMode = true;
    authorQ3.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    authorQ3.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    titleQ3.buttonMode = true;
    titleQ3.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    titleQ3.addEventListener (MouseEvent.MOUSE_UP, dropObject3);

    publication.buttonMode = true;
    publication.addEventListener (MouseEvent.MOUSE_DOWN, pickupObject3);
    publication.addEventListener (MouseEvent.MOUSE_UP, dropObject3);


    function pickupObject3(event:MouseEvent):void {}
    event.target.startDrag (true);
    event.target.parent.addChild (event.target);
    objectoriginalX3 = event.target.x;
    objectoriginalY3 = event.target.y;
    }

    function dropObject3(event:MouseEvent):void {}
    event.target.stopDrag ();
    var matchingTargetName:String = "target" + event.target.name;
    var matchingTarget:DisplayObject = getChildByName (matchingTargetName);
    If (event.target.dropTarget! = null & & event.target.dropTarget.parent == matchingTarget) {}
    event.target.removeEventListener (MouseEvent.MOUSE_DOWN, pickupObject);
    event.target.removeEventListener (MouseEvent.MOUSE_UP, dropObject);
    event.target.buttonMode = false;
    Event.Target.x = matchingTarget.x;
    Event.Target.y = matchingTarget.y;

    response_mc.gotoAndStop (1);
    nextquestion.gotoAndStop (1);

    Count ++;
    If (count == 4) {}
    response_mc.gotoAndStop (2);
    nextquestion.gotoAndStop (2);
    nextquestion.addEventListener (MouseEvent.CLICK, question3);
    function question3(event:MouseEvent):void {}
    gotoAndStop (4);
    date.gotoAndStop (2);
    authorQ3.gotoAndStop (2);
    titleQ3.gotoAndStop (2);
    publication.gotoAndStop (2);

    response_mc.gotoAndStop (1);
    nextquestion.gotoAndStop (1);
    }
    }

    } else {}
    Event.Target.x = objectoriginalX3;
    Event.Target.y = objectoriginalY3;
    }

    }

    Whatever the object targeted in line 17 is the focal point of the error.

  • TypeError: Error #1009: cannot access a property or method of a null

    I am doing a slideshow with buttons that link to web pages through a read more button but I get an error message

    Page2: function Function() {}

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    to faccm_fla::MainTimeline/frame1() [faccm_fla. MainTimeline::frame1:36]

    Here is the AS 3.0 code I use

    Text1.addEventListener (MouseEvent.CLICK, nav1);

    function nav1(evt:MouseEvent):void {}

    gotoAndPlay (20);

    }

    Text2.addEventListener (MouseEvent.CLICK, nav2);

    function nav2(evt:MouseEvent):void {}

    gotoAndPlay (81);

    }

    Text3.addEventListener (MouseEvent.CLICK, nav3);

    function nav3(evt:MouseEvent):void {}

    gotoAndPlay (142);

    }

    Text4.addEventListener (MouseEvent.CLICK, nav4);

    function nav4(evt:MouseEvent):void {}

    gotoAndPlay (203);

    }

    Text5.addEventListener (MouseEvent.CLICK, nav5);

    function nav5(evt:MouseEvent):void {}

    gotoAndPlay (264);

    }

    read1_btn.addEventListener (MouseEvent.CLICK, page1);

    read2_btn.addEventListener (MouseEvent.CLICK, page2);

    read3_btn.addEventListener (MouseEvent.CLICK, page3);

    read4_btn.addEventListener (MouseEvent.CLICK, page4);

    read5_btn.addEventListener (MouseEvent.CLICK, page5);

    function page1(evt:MouseEvent):void {}

    var url: String = " " http://site ";

    var request: URLRequest = new URLRequest (url);

    try {}

    navigateToURL (request, "_blank");

    } catch (error) {}

    trace ("Error occurred!");

    }

    }

    function page2(evt:MouseEvent):void {}

    var url: String = " " http://site ";

    var request: URLRequest = new URLRequest (url);

    try {}

    navigateToURL (request, "_blank");

    } catch (error) {}

    trace ("Error occurred!");

    }

    }

    function page3(evt:MouseEvent):void {}

    var url: String = " " http://site ";

    var request: URLRequest = new URLRequest (url);

    try {}

    navigateToURL (request, "_blank");

    } catch (error) {}

    trace ("Error occurred!");

    }

    }

    function page4(evt:MouseEvent):void {}

    var url: String = " " http://site ";

    var request: URLRequest = new URLRequest (url);

    try {}

    navigateToURL (request, "_blank");

    } catch (error) {}

    trace ("Error occurred!");

    }

    }

    function page5(evt:MouseEvent):void {}

    var url: String = " " http://site ";

    var request: URLRequest = new URLRequest (url);

    try {}

    navigateToURL (request, "_blank");

    } catch (error) {}

    trace ("Error occurred!");

    }

    }

    Any object focused on whatever line 36 is does not exist as far as the code sees when it runs.

    This may mean that the object...
     
    n ' is not in the display list
    n ' is not have an instance name (or the name of the instance is misspelled)
    n ' is not in the frame where this code tries to talk to her
    -is animated in place, but is not assigned the name of the instances of each keyframe for her
    -is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).

  • Exception [fault], information = TypeError: Error #1009: cannot access a property or method of a null object reference.

    I create a 2D game and I created an event for when my character affects a gem, that she "sees" the jewel and the image is removed. However, when playing the game and the character key the jewel the game crashes and I am presented with the error.

    This is the code I added:

    public void collect (): void

    {

    If (FireBoy.hitTestObject (Green))

    {

    Green.parent.removeChild (Green);

    }

    }


    I checked where the error comes from and apparently the error lies on the line Green.parent.removeChild (Green);

    What should I do to fix the error and allow my character always collect the gem?

    What is the execution engine, the collect function?  If she is involved in some form of treatment EnterFrame, it could be a case where you always try to remove green after it has already been deleted.  Try to put something in just before this line to see what the status of the Green is before you delete it.

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      at finalportfolio_fla::MainTimeline/rotating()

    MY code

    stage.addEventListener (MouseEvent.MOUSE_MOVE, rotating);

    function rotating(event:MouseEvent):void {}

    album.rotationX = mouseY-50;

    album.rotationY = mouseX-50;

    If (album. RotationX > 260) {}

    album.rotationX = 259;

    }

    If (album. RotationY > 445) {}

    album.rotationY = 444;

    }

    If (album. RotationX < 105) {}

    album.rotationX = 106;

    }

    If (album. RotationY < 285) {}

    album.rotationY = 284;

    }

    trace ("X rotation" + album.rotationX);

    trace ("mouse Y" + (mouseY + 50));

    trace ("rotation Y" + album.rotationY);

    trace ("mouse X" + (mouseX + 50));

    }

    stage.addEventListener (MouseEvent.CLICK, changing);

    function changing(event:MouseEvent):void {}

    album.nextFrame ();

    }

    1009 error indicates that one of the objects targeted by your code are out of reach.  This may mean that the object...

    -is declared but not instantiated

    n ' is not have an instance name (or the name of the instance is misspelled)

    n ' is not in the frame where this code tries to talk to her

    -is animated in place, but is not assigned the name of the instances of each keyframe for her

    -is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).

    If you go to your section to publish the Flash settings and select permit debugging option, your error message should have a suite of line number the number of the frame that will help you to isolate the object that is involved.

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