Definition flash.event could not be found

import flash.utils.Timer;

import flash.event.TimerEvent;

Import fl.transitions.Tween;

Fl.transitions.easing import. *;

MC1.Alpha = 0;

MC2.Alpha = 0;

MC3.Alpha = 0;

var: timer = new Timer (500,27);

timer.addEventListener (TimerEvent.TIMER, timerListener);

Timer.Start ();

function timerListener(event:TimerEvent):void

{

if(Timer.CurrentCount == 1)

{

if(Count==1)

{

var tween6:Tween = new Tween(mc3,"alpha",Strong.easeOut,1,0,1,true);

}

var tween1:Tween = new Tween(mc1,"alpha",Strong.easeOut,0,1,2,true);

}

if(Timer.CurrentCount == 10)

{

var tween2:Tween = new Tween(mc1,"alpha",Strong.easeOut,1,0,1,true);

var tween3:Tween = new Tween(mc2,"alpha",Strong.easeOut,0,1,2,true);

}

if(Timer.CurrentCount == 19)

{

var tween4:Tween = new Tween(mc2,"alpha",Strong.easeOut,1,0,1,true);

var tween5:Tween = new Tween(mc3,"alpha",Strong.easeOut,0,1,2,true);

}

if(Timer.CurrentCount == 27)

{

Timer.Reset ();

Timer.Start ();

var count = 1;

}

That's what I have...

Scene 1, Layer "Action Script", frame 1, line 21172: definition flash.event:TimerEvent could not be found.

This should be:

import of flash.events. TimerEvent;

Tags: Adobe Animate

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