Drag, Drop, and docking station...

Hey guys... someone knows how to do this on FLEX?

http://Nettuts.S3.amazonaws.com/127_iNETTUTS/demo/index.html

or something similar to this?

Thank you

CyA

You can change this http://examples.adobe.com/flex3/devnet/dashboard/main.html , then all you need to do is add panels. title windows or whatever it is that act as 'zones', you'll be ready to go.

Tags: Flex

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    I am trying to build a mapping application and data running on the issues of the event presented with DND. I would like to draw a line "stretching" between "ports". When the target port, I would like to drop some info on it. The commented code below (with the _port.setOnDragDetected method) is the stretch described (ports are expanded to the demonstration).  If this block of code is uncommented, the drop works as I need to, but events are delivered to the linework.  Problem is that I need two.
    public class DataXferView extends Application {
    
        private Line connection;
        private Group root;
        private HashMap<String, Color> colorMap;
    
        private void init(Stage primaryStage) {
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            colorMap.put("1", Color.LIGHTBLUE);
            colorMap.put("2", Color.ORANGE);
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            root.getChildren().add(outPort2);
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            outPortBox.getChildren().addAll(borderBox, port);
            return outPortBox;
        }
    
        private void setOutPortEvents(final Circle _port) {
            _port.setOnMousePressed(new EventHandler<MouseEvent>() {
    
                @Override
                public void handle(MouseEvent me) {
                    connection = LineBuilder.create().stroke(_port.getFill()).strokeWidth(2.0)
                            .startX(_port.getCenterX()).startY(_port.getCenterY())
                            .endX(_port.getCenterX()).endY(_port.getCenterY()).build();
                    root.getChildren().add(connection);
                 }
            });
    
            _port.setOnMouseDragged(new EventHandler<MouseEvent>() {
    
                @Override
                public void handle(MouseEvent me) {
                    connection.setEndX(me.getSceneX());
                    connection.setEndY(me.getSceneY());
                }
            });
    
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    //
    //            @Override
    //            public void handle(MouseEvent me) {
    //               Dragboard db = _port.startDragAndDrop(TransferMode.ANY);
    //                // Put a string on a dragboard
    //                ClipboardContent content = new ClipboardContent();
    //                content.putString((String)_port.getUserData());
    //                db.setContent(content);
    //            }
    //        });
            
        }
    
        private Group createInPort(double _topLeftX, double _topLeftY) {
            Group inPortBox = new Group();
            Rectangle borderBox = RectangleBuilder.create().x(_topLeftX).y(_topLeftY)
                                                .width(100).height(40).fill(Color.WHITE).stroke(Color.BLACK).build();
    
            Circle port = CircleBuilder.create().centerX(_topLeftX + 20).centerY(_topLeftY + 20)
                                .radius(10.0f).fill(Color.WHITE).stroke(Color.DARKGREY).build();
                                
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            inPortBox.getChildren().addAll(borderBox, port);
            return inPortBox;
        }
    
        private void setInPortEvents(final Circle _port) {
            _port.setOnDragOver(new EventHandler<DragEvent>() {
    
                @Override
                public void handle(DragEvent event) {
                   if (event.getGestureSource() != _port
                            && event.getDragboard().hasString()) {
                       event.acceptTransferModes(TransferMode.ANY);
                    }
                    event.consume();
                }
            });
    
            _port.setOnDragEntered(new EventHandler<DragEvent>() {
    
                @Override
                public void handle(DragEvent event) {
                    if (event.getGestureSource() != _port
                            && event.getDragboard().hasString()) {
                        _port.setStroke(Color.RED);
                    }
                    event.consume();
                }
            });
    
            _port.setOnDragExited(new EventHandler<DragEvent>() {
    
                @Override
                public void handle(DragEvent event) {
                    _port.setStroke(Color.DARKGREY);
                    event.consume();
                }
            });
    
            _port.setOnDragDropped(new EventHandler<DragEvent>() {
    
                @Override
                public void handle(DragEvent event) {
                   Dragboard db = event.getDragboard();
                    boolean success = false;
                    if (db.hasString()) {
                         _port.setFill(colorMap.get(db.getString()));
                        success = true;
                    }
                    event.setDropCompleted(success);
                    event.consume();
                }
            });
        }
    
        @Override
        public void start(Stage primaryStage) throws Exception {
            init(primaryStage);
            primaryStage.show();
        }
    
        public static void main(String[] args) {
            launch(args);
        }
    }
    This is the problem that is described here: http://javafx-jira.kenai.com/browse/RT-16916?

    And the solution will be included in the final version of 2.1 (I am current using 2.1 b07)?

    Workaround advice are appreciated. Thank you.

    The attached code contains the following changes:
    -the block of initialization of the DND is no comment
    -the MouseDragged Manager is removed, instead, the DragOver filter is added to the stage
    -the line is marked mouseTransparent, otherwise he keeps eating the DragOver events that we want to be delivered to the port target

    He deserves a little more work, for example, it allows a transfer of data between applications, but not for the lines between applications, but the basic idea should be clear.

    public class DataXferView extends Application {
    
        private Line connection;
        private Group root;
        private HashMap colorMap;
    
        private void init(Stage primaryStage) {
            colorMap = new HashMap();
            colorMap.put("1", Color.LIGHTBLUE);
            colorMap.put("2", Color.ORANGE);
            root = new Group();
            Scene scene = new Scene(root, 400, 300);
            primaryStage.setScene(scene);
    
            scene.addEventFilter(DragEvent.DRAG_OVER, new EventHandler() {
                @Override
                public void handle(DragEvent me) {
                    if (me.getGestureSource() != null) {
                        connection.setEndX(me.getSceneX());
                        connection.setEndY(me.getSceneY());
                    }
                }
            });
    
            Group outPort1 = createOutPort(50.0, 50.0, "1");
            Group outPort2 = createOutPort(50.0, 125.0, "2");
            Group inPort = createInPort(250.0, 75.0);
    
            root.getChildren().add(inPort);
            root.getChildren().add(outPort1);
            root.getChildren().add(outPort2);
        }
    
        private Group createOutPort(double _topLeftX, double _topLeftY, String _portId) {
            Group outPortBox = new Group();
            Rectangle borderBox = RectangleBuilder.create().x(_topLeftX).y(_topLeftY)
                    .width(100).height(40).fill(Color.WHITE).stroke(Color.BLACK).build();
    
            Circle port = CircleBuilder.create().centerX(_topLeftX + 80)
                    .centerY(_topLeftY + 20).radius(10.0f)
                    .fill(colorMap.get(_portId)).stroke(Color.DARKGREY).build();
            port.setUserData(_portId);
    
            setOutPortEvents(port);
            outPortBox.getChildren().addAll(borderBox, port);
            return outPortBox;
        }
    
        private void setOutPortEvents(final Circle _port) {
            _port.setOnMousePressed(new EventHandler() {
    
                @Override
                public void handle(MouseEvent me) {
                    connection = LineBuilder.create().stroke(_port.getFill()).strokeWidth(2.0)
                            .startX(_port.getCenterX()).startY(_port.getCenterY())
                            .endX(_port.getCenterX()).endY(_port.getCenterY()).build();
                    connection.setMouseTransparent(true);
                    root.getChildren().add(connection);
                 }
            });
    
            _port.setOnDragDetected(new EventHandler() {
    
                @Override
                public void handle(MouseEvent me) {
                   Dragboard db = _port.startDragAndDrop(TransferMode.ANY);
                    // Put a string on a dragboard
                    ClipboardContent content = new ClipboardContent();
                    content.putString((String)_port.getUserData());
                    db.setContent(content);
                }
            });
    
        }
    
        private Group createInPort(double _topLeftX, double _topLeftY) {
            Group inPortBox = new Group();
            Rectangle borderBox = RectangleBuilder.create().x(_topLeftX).y(_topLeftY)
                                                .width(100).height(40).fill(Color.WHITE).stroke(Color.BLACK).build();
    
            Circle port = CircleBuilder.create().centerX(_topLeftX + 20).centerY(_topLeftY + 20)
                                .radius(10.0f).fill(Color.WHITE).stroke(Color.DARKGREY).build();
    
            setInPortEvents(port);
            inPortBox.getChildren().addAll(borderBox, port);
            return inPortBox;
        }
    
        private void setInPortEvents(final Circle _port) {
            _port.setOnDragOver(new EventHandler() {
    
                @Override
                public void handle(DragEvent event) {
                   if (event.getGestureSource() != _port
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                    }
                    event.consume();
                }
            });
    
            _port.setOnDragEntered(new EventHandler() {
    
                @Override
                public void handle(DragEvent event) {
                    if (event.getGestureSource() != _port
                            && event.getDragboard().hasString()) {
                        _port.setStroke(Color.RED);
                    }
                    event.consume();
                }
            });
    
            _port.setOnDragExited(new EventHandler() {
    
                @Override
                public void handle(DragEvent event) {
                    _port.setStroke(Color.DARKGREY);
                    event.consume();
                }
            });
    
            _port.setOnDragDropped(new EventHandler() {
    
                @Override
                public void handle(DragEvent event) {
                   Dragboard db = event.getDragboard();
                    boolean success = false;
                    if (db.hasString()) {
                         _port.setFill(colorMap.get(db.getString()));
                        success = true;
                    }
                    event.setDropCompleted(success);
                    event.consume();
                }
            });
        }
    
        @Override
        public void start(Stage primaryStage) throws Exception {
            init(primaryStage);
            primaryStage.show();
        }
    
        public static void main(String[] args) {
            launch(args);
        }
    }
    
  • Drag drop and object rotation

    Want to develop simple puzzle games (in the browser) where forms (for example, a form of puzzle piece) can be simultaneously dragged and swivels, then fell on the screen or canvas.  The game mode is to click and drag the shape or object, while simultaneously turning the piece using the arrow keys.  Is this possible in Flash?  This simple general activity of simultaneous drag and rotate, then fall, is my basic game scheduled together web site.  I'm new to Flash, but have developed Windows executables for many years.  I'm trying to decide whether to buy and learn Flash as a platform for interactive educational puzzle running games in the browser windows.

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    This my first post on this forum - I hope I have the right category.

    We have a user with a Satellite Pro L670 - 11 d attached to a port replicator Dynadock U10 USB.

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    Have you noticed this problem only under this Dynadock U10 or perhaps with the external USB HDD too?
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    I would recommend this control by using a USB HDD.
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    Good bye

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