Exactly how AE does not distribute the images in the scenario of a composition of 29.97 FPS?

This issue is out of curiosity. I always wondered how this works because from what I see, a composition with a framerate of 29.97 FPS will have just 30 frames per second for every second on the timeline. Will it ever really a second on the timeline with 29 pictures in to compensate for the gap of 0, 03-framework? If not, then how is the resolved variance? Is the way the calendar displays images not 100% about how reliable they are actually distributed through time? Looks like this will have to be a 'yes '. But then how not problems of this?

For example, if you want to have something to display a timer that counted in seconds right , helps manufacturers of second on the timeline would be inaccurate? Even if there is a second image 29 somewhere on the timeline to compensate for the difference of 0, 03 - fps, there still are many executives who have proved align perfectly seconds entire on the timeline, but in reality they would line up with them. So I guess that follow-up question, I, it is the timeline a accurate watch accurate actually seconds or frames in 29.97 FPS scenario? According to my way of thinking, one of them can be quite correct, whereas it is? (After asking this, I thought about the time value to the output text and look to see what is displayed when the playback head is a brand of second whole.) It showed a whole, second value for all those that I checked, and so this means that the timeline is exact frames, not seconds)

Let me explain. This is going a little long so let me first start by saying that no. frames are lost, mixed or deleted when you run at 29.97 FPS. The only thing that changes is how you count frames. This info will be part of a forthcoming White Paper on my new Web site.

What color television came the engineers needed to add a few lines in the removal of a TV signal part to send the color information. It is called color burst. The number of new lines that they needed a pris.03 seconds to add to the signal. Since all countries that run 60 Hz electricity works at 60 Hz, and television at the time was intertwined with a pair of even and odd scan lines form a framework so rather than expedite the time it took to draw each scan line was decided to reduce the rate of 29.97 FPS to keep things running at an even multiple of 60 cycles. This would keep old black and white televisions works without problem. Change the time it took to paint a line of scanning would be lack of things for older sets. Country PAL found a better way to add color information using some existing lines which were not used for anything else so they eliminated the problem.

What's meaning? They had to slow the pace because they needed to add a few lines to the color TV signal would know where they were supposed to show the program in color. The largest number of lines still had to adapt to 60 cycles, so if you have added several lines, you reading fewer frames per second.

Now, here's the problem. How you count this odd number of images and make it work with a real-time clock. Fall time frame was the solution. Drop Frame timecode does not diminish the frames, it just is not all because when the standard broadcast half-hour is 28 minutes, nobody's going to care about a missing image number... NOTE: I did not lack a framework.

I tell him again. NO frameworks are never fallen or crushed or shortened in any application that is used to change or manipulate the video. The only thing that happens is that some numbers of chassis jumped so the hours, minutes, and seconds displayed on the timer is always accurate.

You can get funky what happens with individual images or fields when you put images of 24 frames per second of a film in a video sequence of 29.97 FPS - but they worked already. The same thing happens when you add pictures PAL to NTSC program. When images of 24 fps are put in a PAL 25 fps video format they just play back a little faster so they don't have to do a funny interpolation.

We will return to the time display in your AE timeline when you have a 29.97 (or the standard fractional rates as 59.94 or 23.976) default display time should be Drop frame that removes picture numbers that it counts, but does not diminish the frames. With DFTC (indicated by the; between hours, minutes and seconds) is used when the chronology said 30 minutes, then it will take 30 minutes exactly for your video playback. You can check this for yourself by browsing through a timeline with a Drop Frame timecode display one image at a time. Select the window timecode and top to 10000 (1 minute no seconds without frames) you will find yourself 0; 00; 59; 28 step forward of an image to get to 0; 00; 59; 29; and then a framework more far and end up at 0. 01; 00; 02 no frames were dropped, only the chassis of 0 numbers; 01; 00; 00 and 0, 01; 00; 01. the time displayed is correct in the duration of an image, that doesn't make much difference when you deal with a minute, but it makes a huge difference if you're dealing with an hour.

There is an option for the Non-goutte time frame, but both practices, it is useless because the Timekeeping in the timeline panel is always bad. More the program error. Fall time frame gives you the exact time with a maximum error of a frame and a half. In the one hour show, you're out of 4 seconds. It is not significant for a youtube video, but it would be disastrous for network programming.

You can check it out yourself. Start a new comp and the duration 1 hour. Add a solid layer and then press o to move the out point and you will see that the timecode is 0, 59; 59; 29 images. Do not get confused here because he said not 1 hour. Don't forget that the last image needs to continue to play for the program to stop because the CTI stops on the last visible image. Now, hold down the Ctrl/Cmnd key and click on the time indicator in the timeline and you'll see 107891 frames. A word of caution, if you look at the display of the time code and that you change the layout or project of frame drip not part time you will change the length of the composition and the number of images.

Now, go to the project settings in earlier versions or to the Composition settings in the latest versions and select Non Drop Frame timecode display. Check the chassis numbers - they are exactly the same. Now Ctrl/Cmnd click the time indicator again and you will see 0:59:56:11 - If you were creating an hour long program and that you had the timecode set to image not to drop your program you would like to add about 4 seconds to your program. Imagine your surprise when he played on television and the last 4 seconds was cut off.

Tags: After Effects

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