Export of media

Why is always heavier than the source media, same media exported when you use identical source media settings?

Of course, most welcome... "Source of game" is often part of confusion on export. This is not defining exactly the same in all respects, it is before just the most basic parameters the memes...-taille/cadence, either i or p and audio settings "Basic." And for a few codec options, 'Source of game' is not nearly what you expect as these codecs do not have say UHD (1920 x 1080) available, so if you edit that and choose some of the codecs, the option of maybe highest image size 720... So what it seems to do is look to come close to matching the proportions.

Really, which causes a consternation the first time you hit it!

Neil

Tags: Premiere

Similar Questions

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    (Sorry for my little English)

    I bought a new PC. You can see the configuration in this snapshot

    My PC Settings.png

    My GPU-

    MY GPU.png

    My graphics card is not working properly when I export the media (Nvidia GeForce GTX 980).

    I activated Mercury Playback Engine acceleration GPU (CUDA) - no results, you can see in this snapshot-

    Project Settings.png

    -When I try to export in different formats my GPU does not work, you can see in this snapshot.

    Exporting in different formats.png

    -Its just working in this format (MPEG2-DVD), you can see in this snapshot - here is the same

    Exporting in MPEG2-DVD.png

    -J' tried to use Adobe Media Encoder, but is the same situation.

    Can you help me please?

    Thank you very much.

    To understand the role of the video card, see Tweakers Page - what video card to use.

  • Export of media blocks first

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    One of my friends has a MXO2 and met similar problems; in his case, it's the Matrox the origin of the problem. Not sure it applies here, but check out this thread and the Matrox Forum to see if it helps you: export of delays with Adobe first Pro & Media Encoder CS5

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  • Is there a way to * fast * export of media first for Proofing?

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  • Cannot export the media with the applied effects

    Hello! I am a new user of first and have encountered a problem where I can not export successfully to the media if I have applied effects.

    I'm recording play me video games, with my webcam video in the upper left corner. The games are sometimes super dark, and I'd like to clear up everything except the area where is my webcam images. I figured out how to do this, but I have to do something wrong.

    Whenever I'm ready to export to the media, he might get 4% and then lock the entire computer. This happens on several different machines, even if I allow export to run all night. If I remove one of the effects (light effects), it exports very well and takes what seems to be a reasonable amount of time. The computer I use is again this year with 32 GB of RAM and a decent video card.

    My sequences are about 30 minutes to an hour long, with one or two tracks audio. The only effect that I add is effects brightening, with 1 light on a Type of directional light and intensity set between 15 and 30. I use a reverse mask 4points polygon to apply the effect to all except the corner with webcam images.

    What I'm doing wrong! I googled several times and can never find an answer.

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    Hi Tom,

    Sorry for your troubles, first.

    If I remove one of the effects (light effects) , it exports very well and takes what seems to be a reasonable amount of time. The computer I use is again this year with 32 GB of RAM and a decent video card.

    What I'm doing wrong! I googled several times and can never find an answer.

    Thank you all very much for your time.

    You are doing nothing wrong. In fact, we are in error. This is a bug. This bug has been marked as fixed for our next release, if. It should be OK to use it in the next release, which is scheduled for release very soon. For now, try another effect, as the fast color corrector > input levels sliders.

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  • First CC 7.2.2 crashes when you try to export via Media Encoder

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    2 x Intel Xeon processor E5-2650 (2000 MHz, 20 MB);

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    ML. fake fake EnableDiskCache

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    MinimumDelayBetweenFlushesInSeconds 1 1

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    QT. False false DisableQuickTime32

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    REDRocketMaximumNumberOfCardsToUse 0 0

    False false ShowExperimentalEffectParameters

    False false SuppressPeakFileGeneration

    False false TimeWarpFilterEnabled

    False false TraceAsync

    TraceSyslog

    True true WindowMediaPARApproximation

    False false Assert.Enabled

    Hi Mark,

    Thanks for your reply. Without having changed anything, he works all of a sudden... I got the block all day and now it works.

    Thanks for your response, best regards

    Wolfram Wagner

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