Extend the custom class

I made the transition to AS3 two years ago, but I always carry with me old habits AS2. Could someone please help me understand how to extend a custom correctly class.

I have a bad habit to put most of my code in a file .as (Document class), but I use some custom time classes. I am tring to understand, this is how I would extend to a class of this type:

public class ClipDragger {}

private var _clip:MovieClip;

public void ClipDragger(clip:MovieClip) {}

_clip = clip;

_clip.buttonMode = true;

_clip.addEventListener (MouseEvent.MOUSE_DOWN, drag);

_clip.stage.addEventListener (MouseEvent.MOUSE_UP, drop);

}

private void drag(event:MouseEvent) {}

_clip.parent.SetChildIndex (_clip, _clip.parent.numChildren - 1);

_clip.StartDrag ();

}

private void drop(event:MouseEvent) {}

_clip.stopDrag ();

}

}

For example, I would like to add a MOUSE_MOVE listener and also add actions in drag.

Could someone guide me in the right direction please?

package {}

import flash.display.MovieClip

SerializableAttribute public class ClipDraggerExtension extends ClipDragger {}

private var _clip:MovieClip

public void ClipDraggerExtension(clip:MovieClip) {}

Super (clip);

_clip = clip;

}

add whatever.

replace all what

}

}

Tags: Adobe Animate

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