Failed installation Flash Professional CC
I'm trying to install Flash Professional CC from the new Adobe Application Manager, but he failed. It is said:
"A beta version of this product exists on the computer. "Quit and uninstall this version before continuing.
I got a beta version, so I uninstalled, rebooted my macbook and tried again. But the Setup error remains.
I probably need to delete some files system by hand, but which?
See if that helps.
Use the creative suite cleanup tool in location. http://www.Adobe.com/support/contact/cscleanertool.html
This will show you the adobe applications installed. If you have not deleted Flash CC properly use it to remove it.
To reboot your mac. Start the application manager to install Flash CC.
Tags: Adobe Animate
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It is to ask you for a location of downloads to save the installer. The installation program will ask you the location of the installation later.
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you want to ask if where can I find or download the exe from the downloaded adobe photoshop and flash professional after downloading using adobe cc. I just want to have a copy for offline installation.
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Lack: Flash Professional CS6
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I have Adobe Creative Cloud CS6. I recently installed the Flash Professional CS6 via Adobe Application Manager but installation failed and I had to Flash trasnfer to the trash, he was removed from the trash of permantently.
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You can try to download from direct download links available at: http://prodesigntools.com/adobe-cs6-direct-download-links.html and then the license of the software with your Adobe ID
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-------------------------------------- ----------- Summary ---------------------------
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Run vacuuming for cs6 by http://www.adobe.com/support/contact/cscleanertool.html
Restart your computer and then try to install flash cs6 pro.
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Hi James,
Please see the following links:
Solve the problems of downloading and installation of Adobe Creative Cloud
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Let us know if that helps.
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Hello
I bought the book "Starling game development Essentials" from PacktPub (by Juwal Bose) and I downloaded the code example.
But the book describes only using Flash Builder and I use Flash Professional (CC). I've built several games using Flash Pro with AS3 that are in iTunes and I expect to learn how to use Starling code to improve performance.
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Thanks in advance.
I remembered something. Test iOS FLAs work with Starling, but make sure you have the Direct rendering mode and not automatically value.
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Hey guys, I wrote the following on our school-PC Code but now home it fail totally and I have no idea why. My only idea is that I have written in Action Script 2 in school and now in Flash Professional CC can only Action Script 3. If there is someone who can help me that it will work again, I'd be VERY VERY happy!
OK, here's the Code.
var currentround = 0;
var value = 0;
var points = 0;
var Leben = 3;
Var seconds = 0;
Questions =]
["Also yesterday kommt eine question hin!", "Yesterday die erste Antwortmoglichkeit.", "Yesterday the second Antwortmoglichkeit.", "Yesterday die dritte Antwortmoglichkeit.", 'Yesterday die vierte Antwortmoglichkeit.', '3'],
["What is 6 + 6', '5', '3', '12', '24', '3'"].
["Welche Haarfarbe hat Wladimir Wladimirowitsch Putin?", "Blond", "Braun", 'Fanny', 'Grau', '4'], //Keinen plan was as Haarfarbe hat, ich meine das Grau ist also eine der 4.
[« 2 », « 4 », « 5 », « 6 », « 5 », « 4 »],
['asdadsda', '4', '5', '6', '7', '2']
];
onEnterFrame = function () {}
Question = issues [currentround] [0];
A1 = issues [currentround] [1];
A2 = issues [currentround] [2];
A3 = issues [currentround] [3];
A4 = issues [currentround] [4];
pfeld = points;
antwortA_btn.onRelease = function() {}
Value = 1;
{if(questions[CurrentRound][5]==Wert)}
richtig();
}
else {}
falsch();
}
}
antwortB_btn.onRelease = function() {}
Value = 2;
{if(questions[CurrentRound][5]==Wert)}
richtig();
}
else {}
falsch();
}
}
antwortC_btn.onRelease = function() {}
Value = 3;
{if(questions[CurrentRound][5]==Wert)}
richtig();
}
else {}
falsch();
}
}
antwortD_btn.onRelease = function() {}
Value = 4;
{if(questions[CurrentRound][5]==Wert)}
richtig();
}
else {}
falsch();
}
}
function richtig() {}
CurrentRound = currentround + 1;
Punkte = Punkte + 10;
Seconds = 0;
}
function falsch() {}
CurrentRound = currentround + 1;
Points = points-10;
Seconds = 0;
}
};
Thanks for any help!
According to me, that there are some things wrong with the code even in AS2. Translation of AS3 is somewhat different and is doomed to failure. But you can read this and begin to get an idea of what the differences are. As all of this is quite short, maybe you should start from scratch in AS3.
var currentround = 0;
var value = 0;
var points = 0;
var Leben = 3;
Var seconds = 0;
Questions =]
["Also yesterday kommt eine question hin!", "Yesterday die erste Antwortmoglichkeit.", "Yesterday the second Antwortmoglichkeit.", "Yesterday die dritte Antwortmoglichkeit.", 'Yesterday die vierte Antwortmoglichkeit.', '3'],
["What is 6 + 6', '5', '3', '12', '24', '3'"].
["Welche Haarfarbe hat Wladimir Wladimirowitsch Putin?", "Blond", "Braun", 'Fanny', 'Grau', '4'], //Keinen plan was as Haarfarbe hat, ich meine das Grau ist also eine der 4.
["2", "4", "5", "6", "5", "4"],
['asdadsda', '4', '5', '6', '7', '2']
];
addEventListener (Event.ENTER_FRAME, onEnterFrame);
antwortA_btn.addEventListener (MouseEvent.CLICK, antwortArelease);
antwortB_btn.addEventListener (MouseEvent.CLICK, antwortBrelease);
antwortC_btn.addEventListener (MouseEvent.CLICK, antwortCrelease);
antwortD_btn.addEventListener (MouseEvent.CLICK, antwortDrelease);
function onEnterFrame(e:Event) {}
Question = issues [currentround] [0];
A1 = issues [currentround] [1];
A2 = issues [currentround] [2];
A3 = issues [currentround] [3];
A4 = issues [currentround] [4];
pfeld = points;
}
function antwortArelease(e:MouseEvent) {}
Value = 1;
If ([currentround] questions [5] == value) {}
richtig();
} else {}
falsch();
}
}
function antwortBrelease(e:MouseEvent) {}
Value = 2;
If ([currentround] questions [5] == value) {}
richtig();
} else {}
falsch();
}
}
function antwortCrelease(e:MouseEvent) {}
Value = 3;
If ([currentround] questions [5] == value) {}
richtig();
} else {}
falsch();
}
}
function antwortDrelease(e:MouseEvent) {}
Value = 4;
If ([currentround] questions [5] == value) {}
richtig();
} else {}
falsch();
}
}
function richtig() {}
CurrentRound = currentround + 1;
Punkte = Punkte + 10;
Seconds = 0;
}
function falsch() {}
CurrentRound = currentround + 1;
Points = points - 10;
Seconds = 0;
}
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Problems with the download of flash professional free trial
I am trying to download the trial version of Flash Professional. I get a screen that says it's loading but nothing seems to happen. Will I be impatient or should he do something else
Make sure that you are logged on the Adobe site, having cookies enabled, clearing your cookie cache. If it fails to connect, try to use another browser.
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If you have not yet installed Creative Cloud desktop application, please download using link below:
https://ccmdls.adobe.com/AdobeProducts/KCCC/1/Win32/CreativeCloudSet-up.exe
Once the installation is complete, it will be launching Adobe Creative Cloud app and ask you identify.
Sign in using your Adobe ID and password.
Once logged in, click on list of Apps Apps tab and load.
Then search for ' Flash Professional CC 201 "option and click the 'TRY' that are associated with"
You can check the link for more information below:
https://helpx.Adobe.com/creative-cloud/help/install-apps.html
Feel free to post, if you have a problem
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There should be nothing in the Panel shares unless you type it or use the code snippets panel to add actions.
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