Starling and Flash Professional

Hello

I bought the book "Starling game development Essentials" from PacktPub (by Juwal Bose) and I downloaded the code example.

But the book describes only using Flash Builder and I use Flash Professional (CC). I've built several games using Flash Pro with AS3 that are in iTunes and I expect to learn how to use Starling code to improve performance.

Not surprisingly, the samples do not work. First of all, nothing has worked, he was not related to the Starling so he found what he needed and I got loads of error can not find - this. So, I tried building an FLA for the demo of Chapter 1, set to day class to point to the ActionScript to demo, and I updated the path of the library to include the Starling. All can't find errors-, that are now gone, but now I get the error "Context3D is not available" in a big black box (as well as the Simulator window) when I try to run the demo.

My machine is a MacBook Pro which is underway and I use Adobe CC, which is also common.

Can I use the examples in this book on my installation (and if so, how)?

I must point out that all the demos online that I can find to Starling using Flash Builder.

Therefore, more generally, can I use Starling with Flash Professional (and if so, how)?

If the answer is 'no' to the above questions, is there a book on Starling?

Thanks in advance.

I remembered something. Test iOS FLAs work with Starling, but make sure you have the Direct rendering mode and not automatically value.

Tags: Adobe Animate

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