Flash and Flash Builder

Hello

I am a beginner with Flash Media Server and ran through the developer's guide.

It is said in the article to establish a development environment http://help.adobe.com/en_US/FlashMediaServer/3.5_Deving/WS5b3ccc516d4fbf351e63e3d11a0773cd a6 - 7ff7.html

Install Flash

Install Flex

Can someone tell me if the Flex installation is necessary and what is its purpose?

Thank you

Flex is not in itself an IDE for flash.

There are two products whose link is to talk.

Such a Flash Professional, which is an IDE used to develop Flash Applications - you will need in order to build the client workflow with FMS side.

Second is Flex - it says Flex SDK or Flex Builder. Again, Flex Builder is an IDE that you used to develop some Applications RIA which new applications that can be used as clients for FMS.

Tags: Adobe Media Server

Similar Questions

  • Flash Builder 4.6 for PHP and SDK 2 questions

    I have problems with Flash Builder for PHP 4.6 and the Playbook Air SDK 2.0. It worked fine with the Air SDK 1 Playbook, but for 2.0 he moved not (error integration with Flash Builder) and when I try to update in Flash builder I get an error of missing requirements. Flash builder 4.6 works fine with the PlayBook SDK, but not the PHP version. I bought the PHP version after the end of my trial of 4.6 so I could build an app that tied in the server services and to think that both versions are the same.

    Everyone knows this and is at - it a solution?

    Thanks in advance.

    Hello

    Flash Builder for PHP 4.6 is not supported by the BlackBerry Tablet OS SDK for Adobe AIR. Sorry for the inconvenience this has caused.

    Dustin

  • Flash Builder 4.7, Flex 4.9.1 and AIR 3.4 for Playbook?

    Hello

    IM, develop an application using Flash Builder 4.7, Flex 4.9.1 and AIR 3.4 for multiple platforms. My question is when I deploy to Playbook, is mentioned the configuration can cause problems or not?

    What should I do to ensure that my apps running on the playbook and other devices too! using Flash Builder 4.7

    Thank you

    PlayBook (and BB10) currently only supports AIR 3.1.

  • Packaging and signing in Flash Builder Burrito using 0.9.4 SDK

    Hey guys. I know frankly, there are 1 million post on the forums about this, but I wanted to be sure and had a few questions myself. Good so I used Flash Builder Burrito to sign and package my request. My app is a Mobile Flex Application and I use 0.9.4 SDK. I used the MANY post on this forum through signature and methods of packaging and it worked perfectly, no errors at all. The two files that I got after conditioning and signature was my apps .bar and bar.sign files. I saw in other post to extract the .bar file to see if its signed and if the icon is there. How do you do this will WinRAR or PowerISO to extract this file type. I fear only because all Iv seen post are all saying theres tons of bugs with the packaging and signing using burrito, but all I could see was that they were using the SDK 0.9.3. Should I have a problem with my .bar file? I don't know how to extract my .bar file to view the contents, so I can at least check to make sure that it is signed and packaged properly. Can someone me another message or an article on how to extract the .bar file and check to make sure that its all good to present, RIMM. My previous version was rejected of RIMM is not signed and sent the Bug of version. I have just re-climbed the .bar I got to use the new SDK and had no errors, so I hope this is right. Anyway thanks in advance and any help would be great.

    The .bar file is just a zip file.  It will work any util that allows to read a zip file.  If you need to rename the .bar to a zip file, which is OK, but be sure to rename it before upload.

  • Burrito of flash builder design mode is a white screen and does not not all components

    Hey guys, for some reason none of my components appear any, when I go to design mode in flash builder burrito, and the screen is white. When I run the app, it works very well and seems very well my only problem is that I don't understand what is happening in "Design Mode". Someone has a similar problem to this, also, I don't get any errors about not being not able to load the design view just a pop-up that says that it takes a while to load and to continue or not. The only time I see a component is when I go to the source and highlight a component then go into design mode, then u see a blue outline of the component. You can see in my screenshot above. Any help would be great, thanks in advance.

    Thanks again,

    Brian

    Design mode does not work if you include qnx libraries in the path of the libraries due to a bug in FB, there is a flag to uncheck (qnx libraries) in the project to BBT properties

  • Flash Builder 4.5 and Tablet OS SDK Install Help!

    Hello

    First of all, I note I made an honest effort to find a solution in the forum and I tried to get this to work for hours.

    For some reason, the Tablet OS SDK does not appear in FlashBuilder (final) 4.5.  I did the following steps:

    1. Installed Flash Builder 4.5 (final)
    2. Installed Tablet OS SDK 1.0.2 Select YES to integrate with Flash Builder.
    3. Open Flash Builder as an administrator
    4. File - new - project Actionscrip Mobile.  Select Flex 4.5, Blackberry OS, finish.

    After all this, not found Flashbuilder qnx components (for example, when typing import, the list that appears does not qnx).

    I have a lot of tablet OS applications that I need to put in Flash Builder 4.5.  I've updated to 4.01.  Help, please!

    Thank you

    ~ Nick.

    Include the qnx_screen.swc of the tablet os sdk in the project's build path.

    This should solve.

  • Wait on Flash Builder 4.5 and other stuff

    Initially, I wanted to ask a question, but after trying to find information on when FB 4.5 will be communicated, I came across a little information.  I hope someone rim reads this.

    Can anyone confirm if the final FB 4.5 will allow the use of design with the libraries of qnx?  It has been said in this post, he does.

    While I was trying to find that out I came across this little nugget on Adobe 4.5 FAQ:

    Flash Builder 4.5 now requires AIR 2.6 for mobile applications. RIM plans to deliver an over-the-air update for AIR 2.6 later in 2011, allowing developers to then use Flash Builder 4.5 for PlayBook application development. This means that developers will be able to recompile applications built for Android at that time for deployment to the BlackBerry PlayBook.
    

    Anyone know when this might be?

    I am mainly interested in can quickly access my screens with actionscript, mxml and design mode and use or C++ for complicated stuff.  Currently the design mode does not work and I'd rather not have to wrap each qnx component that I want to use so it will work even in mxml.

    Currently, we have not shared a release date for future updates to the runtime LOOK on the PlayBook. I can tell you that we are working on it well.

  • App packaging and Code-signing (Flash Builder Burrito)

    Hi guys,.

    I would like to know if the function "export version Release" (the tab Flash Builder project in the top menu) does not work correctly or if I should use the command line for the packaging. I see that my .bar includes the META-INF / "MANIFEST. MF' it's supposed to get generated only after the signature of the app.

    Thank you

    Hi daniel,.

    Yes, you should always use the tools of command line to package and sign your applications. There is a bug in the IDE that prevents it to properly sign the app here is a thread that can help you with the signature of the command line:

    http://supportforums.BlackBerry.com/T5/Tablet-OS-SDK-for-Adobe-Air/useful-tip-package-images-via-com...

    Good luck!

  • Why not be able to display boxes of the IP and the password in the configuration of run/debug in Flash builder

    I'm trying to get the HelloWorld application to work, but I can't find the IP address and the option of setting the password for the simulator of tablet in the run/debug configuration. It should be in run/debug configurations, but it's not.

    I already have the Simulator works and correctly installed the Playbook SDK (link to version 2.5 SDK and Flash Builder). I have no error in compilation (QNX namespaces are used), I think that the installation has been correctly executed.

    Please let us know if anyone has the idea to solve this problem.

    Please see below the screenshot associated to above posted the question:

    Sometimes last discussions stressed that some dialog size is bad, and if you resize, you will see where the password field is.  Is that what you face here?

  • What is the difference between flash and flash builder professional?

    I want to create simple 2D flash games for computers.

    What is the best for this, and what are the advantages and disadvantages of each?

    They both use actionscript 3?

    -Thank you

    they use as3 and have the same script function.

    Flash offers more artistic freedom / drawing while flash builder has more components pre-integrated.

  • iOS, UDID and Flash Builder

    Hello

    We have made web applications using Flash Builder and now interested in trying to make a few applications for iOS using F.Builder or Air. At the moment we have not all Apple devices. Of course, those who are needed for the tests. Before taking decisions or the payment of developer program fresh Apple, it would be good to know is it required to have devices Apple (UDID)? Apple dev program / or Flash Builder require them, or App Store?

    Thank you!

    While it's technically not necessary (you could develop your application completely using the AIR/iOS Simulator), it is STRONGLY recommended to test on a real device before submitting them to the store.

    Simulators are not perfect, sometimes have bugs, and some things are just impossible to simulate some errors appear only on a real device.

  • What is the cost of Flash builder 4.0 and the purchase of the license?

    1. What is the cost of Flash builder 4.0 and the purchase of the license?

    2. How to make the current test version of Flash builder 4.0 for run with the re - install?

    Hello

    you could have a look at the family Adobe Flash Builder or website to use amazon for example as Amazon.com: Adobe Flash Builder 4 Standard.

    Hans-Günter

  • Maximum activations exceeded CS6 Master Collection and Flash Builder Premium 4.7

    I have reinstalled my OS on my MacBook Pro without disabling my CS6 and Flash Builder programs and now I can't turn it back on. I have soap operas for the Master Collection 5.5 and 6, as well as Flash Builder Premium of 4.7. How can I get the old activations removed from my account?

    You need to contact Adobe support via chat and ask them to reset your activations

    To the link below, click on the still need help? the option in the blue box below and choose the option to chat...

    Serial number and activation support (non - CC) chat
    http://helpx.Adobe.com/x-productkb/global/Service1.html ( http://adobe.ly/1aYjbSC )

  • Kitkat Android 4.4.2 display offline in Adobe Flash Builder 4.6 and 4.7

    Hello

    I am facing problem compiling of application Adobe AIR of Adobe Flash Builder 4.6 and 4.7 directly to Android Kitkat 4.4.2 using USB calbe. I use Samsung Galexy tab 4 Modal SM - T 231, when I debug my application using Samsung Galexy tab 4 SM-T231 seen Android Kitkat 4.4.2 is showing peripheral offline but my camera is in mode and I can transfer file form my tab Android pc.

    But I can compile and debug my application directly to the Samsung Tab 2 modal No. GT-P3100 of Adobe Flash Builder 4.6 & 4.7 times without any problem. Please find below the snapshot for your reference.

    FlashBuilder-4.6-kitkat-tab-detection-issue-png.png

    Thanks a lot for your kind support.

    I encountered this problem some time ago, too. In my case the AIR SDK (/Flex) had some binary 'old' files I needed to replace it with the latest Android SDK. The affected files are named:

    • AAPT.exe
    • ADB.exe
    • AdbWinApi.dll
    • AdbWinUsbApi.dll
    • DX.jar

    They are located in the 'lib\android\bin' of the AIR/Flex SDK folder you are using.

    Download the latest version of Google's Android SDK and copy the files from there in the above mentioned folder and replace the old ones.

  • Having a problem with Flash Builder and Extension Builder - images not apearing on Mac system

    Have a panel created in Flash Builder 4.5 with Extension Builder 2.1. Everything is fine when it is installed on a PC, but when it is installed on a Mac in the Panel images do not show.

    Mac and PC both using Adobe Photoshop CC. Both installed similarly. ZXP deposit using Adobe Extension Manager CC.

    Any ideas?

    Problem solved:

    The problem is when using

    Changing to

    Changing to

    Thank you

  • Extension for CS 5, 6 and versions CC in Flash Builder 4.6 fails to initialize

    Hi all

    I develop an extension for Illustrator CS5, 6 and CC versions. I use the versions of Flash Builder 4.6 and Extension Builder 2.1. When I create a new project and add a minimal support for CS5, I am unable to view the design of the project resulting. I don't understand why. If I add a minimal help for CS6, design mode works very well. What is behavior?

    Also, I expect to use datagrid spark in my extension, it supports smooth scrolling. I'm not able to do the same, as the extension never initializes.

    Here's the screeshot of the compiler settings:

    issue1.jpg

    And here's what I get the error:

    issue.jpg

    What can I do to make my work?

    Hello

    Unfortunately, the Design view is completely unusable with the Extension Builder 3.4 needed to create a CS5 extension... So, you will see a black screen instead of your user interface. The only solution is to write your code and test. Previous versions of Extension Builder working on a previous version of Flash Builder and Design mode worked as expected...

    Best,

    Luca

Maybe you are looking for