Flash tree component
Hello! To begin with, I am very sorry for my English for.I created a tree called myTree and im using this actionscript:
XML
create the xml object
var xml = new XML();
ignore all white space
xml.ignoreWhite = true;
xml OnLoad function
xml.onLoad = function() {}
tree link to the xml file database
myTree.dataProvider = this.firstChild;
}
load the xml file
XML. Load ("/etc/gconf/gconf.Xml.defaults/%gconf-tree.xml");
create obj to the listener of the tree
var treeListener:Object = new Object();
the event listener function
treeListener.change = function() {}
What is clicked on in the tree
var point = myTree.selectedItem;
the url of the item attribute
var myurl = item.attributes.url;
var mylarare = item.attributes.larare;
If there is an element
and is not a folder
{if (MyURL)}
loader.contentPath = "" http://www.XXXXX.se/db/lektioner/ ' + myurl + "/ preview.swf"; "
trace ("Selected:" + myurl);
}
}
Save the receiver with the function and purpose
myTree.addEventListener ("change", treeListener);
When im using it, it works perfectly when I select my first object. The charger charge it, but when I try to change to the next object and loader "swf number 2" just becomes empty. If I reload the SWF and select "swf number 2" first of all, I won't be able to switch to 'swf nummber 1 ".
Please help me!
I found some interesting new things on this problem. If I change the code to:
Box.Text = "" http://www.xxxxx.se/db/lektioner/ ' + myurl + "/ preview.swf"; "
loader.contentPath = box.text;
He always gives the same result, but the text box named 'box' allways gives me the right URL! So the box.text is right, but it seems that I can not load in the charger: S
Tags: Adobe Animate
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