Flex 3: showing a progress bar during the Application loading time

Hello

I have 3 end Flex before Application.

Currently, at the beginning of the Application, its shows a blank white page.
I want to have a progress bar on this effect.

I saw this thing

< mx:ProgressBar id = "progressBar" minimum maximum = "100" = "100" = "manual" mode
Label = "5%" labelPlacement = 'bottom' x = '207' y = '299' >
< / mx:ProgressBar >

I saw an example of using ProgressBar with Image, providing the source of the image of the ProgressBar?

Could any body please let me know as how to provide my < mx:Application > as a source for this
ProgresBar.

Help, please.

Thank you.

Here's a brand preloader component that I created that allows you to have the text and image in the proloader:

---com/stardustsystems/preloader/BrandedPreloader.as---

package com.stardustsystems.preloader
{
  import flash.display.DisplayObject;
  import flash.geom.Rectangle;
  import flash.text.TextField;
  import mx.graphics.RoundedRectangle;
  import mx.preloaders.DownloadProgressBar;

  public class BrandedPreloader extends DownloadProgressBar{
    private var _title:String = "DEFAULT APPLICATION TITLE";
    private var _titleObj:TextField;
    private var _titleX:Number = 80;
    private var _titleY:Number = 15;
    private var _titleWidth:Number = 165;
    private var _titleHeight:Number = 32;
    private var _titleTextColor:Number = 0xFFFFFF;
    private var _marquee:String = "DEFAULT MARQUEE";
    private var _marqueeObj:TextField;
    private var _marqueeX:Number = 80;
    private var _marqueeY:Number = 80;
    private var _marqueeWidth:Number = 165;
    private var _marqueeHeight:Number = 32;
    private var _marqueeTextColor:Number = 0xFFFFFF;
    private var _logoX:Number = 15;
    private var _logoY:Number = 15;
    private var _borderRectX:Number = 0;
    private var _borderRectY:Number = 0;
    private var _borderRectWidth:Number = 260;
    private var _borderRectHeight:Number = 120;
    private var _borderRectCornerRadius:Number = 4;
    private var _labelRectX:Number = 80;
    private var _labelRectY:Number = 55;
    private var _labelRectWidth:Number = 165;
    private var _labelRectHeight:Number = 16;
    private var _barRectX:Number = 80;
    private var _barRectY:Number = 72;
    private var _barRectWidth:Number = 165;
    private var _barRectHeight:Number = 6;
    private var _barRectCornerRadius:Number = 0;
    private var _barFrameRectX:Number = 80;
    private var _barFrameRectY:Number = 73;
    private var _barFrameRectWidth:Number = 165;
    private var _barFrameRectHeight:Number = 4;

    // The logo file should be in the same directory as this file.
    // Embed the logo file because using Loader is not efficient,
    //   because a Loader would load with the application, and we
    //   need it to load before the application, because it is
    //   displayed in the preloader.
    [Embed("SDSLogo1.png")]
    [Bindable] public var logoCls:Class;
    private var logoDO:DisplayObject;
    // Config file allowing configuration of various areas of the preloader.
    [Embed("config.txt", mimeType="application/octet-stream")]
    [Bindable] public var configCls:Class;
    private var configObj:Object;
    private var configProps:Object;

    public function BrandedPreloader(){
      super();
      // Load the config file.
      configObj = new configCls();
      // Parse the config property key/value pairs.
      configProps = getConfigProps(configObj.toString());
      // Apply the config properties.
      applyConfiguration();
    }

    private function applyConfiguration():void{
      if(configProps.title){
        _title = configProps.title;
      }
      if(configProps.marquee){
        _marquee = configProps.marquee;
      }
      if(configProps.titleX){
        _titleX = configProps.titleX;
      }
      if(configProps.titleY){
        _titleY = configProps.titleY;
      }
      if(configProps.titleWidth){
        _titleWidth = configProps.titleWidth;
      }
      if(configProps.titleHeight){
        _titleHeight = configProps.titleHeight;
      }
      if(configProps.titleTextColor){
        _titleTextColor = configProps.titleTextColor;
      }
      if(configProps.marqueeX){
        _marqueeX = configProps.marqueeX;
      }
      if(configProps.marqueeY){
        _marqueeY = configProps.marqueeY;
      }
      if(configProps.marqueeWidth){
        _marqueeWidth = configProps.marqueeWidth;
      }
      if(configProps.marqueeHeight){
        _marqueeHeight = configProps.marqueeHeight;
      }
      if(configProps.marqueeTextColor){
        _marqueeTextColor = configProps.marqueeTextColor;
      }
      if(configProps.logoX){
        _logoX = configProps.logoX;
      }
      if(configProps.logoY){
        _logoY = configProps.logoY;
      }
      if(configProps.borderRectX){
        _borderRectX = configProps.borderRectX;
      }
      if(configProps.borderRectY){
        _borderRectY = configProps.borderRectY;
      }
      if(configProps.borderRectWidth){
        _borderRectWidth = configProps.borderRectWidth;
      }
      if(configProps.borderRectHeight){
        _borderRectHeight = configProps.borderRectHeight;
      }
      if(configProps.borderRectCornerRadius){
        _borderRectCornerRadius = configProps.borderRectCornerRadius;
      }
      if(configProps.labelRectX){
        _labelRectX = configProps.labelRectX;
      }
      if(configProps.labelRectY){
        _labelRectY = configProps.labelRectY;
      }
      if(configProps.labelRectWidth){
        _labelRectWidth = configProps.labelRectWidth;
      }
      if(configProps.labelRectHeight){
        _labelRectHeight = configProps.labelRectHeight;
      }
      if(configProps.barRectX){
        _barRectX = configProps.barRectX;
      }
      if(configProps.barRectY){
        _barRectY = configProps.barRectY;
      }
      if(configProps.barRectWidth){
        _barRectWidth = configProps.barRectWidth;
      }
      if(configProps.barRectHeight){
        _barRectHeight = configProps.barRectHeight;
      }
      if(configProps.barRectCornerRadius){
        _barRectCornerRadius = configProps.barRectCornerRadius;
      }
      if(configProps.barFrameRectX){
        _barFrameRectX = configProps.barFrameRectX;
      }
      if(configProps.barFrameRectY){
        _barFrameRectY = configProps.barFrameRectY;
      }
      if(configProps.barFrameRectWidth){
        _barFrameRectWidth = configProps.barFrameRectWidth;
      }
      if(configProps.barFrameRectHeight){
        _barFrameRectHeight = configProps.barFrameRectHeight;
      }
    }

    private function getConfigProps(configStr:String):Object{
      var retVal:Object = new Object();
      var linesArray:Array = configStr.match(/".*"/g);
      for each(var line:String in linesArray){
        line = line.substring(1,line.length-1);
        if(line != "0"){
          var parts:Array = line.split("$$$");
          if(parts.length==2){
            retVal[parts[0]] = parts[1];
          }
        }
      }
      // trace for debugging
      for(var key:String in retVal){
        //trace("key: " + key);
        //trace("value: " + retVal[key]);
      }
      return retVal;
    }

    override protected function createChildren():void{
      super.createChildren();
      // Attach the logo image.
      logoDO = new logoCls();
      logoDO.x = (stageWidth/2)-(borderRect.width/2)+_logoX;
      logoDO.y = (stageHeight/2)-(borderRect.height/2)+_logoY;
      addChild(logoDO);

    // Attach the title TextField.
    _titleObj = new TextField();
    _titleObj.x = (stageWidth/2)-(borderRect.width/2)+_titleX;
    _titleObj.y = (stageHeight/2)-(borderRect.height/2)+_titleY;
    _titleObj.width = _titleWidth;
    _titleObj.height = _titleHeight;
    _titleObj.selectable = false;
    _titleObj.defaultTextFormat = super.labelFormat;
    _titleObj.htmlText = _title;
    _titleObj.multiline = true;
    _titleObj.wordWrap = true;
    _titleObj.textColor = _titleTextColor;
    this.addChild(_titleObj);
  // Attach the marquee TextField.
    _marqueeObj = new TextField();
    _marqueeObj.x = (stageWidth/2)-(borderRect.width/2)+_marqueeX;
    _marqueeObj.y = (stageHeight/2)-(borderRect.height/2)+_marqueeY;
    _marqueeObj.width = _marqueeWidth;
    _marqueeObj.height = _marqueeHeight;
    _marqueeObj.selectable = false;
    _marqueeObj.defaultTextFormat = super.labelFormat;
    _marqueeObj.htmlText = _marquee;
    _marqueeObj.multiline = true;
    _marqueeObj.wordWrap = true;
    _marqueeObj.textColor = _marqueeTextColor;
    this.addChild(_marqueeObj);
    }
    // Determines the dimensions of the large rectangle for the preloader.
    override protected function get borderRect():RoundedRectangle{
      return new RoundedRectangle(_borderRectX, _borderRectY, _borderRectWidth, _borderRectHeight, _borderRectCornerRadius);
    }
    // Determines the dimensions of the rectangle for the "loading..." and "initializing..." string.
    override protected function get labelRect():Rectangle{
      return new Rectangle(_labelRectX, _labelRectY, _labelRectWidth, _labelRectHeight);
    }
    // Determines the dimensions of the rectangle for the preloader bar.
    override protected function get barRect():RoundedRectangle{
      return new RoundedRectangle(_barRectX, _barRectY, _barRectWidth, _barRectHeight, _barRectCornerRadius);
    }
    // Determines the dimensions of the frame rectangle for the preloader bar.
    override protected function get barFrameRect():RoundedRectangle{
      return new RoundedRectangle(_barFrameRectX, _barFrameRectY, _barFrameRectWidth, _barFrameRectHeight);
    }
  }
}

---com/stardustsystems/preloader/config.txt---

# Comments in this file should start with #
# Entries in this file should be formatted as follows:
#    - enclose entries in standard double-quotes (not locale specific double-quotes)
#    - do not use double quotes within the entries (use single quotes)
#    - entries are key/value pairs, with key and value separated by $$$
#    - keys and values can only contain characters in ISO-8859-1 (English and latin characters)
# The file should be saved in Windows ansi encoding. To support characters in other
#   character sets, further enhancement is necessary.
# config properties for the application title string
"title$$$Image Browser"
"titleX$$$80"
"titleY$$$15"
"titleWidth$$$165"
"titleHeight$$$32"
"titleTextColor$$$0xFFFFFF"
# config properties for the application marquee string
"marquee$$$Stardust Systems Application"
"marqueeX$$$80"
"marqueeY$$$80"
"marqueeWidth$$$165"
"marqueeHeight$$$32"
"marqueeTextColor$$$0xFFFFFF"
# config properties for the logo x and y
"logoX$$$15"
"logoY$$$15"
# config properties for the border rectangle
"borderRectX$$$0"
"borderRectY$$$0"
"borderRectWidth$$$260"
"borderRectHeight$$$120"
"borderRectCornerRadius$$$4"
# config properties for the label rectangle
"labelRectX$$$80"
"labelRectY$$$55"
"labelRectWidth$$$165"
"labelRectHeight$$$16"
# config properties for the preloader bar rectangle
"barRectX$$$80"
"barRectY$$$72"
"barRectWidth$$$165"
"barRectHeight$$$6"
"barRectCornerRadius$$$0"
# config properties for the preloader bar frame rectangle
"barFrameRectX$$$80"
"barFrameRectY$$$73"
"barFrameRectWidth$$$165"
"barFrameRectHeight$$$4"

-BrandedPreloader.mxml-



  
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  
  
    
      
      
      
    
  

----------------- states.xml -----------------



    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    

If this post answers your question or assistance, please mark it as such. Thank you!

http://www.stardustsystems.com
Adobe Flex development and Support Services

Tags: Flex

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  • error message in the Application Loader

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    I have just downloaded my app zip file through the Application Loader and received 2 error messages you can see in the screenshot below. The second caveat, is something that I have with all the apps that I download via the Application Loader and is just an information note that I can't ignore so far. However, the first warning, I've never seen before and I don't know what to do with it.

    Bildschirmfoto 2014-08-22 um 09.54.26.png

    I received this message from iTunes Connect, this means I can't ignore the warnings and my app will be very well the context of the Apple App Store or reject, my application?

    -----------

    Dear developer,

    We found one or more problems with the delivery of your recent "Blickpunkt TRUCK & Bus HD as iPad". Your delivery was a success, but you can fix the following problems in your next delivery:

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    After you have corrected the problems, you can use Xcode or Application Loader to download a new binary to iTunes Connect.

    Kind regards

    The App Store team

    You can ignore a new too. See the conversation to invalid or CFBundleVersion either.

    Neil

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