How can I configure Flash CC to publish SWC compatible Flash Player 13?

Hi all, I am using Flash CC to create some assets for a project AIR 13. I want to make sure the content I publish can be consumed by my AIR application. What should I do to publish Flash Player 13 CC Flash content? Creating guidelines for the new Flash Player 13 & AIR 13 release notes don't really say anything else that 'download the new playerglobal.swc '. Any additional help?

FYI: I've got editing and configuration AIR 13. I just get Flash CC squared away.

(1) No, it is precisely for the debugging browser if you do not need. If you look in the old versions of these files are located in the Flash Player folder. I guess that Flash carried out according to the needs (named InstallAX.exe and InstallPlugin.exe). You can omit this step if you wish. However, it does not hurt. If a new version of "no-debug' out you will be always asked to update Flash, so you won't miss anything.

(2) correct, it's just a Flash Player. Once again since ancient times always said this file should be replaced with the latest version of the player. I assumed Flash used this Release\FlashPlayer.exe when maybe made you a projector and it needed to integrate Flash Player inside. I kept it in my workflow of update for years.

The \Debug\FlashPlayerDebugger.exe is another story. This is the file that you need to replace to debug using the latest debugger. It is performed when you press CTRL + SHIFT + ENTER. So you want the file number 3 (oddly named projector content debugger (for Netscape compatible browsers)). The name confusedly deduced, it is a projector, but also for browsers, but it is the debugger. Rename this file FlashPlayerDebugger.exe and replace your FlashPlayerDebugger.exe existing in the folder Players\Debug\.

Make sure that you restart Flash if it is running while you make all changes and try the debugger.

Tags: Adobe Animate

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