How to dynamically create a movieclip from an image

Hello!

Developer Java im in transition to AS3, my task is to create one of these spaceship games (beathazard / Asteroids style) but I'm already destroyed by the differences between these languages... im trying to make this game completely through AS3, in other words, attempts to avoid manual configuration as much as possible, at the moment, im trying to create my space ship (an instance of my class of spacecraft) , my experience (my class staged instance), my balls (ball class instance) and my game (game class).

The first problem im having is that I can't seem to turn the ship find his sprite when running its constructor in order to create a new instance of it and add it to my game (in fact, my staging).

No matter what ideas of how to do this? IM using this constructor:

public function Nave() {


var imgLoader : Loader = new Loader();
               imgLoader.load(

new URLRequest("../img/normalShip.png"));


this.addChild(imgLoader);}



and then just create an instance of this ship on my game and adding that a child of my game.

Thanks in advance! Any advice will be very welcome!

If you want to add the image to a MovieClip or Sprite, you will have to wait until the image is loaded before doing so.  Wait for what it assign you an event listener COMPREHENSIVE in the loader's contentLoaderInfo property.  Once it's loaded, you can have the process of function event handloer the Loader.content (image) in some object that you intend to have it in.

Tags: Adobe Animate

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