How to make a layer not deform or bend at all?

I don't know miss me just a click box or something.  I have a robot character and I don't want her body not bend or deform at all with my movements.  I want to shift and other with my movements, but not deform.  I tried to add a bunch of fixed points or sticks, but the robot's chest as well as the button and such decorations keep warping with movements.  I just do this layer or rigid group?

Thanks again!  Help from everyone has been great.

The have no move at all, try to move the body outside the character - which means that it will not be affected by the head at all.

And then if you wanted the character to move slightly, you can save a pass with transform > Rotation to add some manual shift.

If you want to keep them connected, I found the most likely to turn in the direction of parameters Face to the down - 25% or less - for the most minimal overall deformation for the character. And Yes, a lot of sticks.

But it should be easier - we hope to give more control to the overall deformation in future versions.

Tags: Character Animator

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