How to test collided with on the objects in the scene?

Hello! I am again for a new question (a simple this time ). I'm doing a basic RPG game involving a man walking in a forest. The little guy is called with ActionScript, while the trees are already present in the time line before I start the game (placed with drag and falls of the library). My program has test if the player is in collision with trees, but for that I need to make reference to all the trees in an array var.

How can I do this? How do you know all the trees to send his reference to a class of hadrons? I tried a lot of solutions such as the manufacture of class Collider static and accessible for all trees, but I'm sure that's not the right solution.

Thanks in advance

If you place all the trees in a table, it should be a simple matter of a loop through the array and performing a call from hitTestObject() against everyone... as in...

for (var i: int = 0; i< trees.length;="">

{if (littleGuy.hitTestObject (Trees [i])}

do something

}

}

Tags: Adobe Animate

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