Map overlay

HI -.

Is it possible to do an overlay between 2 points (the coordinates are known) on BBMaps?

I would like to think something similar to the overlay purple which comes when you look at

to get directions.

Thank you

Amod

In version 4.5, we released a new API called MapField (net.rim.device.api.lbs.MapField) that allows your application to take full control of the application BlackBerry Maps, including the ability to overlay all the graphics on the map you would like to.

There is a sample in the JDE 4.5 called MapFieldDemo that describes how you can take advantage of this new capability.

Tags: BlackBerry Developers

Similar Questions

  • Listener map overlay

    Hello

    IM developing an application for Blackberry 5.0 and I would like to know how I can overlay maps with an icon or something and to add a listener to this point for opening a new screen.

    All the best.

    See the implementation of MapFieldDemo that comes with the SDK.

  • Satellite view and hybrids in Blackberry Maps::Possible?

    Can we have satellite views and hybrids in Blackberry Maps?

    No, RIM has a special offer with a card company (don't remember name at the moment) for vector data. They do not provide views satellite and hybrid view is satellite with a map overlay is not possible either. Sorry good luck on your iPhone... emulator?

  • Remove Google map

    Hi all

    I have Google Map works very well. When I click on "where we are" Google openes do no problem but when I click on another button lets say "about us, Google remains in the background

    Even with the button all.

    Google map is a floating window.

    Can someone please?

    I need to finish the site very soon

    Thank you very much

    ________________________________

    Here's the plan3 in Flash CS5

    com.google.maps import. *;

    com.google.maps.overlays import. *;

    com.google.maps.controls import. *;

    Declare that a google maps variable. I called him gomap.

    You can call it as you want consitantly.

    var gomap:Map = new Map()

    GoMap.Key = "AIzaSyCB7G8sOKrqfW2-iwTb8PgWPDDZMnESz5k";

    Set the size of the map.

    gomap.setSize (new Point (500,425))

    Set the location of card.

    GoMap.x = 250

    GoMap.y = 300

    Add a listener to trigger the MapEvent function.

    gomap.addEventListener (MapEvent.MAP_READY, onMapReady);

    Add a child to fill the scene plan when out publishing (F12).

    this.addChild (gomap);

    Make the executed if plan a function.

    function onMapReady(e:Event):void

    {

    / * then bring in the control options. Below is code for

    navigation that has last position as zoom and pan. */

    To add the simple default value ZoomControl...

    gomap.addControl (new ZoomControl());

    / * or adjust the position of the zoom on the specific coordinates.

    There are four (4) anchor points of reference.

    _TOP_LEFT ANCHOR, ANCHOR _TOP_RIGHT, _BOTOM_LEFT ANCHOR and ANCHOR _BOTTOM_RIGHT.          */

    var zoom_position:ControlPosition = new ControlPosition (ControlPosition.ANCHOR_TOP_LEFT, 420 100);

    var myZoomPos:ZoomControl = new ZoomControl();

    myZoomPos.setControlPosition (zoom_position);

    gomap.addControl (myZoomPos);

    Scroll zoom is disabled by default, but you can enabled it like that...

    gomap.enableScrollWheelZoom ();

    To add the value default navigation controls to the default position...

    gomap.addControl (new NavigationControl());

    or place the order of navigation to the coordinates.

    var nav_position:ControlPosition = new ControlPosition (ControlPosition.ANCHOR_TOP_LEFT, - 60,40);

    var myNavPos:NavigationControl = new NavigationControl();

    myNavPos.setControlPosition (nav_position);

    gomap.addControl (myNavPos);

    To add the default map view control buttons to the default locations...

    gomap.addControl (new MapTypeControl());

    or set the position of the control buttons display map...

    var view_position:ControlPosition = new ControlPosition (ControlPosition.ANCHOR_TOP_LEFT, 110 330);

    var myViewPos:MapTypeControl = new MapTypeControl();

    myViewPos.setControlPosition (view_position);

    gomap.addControl (myViewPos);

    / * Set the coordinates of the center of the map and from display type to one of the four (4)

    ... basic map types (NORMAL) map, satellite (SATELLITE), hyrid (HYBRID), land (PHYSICAL)

    Set the zoom with an integer between coordinates and correspondence. In this example

    the zoom is set to 6 * /.

    gomap.setCenter (new LatLng (45.367969,0.445365), 16, MapType.HYBRID_MAP_TYPE);

    / * To find exactly LatLng... use google maps... Zoom, click with the right button on the place you want and

    Select "What's here?" Latitude, Longitude will appear in the search bar of cards * /.

    You can delete command to map mode buttons. In this example, the map of the land is removed

    gomap.removeMapType (MapType.PHYSICAL_MAP_TYPE);

    Add a variable marker specific latitude and Longitude.

    This can be at the same or different details than the setCenter LatLng.

    var myMarker: marker = new marker (new LatLng (45.367969,0.445365))

    /*

    You can delete my marker of the library and replace it with a custom clip.

    Right-click in your chart and convert to symbol. Make a Movieclip.

    Name marker1. Opening of the library. (Ctrl L or F11)

    In the link section, select export for Action Script and image export 1.

    Click OK. An ActionScript class warning will appear: "a definition of this class..." »

    Click OK.

    (You can also check by selecting yor marker in the library list. (Ctrl-L)

    Right-click in the list. Select Properties. Open the properties of the symbol.)

    Important! Make sure that your marker indicates graft!

    (You can open it in the library (Ctrl-L), click the icon to make it editable, then)

    move it back to the point to the line of sight that are the exact coordinates

    for the LatLng). In this way it will show in the right place when you zoom in.

    */

    new MarkerOptions ({icon: new marker1()})

    Turn the shade of marker on and off with the values true or false.

    (({hasShadow: true}));

    gomap.addOverlay (myMarker);

    }

    :

    about.addEventListener (MouseEvent.CLICK, buttonClickHandlerB)

    function buttonClickHandlerB(evt:MouseEvent):void {}

    this.removeChild (gomap);

    gomap.removeEventListener (MapEvent.MAP_READY, onMapReady);

    GoMap = null;

    }

  • Rise in google maps

    I created the current code that takes an address and geocoded location with a marker.  I now need to find the elevation at this place and get an error during execution in the output window of: "TypeError: Error #1009: cannot access a property or method of a null object reference."

    It is on the line that says: "elevator.loadElevationForLocations (locationArray);".  Thank you for any help or advice.

    import com.google.maps.services.ClientGeocoderOptions;
    import com.google.maps.LatLng;
    import com.google.maps.Map;
    import com.google.maps.MapEvent;
    import com.google.maps.MapMouseEvent;
    import com.google.maps.MapType;
    import com.google.maps.services.*;
    import com.google.maps.overlays.Marker;
    import com.google.maps.overlays.MarkerOptions;
    import com.google.maps.InfoWindowOptions;
    import com.google.maps.controls.ZoomControl;
    import com.google.maps.MapOptions;
    import flash.events.*;
    import flash.display.*;
     
    var map:Map = new Map();
    map.key = "your_api_key";
    map.sensor = "false";
    map.setSize(new Point(600, 400));
    map.addEventListener(MapEvent.MAP_READY, onMapReady);
    this.addChild(map);
    var elevator:Elevation;
    
    btnRun.addEventListener(MouseEvent.MOUSE_UP, onReleaseHandler);
    
    function onReleaseHandler(event:Event):void {
            // Geocoding example
            var geocoder:ClientGeocoder = new ClientGeocoder();
            
            geocoder.addEventListener(
              GeocodingEvent.GEOCODING_SUCCESS,
              function(event:GeocodingEvent):void {
              var placemarks:Array = event.response.placemarks;
              if (placemarks.length > 0) {
                map.setCenter(placemarks[0].point);
                var marker:Marker = new Marker(placemarks[0].point);
                
                marker.addEventListener(MapMouseEvent.CLICK, function (event:MapMouseEvent):void {
                    marker.openInfoWindow(new InfoWindowOptions({content: placemarks[0].address}));
                });
                map.addOverlay(marker);
                   map.setZoom(18,true);     
                   trace(map.getCenter());
                   txtLatitude.text = "Latitude: " + map.getCenter().lat().toString();
                txtLongitude.text = "Longitude: " + map.getCenter().lng().toString();
                   
                   /*Get Elevation*/
                   elevator.addEventListener(ElevationEvent.ELEVATION_SUCCESS, showElevation);
                   elevator.addEventListener(ElevationEvent.ELEVATION_FAILURE, onElevationFail);
                   var locationArray:Array = new Array();
                     locationArray[0] = map.getCenter();
                   elevator.loadElevationForLocations(locationArray);
                   
                   /*Calculate Gravity*/
                   var gravity:Number  = -(978032*(1 + .0053 * Math.pow(Math.sin(map.getCenter().lat()/57.3),2) - .000024 *Math.pow((Math.sin(map.getCenter().lat()/57.3)),4)) - .3086 * 1300)/100000;
                   trace(gravity);
                   txtGravity.text = "Gravity (m/s/s): " + Math.round(gravity*1000)/1000;
              }
            });
            geocoder.addEventListener(
                   GeocodingEvent.GEOCODING_FAILURE,
                   function(event:GeocodingEvent):void {
                     /*Alert.show("Geocoding failed");*/
                     trace(event);
                     trace(event.status);
             });
                geocoder.geocode(txtAddress.text);
      
         }
    
         function onMapReady(event:Event):void {
            map.enableScrollWheelZoom();
            map.enableContinuousZoom();
            map.addControl(new ZoomControl());
              map.setMapType(MapType.SATELLITE_MAP_TYPE);
         }
                    
         function onElevationFail(event:ElevationEvent):void {
                trace("Failed");
         }
    
         function showElevation(event:ElevationEvent):void {
         
              trace("Elevation");
         }
     

    You can create altitude AFTER your card is initialized (in your case, only based on onMapReady and its subsequent function calls).

  • GOOgle maps and the problems of flash cs4

    Hello, I have a problem.

    I did a site in Flash cs4 with several pages that you enter by clicking on the button.

    Then in one of the pages I wanted to insert google map so I did the installation of the google maps.

    Then, I entered a keyframe and insert the ActionScript for the google map:


    import com.google.maps.LatLng;
    import com.google.maps.Map;
    import com.google.maps.MapEvent;
    import com.google.maps.MapType;
    import com.google.maps.InfoWindowOptions;
    import com.google.maps.LatLngBounds;
    import com.google.maps.MapMoveEvent;
    import com.google.maps.overlays.Marker;
    import com.google.maps.overlays.MarkerOptions;
    import com.google.maps.interfaces.IPolyline;
    com.google.maps.services import. *;

    var dir:Directions;
    var polyline:IPolyline;
    var map: map

    function setupMap() {}

    map = new Map();
    Map.Key = "ABQIAAAA38eqZ79rYEIJwNYsDl4kqO9UF00lgandsoandso... » ;
    map.setSize (new Point (800,500));
    Map.x = 150;
    Map.y = 150;
    map.addEventListener (MapEvent.MAP_READY, onMapReady);
    this.addChild (map);

    }
    setupMap();

    function onMapReady(event:Event):void {}

    dir = new Directions();
    dir.addEventListener (DirectionsEvent.DIRECTIONS_SUCCESS, onDirectionsLoaded);
    dir. Load ("Belgrade");

    }
    function onDirectionsLoaded(event:DirectionsEvent):void {}

    }

    GOOGLE MAP WORK NICE BUT,

    I have a problem when I go to another page google map stays on this page too...

    with a page from the last keyframe apearing on other pages, I always solved with the entry BLANK KEY FRAMES BETWEEN THEM IN A TIMELINE.

    THIS IS ACTIONSCRIPT...

    I do not know how to stop google map when I go to the other page, his trips, he...

    pls help I have more solutions.

    Thank you

    I fairly well supplied all the necessary details in what I have described.  Create a new movieclip with nothing in it symbol.  Place it in a frame where you want the card to appear in the timeline and assign it an instance name ("emptyMC" works).  In the code that show you, change...

    this.addChild (map);

    TO

    emptyMC.addChild (map);

    This should work unless there is something on Google maps that I know not (which is very likely since I haven't used their is still Flash)

  • Could someone fix my program?

    Hi, I would like to imae panorama. If I open two consecutive images (for example 1. jpg and 2.jpg or 2.jpg 3.jpg or 3.jpg and 4.jpg), it works fine, but it fails at the third picture.  I'd like that when I opened 1.jpg, then 2, then 3, then 4.jpg it concatenates the photos properly. Could someone fix the and download the fixed VI? Thank you.

    Please find the attached vi.

    -I did not code, just made to work optimization. Please make the current code optimizations.

    IMAQ - Bit map overlay is non-destructive, which means that when you've added two images together in the first iteration, it will not add or change the image. Thus, you should use the superposition of merger that adds the image overlay. (it is a possible way, because you used overlays, I tried to merge them with an image. "It may be otherwise also).

  • How to call cards in the Playbook

    I want to call google maps on my playbook application then how can I invoke only

    To add your SWC in FB Burrito go to your project properties-> AS Build Path-> library path and click on: Add SWC and add the two files to download sdk.

    I put toghether a small code example that gives you a full screen Google Maps on your Simulator.

    package
    {
        import com.google.maps.controls.MapTypeControl;
        import com.google.maps.controls.ZoomControl;
        import com.google.maps.LatLng;
        import com.google.maps.Map;
        import com.google.maps.MapEvent;
        import com.google.maps.MapType;
        import com.google.maps.overlays.Marker;
        import com.google.maps.services.Directions;
        import com.google.maps.services.DirectionsEvent;
    
        import flash.display.Sprite;
        import flash.display.StageAlign;
        import flash.display.StageScaleMode;
        import flash.events.Event;
        import flash.geom.Point;
        import flash.display.Sprite;
        import qnx.events.QNXApplicationEvent;
    
        import qnx.system.QNXApplication;
    
        [SWF(width="1024", height="600", backgroundColor="#FFFFFF", frameRate="30")]
    
        public class GoogleMapsDemo extends Sprite
        {
            protected var _map:Map;
            private var _dir:Directions;
    
            public function GoogleMapsDemo()
            {
                super();
    
                stage.align = StageAlign.TOP_LEFT;
                stage.scaleMode = StageScaleMode.NO_SCALE;
    
                _map = new Map();
                _map.key = "YOUR API KEY";
                _map.url  = "THE URL YOU REQUESTED THE API KEY FOR";
                _map.language = "en";
                _map.setSize(new Point(stage.stageWidth, stage.stageHeight));
                _map.addEventListener(MapEvent.MAP_READY, onMapReady);
    
                _map.sensor = "false";
                addChild(_map);
    
            }
    
            private function onMapReady(event:Event):void {
                _map.addControl(new ZoomControl());
                _map.addControl(new MapTypeControl());
    
                _map.setCenter(new LatLng(40.736072, -73.992062), 14, MapType.NORMAL_MAP_TYPE);
            }
        }
    }
    

    Doesn't have much comment here, but the code should be pretty much self-explanatory. From here you should be able to countinue yourself.

    P.S.: I belive that you use different accounts for the display which is a little confusing.

  • Several layers of tiles with Google

    I work a project mapviewer requiring Google superimposed with other tiles and vector layers.   I have been able successfully to overlay vector layers with Google using the approach in the demonstration for oramaps v2 html5 tutorial.  I tried to even use the code for a map overlay tiled background.   I can't find any recent documentation on how to do this.  I used the approach documented here to set zoom levels: Oracle MapViewer: display MapViewer tile layers on Google Maps
    This approach doesn't seem to work and needs a few changes.  Here is the XML of the layer:

    <map_tile_layer name="IXN_BASEMAP" image_format="PNG" http_header_expires="168.0" concurrent_fetching_threads="3">
       <internal_map_source data_source="ITIS-DB3-WY" base_map="IXN_BASEMAP" bgcolor="none"/>
       <tile_storage root_path="C:\MapViewer\config\tilecache\ITIS-DB3-WY.IXN_BASEMAP\"/>
       <coordinate_system srid="4055" minX="-180.0" minY="-90.0" maxX="180.0" maxY="90.0"/>
       <tile_image width="256" height="256"/>
       <zoom_levels levels="20" min_scale="0.0" max_scale="0.0" min_tile_width="76.43702697753906" min_tile_height="4.0075016E7">
          <zoom_level level="0" name="" description="" scale="0.0" tile_width="4.0075016E7" tile_height="4.0075016"/>
          <zoom_level level="1" name="" description="" scale="0.0" tile_width="2.0037508E7" tile_height="2.0037508E7"/>
          <zoom_level level="2" name="" description="" scale="0.0" tile_width="1.0018754E7" tile_height="1.0018754E7"/>
          <zoom_level level="3" name="" description="" scale="0.0" tile_width="5009377.0" tile_height="5009377.0"/>
          <zoom_level level="4" name="" description="" scale="0.0" tile_width="2504688.5" tile_height="2504688.5"/>
          <zoom_level level="5" name="" description="" scale="0.0" tile_width="1252344.25" tile_height="1252344.25"/>
          <zoom_level level="6" name="" description="" scale="0.0" tile_width="626172.125" tile_height="626172.125"/>
          <zoom_level level="7" name="" description="" scale="0.0" tile_width="313086.0625" tile_height="313086.0625"/>
          <zoom_level level="8" name="" description="" scale="0.0" tile_width="156543.03125" tile_height="156543.03125"/>
          <zoom_level level="9" name="" description="" scale="0.0" tile_width="78271.515625" tile_height="78271.515625"/>
          <zoom_level level="10" name="" description="" scale="0.0" tile_width="39135.7578125" tile_height="39135.7578125"/>
          <zoom_level level="11" name="" description="" scale="0.0" tile_width="19567.87890625" tile_height="19567.87890625"/>
          <zoom_level level="12" name="" description="" scale="0.0" tile_width="9783.939453125" tile_height="9783.939453125"/>
          <zoom_level level="13" name="" description="" scale="0.0" tile_width="4891.9697265625" tile_height="4891.9697265625"/>
          <zoom_level level="14" name="" description="" scale="0.0" tile_width="2445.98486328125" tile_height="2445.98486328125"/>
          <zoom_level level="15" name="" description="" scale="0.0" tile_width="1222.992431640625" tile_height="1222.992431640625"/>
          <zoom_level level="16" name="" description="" scale="0.0" tile_width="611.4962158203125" tile_height="611.4962158203125"/>
          <zoom_level level="17" name="" description="" scale="0.0" tile_width="305.74810791015625" tile_height="305.74810791015625"/>
          <zoom_level level="18" name="" description="" scale="0.0" tile_width="152.87405395507812" tile_height="152.87405395507812"/>
          <zoom_level level="19" name="" description="" scale="0.0" tile_width="76.43702697753906" tile_height="76.43702697753906"/>
       </zoom_levels>
    </map_tile_layer>
    
    

    I found the problem.  I inadvertently configured 20 instead of 19 zoom levels.  Removal of the higher level corrected the problem.

  • How to cut the text in Illustrator?

    I am lettering my comic in Illustrator, and I'm pretty new to Illustrator.  How can I cut or obscure the text?  For example, if I have the lettering on a book that is partially shot on a shelf, or lettering on the side of a semi trailer, but it is blocked by an object in front of him.  How 'block' it with an invisible object, or slice, or something?

    I realize that it involves probably change my text in a chart so that it is no longer editable.  No problem.  I just need to learn how do.  I don't know there's a great tutorials on it; I don't know how to find them because I don't know how it's called.  I thought it would be masking, but everything I tried had no effect.

    Thanks in advance for your help.

    EDIT: I thought it might be useful I showed exactly the situation I have here.  I circled the two spots where I need to be able to edit the text.  As you can see on the yellow triangle, I was juggling with masks to try to understand this.

    These four panels is arranged as cards to play, with the name of each participant and the suit of the card at the top and bottom.  The problem is that you map overlays another, so I need to be able to cut name Thaddeus of the Sultan on the left and the J (for Jack of hearts) on the right.

    All the texts of four cards are on different layers, with works of art and the word balloons and text on layers separate as well.

    masking problem.png

    This is page 1 of the next metro Med, the Hospital of superhero show

    Copyright Michael Hutchison

    I THOUGHT ABOUT IT!  Trial and error, I just kept going through the possibilities until I found a combination that worked.  Thanks, Silkrooster, to show me the right path!

    Here's what I did (just for someone else who finds this and needs the solution to a similar problem).

    1. I put my yellow triangle ON the part of the text I wanted to keep in this case, the curvature of the J and the symbol of the heart.
    2. I selected the triangle layer so the layer J/heart.
    3. In the window of transparency, I used the pop-up menu corner (I'm in CS4) to check "new opacity masks are clipping" and make sure that the "...» are reverse' option has not been verified.
    4. I chose to "make opacity mask".

    That's all!  Ta - dah!

    Thanks a lot for all your help!

    (Apologies, it's really Silkrooster who had the right answer, but I am marking this as the correct answer just so that future people have a little more guidance step by step it spelling.)

  • Attempt to create overlay route map with...

    Hi all

    I am trying to create a route for the updated plan overlay direct semi. Currently, I'm trying to understand how the game a value in pixels in the command ForeignWindow transperant so I can draw my lines inside, then superimpose on mapview. It appers that the only possible pixel values available are between 0 and 255, which leads me to believe the transparency with this control is not always possible because with this limit, I can even clone the image under my control.

    Is there a way I can manually pull on any other control to achieve the desired effect?

    Kind regards

    -J

    Pixels have an RGBA value, where RGB is the color between 1 and 255, and A is the alpha value, carried out by Alpha Composition. For each pixel and it associated the pointer, R = [point], G = [pointer + 1], B [pointer + 2] = and a = [pointer + 3]. Focus on changing the alpha value of your pixels.

    On a side note, I tried to do a very similar thing on another project. I don't know that it is possible, in some way, with a bitmap image.

  • How the tools of the overlay on a map

    Need to add the toolbar at the top of the plan as a bar to zoom on google maps. With the help of umap for the Cartographic component.

    kvinoth,

    I saw examples of that on the pages afcomponents, and methods look pretty specific for existing controls, they have written. I guess the way to go would be to have the UIMapControl simply as a container for the other elements of the interface and put the code you really want in handlers for these child elements. It does not look as if they have made particularly easy for you! Having quick access to look at the Google maps API, it is all - all you get is a way to implement a control, with no built in 'hooks' to set the feature.

    Richard

  • Overlays with JUST lightroom

    Hi, I downloaded the latest version of lightroom 6 and have a bunch of models, maps and overlays. Is there anyway that I can use these WITHOUT using photoshop? I can't afford photoshop right now and use maps, models and overlays.

    Thank you!

    If Photo overlays are PNG files with transparency that you can use Lightrooms "Identity plate" or "Graphical watermark" to print or print to a file with these overlays.   I used the plate of identity as superimposition several times and it works well on a limited basis but Photoshop/elements would be the best solution if you do many here see how to proceed.

    How to add Christmas overlays in Lightroom - Lightroom Presets

  • Clickable US map in Adobe Muse

    I need to create a chart (a map of the United States) that has links to several URLS (one for each State).  What format can I save in it who will drop in muse Adobe?  Should what program I create it?  Is it that I can just update the links in?

    You can create it in Muse.

    Put in a card to the size in jpg or png format, then overlay transparent boxes on all States, which connects each box to the specific URL.

  • Accel GPU with GEForce 9800 GTX + causes the flicker annoying when using crop Overlay, apply adjustments

    From 6.0.1 whenever I go in or out crop Overlay, the area of the entire image flashes white - that is to say the image disappears to be replaced by a full white space for about 1/5 of a second.

    This happens 100% of the time and is intensely dissonant and extremely boring.

    There is also a momentary flicker a bit more subtle when you apply the settings of exhibition/hilight/shadow/white/black.  It appears the image for a few seconds (once again, about 1/5th of a second) goes back to its base state before ANY adjustments were applied and is then updated to reflect the current state of adjustment.  Happening all the time, but enough to be annoying.

    These artifacts go away if I disable the GPU acceleration . ... what I've done so far.

    System information:

    Lightroom version: 6.0.1 [1018573]

    License: Perpetual

    Operating system: Windows 7 Enterprise edition

    Version: 6.1 [7601]

    Application architecture: x 64

    System architecture: x 64

    Number of logical processors: 8

    Processor speed: 3.9 GHz

    Built-in memory: 16325,5 MB

    Real memory for Lightroom: 16325,5 MB

    Real memory used by Lightroom: 1778,0 MB (10.8%)

    Virtual memory used by Lightroom: 1821,2 MB

    Memory cache size: 0.0 MB

    Maximum thread count used by Camera Raw: 4

    Camera Raw SIMD optimization: SSE2, AVX, AVX2

    System DPI setting: 96 DPI

    Composition of the Bureau enabled: Yes

    Exhibition: 1) 1920 x 1200

    Entry types: Multitouch: no, built-in touch: no, built-in pen: Yes, touch external: no, external pen: Yes, keyboard: No.

    Graphic processor News:

    GeForce 9800 GTX + / PCIe/SSE2

    Check the supported OpenGL: past

    Provider: NVIDIA Corporation

    Version: 3.3.0

    Rendering engine: GeForce 9800 GTX + / PCIe/SSE2

    LanguageVersion: 3,30 NVIDIA via the Cg compiler

    The application folder: C:\Program Files\Adobe\Adobe Lightroom

    Library path: D:\Photo\Catalog\master.lrcat

    Settings folder: C:\Users\jim\AppData\Roaming\Adobe\Lightroom

    Plugins installed:

    (1) Behance

    (2) substantive canon Plugin

    3) export to Photomatix Pro

    (4) Facebook

    (5) Flickr

    (6) home Plugin Leica

    (7) attachment Plugin Nikon

    Config.LUA flags: None

    Update Kit: Adobe Camera Raw to Lightroom 6.0 9.0 (build 1014445)

    Update Toolkit: book Module 6.0 (build 1014445)

    Update Kit: develop Module 6.0 (build 1014445)

    Toolbox update: Import Module 6.0 (build 1014445)

    Updated Toolkit: library Module 6.0 (build 1014445)

    Update Kit: Card Module 6.0 (build 1014445)

    Update Toolkit: monitor Module 6.0 (build 1014445)

    Update Toolkit: print Module 6.0 (build 1014445)

    Update Toolkit: Slideshow Module 6.0 (build 1014445)

    Toolbox update: Module Web 6.0 (build 1014445)

    Update Kit: com.adobe.ag.AgNetClient 6.0 (build 1014445)

    Update Kit: com.adobe.ag.AgWFBridge 6.0 (build 1014445)

    Update Kit: com.adobe.ag.Headlights 6.0 (build 1014445)

    Update Kit: com.adobe.ag.LibraryToolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.MultiMonitorToolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.archiving_toolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.bridgetalk 6.0 (build 1014445)

    Update Kit: com.adobe.ag.catalogconverters 6.0 (build 1014445)

    Update Kit: com.adobe.ag.cef_toolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.coretech_toolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.curculio 6.0 (build 1014445)

    Update Kit: com.adobe.ag.discburning 6.0 (build 1014445)

    Update Kit: com.adobe.ag.email 6.0 (build 1014445)

    Update Kit: com.adobe.ag.export 6.0 (build 1014445)

    Update Kit: com.adobe.ag.ftpclient 6.0 (build 1014445)

    Update Kit: com.adobe.ag.help 6.0 (build 1014445)

    Update Kit: com.adobe.ag.iac 6.0 (build 1014445)

    Update Kit: com.adobe.ag.imageanalysis 6.0 (build 1014445)

    Update Kit: com.adobe.ag.layout_module_shared 6.0 (build 1014445)

    Update Kit: com.adobe.ag.pdf_toolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.sdk 6.0 (build 1014445)

    Update Kit: com.adobe.ag.sec 6.0 (build 1014445)

    Update Kit: com.adobe.ag.socket 6.0 (build 1014445)

    Update Kit: com.adobe.ag.store_provider 6.0 (build 1014445)

    Update Kit: com.adobe.ag.substrate 6.0 (build 1014445)

    Update Kit: com.adobe.ag.ui 6.0 (build 1014445)

    Update Kit: com.adobe.ag.video_toolkit 6.0 (build 1014445)

    Update Kit: com.adobe.ag.xml 6.0 (build 1014445)

    Update Kit: com.adobe.wichitafoundation 6.0 (build 1014445)

    Map #1: Seller: 10de

    Feature: 613

    Subsystem: c8793842

    Review: a2

    Video memory: 487

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Speakers (Realtek High Definition Audio)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: LR5x102

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

    There are problems with the GPU acceleration at the moment. It seems clear that Adobe do not test it with a wide range of different graphics cards. The GPU performance gain which is called is mainly for those who have Mac computers with retina display high resolution. It seems that it will take some time to solve some of these other issues. In the meantime, let disabled GPU acceleration if it offers better performance.

Maybe you are looking for

  • &lt; B &gt; Board hidden problem

    Create ' < table width = 96% ' border = '1' > < tr > < th > b < /th > < th > < /th > < th < c < /th > < th > d < /th > < e > e < /th > < /tr > < tr = 'h' id > < td > XY < table > < td > < table > < td colspan = "3" > z < table > < /tr > < / '. table

  • How to trace the constant width - bar graph?

    Hi all?? I'm having a problem... I have two tables 1 d, I have them plotted using Graph XY with bar graph, the problem is that I'm not able to get the bar with consant width chart. How to get the bar with a constant width... Could just be it please o

  • I have 6 security updates. But get error 80243004. Vista

    Vista have 6 security update will not be installed.  get a 80243004 error.

  • Get another cable for Sansa Fuze

    I tried several times to get another cable to my sansa fuze (2 months) and nothing helped. I tried the site and the credit card I they do not accept this type. Someone at - it suggestions? Either way, I need to get the cable somewhere I Mississiauga

  • Don't play a DVD when I've played before

    I have Windows Media Player. I watched a movie on a DVD before, but now it's not letting me. I get an error message saying: I need a DVD decoder. Before when I haved watched a film he never told me that. I did something wrong or can anyone help plez!