native android v32 question library

Hello

I use the DPS configurator with the android combined library and store to generate a law library.

When I download the custom library, make the apk, sign and launch the application nothing happens, and the screen remains black. Without a custom library, it works well :/

The zip is compatible with android 4.0.4? Maybe I missed something?

Thank you

There is a problem with the custom library code DPS Configurator on 4.0.4. We don't know why it does not work, but the owner of the tool studied.

With regard to the other post about 4.1.2 How long did you create the zip file in the DPS Configurator? There were some problems with it on Android from the beginning, but we have resolved these weeks and have not heard of issues except on 4.0.4.

Neil

Tags: Digital Publishing Suite

Similar Questions

  • DPS native Android Viewer

    Currently, I have an app in the iTunes store and try to develop on Android (Google Play) and uses the new Webmail DPS native Android Viewer...

    1. how my AppName to be the same as in the iTunes Store?

    2. can you my Bundle ID be the same as in the Bundle Apple ID?

    3. in the library pane when I choose 'Configure', the only options are 768 x 1024 - why is - this. I want a PDF based solution that dimensionnera the ratio of the users machine?

    1. Yes.

    2. Yes.

    3 skip this section of App Builder. It's called 'Advanced' for some reason any and you do not need to use it.

    Neil

  • I can't create a native android app made with a 2560 x 1600. I only see the 2048 x 1536, 1024 x 768 option in the web native Android app?

    Hi all

    I created a native android app. I need to publish on a 2560 x 1600 android tab, the problem is that in my library, I have my ipad version of 2048 x 1536 and 1024 x 768.

    I know that when I create my native Android app, that I should be able selected my native interpretation in only 2560 x 1600, but in the library of android app generator tab of web I see only the option of 2048 x 1536 and 1024 x 768.

    Please do you have any idea?

    TX

    The drop-down list lists only folio sizes that you have published in the account of publication of your application. Make sure that you have actually published a folio of 2560 x 1600, and then you will be able to select from the drop-down list.

    Neil

  • Native Android application / refunds does not

    Hi all

    I tried to put in place the new native Android app on my tab 10 '' in order to get the real "app-feeling."

    Creation and get the App on the Pad works like charm - but it was a pain...

    I have developed Android refunds in landscape mode (1280 * 752) and refunds iPad in portrait and landscape (1024 * 768 / 768 * 1024) with a single identity card - which worked very well until I tried to update to the new native application.

    While the old library was not fixed to a single display mode, the news starts with the portrait and does not charge any interpretation Android (which are made only for landscape / 1280 * 752) as it doesn't appear that the iPad preview blurred.

    Maybe there is a solution or a tip?

    Thanks in advance.

    Yes, this specific approach does not work with the Android native Viewer. We are looking for the closest match which is larger than the screen size, so let's choose 1024 x 768.

    Currently, the only solution is to create a separate publication for these "renditions" Android account and point the Viewer to this account.

    I'm working on some changes to App Builder that will make this better, but we won't have that work done in our next release. I hope that we can adapt the rejection after.

    Neil

  • Location of service on a native android app URL

    Hello


    I create a new native Android app with direct payment entitlement, but I can't find the settings 'URL of Service' and 'Service Auth URL' in the Android web native application builder. They exist in the legacy application builder and still exist in the iOS one. How to do in this situation? Is there another way or place to fill this option or it is not necessary to direct payment?

    Thank you.

    You don't need Service URL and URL of the Service Auth for Android applications. Simply specify the ID of the Integrator.

  • How to pass the legacy of a native Android app with minimal interruption

    It got to the point where I am recommending that my client switch their DPS app for Android native heritage. Can anyone offer an overview of the process of moving to an existing application? Most of the Adobe support documents are written for the start of a new application in native format. I need to give the customer an idea of how the transition will affect existing subscribers on the Android platform (i.e. will they need to download a new application, or if it will work as an update) and what we can do to keep the readers if they do not need to download an entirely new application.

    What complicates the situation, is that the likely customer want keep the legacy app so that we can to continue the offer on Amazon, because Kindle devices represent 60% of our non - iOS downloads.

    Thank you!

    To replace the legacy viewer existing, just use the same ID of beam used in the legacy application when you generate the native Android Viewer and then submit the application as a new version in the portal of the Google developers play. To locate the ID of group for the legacy Viewer, open the DPS App Builder desktop version and look at the list of applications. It may include a .air prefix, depending on when the application is built. If so, use the .air prefix when you specify the ID of group for the native Viewer, even if it is not an AIR application. The Bundle ID just needs to be the same. If you want two separate applications - that - I do not recommend using a different beam ID and submit it as a new application developers portal.

    The Amazon app is a different application that is unrelated to the game of Google app. You can continue to leave the application in the Amazon Appstore.

  • Refunds or unique Folio for native Android?

    I'm not sure what the best strategy is for native Android folios. Should I build a unique in 1280 x 800 folio or rendered at 1280 x 800, 1920 x 1200 and 2560 x 1600 as described in Digital Publishing Suite help | Implementation of "renditions" to viewers Android native?

    Do I need three sizes of graphics (as described in the developers documentation Android) if I use the "renditions"?

    Thank you

    Joe

    I think you are fine with 1280 x 800 sheets. They intensify nicely on the larger machines. Create record sets if the folio of 1280 x 800 doesn't work well for some reason any.

  • Problems with the law in a native android application service.

    Hello

    I assemble version native android app 31, but law service does not work.

    When I try to log in with my test account, I get the message login or password are incorrect. Legacy android app works correctly.

    Law Branch does not DPS Android app that was built as a Native version 31 application.

    I still got the message that login or password is incorrect when I try to log in with my test account.

    A same application works correctly if it was built as a legacy android app.

    Where can be a mistake?

    Thank you.

    When you last built the native android app? Until this morning the app only supported direct v2 of the API right, and I'm guessing that your service uses v1.

    The good news is we delivered our latest publication this morning and v1 is now supported. If you rebuild your application in the App Builder and try again it probably will work.

    Neil

  • Flurry Agent crashing App - Extension Native Android

    I created an Extension native Android for my game. I need to be able to access a 3rd party sdk (for which I have the source files) which was written in java.

    The SDK uses Flurry Analytics for the recording of events and it is integrated into the sdk source code.

    I managed to get a donkey work that can communicate back and forth between my game and java sdk, however, when trials of sdk to initialize it reports class, the method of "initialization" app running ends prematurely. It does not crash the application and without exception is reported in the code, but because the method ends prematurely, all the initialization code that follows doesn't run, so blow the full sdk.

    In the Android Debug Monitor LogCat, I get the following result when the class declaration is created:

    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.onEndSession, referenced from method com.bigfishgames.bfglib.bfgReporting.destroy is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1973: MBCA/burst/android/FlurryAgent; onEndSession (Landroid/content/context ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0 x 0011
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: dead code 0 x 0014-0016 in mCol, bigfishgames, bfglib, bfgReporting; destroy (V)
    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.onStartSession, referenced from method com.bigfishgames.bfglib.bfgReporting.sharedInstance is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1975: MBCA/burst/android/FlurryAgent; onStartSession (Landroid/content/context; Ljava/lang/String ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0 x 0067
    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.onError, referenced from method com.bigfishgames.bfglib.bfgReporting._logError is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1974: MBCA/burst/android/FlurryAgent; onError (Ljava/lang/String; Ljava/lang/String; Ljava/lang/String ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0x0004
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: dead code 0 x 0007-0007 by mCol, bigfishgames, bfglib, bfgReporting; _logError (Ljava/lang/String; Ljava/lang/String; Ljava/lang/Exception ;) V
    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.onError, referenced from method com.bigfishgames.bfglib.bfgReporting._logError is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1974: MBCA/burst/android/FlurryAgent; onError (Ljava/lang/String; Ljava/lang/String; Ljava/lang/String ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0x0000
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: dead code 0 x 0003-0003 by mCol, bigfishgames, bfglib, bfgReporting; _logError (Ljava/lang/String; Ljava/lang/String; Ljava/lang/String ;) V
    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.logEvent, referenced from method com.bigfishgames.bfglib.bfgReporting.logEvent is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1971: MBCA/burst/android/FlurryAgent; logEvent (Ljava/lang/String ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0x0000
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: dead code 0 x 0003-0003 by mCol, bigfishgames, bfglib, bfgReporting;
    . logEvent (Ljava/lang/String ;) V
    12-28 15:05:26.488: I/dalvikvm (1776): method com.flurry.android.FlurryAgent.logEvent, referenced from method com.bigfishgames.bfglib.bfgReporting.logEvent is not found
    12-28 15:05:26.488: W/dalvikvm (1776): VFY: unable to solve the static method 1972: MBCA/burst/android/FlurryAgent; logEvent (Ljava/lang/String; Ljava/util/Map ;) V
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: replacement opcode 0 x 71 to 0x0000
    12-28 15:05:26.488: D/dalvikvm (1776): VFY: dead code 0 x 0003-0003 by mCol, bigfishgames, bfglib, bfgReporting; logEvent (Ljava/lang/String; Ljava/util/Map ;) V

    Then when the source sdk runs FlurryAgent.onStartSession, the java code stops running and kicking all the way back the action script code.

    I did some reading, and the only thing I found similar was as follows:

    Check the properties of the project Java build path, then the order and export tab make sure that the FlurryAgent.jar is selected.

    In my project, I have the FlurryAgent.jar added as an external jar in libraries and in order and export, it is at the top of the list, just below the FlashRuntimeExtension.jar and it is checked.

    To create the jar of my donkey, I right click on the project, by selecting export, I then select the Java jar.

    Resources and export generated class files is checked

    compress the contents of the jar file is checked

    Add directory entries is checked

    and all the files and folders in my project are checked.

    I opened the final .jar file in winrar and the file FlurryAgent.jar libs folder as well as the FlashRuntimeExtensions.jar

    Anyone know what I'm doing wrong, or not to the apk file (like an addiction, I don't know)?

    I use Eclipse for Mobile developers Version: Juno Service Release 1 Build id: 20121004-1855 as my Java IDE to generate the jar native extension on Windows 7

    I build the DONKEY with Air 3.5.0.840

    Using Flash Builder 4.6 to build the apk

    Tests on a Sony Ericsson Xpeira phone Android 2.3.4 running

    You must extract the external .class to the JAR files and then insert them into your target donkeys JAR.

    In the Java JDK BIN directory, you will find "jar.exe.

    You must run:

    jar - xf external.jar (or what is called the pot burst)

    This will extract the .class files in a file format, with the highest level (probably ' com') directory in the same directory as the external.jar.

    Now, you need to run:

    jar - uf yourJar.jar com

    This will include all classes, recursively, in "yourJar.jar" so that they can be used within your extension.

  • convert a legacy native android application

    I have a multifolio android app that is a legacy application. I want to convert native. I read this article Digital Publishing Suite help | Native DPS of applications for Android devices.

    But I have a few questions. I have to rebuild my folios, or should I just change the version of the viewer at 32? The name of the application and the group id must be the same that I was in the... legacy application is that correct? Do I have to create a new certificate p.12 or I should go with one I had created for my application of previews. In the link above, I can see the steps to create a native application from scratch. Is there a link that gives the steps to convert an existing legacy application natively? Any help will be appreciated!

    (1) you don't have to change your folios. You just have to rebuild the application.

    (2) the bundle ID must be the same. I think that the name of the application must be so.

    (3) you MUST use the same .p12 certificate. If Google does not allow you to download the new application in place of the old.

    Neil

  • Are youtube videos scheduled to work in the native android Viewer online?

    Hello

    I'm testing the new android native Viewer. We currently use the legacy Viewer. I am eager to have some inline - specifically from youtube video, as we are able to do in the iOS. Is this possible? I'm still just sound and no visual in all my tests. Thank you!

    Hello

    It of a legitimate bug and is fixed little time and published within three weeks. Sorry for the question.

    -Dave

  • Folios of detail does not show in the native Android Viewer

    > when I update the account application adding the secret sharing android I have to re - publish fact sheets to see in the library of Android?

    Do not republish folios.

    Sorry Neil, I have the Android native app ready to publish and activated (with the same id of iOS) in-app purchase of my folio of detail (Yes, it is published).

    On iOS, I see the folio of detail + another free folio, on Android, I see only the free folio.

    The private key is copied to the account id title (and then I have connection in the DPS dashboard with the id of title).

    And the Account of Google Merchant is verified and confirmed this morning.

    What do you think?

    Neil! I resolve - now I'll teach you a thing

    If you are not connected with a Google account in the store to play your folio of detail are hiddennnnn!

    *: I drink a lot of wine tonight

  • Problems with the native Android observer

    Hello

    When using the new native Viewer occur a few new issues alongside those already discussed. Here are a few remarks:

    -video - stop on the last image - it does not (folio v29)

    -Library is quite often 'lose' folios, for example 8 folios, I see just 2. How to solve this problem is the disconnection and then again log in. very unpleasant .

    -Equipped content HTML pixel perfect for embedded HTML container via iframe in InDesign and tested on the iPad is not shown properly on Android. I would like to prevent the definition of "fit to scale" in Folio Overlay due to unexpected errors on iPad (iframe is climbed to cca 1/4 the size of the box, even if the iframe and box have correct dimensions)

    Martin

    Hi Martin,

    We have a long timeout on the recovery of the cover images, so you shouldn't see any fail to download, but we always try to reproduce. However, your statement on loging and leads me to believe that you could talk about the end of connection which is 30 minutes. If this is the case, then the latter is treated partially this next version; as long as you are in the Viewer, it should keep you connected. The next step, we'll add is to prevent you from being disconnected entirely.

    There are also quite a few taken stability changes the library for this next version.

    -Dave

  • iCloud question library and roll camera

    If I turn on iCloud library on my Mac and my iPhone, all existing photos in iPhone camera will roll and photo streams appear in pictures of my Mac?

    And the existing camera roll photos will be downloaded on my Mac if I download original activated on my Mac?

    The reason I ask this is pictures of my Mac is my master library of photos I want to keep. I could take 10 photos with my iPhone of a scene, but only to copy one of these ten photos to pictures of my Mac and I let all ten photos in the Filmstrip of the iPhone. I'm afraid that when I turn on iCloud photo library on my iPhone, I'll pollute my Mac with photos Photos, I don't want to keep.

    With this in mind, would you recommend that empty of my film and photo stream iPhone before I have activate iCloud photo library on my iPhone?

    Thank you!

    These articles support should help to answer your questions, but in general, all the photos from all sources will download to iCloud photo library if you have enabled it, as all changes and deletions will load:

    iCloud Photo library FAQ - Apple Support

    iCloud Photo Library help - Apple Support

    See you soon,.

    GB

  • Android ClipboardManager question

    Hello

    I am facing a problem with the ClipboardManager of our Android app scope. We use the Clipboard to copy text and select Paste in text edit fields.

    Situation: Place the text into the pit of the Manager "ClipboardManager.setPrimaryClip (...)" or "ClipboardManager.setText (...)", translated by empty Clipboard Manager:

    'ClipboardManager.getPrimaryClip ()' and 'ClipboardManager.getText ()' return the NULL value

    "ClipboardManager.hasPrimaryClip ()" and "ClipboardManager.hasText ()" return FALSE

    The only way to get the ClipboardManager filled with data, is a native application, text selection, copying. Then and then only, we have the ability to 'Paste' in our EditText fields, and the date is properly glued in the field.
    Unfortunately, if we have the Clipboard filled (from a native application) and we use some of the methods 'set' of the ClipboardManager, bring back us to nulls contained - the result is a cleared Clipboard Manager and empty.

    Thoughts, ideas or workarounds are welcome.

    If you encounter the same problem, I introduced a bug for BB currently, and you can follow here: BBTEN-3056

    Thanks in advance

    EDIT: Essays on BB Z10 10.3.0.442 (downloading 10.3.1 to update and verify with)

    Just an update:

    We have updated our device test to 10.3.1.634, and the good news is that this problem is SOLVED, as well as other issues, I presented previously.

Maybe you are looking for