OpenGl textures

Hi, I have a problem with the display of textures in openGL.  There has got to be something silly like an option that I forgot.  I had opengl on the iphone and android.  Really try to understand what I forgot.  The code is based on the example of blackberry: http://docs.blackberry.com/en/developers/deliverables/11942/CS_OpenGLTest_952941_11.jsp

I took and tried to load a texture on the polygon rather than colors.  I don't see anything, not even a lot of fuzz of color. help please.  code below:

SerializableAttribute public class OpenGLTestScreen extends FullScreen implements Runnable {}

Private EGL11 _egl;

Private EGLDisplay _eglDisplay;

Private EGLConfig _eglConfig;

Private EGLSurface _eglSurface;

Private EGLContext _eglContext;

private _gl GL10;

_offscreenBitmap private bitmap;

private graphics _offscreenGraphics;

Private FloatBuffer _vertexArray;

Private FloatBuffer _colorArray;

Private FloatBuffer mTextureBuffer;

Private boolean _running;

Private boolean _paused;

private int textureId.

OpenGLTestScreen()

{

Super (fullscreen. DEFAULT_MENU | FullScreen.DEFAULT_CLOSE);

}

private void initialize()

{

Get the EGL interface

_egl = (EGL11) EGLContext.getEGL ();

Get the EGL display

_eglDisplay = _egl.eglGetDisplay (EGL11. EGL_DEFAULT_DISPLAY);

Initialize the display for EGL, null given that we really need not the version

_egl.eglInitialize (_eglDisplay, null);

Choose a config EGL

EGLConfig [] configs = new EGLConfig [1];

int [] numConfigs = new int [1];

int [] uploading =

{

EGL11. EGL_RED_SIZE, 5.

EGL11. EGL_GREEN_SIZE, 6.

EGL11. EGL_BLUE_SIZE, 5.

EGL11. EGL_NONE

};

_egl.eglChooseConfig (_eglDisplay, uploading, configs, 1, numConfigs);

_eglConfig = configs [0];

Create an EGL window surface

_eglSurface = _egl.eglCreateWindowSurface

(_eglDisplay, _eglConfig, this, null);

Create a context of EGL

createEGLContext();

float [] vertices =.

{

-0.5f, - 0.5f, 0.0F,

0.5F, 0.5f, 0.0F,

-0.5f, 0.5f, 0.0F,

0.5F, 0.5f, 0.0f

};

float [] colors =.

{

0.0F, 1.0F, 1.0F, 1.0F,

1.0F, 1.0F, 1.0F, 1.0F,

1.0F, 1.0F, 1.0F, 1.0F,

1.0F, 1.0F, 1.0F, 1.0f

};

_vertexArray ByteBuffer.allocateDirect = (vertices.length * 4) .asFloatBuffer ();

_vertexArray.put (vertex);

_vertexArray.Rewind ();

_colorArray = ByteBuffer.allocateDirect (colors.length * 4) .asFloatBuffer ();

_colorArray.put (Colors);

_colorArray.Rewind ();

_GL.glColor4f (1.0F, 1.0F, 1.0F, 1.0F);

_GL.glEnable (GL11.GL_TEXTURE_2D);

_GL.glEnableClientState (GL10.GL_VERTEX_ARRAY);

_GL.glEnableClientState (GL10.GL_TEXTURE_COORD_ARRAY);

_GL.glTexParameterx (GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);

_GL.glTexParameterx (GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);

_GL.glTexParameterx (GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT);

_GL.glTexParameterx (GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT);

_GL.glPixelStorei (GL10.GL_UNPACK_ALIGNMENT, 1);

_GL.glTexEnvf (GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE);

_GL.glEnable (GL10.GL_BLEND);

_GL.glBlendFunc (GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);

_GL.glShadeModel (GL10.GL_FLAT);

_GL.glBlendFunc (GL10.GL_ONE, GL10.GL_ONE);

_GL.glHint (GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST);

_GL.glShadeModel (GL10.GL_SMOOTH);

The palette of colors in the bitmap = Bitmap.getBitmapResource ("ap.png");

IntBuffer m_id = ByteBuffer.allocateDirect (10) .asIntBuffer ();

_GL.glGenTextures (1, m_id);

m_Id.Rewind ();

textureId = m_id.get ();

_GL.glBindTexture (GL10.GL_TEXTURE_2D, textureId);

GLUtils.glTexImage2D (_gl, GL10.GL_TEXTURE_2D, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, range, null);

the color palette = null;

float [] = {} texCoords

0, _1.0f,

_1.0F, _1.0f,

0, 0,

_1.0F, 0

};

TBB ByteBuffer = ByteBuffer.allocateDirect(texCoords.length * 4);

mTextureBuffer = tbb.asFloatBuffer ();

mTextureBuffer.put (texCoords);

mTextureBuffer.rewind ();

_GL.glTexCoordPointer (2, GL10.GL_FLOAT, 0, mTextureBuffer);

}

Private Sub createEGLContext()

{

Create a context of EGL

_eglContext = _egl.eglCreateContext

(_eglDisplay, _eglConfig, EGL10. EGL_NO_CONTEXT, null);

Get the GL interface for our new context

_GL = (GL10) _eglContext.getGL ();

Let our new current context

_egl.eglMakeCurrent

(_eglDisplay, _eglSurface, _eglSurface, _eglContext);

}

Private Sub destroyEGL()

{

_egl.eglMakeCurrent (_eglDisplay, EGL10. EGL_NO_SURFACE,

EGL10. EGL_NO_SURFACE, EGL10. EGL_NO_CONTEXT);

_egl.eglDestroyContext (_eglDisplay, _eglContext);

_egl.eglDestroySurface (_eglDisplay, _eglSurface);

}

Private Sub handleContextLost()

{

Destroy our EGL context

_egl.eglMakeCurrent (_eglDisplay, EGL10. EGL_NO_SURFACE,

EGL10. EGL_NO_SURFACE, EGL10. EGL_NO_CONTEXT);

_egl.eglDestroyContext (_eglDisplay, _eglContext);

_eglContext = EGL10. EGL_NO_CONTEXT;

Recreate our EGL context

createEGLContext();

}

/**

* Main render loop.

*/

public void run()

{

Initialize();

While (_running)

{

Idle so we are in the background

If (_paused)

{

synchronized (this)

{

VR;

{

Wait();

}

catch (InterruptedException x) {}

}

}

updateBackBuffer();

renderFrame();

CPU utilization of butterfly

VR;

{

Thread.Sleep (20);

}

catch (InterruptedException x) {}

}

destroyEGL();

}

Private Sub renderFrame()

{

Do our context and the current surface and search for EGL_CONTEXT_LOST

If (! _egl.eglMakeCurrent (_eglSurface, _eglSurface, _eglDisplay, _eglContext))

{

If (_egl.eglGetError () is EGL11. EGL_CONTEXT_LOST)

handleContextLost();

}

Understand that we are about to begin the OpenGL rendering

_egl.eglWaitNative (EGL10. (EGL_CORE_NATIVE_ENGINE, _offscreenGraphics);

Render (_GL);

Signal that the OpenGL ES rendering is finished

_egl.eglWaitGL ();

Swap of the surface of the window on the screen

_egl.eglSwapBuffers (_eglDisplay, _eglSurface);

}

Private Sub render (GL10 gl)

{

The value of our GL window

gl.glViewport (0, 0, getWidth(), getHeight());

Clean the surface

gl.glClearColor (0.0F, 0.0F, 0.0F, 1.0F);

gl.glClear(GL10.GL_COLOR_BUFFER_BIT |) GL10.GL_DEPTH_BUFFER_BIT);

The value of our projection matrix

gl.glMatrixMode (GL10.GL_PROJECTION);

gl.glLoadIdentity ();

GLUtils.gluPerspective

(gl, 45.0f, (float) getWidth () / (float) getHeight (), 0.15f, 10.0f);

Draw our triangle

gl.glMatrixMode (GL10.GL_MODELVIEW);

gl.glLoadIdentity ();

gl.glTranslatef (0.0F, 0.0F, - 3.0F);

gl.glBindTexture (GL10.GL_TEXTURE_2D, textureId);

gl.glVertexPointer (3, GL10.GL_FLOAT, 0, _vertexArray);

gl.glTexCoordPointer (2, GL10.GL_FLOAT, 0, mTextureBuffer);

gl.glDrawArrays (GL10.GL_TRIANGLE_STRIP, 0, 4);

gl.glDrawArrays (GL10.GL_TRIANGLES, 0, 3);

}

/**

* Called by the system user interface to paint the screen.

*/

protected void paint (Graphics g)

{

If (_offscreenBitmap! = null)

g.drawBitmap (0, 0, _offscreenBitmap.getWidth (),

_offscreenBitmap.GetHeight (), _offscreenBitmap, 0, 0);

}

/**

* Called when the visibility of our screen.

*

visible @param true if our screen is made visible.

* false if it is hidden

*/

protected void onVisibilityChange (boolean visible)

{

If (visible)

{

RESUME();

}

on the other

{

Pause();

}

}

/**

* Called when the screen is closed.

*/

public void close()

{

_running = false;

synchronized (THIS) {notifyAll() ;}

Super.Close ();

}

/**

* Guard the back buffer in sync with the size of the screen.

*/

Private Sub updateBackBuffer()

{

If (_offscreenBitmap! = null)

{

If (_offscreenBitmap.getWidth () == getWidth() &)

_offscreenBitmap.GetHeight () is getHeight())

return; no change necessary

}

_offscreenBitmap = new Bitmap (getWidth (), getHeight());

_offscreenGraphics = Graphics.create (_offscreenBitmap);

}

private void pause()

{

_paused = true;

}

Private Sub resume()

{

If (_running)

{

Pause the render loop

_paused = false;

synchronized (THIS) {notifyAll() ;}

}

on the other

{

Start the rendering thread.

_running = true;

New Thread (this) m:System.NET.HttpListener.start ();

}

}

}

It turns out that this was not the problem of the config.  This is the way which I myself out the pieces.  OpenGL 1.0 accepts RGBA, while the bitmap read the images as ARGB.  I used a conversion function of:

http://potatoland.org/code/GL/source/glapp/GLImage.Java

These are functions if you wish by themselves.

Tags: BlackBerry Developers

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    Namely, it simply display a blank screen of white that becomes black when I press on it. You will notice that there are a few qDebug()< calls="" in="" the="" initializegl()="" function="" call.="" i="" added="" some="" qmessagebox="" calls="" instead="" to="" see="" if="" these="" were="" being="" reached,="" and="" it="" seems="" they="" are.="" no="" idea="" if="" the="" other="" functions="" are="" being="" completed="" correctly,="" still="" looking="" into="">

    Anyone have any ideas of what I'm missing here? Is there a way to actually debug the program, so I can find the questions myself?

    It turns out that it was a problem with the repetition of the texture of OpenGL ES 2.0. Namely:

    // Wrap texture coordinates by repeating
        // f.ex. texture coordinate (1.1, 1.2) is same as (0.1, 0.2)
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
    

    Is not allowed. GL_REPEAT cannot be used with textures NPOT (power of two) in OpenGL ES 2.0. Instead, you must attach to the edge, or to implement in your fragment shader.

    // Wrap texture coordinates by repeating
        // f.ex. texture coordinate (1.1, 1.2) is same as (0.1, 0.2)
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    

    Works fine now, EXCEPT that, when the application starts, it starts with a blank space where the OpenGL is rendered. Once the user clicks on it, it draws perfectly. No idea why this is the case.

  • OpenGL and reminders of camera

    Hello

    I try to combine the camera API with openGL (so I can generate overlays and others on the images of the camera natively) and encounter a few problems, I hope someone here can help me to solve.

    I use the new NDK 2.1.0 beta for the playbook and AOS opengl during initialization and the egl via bbutil generic functions provided in the examples. After that, I initialize the library of the camera, put in place a suitable photo viewfinder and issue the command to take a picture. This set works very well without worries.

    I then use the image_callback to camera_take_photo() to perform additional analysis on the photo taken, extract the image of her data, everything works still fine, upward until the point where I'm trying to generate a texture from the data.

    I have a global variable of GLuint named tex - like in the examples, for simplicity - and I call glGenTextures(1,&tex) in the callback function, which causes segfault for me. It didn't matter if I use a GLuint * tex, with appropriate adaptations of variable and it does not work when I switch the GLuint as the last parameter of the callback function.

    Everyone is already has some experience on the camera API callbacks, or does anybody know that opengl is still completely initialized when run it callback functions? The function of debugger displays a large number of threads, but I'm not skilled enough in BB programming yet to know that it is what goes wrong.

    Any help would be appreciated,

    OK, so apparently a lot more trial and error after exploration, it turns out that openGL is indeed not initialized during the execution of the callback functions.

    Just thought I should let people here know to maybe save the headaches.

  • SysWOW64 and Question OpenGL error

    OK, so for about 2-3 weeks I had a problem with OpenGL graphic running programs, usually to get Visual errors (missing, misplaced textures images etc.) and messages during the installation of programs such as Lego Digital Designer indicating that the OpenGL is 'missing '. This occurred very shortly after the last, I tried to update my graphics AMD Radeon drivers.

    Today, I did a search of system to see if I was missing the file. I actually came with 4 results, System32, two of them downloaded AMD drivers and the other in the "SysWOW64" folder I was suspicious of it because it was stuck in my smart Norton Firewall. In addition, the file was closed as being created on June 19, 2014, which is about when I started noticing problems. I did the research and got two answers as to what this record was:

    Answer 1. : SysWOW64 is a legitimate Windows file necessary for 32 bit running on 64-bit Windows 7 (I'm under 64-bit, of course).

    Answer 2. : SysWOW64 is a Trojan which messes with windows functions and creates mistakes posing for other programs.

    I tried a manual solution to remove SysWOW64 files in safe mode, but I couldn't move anything to recycling. Before I could destroy my computer, can someone tell me which answer is true?

    Also, anyone know how I can fix the mistakes of OpenGL if SysWOW64 isn't the problem?

    Of course, there is a small chance of malware disguising or hiding in the file in question, but

    false positives are quite common with anti-virus programs. Norton is pretty well known.

    If you downloaded the drivers from the AMD website, there should be no need to worry about malware.

    -Try to run a check with Malwarbytes.

    Sometimes you just have to disable the firewall and AV temporarily when dealing with stuff

    who is blocked by AV.

    Or... go through the hoops to permit an exception to everything which bypasses that you know is trustworthy.

    Malwarebytes: Download free anti-malware

    There are several generic files for the AMD and Nvidia graphics that live in System32 and SysWOW64. Some will not remove these are Windows system files, but there is a small

    possibility a malware blocks their deletion (or lives here because the file cannot be

    deleted).

    (In the past (XP) Windows for AMD and Nvidia graphics file might be deleted, but)

    were relocated when Windows restarts. Win7 can do similar).

    -L' safest option to deletion, is to move or rename the files before deleting. If a new file is installed by Windows when you restart it, or by the drivers you install,

    You can safely remove the old file.

    -Generally, the only time you will need to get down and dirty with removal of the graphics driver is then

    current driver installation is corrupted, or when switching between AMD and Nvidia.

    One of the better programs for this is Fusion driver.

    Treexy external page

    -First uninstall the drivers via programs and features - restart.

    -Performance pilot merger and taking care to select only the AMD graphics drivers, allow fusion driver

    to remove entries from the registry and the remaining files - restart.

    -Only install graphic driver components you are using (for example - if you are not using HDMI do not install the)

    Drivers audio HD from AMD), and... reset.

    -If you don't have already done - do not allow the "Optional" of graphics driver update

    Updates of Windows to install the graphics drivers.

    This update is updated frequently, and if you let Windows updates install automatically

    It may corrupt drivers.

    -I have never had a problem with OpenGL and don't know what led to problems, but windows

    errors can be misleading. "OpenGL is missing" could result from a number of issues,

    even if the file is not missing.  An installation program or file corrupted are two examples.

    -The problem could also be linked to the project that you are working with this software.

    I've never used this software, but when problems similar Oblivion modding (lack of textures, etc.), were due to the error of the user.

    -In addition, depending on the age of the graphics card, new drivers may not be the best for your

    system with this software. If a previous pilot worked properly, reinstall that.

    .

  • Impossible to play Minecraft, impossible to find an accelerated OpenGL mode.

    Original title: OpenGL

    I have a Dell Inspiron card,

    Processor: Intel Core 2 Duo CPU 2.20 GHz R
    RAM: 4 GB
    System type: 64 x

    Operating system: Windows 8 Pro
    Graphics card: Intel 4 Series Express Chipset Family
    Question-
    I am trying to play Minecraft (www.minecraft.net) is a java-based program, and when I try to play the game I get an error message saying
    Bad video card drivers!
    -----------------------
    Minecraft could not start because it did not find an accelerated OpenGL mode.
    Generally, this can be corrected by updating the video card drivers.
    -BEGIN 7fe0271 error REPORT-
    Generated 01/02/13 20:21
    -Details of the system-
    Details:
    Version of Minecraft: 1.4.7
    Operating system: Windows 8 (amd64) version 6.2
    The Java Version: 1.7.0_13, Oracle Corporation
    Virtual Java machine version: Java hotspot 64-bit Server VM (mixed mode), Oracle Corporation
    Memory: 404568656 bytes (385 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; Xms512m-Xmx1024m
    AABB Pool Size: 0 (0 bytes, 0 MB) allocated, 0 (0 bytes, 0Mo) used
    Suspicious classes: not found suspicious class.
    IntCache: cached: 0, tcache: 0, limit: 0, tallocated: 0
    LWJGL: 2.4.2
    OpenGL: ~ ~ ERROR ~ ~ NullPointerException: null
    Modded is: Probably not. Jar signing remains and customer brand is intact.
    Type: Client (map_client.txt)
    Texture pack: by default
    Position of Profiler: N/A (disabled)
    The size of the Pool of Vec3: ~ ~ ERROR ~ ~ NullPointerException: null [could not get system (java.lang.NullPointerException) properties]
    org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat (Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
    at org.lwjgl.opengl.Display.createWindow(Display.java:311)
    at org.lwjgl.opengl.Display.create(Display.java:856)
    at org.lwjgl.opengl.Display.create(Display.java:784)
    at org.lwjgl.opengl.Display.create(Display.java:765)
    at net.minecraft.client.Minecraft.a(SourceFile:232)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:515)
    at java.lang.Thread.run (unknown Source)
    -END error REPORT 3bed952f.
    So I googled Error, tried to update maps, graphics, ect. none worked, because only the drivers for my graphics card is not compatible for windows 8, and I need help to solve this problem.
     

    Thank you, Bill. I'll check the Minecraft forum. I go almost every day looking for a fix for this problem.  I will also wait until May and pray that they update the drivers for chipset Mobile Intel 4. :-D

  • Questions of OpenGL (crash) on Ubuntu 16.04

    Hi, we develop software on Ubuntu, and of course, we use VMware for that, for all the usual reasons large. We use an API that supports Ubuntu 12.04, 14.04 and now 16.04. We decided to go to 16.04, like its new and shiny. But it seems to be serious problems with OpenGL in 16.04, breaking OpenGL based apps. Or else, they work and produced a terrible performance.

    My setup is...

    Mac Pro end of 2013

    32 GB of Ram

    AMD Fire Pro D700 / 6 GB of RAM

    VMWare Fusion 8.1.1

    And we're runing 16.04 Ubuntu on a virtual computer

    Our own app running, you get a stack trace, which is the last error...

    (/opt/oblong/g-speak3.24/lib/libNoodoo.so.2 oblong::noodoo:WindowedLinuxVisiFeld:DisestablishRenderConditions(oblong::Basement::atmosphere*))

    The problem which seems to be with WindowedLinuxVisiFeld, which is an OpenGL who are attracted by the elements in our API window. This only happens that we load in attracted ex OpenGL Bitmap files. If my guess is, its bombing he's trying to put the mipMaps for the BitMaps. Why? Well well...

    When I run glmark2 on the same machine I receive, this

    =======================================================

    glmark2 2014.03 + git20150611.fa71af2d

    =======================================================

    OpenGL information

    GL_VENDOR: VMware, Inc..

    GL_RENDERER: Gallium 0.4 on SVGA3D; build: the SHOW;  LLVM;

    GL_VERSION: 3.0 Mesa 11.2.0

    =======================================================

    [build] use-vbo = false: FPS: 2063 FrameTime: 0.485 ms

    [build] use-vbo = true: FPS: 2198 FrameTime: 0,455 ms

    [texture] texture-filter = nearest: FPS: 2205 FrameTime: 0,454 ms

    [texture] texture-filter = linear: FPS: 2207 FrameTime: 0.453 ms

    [texture] texture-filter = mipmap:VMware: invalid argument to vmw_ioctl_command error.

    Program received signal SIGABRT, abandoned.

    0x00007ffff6779418 in __GI_raise (sig=sig@entry=6) to... /sysdeps/UNIX/SysV/Linux/Raise.c:54

    54... /sysdeps/UNIX/SysV/Linux/Raise.c: no such file or directory.

    (gdb) bt

    #0 0x00007ffff6779418 in __GI_raise (sig=sig@entry=6) to... /sysdeps/UNIX/SysV/Linux/Raise.c:54

    #1 0x00007ffff677b01a (__GI_abort at abort.c:89)

    #2 0x00007ffff351a99f in? (from /usr/lib/x86_64-linux-gnu/dri/vmwgfx_dri.so)

    #3 0x00007ffff3518629 in? (from /usr/lib/x86_64-linux-gnu/dri/vmwgfx_dri.so)

    #4 0x00007ffff352003d in? (from /usr/lib/x86_64-linux-gnu/dri/vmwgfx_dri.so)

    #5 0x00007ffff312b7da in? (from /usr/lib/x86_64-linux-gnu/dri/vmwgfx_dri.so)

    #6 0x00007ffff320463a in? (from /usr/lib/x86_64-linux-gnu/dri/vmwgfx_dri.so)

    #7 0x00007ffff73f3b04 in? (from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1)

    #8 0x00007ffff73f3ee7 in? (from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1)

    #9 0x000000000050f3c2 in? ()

    #10 0x000000000041036f in? ()

    #11 0x00000000004121d8 in? ()

    #12 0x0000000000406d6f in? ()

    #13 0x00007ffff6764830 in __libc_start_main (main = 0 x 406710, argc = 1, argv = 0x7fffffffdf48, init = < optimized on >, finished = < optimized on >, rtld_fini = < optimized on >,)

    stack_end = 0x7fffffffdf38) to... /CSU/libc-Start.c:291

    A colleague has glmark2 on a physical machine from Ubuntu16.04, and it has not crashed. BUT there does appear to be a pretty awful performance, with a score of 200, compared to 2000 + on Ubuntu VMWare 14.04. It was also to launch a large NUMBER of errors.

    It looks like VMWare can do something to remedy this situation?

    HM, this might be a limitation of our stack of graphics, but we have the graphic team to take a look.

    fubvmware

  • OpenGL installation failed

    21_01_2016 updates:

    I tried to reinstall all the versions of After Effects and physically enter the NVidia site and install all the latest drivers for the graphics card NVIDIA Quadro K2100M, even in this case the same problem persists.

    Capture.PNG


    latest instant installed NVIDIA drivers:Capture0.PNG

    OpenGL Extensions Viewer Snapshot of summary and the report once more for the analysis:

    Capture1.PNG

    Renderer: Intel(r) HD Graphics 4600

    Vendor: Intel

    Memory: 2048 MB

    Version: 4.3.0 - Build 10.18.14.4264

    Shading language version: 4.30 - Build 10.18.14.4264

    Texture size max: 16384 x 16384

    Max vertex texture image capacity: 32

    Units of image texture max: 32

    Max geometry texture units: 32

    Value of filtering anisotropic max: 16

    Maximum window size: 16384 x 16384

    Clip distance Max: 8

    Samples of max: 0

    Extensions: 207

    GL_3DFX_texture_compression_FXT1

    GL_AMD_vertex_shader_layer

    GL_AMD_vertex_shader_viewport_index

    GL_ARB_arrays_of_arrays

    GL_ARB_base_instance

    GL_ARB_blend_func_extended

    GL_ARB_buffer_storage

    GL_ARB_cl_event

    GL_ARB_clear_buffer_object

    GL_ARB_color_buffer_float

    GL_ARB_compressed_texture_pixel_storage

    GL_ARB_compute_shader

    GL_ARB_conservative_depth

    GL_ARB_copy_buffer

    GL_ARB_copy_image

    GL_ARB_debug_output

    GL_ARB_depth_buffer_float

    GL_ARB_depth_clamp

    GL_ARB_depth_texture

    GL_ARB_draw_buffers

    GL_ARB_draw_buffers_blend

    GL_ARB_draw_elements_base_vertex

    GL_ARB_draw_indirect

    GL_ARB_draw_instanced

    GL_ARB_ES2_compatibility

    GL_ARB_ES3_compatibility

    GL_ARB_explicit_attrib_location

    GL_ARB_explicit_uniform_location

    GL_ARB_fragment_coord_conventions

    GL_ARB_fragment_layer_viewport

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_fragment_shader_interlock

    GL_ARB_framebuffer_no_attachments

    GL_ARB_framebuffer_object

    GL_ARB_framebuffer_sRGB

    GL_ARB_geometry_shader4

    GL_ARB_get_program_binary

    GL_ARB_gpu_shader5

    GL_ARB_gpu_shader_fp64

    GL_ARB_half_float_pixel

    GL_ARB_half_float_vertex

    GL_ARB_instanced_arrays

    GL_ARB_internalformat_query

    GL_ARB_internalformat_query2

    GL_ARB_invalidate_subdata

    GL_ARB_map_buffer_alignment

    GL_ARB_map_buffer_range

    GL_ARB_multi_draw_indirect

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_occlusion_query2

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_program_interface_query

    GL_ARB_provoking_vertex

    GL_ARB_query_buffer_object

    GL_ARB_robust_buffer_access_behavior

    GL_ARB_robustness

    GL_ARB_sample_shading

    GL_ARB_sampler_objects

    GL_ARB_seamless_cube_map

    GL_ARB_separate_shader_objects

    GL_ARB_shader_atomic_counters

    GL_ARB_shader_bit_encoding

    GL_ARB_shader_image_load_store

    GL_ARB_shader_image_size

    GL_ARB_shader_objects

    GL_ARB_shader_precision

    GL_ARB_shader_storage_buffer_object

    GL_ARB_shader_subroutine

    GL_ARB_shading_language_100

    GL_ARB_shading_language_420pack

    GL_ARB_shading_language_packing

    GL_ARB_shadow

    GL_ARB_stencil_texturing

    GL_ARB_sync

    GL_ARB_tessellation_shader

    GL_ARB_texture_border_clamp

    GL_ARB_texture_buffer_object_rgb32

    GL_ARB_texture_buffer_range

    GL_ARB_texture_compression

    GL_ARB_texture_compression_bptc

    GL_ARB_texture_compression_rgtc

    GL_ARB_texture_cube_map

    GL_ARB_texture_cube_map_array

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_crossbar

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_gather

    GL_ARB_texture_mirror_clamp_to_edge

    GL_ARB_texture_multisample

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_query_levels

    GL_ARB_texture_query_lod

    GL_ARB_texture_rectangle

    GL_ARB_texture_rg

    GL_ARB_texture_rgb10_a2ui

    GL_ARB_texture_stencil8

    GL_ARB_texture_storage

    GL_ARB_texture_storage_multisample

    GL_ARB_texture_swizzle

    GL_ARB_texture_view

    GL_ARB_timer_query

    GL_ARB_transform_feedback2

    GL_ARB_transform_feedback3

    GL_ARB_transform_feedback_instanced

    GL_ARB_transpose_matrix

    GL_ARB_uniform_buffer_object

    GL_ARB_vertex_array_bgra

    GL_ARB_vertex_array_object

    GL_ARB_vertex_attrib_64bit

    GL_ARB_vertex_attrib_binding

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_vertex_type_2_10_10_10_rev

    GL_ARB_viewport_array

    GL_ARB_window_pos

    GL_ATI_separate_stencil

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_clip_control

    GL_EXT_clip_volume_hint

    GL_EXT_compiled_vertex_array

    GL_EXT_direct_state_access

    GL_EXT_draw_buffers2

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXT_framebuffer_object

    GL_EXT_geometry_shader4

    GL_EXT_gpu_program_parameters

    GL_EXT_gpu_shader4

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_float

    GL_EXT_packed_pixels

    GL_EXT_polygon_offset_clamp

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_specular_color

    GL_EXT_shadow_funcs

    GL_EXT_stencil_two_side

    GL_EXT_stencil_wrap

    GL_EXT_texture3D

    GL_EXT_texture_array

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_add

    GL_EXT_texture_env_combine

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_integer

    GL_EXT_texture_lod_bias

    GL_EXT_texture_rectangle

    GL_EXT_texture_shared_exponent

    GL_EXT_texture_snorm

    GL_EXT_texture_sRGB

    GL_EXT_texture_sRGB_decode

    GL_EXT_texture_storage

    GL_EXT_texture_swizzle

    GL_EXT_transform_feedback

    GL_IBM_texture_mirrored_repeat

    GL_INTEL_fragment_shader_ordering

    GL_INTEL_map_texture

    GL_INTEL_performance_query

    GL_KHR_blend_equation_advanced

    GL_KHR_debug

    GL_NV_blend_square

    GL_NV_conditional_render

    GL_NV_primitive_restart

    GL_NV_texgen_reflection

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_edge_clamp

    GL_SGIS_texture_lod

    GL_SUN_multi_draw_arrays

    GL_WIN_swap_hint

    WGL_ARB_buffer_region

    WGL_ARB_create_context

    WGL_ARB_create_context_profile

    WGL_ARB_create_context_robustness

    WGL_ARB_extensions_string

    WGL_ARB_framebuffer_sRGB

    WGL_ARB_make_current_read

    WGL_ARB_multisample

    WGL_ARB_pbuffer

    WGL_ARB_pixel_format

    WGL_ARB_pixel_format_float

    WGL_EXT_create_context_es2_profile

    WGL_EXT_create_context_es_profile

    WGL_EXT_depth_float

    WGL_EXT_extensions_string

    WGL_EXT_pixel_format_packed_float

    WGL_EXT_swap_control

    WGL_EXT_swap_control_tear

    WGL_NV_DX_interop

    Main features

    v3.0 (100% - 23/23)

    v3.1 (100% - 8/8)

    v3.2 (100% - 10/10)

    v3.3 (100% - 10/10)

    v4.0 (100% - 14/14)

    v4.1 (100% - 7/7)

    v4.2 (100% - 13/13)

    v4.3 (100% - 23/23)

    v4.4 (40% - 4/10)

    v4.5 (0% - 0/11)

    vARB 2015 (7% - 1/13)

    For the OpenGL driver version check (current: 4.3.0 - Build 10.18.14.4264, later known: 10.18.13.5456):

    Latest version of found display drivers

    According to the database, you use the latest display drivers for your video card.

    No ICD registry entry

    The OpenGL driver does not expose the SOFTWARE/Microsoft/Windows (NT) / CurrentVersion/OpenGLDrivers registry entry. Could not detect the version of the driver, the revision of the driver name and the name.

    Check the extension:

    GL_EXT_color_subtable could not be found, but has the entry point glColorSubTableEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glColorTableEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableParameterfvEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableParameterivEXT

    GL_ARB_compatibility could not be found, but is available in the version of the driver 10.18.13.5456

    GL_EXT_shader_integer_mix could not be found, but is available in the version of the driver 3.0.0 - Build 10.18.10.3540

    GL_INTEL_performance_queries could not be found, but is available in the version of the driver 3.0.0 - Build 10.18.10.3540

    19_01_2016 updates:

    I updated the drivers for my graphics card and you change the setting in the display driver for After Effects use the graphics card for OpenGL. Even in this case it gives the error Setup has no OpenGL.

    ErrorReport1.PNG

    I tried following the steps you mentioned in FAQ: how to diagnose and resolve an OpenGL-er... | Adobe Community
    Following are snapshots of OpenGL Extensions Viewer

    OpneGLExtensionsViewer01.PNG



    Report of information (box on the right) is copied below:

    Renderer: Quadro PCIe/K2100M/SSE2

    Provider: NVIDIA Corporation

    Memory: 2048 MB

    Version: 4.4.0 NVIDIA 354,45

    Shading language version: 4.40 NVIDIA via the Cg compiler

    Texture size max: 16384 x 16384

    Max vertex texture image capacity: 32

    Units of image texture max: 32

    Max geometry texture units: 32

    Value of filtering anisotropic max: 16

    Maximum window size: 16384 x 16384

    Clip distance Max: 8

    Samples of max: 64

    Extensions: 347

    GL_AMD_multi_draw_indirect

    GL_AMD_seamless_cubemap_per_texture

    GL_ARB_arrays_of_arrays

    GL_ARB_base_instance

    GL_ARB_bindless_texture

    GL_ARB_blend_func_extended

    GL_ARB_buffer_storage

    GL_ARB_clear_buffer_object

    GL_ARB_clear_texture

    GL_ARB_clip_control

    GL_ARB_color_buffer_float

    GL_ARB_compressed_texture_pixel_storage

    GL_ARB_compute_shader

    GL_ARB_compute_variable_group_size

    GL_ARB_conditional_render_inverted

    GL_ARB_conservative_depth

    GL_ARB_copy_buffer

    GL_ARB_copy_image

    GL_ARB_cull_distance

    GL_ARB_debug_output

    GL_ARB_depth_buffer_float

    GL_ARB_depth_clamp

    GL_ARB_depth_texture

    GL_ARB_derivative_control

    GL_ARB_direct_state_access

    GL_ARB_draw_buffers

    GL_ARB_draw_buffers_blend

    GL_ARB_draw_elements_base_vertex

    GL_ARB_draw_indirect

    GL_ARB_draw_instanced

    GL_ARB_enhanced_layouts

    GL_ARB_ES2_compatibility

    GL_ARB_ES3_1_compatibility

    GL_ARB_ES3_compatibility

    GL_ARB_explicit_attrib_location

    GL_ARB_explicit_uniform_location

    GL_ARB_fragment_coord_conventions

    GL_ARB_fragment_layer_viewport

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_framebuffer_no_attachments

    GL_ARB_framebuffer_object

    GL_ARB_framebuffer_sRGB

    GL_ARB_geometry_shader4

    GL_ARB_get_program_binary

    GL_ARB_get_texture_sub_image

    GL_ARB_gpu_shader5

    GL_ARB_gpu_shader_fp64

    GL_ARB_half_float_pixel

    GL_ARB_half_float_vertex

    GL_ARB_imaging

    GL_ARB_indirect_parameters

    GL_ARB_instanced_arrays

    GL_ARB_internalformat_query

    GL_ARB_internalformat_query2

    GL_ARB_invalidate_subdata

    GL_ARB_map_buffer_alignment

    GL_ARB_map_buffer_range

    GL_ARB_multi_bind

    GL_ARB_multi_draw_indirect

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_occlusion_query2

    GL_ARB_pipeline_statistics_query

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_program_interface_query

    GL_ARB_provoking_vertex

    GL_ARB_query_buffer_object

    GL_ARB_robust_buffer_access_behavior

    GL_ARB_robustness

    GL_ARB_sample_shading

    GL_ARB_sampler_objects

    GL_ARB_seamless_cube_map

    GL_ARB_seamless_cubemap_per_texture

    GL_ARB_separate_shader_objects

    GL_ARB_shader_atomic_counters

    GL_ARB_shader_bit_encoding

    GL_ARB_shader_draw_parameters

    GL_ARB_shader_group_vote

    GL_ARB_shader_image_load_store

    GL_ARB_shader_image_size

    GL_ARB_shader_objects

    GL_ARB_shader_precision

    GL_ARB_shader_storage_buffer_object

    GL_ARB_shader_subroutine

    GL_ARB_shader_texture_image_samples

    GL_ARB_shader_texture_lod

    GL_ARB_shading_language_100

    GL_ARB_shading_language_420pack

    GL_ARB_shading_language_include

    GL_ARB_shading_language_packing

    GL_ARB_shadow

    GL_ARB_sparse_buffer

    GL_ARB_sparse_texture

    GL_ARB_stencil_texturing

    GL_ARB_sync

    GL_ARB_tessellation_shader

    GL_ARB_texture_barrier

    GL_ARB_texture_border_clamp

    GL_ARB_texture_buffer_object

    GL_ARB_texture_buffer_object_rgb32

    GL_ARB_texture_buffer_range

    GL_ARB_texture_compression

    GL_ARB_texture_compression_bptc

    GL_ARB_texture_compression_rgtc

    GL_ARB_texture_cube_map

    GL_ARB_texture_cube_map_array

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_crossbar

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_gather

    GL_ARB_texture_mirror_clamp_to_edge

    GL_ARB_texture_mirrored_repeat

    GL_ARB_texture_multisample

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_query_levels

    GL_ARB_texture_query_lod

    GL_ARB_texture_rectangle

    GL_ARB_texture_rg

    GL_ARB_texture_rgb10_a2ui

    GL_ARB_texture_stencil8

    GL_ARB_texture_storage

    GL_ARB_texture_storage_multisample

    GL_ARB_texture_swizzle

    GL_ARB_texture_view

    GL_ARB_timer_query

    GL_ARB_transform_feedback2

    GL_ARB_transform_feedback3

    GL_ARB_transform_feedback_instanced

    GL_ARB_transform_feedback_overflow_query

    GL_ARB_transpose_matrix

    GL_ARB_uniform_buffer_object

    GL_ARB_vertex_array_bgra

    GL_ARB_vertex_array_object

    GL_ARB_vertex_attrib_64bit

    GL_ARB_vertex_attrib_binding

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_vertex_type_10f_11f_11f_rev

    GL_ARB_vertex_type_2_10_10_10_rev

    GL_ARB_viewport_array

    GL_ARB_window_pos

    GL_ATI_draw_buffers

    GL_ATI_texture_float

    GL_ATI_texture_mirror_once

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_bindable_uniform

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_Cg_shader

    GL_EXT_compiled_vertex_array

    GL_EXT_depth_bounds_test

    GL_EXT_direct_state_access

    GL_EXT_draw_buffers2

    GL_EXT_draw_instanced

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXT_framebuffer_multisample_blit_scaled

    GL_EXT_framebuffer_object

    GL_EXT_framebuffer_sRGB

    GL_EXT_geometry_shader4

    GL_EXT_gpu_program_parameters

    GL_EXT_gpu_shader4

    GL_EXT_import_sync_object

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_float

    GL_EXT_packed_pixels

    GL_EXT_pixel_buffer_object

    GL_EXT_point_parameters

    GL_EXT_polygon_offset_clamp

    GL_EXT_provoking_vertex

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_shader_objects

    GL_EXT_separate_specular_color

    GL_EXT_shader_image_load_store

    GL_EXT_shader_integer_mix

    GL_EXT_shadow_funcs

    GL_EXT_stencil_two_side

    GL_EXT_stencil_wrap

    GL_EXT_texture3D

    GL_EXT_texture_array

    GL_EXT_texture_buffer_object

    GL_EXT_texture_compression_dxt1

    GL_EXT_texture_compression_latc

    GL_EXT_texture_compression_rgtc

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_add

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_integer

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_mirror_clamp

    GL_EXT_texture_object

    GL_EXT_texture_shared_exponent

    GL_EXT_texture_sRGB

    GL_EXT_texture_sRGB_decode

    GL_EXT_texture_storage

    GL_EXT_texture_swizzle

    GL_EXT_timer_query

    GL_EXT_transform_feedback2

    GL_EXT_vertex_array

    GL_EXT_vertex_array_bgra

    GL_EXT_vertex_attrib_64bit

    GL_EXTX_framebuffer_mixed_formats

    GL_IBM_rasterpos_clip

    GL_IBM_texture_mirrored_repeat

    GL_KHR_blend_equation_advanced

    GL_KHR_context_flush_control

    GL_KHR_debug

    GL_KHR_robust_buffer_access_behavior

    GL_KHR_robustness

    GL_KTX_buffer_region

    GL_NV_bindless_multi_draw_indirect

    GL_NV_bindless_multi_draw_indirect_count

    GL_NV_bindless_texture

    GL_NV_blend_equation_advanced

    GL_NV_blend_square

    GL_NV_command_list

    GL_NV_compute_program5

    GL_NV_conditional_render

    GL_NV_copy_depth_to_color

    GL_NV_copy_image

    GL_NV_deep_texture3D

    GL_NV_depth_buffer_float

    GL_NV_depth_clamp

    GL_NV_draw_texture

    GL_NV_ES1_1_compatibility

    GL_NV_ES3_1_compatibility

    GL_NV_explicit_multisample

    GL_NV_fence

    GL_NV_float_buffer

    GL_NV_fog_distance

    GL_NV_fragment_program

    GL_NV_fragment_program2

    GL_NV_fragment_program_option

    GL_NV_framebuffer_multisample_coverage

    GL_NV_geometry_shader4

    GL_NV_gpu_program4

    GL_NV_gpu_program4_1

    GL_NV_gpu_program5

    GL_NV_gpu_program5_mem_extended

    GL_NV_gpu_program_fp64

    GL_NV_gpu_shader5

    GL_NV_half_float

    GL_NV_internalformat_sample_query

    GL_NV_light_max_exponent

    GL_NV_multisample_coverage

    GL_NV_multisample_filter_hint

    GL_NV_occlusion_query

    GL_NV_packed_depth_stencil

    GL_NV_parameter_buffer_object

    GL_NV_parameter_buffer_object2

    GL_NV_path_rendering

    GL_NV_pixel_data_range

    GL_NV_point_sprite

    GL_NV_primitive_restart

    GL_NV_register_combiners

    GL_NV_register_combiners2

    GL_NV_shader_atomic_counters

    GL_NV_shader_atomic_float

    GL_NV_shader_buffer_load

    GL_NV_shader_storage_buffer_object

    GL_NV_shader_thread_group

    GL_NV_shader_thread_shuffle

    GL_NV_texgen_reflection

    GL_NV_texture_barrier

    GL_NV_texture_compression_vtc

    GL_NV_texture_env_combine4

    GL_NV_texture_multisample

    GL_NV_texture_rectangle

    GL_NV_texture_shader

    GL_NV_texture_shader2

    GL_NV_texture_shader3

    GL_NV_transform_feedback

    GL_NV_transform_feedback2

    GL_NV_uniform_buffer_unified_memory

    GL_NV_vertex_array_range

    GL_NV_vertex_array_range2

    GL_NV_vertex_attrib_integer_64bit

    GL_NV_vertex_buffer_unified_memory

    GL_NV_vertex_program

    GL_NV_vertex_program1_1

    GL_NV_vertex_program2

    GL_NV_vertex_program2_option

    GL_NV_vertex_program3

    GL_NV_video_capture

    GL_NVX_conditional_render

    GL_NVX_gpu_memory_info

    GL_NVX_nvenc_interop

    GL_S3_s3tc

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_lod

    GL_SGIX_depth_texture

    GL_SGIX_shadow

    GL_SUN_slice_accum

    GL_WIN_swap_hint

    WGL_ARB_buffer_region

    WGL_ARB_context_flush_control

    WGL_ARB_create_context

    WGL_ARB_create_context_profile

    WGL_ARB_create_context_robustness

    WGL_ARB_extensions_string

    WGL_ARB_make_current_read

    WGL_ARB_multisample

    WGL_ARB_pbuffer

    WGL_ARB_pixel_format

    WGL_ARB_pixel_format_float

    WGL_ARB_render_texture

    WGL_ATI_pixel_format_float

    WGL_EXT_create_context_es2_profile

    WGL_EXT_create_context_es_profile

    WGL_EXT_extensions_string

    WGL_EXT_framebuffer_sRGB

    WGL_EXT_pixel_format_packed_float

    WGL_EXT_swap_control

    WGL_EXT_swap_control_tear

    WGL_NV_copy_image

    WGL_NV_delay_before_swap

    WGL_NV_DX_interop

    WGL_NV_DX_interop2

    WGL_NV_float_buffer

    WGL_NV_gpu_affinity

    WGL_NV_multisample_coverage

    WGL_NV_render_depth_texture

    WGL_NV_render_texture_rectangle

    WGL_NV_swap_group

    WGL_NV_video_capture

    WGL_NVX_DX_interop

    Main features

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    v3.2 (100% - 10/10)

    v3.3 (100% - 10/10)

    v4.0 (100% - 14/14)

    v4.1 (100% - 7/7)

    v4.2 (100% - 13/13)

    v4.3 (100% - 23/23)

    v4.4 (100% - 10/10)

    v4.5 (90% - 10/11)

    vARB 2015 (0% - 0/13)

    For the OpenGL driver version check (current: 4.4.0 NVIDIA 354,45, later known: 10.18.13.5445):

    Latest version of found display drivers

    According to the database, you use the latest display drivers for your video card.

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    Check the extension:

    GL_AMD_multi_draw_indirect has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_AMD_seamless_cubemap_per_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_arrays_of_arrays has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_base_instance has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_bindless_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_blend_func_extended has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_buffer_storage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_clear_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_clear_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_clip_control has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_color_buffer_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_compressed_texture_pixel_storage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_compute_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_compute_variable_group_size has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_conditional_render_inverted has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_conservative_depth has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_copy_buffer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_copy_image has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_cull_distance has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_debug_output has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_depth_buffer_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_depth_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_depth_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_derivative_control has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_direct_state_access has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_draw_buffers has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_draw_buffers_blend has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_draw_elements_base_vertex has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_draw_indirect has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_draw_instanced has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_enhanced_layouts has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_ES2_compatibility has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_ES3_1_compatibility has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_ES3_compatibility has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_explicit_attrib_location has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_explicit_uniform_location has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_fragment_coord_conventions has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_fragment_layer_viewport has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_fragment_program has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_fragment_program_shadow has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_fragment_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_framebuffer_no_attachments has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_framebuffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_framebuffer_sRGB has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_geometry_shader4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_get_program_binary has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_get_texture_sub_image has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_gpu_shader5 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_gpu_shader_fp64 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_half_float_pixel has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_half_float_vertex has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_imaging has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_indirect_parameters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_instanced_arrays has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_internalformat_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_internalformat_query2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_invalidate_subdata has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_map_buffer_alignment has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_map_buffer_range has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_multi_bind has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_multi_draw_indirect has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_multitexture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_occlusion_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_occlusion_query2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_pipeline_statistics_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_pixel_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_point_parameters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_point_sprite has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_program_interface_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_provoking_vertex has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_query_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_robust_buffer_access_behavior has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_robustness has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_sample_shading has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_sampler_objects has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_seamless_cube_map has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_seamless_cubemap_per_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_separate_shader_objects has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_atomic_counters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_bit_encoding has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_draw_parameters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_group_vote has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_image_load_store has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_image_size has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_objects has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_precision has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_storage_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_subroutine has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_texture_image_samples has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shader_texture_lod has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shading_language_100 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shading_language_420pack has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shading_language_include has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shading_language_packing has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_shadow has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_sparse_buffer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_sparse_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_stencil_texturing has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_sync has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_tessellation_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_barrier has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_border_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_buffer_object_rgb32 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_buffer_range has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_compression has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_compression_bptc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_compression_rgtc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_cube_map has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_cube_map_array has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_env_add has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_env_combine has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_env_crossbar has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_env_dot3 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_gather has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_mirror_clamp_to_edge has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_mirrored_repeat has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_non_power_of_two has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_query_levels has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_query_lod has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_rectangle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_rg has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_rgb10_a2ui has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_stencil8 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_storage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_storage_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_swizzle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_texture_view has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_timer_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_transform_feedback2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_transform_feedback3 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_transform_feedback_instanced has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_transform_feedback_overflow_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_transpose_matrix has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_uniform_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_array_bgra has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_array_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_attrib_64bit has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_attrib_binding has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_program has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_type_10f_11f_11f_rev has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_vertex_type_2_10_10_10_rev has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_viewport_array has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_window_pos has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ATI_draw_buffers has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ATI_texture_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ATI_texture_mirror_once has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_abgr has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_bgra has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_bindable_uniform has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_blend_color has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_blend_equation_separate has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_blend_func_separate has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_blend_minmax has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_blend_subtract has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_Cg_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_color_subtable could not be found, but has the entry point glColorSubTableEXT

    GL_EXT_compiled_vertex_array has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_depth_bounds_test has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_direct_state_access has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_draw_buffers2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_draw_instanced has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_draw_range_elements has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_fog_coord has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_framebuffer_blit has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_framebuffer_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_framebuffer_multisample_blit_scaled has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_framebuffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_framebuffer_sRGB has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_geometry_shader4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_gpu_program_parameters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_gpu_shader4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_import_sync_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_multi_draw_arrays has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_packed_depth_stencil has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_packed_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_packed_pixels has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_paletted_texture could not be found, but has the entry point glColorTableEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableParameterfvEXT

    GL_EXT_paletted_texture could not be found, but has the entry point glGetColorTableParameterivEXT

    GL_EXT_pixel_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_point_parameters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_polygon_offset_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_provoking_vertex has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_rescale_normal has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_secondary_color has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_separate_shader_objects has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_separate_specular_color has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_shader_image_load_store has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_shader_integer_mix has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_shadow_funcs has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_stencil_two_side has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_stencil_wrap has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture3D has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_array has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_compression_dxt1 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_compression_latc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_compression_rgtc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_compression_s3tc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_cube_map has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_edge_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_env_add has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_env_combine has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_env_dot3 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_filter_anisotropic has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_integer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_lod has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_lod_bias has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_mirror_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_shared_exponent has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_sRGB has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_sRGB_decode has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_storage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_texture_swizzle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_timer_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_transform_feedback2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_vertex_array has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_vertex_array_bgra has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXT_vertex_attrib_64bit has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_EXTX_framebuffer_mixed_formats has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_IBM_rasterpos_clip has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_IBM_texture_mirrored_repeat has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KHR_blend_equation_advanced has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KHR_context_flush_control has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KHR_debug has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KHR_robust_buffer_access_behavior has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KHR_robustness has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_KTX_buffer_region has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_bindless_multi_draw_indirect has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_bindless_multi_draw_indirect_count has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_bindless_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_blend_equation_advanced has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_blend_square has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_command_list has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_compute_program5 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_conditional_render has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_copy_depth_to_color has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_copy_image has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_deep_texture3D has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_depth_buffer_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_depth_clamp has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_draw_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_ES1_1_compatibility has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_ES3_1_compatibility has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_explicit_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_fence has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_float_buffer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_fog_distance which was added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_fragment_program has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_fragment_program2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_fragment_program_option has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_framebuffer_multisample_coverage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_geometry_shader4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_program4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_program4_1 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_program5 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_program5_mem_extended has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_program_fp64 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_gpu_shader5 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_half_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_internalformat_sample_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_light_max_exponent has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_multisample_coverage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_multisample_filter_hint has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_occlusion_query has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_packed_depth_stencil has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_parameter_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_parameter_buffer_object2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_path_rendering has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_pixel_data_range has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_point_sprite has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_primitive_restart has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_register_combiners has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_register_combiners2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_atomic_counters has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_atomic_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_buffer_load has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_storage_buffer_object has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_thread_group has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_shader_thread_shuffle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texgen_reflection has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_barrier has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_compression_vtc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_env_combine4 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_rectangle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_shader has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_shader2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_texture_shader3 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_transform_feedback has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_transform_feedback2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_uniform_buffer_unified_memory has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_array_range has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_array_range2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_attrib_integer_64bit has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_buffer_unified_memory has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_program has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_program1_1 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_program2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_program2_option has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_vertex_program3 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NV_video_capture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NVX_conditional_render has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NVX_gpu_memory_info has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_NVX_nvenc_interop has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_S3_s3tc has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_SGIS_generate_mipmap has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_SGIS_texture_lod has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_SGIX_depth_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_SGIX_shadow has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_SUN_slice_accum has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_WIN_swap_hint has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_buffer_region has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_context_flush_control has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_create_context has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_create_context_profile has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_create_context_robustness has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_extensions_string has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_make_current_read has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_multisample has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_pbuffer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_pixel_format has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_pixel_format_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ARB_render_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_ATI_pixel_format_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_create_context_es2_profile has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_create_context_es_profile has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_extensions_string has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_framebuffer_sRGB has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_pixel_format_packed_float has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_swap_control has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_EXT_swap_control_tear has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_copy_image has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_delay_before_swap has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_DX_interop has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_DX_interop2 has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_float_buffer has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_gpu_affinity has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_multisample_coverage has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_render_depth_texture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_render_texture_rectangle has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_swap_group has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NV_video_capture has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    WGL_NVX_DX_interop has been added to the list of Quadro K2100M/PCIe/SSE2 extensions

    GL_ARB_compatibility could not be found, but is available in the version of the driver 10.18.13.5445

    I see your settings the display is set to 16-bit ("High Color")

    Try changing the display in 32 bits ("true color") and we hope that the problem will be solved. On my machine, this setting can be found in

    Control Panel > appearance and personalization > display > screen resolution > advanced settings > monitor > colors [ouf!]

  • works with active OpenGL error windows document in Photoshop CC 2014

    Hello! I have a problem with the OpenGL for Photoshop CC driver 2014 please help me with it

    Untitled-1.jpg

    dd.jpg

    Adobe Photoshop Version: 2014.1.0 20140730.r.148, 2014/07 / 30:23:59:59 x 64

    Operating system: Windows 64-bit 8.1

    Version: 6.3

    System architecture: AMD CPU Family: 15, model: 0, Stepping: 1 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX FP

    Physical processor count: 4

    Processor speed: 1996 MHz

    Built-in memory: 7650 MB

    Free memory: 4033 MB

    Memory available to Photoshop: 6632 MB

    Memory used by Photoshop: 70%

    Multi-frequency 3D printing: disabled.

    Tap gestures: disabled.

    Windows 2 x UI: disabled.

    Tile image size: 1028K

    Image cache level: 4

    Overview of fonts: medium

    TextComposer: Latin

    Display: 1

    Limits of the display: top = 0, left = 0, low = 768, right = 1366

    The drawing OpenGL: disabled.

    OpenGL allows old GPU: not detected.

    OpenGL drawing mode: basic

    OpenGL allows Normal Mode: fake.

    OpenGL allows Advanced Mode: fake.

    AIFCoreInitialized = 1

    AIFOGLInitialized = 1

    OGLContextCreated = 1

    NumGLGPUs = 0

    NumCLGPUs = 2

    clgpu [0]. CLPlatformVersion = "1.2 AMD - APP (1268.1)"

    clgpu [0]. CLDeviceVersion = "1.2 AMD - APP (1268.1)"

    clgpu [0]. CLMemoryMB = 765

    clgpu [0]. CLName = 'Tom '.

    clgpu [0]. CLVendor = "Advanced Micro Devices, Inc."

    clgpu [0]. CLVendorID = 4098

    clgpu [0]. CLDriverVersion = ' 1268.1 (VM).

    clgpu [0]. CUDASupported = 0

    clgpu [0]. CLBandwidth = 7.48761e + 009

    clgpu [0]. CLCompute = 70.9936

    clgpu [1]. CLPlatformVersion = "1.2 AMD - APP (1268.1)"

    clgpu [1]. CLDeviceVersion = "1.2 AMD - APP (1268.1)"

    clgpu [1]. CLMemoryMB = 1024

    clgpu [1]. CLName = "Hainan".

    clgpu [1]. CLVendor = "Advanced Micro Devices, Inc."

    clgpu [1]. CLVendorID = 4098

    clgpu [1]. CLDriverVersion = ' 1268.1 (VM).

    clgpu [1]. CUDASupported = 0

    clgpu [1]. CLBandwidth = 1.2052e + 010

    clgpu [1]. CLCompute = 285.292

    License type: Perpetual

    Serial number: 92298703051332501777

    The application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\

    Temporary file path: C:\Users\78D8~1\AppData\Local\Temp\

    Zero Photoshop has async I/O active

    Scratch the volumes:

    Startup, 450, 4 G, 159, 3G free

    Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Required\Plug-Ins\ CC

    Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Plug-ins\ CC

    Installed components:

    A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library

    ACE.dll CEA-2014/04/14-23: 42:44 79,554120 79.554120

    adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850

    AdbePM.dll PatchMatch 2014/04/23-10: 46:55 79,554276 79.554276

    AdobeLinguistic.dll Adobe linguistic Library 8.0.0

    AdobeOwl.dll Adobe Owl 2014/03/05-14: 49:37 5.0.33 79.552883

    AdobePDFL.dll PDFL 2014/03/04-00: 39:42 79,510482 79.510482

    Adobe AdobePIP.dll 7.2.1.3399 product improvement program

    AdobeXMP.dll Adobe XMP Core 2014/01/13-19: 44:00 79,155772 79.155772

    AdobeXMPFiles.dll Adobe XMP files 2014/01/13-19: 44:00 79,155772 79.155772

    AdobeXMPScript.dll Adobe XMP Script 2014/01/13-19: 44:00 79,155772 79.155772

    adobe_caps.dll Adobe CAPS 8,0,0,13

    AGM.dll AGM 2014/04/14-23: 42:44 79,554120 79.554120

    ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31

    Amtlib.dll AMTLib (64 Bit) 8.0.0.91 BuildVersion: 8.0; Brand: Tuesday, may 27, 2014 22:3:7) 1.000000

    ARE.dll ARE 2014/04/14-23: 42:44 79,554120 79.554120

    Axe8sharedexpat.dll AXE8SharedExpat 2013/12/20-21: 40:29 79,551013 79.551013

    AXEDOMCore.dll AXEDOMCore 2013/12/20-21: 40:29 79,551013 79.551013

    Bib.dll BIB 2014/04/14-23: 42:44 79,554120 79.554120

    BIBUtils.dll BIBUtils 2014/04/14-23: 42:44 79,554120 79.554120

    boost_date_time.dll photoshopdva 8.0.0

    boost_signals.dll photoshopdva 8.0.0

    boost_system.dll photoshopdva 8.0.0

    boost_threads.dll photoshopdva 8.0.0

    CG.dll NVIDIA Cg Runtime 3.0.00007

    cgGL.dll NVIDIA Cg Runtime 3.0.00007

    Adobe CIT.dll CIT 2.2.6.32411 2.2.6.32411

    Adobe CITThreading.dll CITThreading 2.2.6.32411 2.2.6.32411

    CoolType.dll CoolType 2014/04/14-23: 42:44 79,554120 79.554120

    dvaaudiodevice.dll photoshopdva 8.0.0

    dvacore.dll photoshopdva 8.0.0

    dvamarshal.dll photoshopdva 8.0.0

    dvamediatypes.dll photoshopdva 8.0.0

    dvametadata.dll photoshopdva 8.0.0

    dvametadataapi.dll photoshopdva 8.0.0

    dvametadataui.dll photoshopdva 8.0.0

    dvaplayer.dll photoshopdva 8.0.0

    dvatransport.dll photoshopdva 8.0.0

    dvaui.dll photoshopdva 8.0.0

    dvaunittesting.dll photoshopdva 8.0.0

    Dynamiclink.dll photoshopdva 8.0.0

    ExtendScript.dll ExtendScript 2014/01/21-23: 58:55 79,551519 79.551519

    icucnv40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

    icudt40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

    igestep30.dll IGES 9.3.0.113 drive

    imslib.dll IMSLib DLL 7.0.0.145

    JP2KLib.dll JP2KLib 2014-03-12-08: 53:44 79,252744 79.252744

    libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

    libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0

    libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    LogSession.dll LogSession 7.2.1.3399

    mediacoreif.dll photoshopdva 8.0.0

    MPS.dll MPS-2014/03/25-23: 41:34 79,553444 79.553444

    pdfsettings.dll Adobe PDFSettings 1.04

    Photoshop.dll Adobe Photoshop CC 2014 15.1

    Plugin.dll Adobe Photoshop CC 2014 15.1

    PlugPlugExternalObject.dll Adobe CEP PlugPlugExternalObject Dll Standard (64 bit) 5.0.0

    PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 5.0.0.74

    PSArt.dll Adobe Photoshop CC 2014 15.1

    PSViews.dll Adobe Photoshop CC 2014 15.1

    SCCore.dll ScCore 2014/01/21-23: 58:55 79,551519 79.551519

    ScriptUIFlex.dll ScriptUIFlex-2014/01/20-22: 42:05 79,550992 79.550992

    svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    TBB.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

    tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

    TfFontMgr.dll FontMgr 9.3.0.113

    TfKernel.dll kernel 9.3.0.113

    Geom TFKGEOM.dll kernel 9.3.0.113

    Adobe TFUGEOM.dll, UGeom © 9.3.0.113

    updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 8.0.0.14

    VulcanControl.dll Vulcan Control Library 5.0.0.82 Application

    VulcanMessage5.dll Vulcan Message Library 5.0.0.82

    WRServices.dll WRServices Friday, March 7, 2014 15:33:10 build 0.20204 0,20204

    U3D writer 9.3.0.113 wu3d.dll

    Required plugins:

    3D Studio 15.1 (2014.1.0 x 001)

    Accented edges 15.1

    Adaptive wide-angle 15.1

    Angular Strokes 15.1

    Average of 15.1 (2014.1.0 x 001)

    Bas-relief 15.1

    BMP 15.1

    Camera Raw 8.6

    Camera Raw Filter 8.6

    Chalk and charcoal 15.1

    Charcoal 15.1

    Chrome 15.1

    Cineon 15.1 (2014.1.0 x 001)

    Clouds 15.1 (2014.1.0 x 001)

    COLLADA 15.1 (2014.1.0 x 001)

    Halftone color 15.1

    15.1 color pencil

    CompuServe GIF 15.1

    Pencil tale 15.1

    Craquelure 15.1

    Crop and straighten Photos 15.1 (2014.1.0 x 001)

    Crop and straighten Photos filter 15.1

    Hatch: 15.1

    Crystallize 15.1

    Cutting 15.1

    Features dark 15.1

    Deinterlacing 15.1

    15.1 DICOM

    Difference clouds 15.1 (2014.1.0 x 001)

    Glow 15.1

    Move the 15.1

    Dry brush 15.1

    Eazel acquire 15.1 (2014.1.0 x 001)

    Embed watermark 4.0

    Entropy 15.1 (2014.1.0 x 001)

    Search color NO export VERSION

    Extrude 15.1

    FastCore 15.1 routines (2014.1.0 x 001)

    15.1 the fibers

    Film Grain 15.1

    Gallery of filters 15.1

    3D Flash 15.1 (2014.1.0 x 001)

    Fresco 15.1

    15.1 glass

    Scarlet contours 15.1

    Google Earth 4 15.1 (2014.1.0 x 001)

    Grain 15.1

    Graphic pen 15.1

    Halftone Pattern 15.1

    HDRMergeUI 15.1

    IFF Format 15.1

    15.1 IGES (2014.1.0 x 001)

    Outlines in ink 15.1

    JPEG 2000 15.1

    Flattening coefficient 15.1 (2014.1.0 x 001)

    Blur of the lens 15.1

    Correction of the lens 15.1

    Lens Flare 15.1

    Liquefy 15.1

    Operation of Matlab 15.1 (2014.1.0 x 001)

    maximum 15.1 (2014.1.0 x 001)

    Average of 15.1 (2014.1.0 x 001)

    Measure base 15.1 (2014.1.0 x 001)

    15.1 median (2014.1.0 x 001)

    Mezzotint 15.1

    Minus 15.1 (2014.1.0 x 001)

    MMXCore Routines 15.1 (2014.1.0 x 001)

    Mosaic tiles 15.1

    Multiprocessor support 15.1 (2014.1.0 x 001)

    Neon 15.1

    Paper notes 15.1

    Color NTSC 15.1 (2014.1.0 x 001)

    Ocean Ripple 15.1

    15.1 OpenEXR

    Paint Daubs 15.1

    15.1 palette knife

    Patchwork 15.1

    Paths to Illustrator 15.1

    PCX 15.1 (2014.1.0 x 001)

    15.1 photocopying

    Engine 3D Photoshop 15.1 (2014.1.0 x 001)

    Photoshop Touch 14.0

    Photo filter package 15.1 (2014.1.0 x 001)

    Pinch 15.1

    Pixar 15.1 (2014.1.0 x 001)

    Plaster 15.1

    Plastic wrap 15.1

    PLY 15.1 (2014.1.0 x 001)

    PNG 15.1

    Pointillism 15.1

    Polar coordinates 15.1

    Portable bitmap 15.1 (2014.1.0 x 001)

    Poster edges 15.1

    Radial blur 15.1

    Radiance 15.1 (2014.1.0 x 001)

    15.1 range (2014.1.0 x 001)

    Read watermark 4.0

    Color research grid NO VERSION rendering

    Crosslinking 15.1

    15.1 the ripple

    Rough Pastels 15.1

    Save for the Web 15.1

    15.1 ScriptingSupport

    Shake Reduction 15.1

    15.1 shear

    Asymmetry 15.1 (2014.1.0 x 001)

    Smart Blur 15.1

    Smudge Stick 15.1

    Solarize 15.1 (2014.1.0 x 001)

    Splash 15.1

    15.1 spherize

    Sponge 15.1

    15.1 sprayed strokes

    Stained glass 15.1

    Stamp 15.1

    SD 15.1 (2014.1.0 x 001)

    15.1 STL (2014.1.0 x 001)

    Sumi-e 15.1

    15.1 summation (2014.1.0 x 001)

    15.1 Targa

    Texture veneer 15.1

    15.1 tiles

    Torn edges 15.1

    15.1 twirl watch

    U3D 15.1 (2014.1.0 x 001)

    Draft of 15.1

    Vanishing point 15.1

    Variance 15.1 (2014.1.0 x 001)

    Virtual Reality Modeling Language. 15.1 VRML (2014.1.0 x 001)

    Water paper 15.1

    Watercolor of 15.1

    15.1 Wave

    Wavefront | 15.1 OBJ (2014.1.0 x 001)

    WIA support 15.1 (2014.1.0 x 001)

    Wind 15.1

    Wireless Bitmap 15.1 (2014.1.0 x 001)

    Zig - zag 15.1

    Plug-ins option and the third: NONE

    Plug-ins that could not load: NONE

    Flash:

    Adobe Kuler

    Install TWAIN devices: NONE

    Update your site Web of AMD video card driver.

    The driver is currently very messed up of (not showing a GPU GL, but CL two GPU).

    You can also install the updates of Photoshop, because you should be on 15.2.2.

  • OpenGL allows old GPU: not detected

    Help me! I realized that I can't use my 3D tools, so I went to check on the effect of lightning, but it works just right. I check my system info, it was like this:

    Adobe Photoshop Version: 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00) x 32

    Operating system: Windows 7 32 bit

    Version: 6.1 Service Pack 1

    System architecture: Intel CPU Family: 6, model: 7 Stepping: 10 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1 FP

    Physical processor count: 2

    Processor speed: 2110 MHz

    Built-in memory: 3328 MB

    Free memory: 1785 MB

    Memory available to Photoshop: 1660 MB

    Memory used by Photoshop: 59%

    Tile image size: 128K

    Image cache level: 4

    OpenGL drawing: enabled.

    OpenGL drawing mode: Advanced

    OpenGL allows Normal Mode: true.

    OpenGL allows Advanced Mode: true.

    OpenGL allows old GPU: not detected.

    The video card vendor: ATI Technologies Inc.

    Video converter card: ASUS EAH5450 series

    Display: 1

    View the limits: = top: 0, left: 0, bottom: 720, right: 1280

    Video card: 1

    Graphics card: ASUS EAH5450 series

    OpenCL unavailable

    Driver version: 8.782.0.0

    Driver date: 20100928000000.000000 - 000

    Video card driver: aticfx32.dll, aticfx32.dll, aticfx32.dll, atiumdag.dll, atidxx32.dll, atiumdva.cap

    Video mode: 1280 x 720 x 4294967296 colors

    Legend of the graphics card: ASUS EAH5450 series

    Video card memory: 512 MB

    Texture size video Rect: 16384

    Serial number: Trial Version

    The application folder: C:\Program Files\Adobe\Adobe Photoshop CS6\

    Temporary file path: C:\Users\user\AppData\Local\Temp\

    Zero Photoshop has async I/O active

    Scratch the volumes:

    C:\, 75.0 G, 42.8 free G

    Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop CS6\Required\

    Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6\Plug-ins\

    Additional Plug-ins folder: not defined

    Installed components:

    A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library

    ACE.dll ACE 2012/01/18-15: 07: 40 66,492997 66.492997

    adbeape.dll Adobe EPA 2012/01/25-10: 04:55 66.1025012 66.1025012

    AdobeLinguistic.dll Adobe linguistic Library 6.0.0

    AdobeOwl.dll Adobe Owl 2012/02/09-16: 00: 02 4.0.93 66.496052

    AdobePDFL.dll PDFL 2011/12/12-16: 12: 37 66,419471 66.419471

    Adobe AdobePIP.dll 6.0.0.1654 product improvement program

    AdobeXMP.dll Adobe XMP Core 2012/02/06-14: 56:27 66,145661 66.145661

    AdobeXMPFiles.dll Adobe XMP files 2012/02/06-14: 56:27 66,145661 66.145661

    AdobeXMPScript.dll Adobe XMP Script 2012/02/06-14: 56:27 66,145661 66.145661

    adobe_caps.dll Adobe CAPS 6,0,29,0

    AGM.dll AGA 2012/01/18-15: 07: 40 66,492997 66.492997

    ahclient.dll AdobeHelp Dynamic Link Library 1,7,0,56

    aif_core.dll AIF 3.0 62.490293

    aif_ocl.dll AIF 3.0 62.490293

    aif_ogl.dll AIF 3.0 62.490293

    Amtlib.dll AMTLib 6.0.0.75 (BuildVersion: 6.0;) Brand: Monday, January 16, 2012 18:00) 1.000000

    ARE.dll ARE 2012/01/18-15: 07:40 66,492997 66.492997

    Axe8sharedexpat.dll AXE8SharedExpat 2011/12/16-15: 10: 49 66,26830 66.26830

    AXEDOMCore.dll AXEDOMCore 2011/12/16-15: 10: 49 66,26830 66.26830

    Bib.dll BIB 2012/01/18-15: 07: 40 66,492997 66.492997

    BIBUtils.dll BIBUtils 2012/01/18-15: 07: 40 66,492997 66.492997

    boost_date_time.dll product DVA 6.0.0

    boost_signals.dll product DVA 6.0.0

    boost_system.dll product DVA 6.0.0

    boost_threads.dll product DVA 6.0.0

    CG.dll NVIDIA Cg Runtime 3.0.00007

    cgGL.dll NVIDIA Cg Runtime 3.0.00007

    Adobe CIT.dll CIT 2.0.5.19287 2.0.5.19287

    CoolType.dll CoolType 2012/01/18-15: 07: 40 66,492997 66.492997

    data_flow.dll AIF 3.0 62.490293

    dvaaudiodevice.dll product DVA 6.0.0

    dvacore.dll product DVA 6.0.0

    dvamarshal.dll product DVA 6.0.0

    dvamediatypes.dll product DVA 6.0.0

    dvaplayer.dll product DVA 6.0.0

    dvatransport.dll product DVA 6.0.0

    dvaunittesting.dll product DVA 6.0.0

    Dynamiclink.dll product DVA 6.0.0

    ExtendScript.dll ExtendScript 2011/12/14-15: 08: 46 66,490082 66.490082

    FileInfo.dll Adobe XMP FileInfo 2012/01/17-15: 11: 19 66,145433 66.145433

    filter_graph.dll AIF 3.0 62.490293

    hydra_filters.dll AIF 3.0 62.490293

    icucnv40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    icudt40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    image_compiler.dll AIF 3.0 62.490293

    image_flow.dll AIF 3.0 62.490293

    image_runtime.dll AIF 3.0 62.490293

    JP2KLib.dll JP2KLib 2011/12/12-16: 12: 37 66,236923 66.236923

    The OpenSSL Toolkit 0.9.8g libeay32.dll

    libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

    libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 10.0

    LogSession.dll LogSession 2.1.2.1640

    mediacoreif.dll product DVA 6.0.0

    MPS.dll MPS-2012/02/03-10: 33: 13 66,495174 66.495174

    msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    msvcm90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    MSVCP100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    Microsoft® Visual Studio .NET 7.10.3077.0 msvcp71.dll

    msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    MSVCP90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    Microsoft® Visual Studio .NET 7.10.3052.4 MSVCR71.dll

    MSVCR80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    Msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    pdfsettings.dll Adobe PDFSettings 1.04

    Adobe Photoshop CS6 CS6 Photoshop.dll

    Adobe Photoshop CS6 CS6 plugin.dll

    PlugPlug.dll Adobe CSXS branchezBranchez Dll Standard (32-bit) 3.0.0.383

    Adobe Photoshop CS6 CS6 PSArt.dll

    Adobe Photoshop CS6 CS6 PSViews.dll

    SCCore.dll ScCore 2011/12/14-15: 08: 46 66,490082 66.490082

    ScriptUIFlex.dll ScriptUIFlex 2011/12/14-15: 08: 46 66,490082 66.490082

    Shfolder.dll operating system of Microsoft (r) Windows (R) 2000 5.50.4027.300

    The OpenSSL Toolkit 0.9.8g ssleay32.dll

    TBB.dll Intel Threading Building Blocks for Windows 3, 0, 2010, 0406

    tbbmalloc.dll Intel Threading Building Blocks for Windows 3, 0, 2010, 0406

    TfFontMgr.dll FontMgr 9.3.0.113

    TfKernel.dll kernel 9.3.0.113

    Geom TFKGEOM.dll kernel 9.3.0.113

    Adobe TFUGEOM.dll, UGeom © 9.3.0.113

    updaternotifications.dll Adobe Updater Notifications Library 6.0.0.24 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 6.0.0.24

    WRServices.dll WRServices Friday, January 27, 2012 13:22:12 build 0.17112 0,17112

    U3D writer 9.3.0.113 wu3d.dll

    Required plugins:

    3D Studio 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Accented edges 13.0

    Adaptive wide-angle 13.0

    SMA 3.11x01

    Angular Strokes 13.0

    Average 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Bas-relief 13.0

    BMP 13.0

    Camera Raw 7.0

    Chalk and charcoal 13.0

    Charcoal 13.0

    Chrome 13.0

    Cineon 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Clouds of 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    COLLADA 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Halftone color 13.0

    Color pencil 13.0

    CompuServe GIF 13.0

    Pencil tale 13.0

    Craquelure 13.0

    Crop and straighten Photos 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Crop and straighten Photos filter 13.0

    Hatch: 13.0

    Crystallize 13.0

    Cutting 13.0

    Features dark 13.0

    Deinterlacing 13.0

    DICOM 13.0

    Difference clouds 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Glow 13.0

    Move 13.0

    Dry brush 13.0

    Eazel acquire 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Embed watermark 4.0

    Entropy 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Extrude 13.0

    FastCore routines 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Fiber 13.0

    Film Grain 13.0

    Gallery of filters 13.0

    Flash 3D 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Fresco 13.0

    Glass 13.0

    Scarlet contours 13.0

    Google Earth 4 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Grain 13.0

    Graphic pen 13.0

    Halftone Pattern 13.0

    HDRMergeUI 13.0

    IFF Format 13.0

    Outlines in ink 13.0

    JPEG 2000 13.0

    Flattening coefficient 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Blur of the lens 13.0

    Correction of the lens 13.0

    Lens Flare 13.0

    Liquefy 13.0

    Operation of Matlab 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    13.0 maximum (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Average 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Measure Core 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    13.0 median (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Mezzotint 13.0

    Minimum 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    MMXCore Routines 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Mosaic tiles 13.0

    Multiprocessor support 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Neon 13.0

    Paper notes 13.0

    NTSC colors 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Ocean Ripple 13.0

    13.0 oil painting

    OpenEXR 13.0

    Paint Daubs 13.0

    13.0 palette knife

    Patchwork 13.0

    Paths to Illustrator 13.0

    PCX 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Photocopy 13.0

    Engine 3D Photoshop 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Photo filter package 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Pinch 13.0

    Pixar 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Plaster 13.0

    Plastic wrap 13.0

    PNG 13.0

    Pointillism 13.0

    Polar coordinates 13.0

    Portable Bit map 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Poster edges 13.0

    Radial blur 13.0

    Radiance 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Range 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Read watermark 4.0

    Crosslinking 13.0

    Ripple 13.0

    Rough Pastels 13.0

    Save for the Web 13.0

    ScriptingSupport 13.0

    Shear 13.0

    Asymmetry 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Smart Blur 13.0

    Smudge Stick 13.0

    Solarize 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Splash 13.0

    Spherize 13.0

    Sponge 13.0

    13.0 sprayed strokes

    Stained glass 13.0

    Stamp 13.0

    SD 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Sumi-e 13.0

    Summons 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Targa 13.0

    Texture veneer 13.0

    13.0 tiles

    Torn edges 13.0

    Watch twirl 13.0

    U3D 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Draft of 13.0

    Vanishing point 13.0

    Variance 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Variations of 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Water paper 13.0

    Watercolor of 13.0

    Wave 13.0

    Wavefront | OBJ 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    WIA support 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Wind 13.0

    Wireless Bitmap 13.0 (13.0 20120315.r.428 2012/03 / 15:21:00:00)

    Zig - zag 13.0

    Plug-ins option and the third: NONE

    Plug-ins that could not load: NONE

    Flash:

    Mini Bridge

    Kuler

    Install TWAIN devices: NONE

    Allow old OpenGL GPU has not detected, what happened, what should I do, the 3D feature works perfectly before.

    Hello

    Please make sure you have the latest installed graphics card drivers.

    • If it does not help reset your Photoshop preferences so that Photoshop can detect the graphics settings again

    To do

    Press and hold the keys Alt + Ctrl + Shift (Windows) or Option + command + shift (Mac OS) you launch Photoshop. You will be asked to delete the current settings. New preferences files are created the next time you start Photoshop.

    How to remove/reset the Photoshop preferences

    Also of backup Plugins-Workspaces/stock/Modified before (if any)

    Check your system requirements system requirements | Photoshop

    Concerning

    ~ Assani

  • Photoshop CS5 off OpenGL NVIDIA GeForce 320 M

    Is the graphics card 256 MB not enough to use OpenGL in CS5?

    I use a mid-2010 MacBook Pro 13 inches with OS X 10.10.5. Graphics card is NVIDIA GeForce 320 M with 256 MB.

    I really want to use the rotation tool, but when I try I get the following window:

    Could not complete your request because it only works with the active OpenGL document windows.

    In Preferences > Performance, GPU settings do not show any detected video card, and 'Enable OpenGL drawing' is greyed out... hovering over it with the mouse bring it "hardware graphic acceleration unavailable... updage or card... driver needed etc. I ran an update this morning, so presumably the driver NVIDIA is up-to-date, and that the card is soldered to the logic board, I suppose that I can not update the graphics card.

    I tried all (I think?) the troubleshooting steps: removal of the preferences, opening in 32 - bit file, etc. I have not tried to reinstall Photoshop yet.

    Any help here? For what it's worth, when I had the creative cloud subscription (I cancelled because of $$ and went back to use my CS5) I also received a message that 3D was not available because of my graphics card, but I understand because 3D requires more than 256 MB... but now I just want to use OpenGL in CS5.

    System information:

    Adobe Photoshop Version: 12.0 (12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch]) x 64

    Operating system: Mac OS 10.10.5

    System architecture: Intel CPU Family: 6, model: 23, Stepping: 10 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1 FP

    Physical processor count: 2

    Processor speed: 2400 MHz

    Built-in memory: 8192 MB

    Free memory: 2459 MB

    Memory available to Photoshop: 7294 MB

    Memory used by Photoshop: 47%

    Tile image size: 128K

    Image cache level: 4

    OpenGL drawing: enabled.

    OpenGL drawing mode: basic

    OpenGL allows Normal Mode: fake.

    OpenGL allows Advanced Mode: fake.

    OpenGL Crash file: not detected.

    OpenGL allows old GPU: not detected.

    The OpenGL Version: 2.1 NVIDIA - 10.0.35 310.90.10.05b12

    Video card provider: NVIDIA Corporation

    Renderer video card: NVIDIA GeForce 320 M OpenGL engine

    Display: 2

    Display depth: = 32

    View the limits: = top: 22, left: 1280, bottom: 870, right: 2432

    Converter video ID: 16918042

    Video card memory: 231 MB

    The OpenGL Version: 2.1 NVIDIA - 10.0.35 310.90.10.05b12

    Video card provider: NVIDIA Corporation

    Renderer video card: NVIDIA GeForce 320 M OpenGL engine

    Display: 1

    Main screen

    Display depth: = 32

    View the limits: = top: 0, left: 0, bottom: 800, right: 1280

    Converter video ID: 16918042

    Video card memory: 231 MB

    The application folder: OWC Mercury EXTREME PRO 6 G SSD:Applications:AdobeCC.2013andPrior:Adobe CS5:Adobe Photoshop CS5:

    Zero Photoshop has async I/O active

    Scratch the volumes:

    OWC Mercury EXTREME PRO 6 G SSD, 222.8 G, 19.2 G free

    Main Plug-ins folder: OWC Mercury EXTREME PRO 6 G SSD:Applications:AdobeCC.2013andPrior:Adobe CS5:Adobe Photoshop CS5:Plug - ins:

    Additional Plug-ins folder: not defined

    Installed components:

    adbeape. Framework adbeape 3.1.65.7508 61.421986

    adobe_caps. Framework adobe_caps 3.0.116.0 1.201641

    adobe_oobe_launcher. Framework 1.0.0.64

    AdobeACE.framework AdobeACE 2.16.31.7602 61.423599

    AdobeAGM.framework AdobeAGM 4.20.68.7602 61.423599

    AdobeAXE8SharedExpat.framework AdobeAXE8SharedExpat 3.5.101.7511 61.421978

    AdobeAXEDOMCore.framework AdobeAXEDOMCore 3.5.101.7511 61.421978

    AdobeBIB.framework AdobeBIB 1.2.02.7602 61.423599

    AdobeBIBUtils.framework AdobeBIBUtils 1.1.01 61.423599

    AdobeCoolType.framework AdobeCoolType 5.07.82.7602 61.423599

    AdobeCrashReporter.framework AdobeCrashReporter 3.0.20100302

    AdobeExtendScript.framework AdobeExtendScript 4.1.23.7573 61.423205

    adobejp2k. Framework AdobeJP2K 2.0.0.7520 61.131544

    AdobeLinguistic.framework 11696

    AdobeMPS.framework AdobeMPS 5.5.0.7520 61.421978

    AdobeOwl.framework AdobeOwl 3.0.91 61.425789

    AdobeOwlCanvas.framework AdobeOwlCanvas 3.0.68 61.2954

    adobepdfl. Framework AdobePDFL 9.9.0.7565 61.281542

    adobepdfsettings. Framework AdobePDFSettings 1.4

    AdobePIP.framework AdobePIP 5.0.0.2021

    AdobeScCore.framework AdobeScCore 4.1.23.7573 61.423205

    AdobeUpdater.framework AdobeUpdater 6.0.0.1452 "52.338651".

    AdobeXMP.framework AdobeXMPCore 61.134777 61.134777

    AdobeXMPFiles.framework AdobeXMPFiles 61.134777 61.134777

    AdobeXMPScript.framework AdobeXMPScript 61.134777 61.134777

    Aflame.Framework AFlame 1.0.38.7511 61.421976

    aflamingo. Framework AFlamingo 2.0.402.7511 61.421978

    ahclient. Framework ahclient 1.5.0.30

    aif_core. Framework AdobeAIF 2.0.00 53.419149

    aif_ogl. Framework AdobeAIF 2.0.00 53.419149

    AlignmentLib.framework xcode 1.0.0.1

    Amtlib.Framework amtlib 3.0.0.64

    amtservices. Framework 3.0.0.64

    stand. Framework AsnEndUser 1.7.0.1

    boost_threads. Framework boost_threads 5.0.0.0

    NVIDIA CG CG. Framework

    data_flow. Framework AdobeAIF 2.0.00 53.419149

    dvaadameve. Framework dvaadameve 5.0.0.0

    dvacore. Framework dvacore 5.0.0.0

    dvaui. Framework dvaui 5.0.0.0

    FileInfo 61.134777 FileInfo.framework 61.134777

    ICUConverter.framework ICUConverter 3.61 '11' "." "6654.

    ICUData.framework ICUData 3.61 '11' "." "6654.

    image_flow. Framework AdobeAIF 2.0.00 53.419149

    image_runtime. Framework AdobeAIF 2.0.00 53.419149

    LogSession.framework LogSession 2.0.1.011

    PlugPlug.framework branchezBranchez 2.0.0.746

    UpdaterNotifications.framework UpdaterNotifications 1.0.0.64 "1.0.0.64.

    wrservices. Framework

    Plug-ins installed:

    3D Studio 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'U3D.plugin '.

    Accented edges 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    ADM 3.10x16, Copyright © 1987-2008 Adobe Systems Inc..  All rights reserved. -from the file 'AdobeADM.bundle '.

    Angled Strokes 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Average 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'Average.plugin '.

    Low Relief 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    12.0 BMP, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Camera Raw 6.0 (205), Copyright © 2010 Adobe Systems Incorporated - from the file 'Camera Raw.plugin.

    Chalk and charcoal 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Charcoal 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Chrome 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Cineon 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2002-2010 Adobe Systems Incorporated - from the file 'Cineon.plugin '.

    Clouds 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'Clouds.plugin '.

    COLLADA DAE 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'U3D.plugin '.

    Color halftone 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    12.0 color pencil, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    CompuServe GIF 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    12.0 pencil tale, Copyright © 1991-2010 Adobe Systems Incorporated - from the file 'filter Gallery.plugin'

    12.0 crack, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    12.0x20100407 cultures and désincliner Photos [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2003-2010 Adobe Systems Incorporated - from the file 'CropPhotosAuto.plugin '.

    Crop and straighten Photos filter 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Hatch: 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Crystallize 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Cut 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Dark features 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Deinterlacing 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    12.0 DICOM, Copyright © 2003-2010 Adobe Systems Incorporated - from the file 'dicom.plugin '.

    Difference clouds 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'Clouds.plugin '.

    Diffuse Glow 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Move 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Dry Brush 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Embed watermark NO VERSION - from the file 'DigiSign.plugin '.

    Allow to e/s asynchronous 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2004-2010 Adobe Systems Incorporated - from the file "activate Async IO.plugin '.

    entropy 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Extrude 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    FastCore 12.0x20100407 routines [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1990-2010 Adobe Systems Incorporated - from the file 'FastCore.plugin '.

    Fiber 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Film Grain 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Gallery of filters 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Fresco 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    12,0 glass, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Glowing edges 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Google Earth 4 KMZ 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'U3D.plugin '.

    Grain 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Graphic Pen 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Halftone Pattern 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    HDRMergeUI 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file 'HDRMergeUI.plugin '.

    12.0 format IFF, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Ink outlines 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    JPEG 2000 12.0x001 © 2001-2008 Adobe Systems Incorporated - from the file 'JPEG2000.plugin '.

    Kurtosis 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Blurry lens 12.0, Copyright © 2002-2010 Adobe Systems Incorporated - from the file "Lens Blur.plugin.

    Lens Correction 12.0, Copyright © 2002-2010 Adobe Systems Incorporated - from the file "lens Correct.plugin.

    Lens Flare 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Liquefy 12.0, Copyright © 2001-2010 Adobe Systems Incorporated - from the file 'Liquify.plugin '.

    Matlab 12.0x20100407 operation [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'ChannelPort.plugin '.

    maximum 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Mean 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    12.0x20100407 basis of measurement [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'MeasurementCore.plugin '.

    median 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Mezzotint 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    minimum 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    12.0x20100407 MMXCore routines [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1990-2010 Adobe Systems Incorporated - from the file 'MMXCore.plugin '.

    Mosaic tile 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    MultiFill multiFill © 2004-2014 Boudewijn Pelt - from the file 'MultiFill.plugin '.

    multiprocessor support 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1990-2010 Adobe Systems Incorporated - from the file "MultiProcessor Support.plugin.

    Neon 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Note paper 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Color NTSC 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file "NTSC Colors.plugin.

    Ocean Ripple 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    12.0 OpenEXR, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Paint the 12.0 Daubs, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    12.0 palette knife, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Patchwork 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Paths to Illustrator 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    PCX 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1989-2010 Adobe Systems Incorporated - from the file 'PCX.plugin '.

    Photocopy 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Photoshop 3D engine 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'Photoshop3DEngine.plugin '.

    Photo filter package 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'ChannelPort.plugin '.

    Pinch of 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Pixar 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1989-2010 Adobe Systems Incorporated - from the file 'Pixar.plugin '.

    Plaster 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Plastic Wrap 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    PNG 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Pointillism 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Polar coordinates 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file 'series Multiplugin.plugin'

    Portable Bit Map 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1989-2010 Adobe Systems Incorporated - from the file 'PBM.plugin '.

    Poster edges 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    radial blur 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    12.0x20100407 Radiance [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2003-2010 Adobe Systems Incorporated - from the file 'Radiance.plugin '.

    Range 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Read don't watermark ANY VERSION - from the file 'DigiRead.plugin '.

    Crosslinking 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Ripple 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Rough Pastels 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Save for Web and devices 12.0, Copyright © 1999-2010 Adobe Systems Incorporated - from the file "save for Web.plugin".

    ScriptingSupport 12.0, Copyright © 2010 Adobe Systems Incorporated - from the file 'ScriptingSupport.plugin '.

    Shear 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Asymmetry 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Smart Blur 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Smudge Stick 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Solarize 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1993-2010 Adobe Systems Incorporated - from the file 'Solarize.plugin '.

    Splash 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Spherize 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Sponge 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Sprayed Strokes 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Stained glass 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Stamp 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Standard deviation 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Sumi-e 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "Filter Gallery.plugin"

    Summation 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Targa 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Texture veneer 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    12.0 tiles, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Torn edges 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Whirlpool 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    U3D 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'U3D.plugin '.

    Draft 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file 'filter Gallery.plugin'

    Vanishing point 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file 'VanishingPoint.plugin '.

    12.0x20100407 of variance [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'statistics.plugin '.

    Water paper 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    Watercolor of 12.0, Copyright © 1991-2010 Adobe Systems Incorporated - from the file "filter Gallery.plugin.

    12.0 Wave, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "Multiplugin.plugin series"

    Wavefront | 12.0x20100407 OBJ [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 2006-2010 Adobe Systems Incorporated - from the file 'U3D.plugin '.

    Wind of 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Wireless Bitmap 12.0x20100407 [20100407.r.1103 2010/04 / 07:14:00:00 cutoff; r branch] © 1989-2010 Adobe Systems Incorporated - from the file 'WBMP.plugin '.

    Zig - zag 12.0, Copyright © 2003-2010 Adobe Systems Incorporated - from the file "series Multiplugin.plugin.

    Plug-ins that could not load:

    NO VERSION - 32 - bit plug-ins not supported in 64 - bit - from the file "Effects.plugin light" of lighting effects

    Send video Preview to device No. 32 - bit plugin - VERSION not supported in 64 - bit - from the "FireWire Export.plugin" file

    Variations NO VERSION - 32 - bit plug-ins not supported in 64 - bit - from the file 'Variations.plugin '.

    Video not Preview ANY VERSION-32-bit plug-ins not supported in 64-bit - from the "FireWire Export.plugin" file

    Flash:

    Flash

    Mini Bridge

    Direct access to CS

    CS news and resources

    Flash

    Kuler

    CS Review

    Install TWAIN devices: NONE

    One thing I notice, you have 12.0 you need to upgrade to 12.0.4

    Adobe - Photoshop: for Macintosh: Adobe Photoshop 12.0.4 updated for Adobe Photoshop CS5

    Who is patched, as soon as we can go from there.

    Also try the CC Cleaner uninstall remnants of your CC course. It should not hurt everything settles.

    The Adobe Creative Cloud Cleaner tool allows to solve installation problems

    Gene

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