Random value of a circle...!

Hi all

I need to get a random value xy of a circle, for example going to propagate circles on stage randomly. Its quiet easy to spread the circle in a square.

This has been done here...

----------------------------------------------------------

var MC:MovieClip = new MovieClip();

var squareWidth:Number = 200;
var squareHeight:Number = 200;

for (var i: int = 0; i < = 100; i ++) {}
MC = drawCircle ();
MC.id = i;
MC.x = Math.random () * squareWidth;
MC.y = Math.random () * squareHeight;
addChild (MC);
}

function drawCircle() {}
var circle: MovieClip = new MovieClip();
circle.graphics.beginFill (0xFF6600);
circle.graphics.drawCircle (0,0,10);
return (circle);
}

----------------------------------------------------------

Anyone modify this code and propagate these circle inscribed in a circle?

How about something like this?

var MC:MovieClip = new MovieClip();

var squareWidth:Number = 200;
var squareHeight:Number = 200;

var boundsRadius:Number = Math.min(squareWidth, squareHeight) 2;
var boundsCenterPoint:Point = new Point (squareWidth/2, squareHeight/2);
var circleAnchorPoint:Point;

Draw a circle to see the limit - REMOVE
graphics.beginFill (0,0);
graphics.lineStyle (1,0,1);
graphics.drawCircle (boundsCenterPoint.x, boundsCenterPoint.y, boundsRadius);

for (var i: int = 0; i<=100; i++)="">
MC = drawCircle ();
MC.id = i;
circleAnchorPoint = Point.polar)
(Math.Random () * boundsRadius);
(((Math.random () * 360) * Math.PI) / 180)
);
circleAnchorPoint.offset (boundsCenterPoint.x, boundsCenterPoint.y);

MC.x = circleAnchorPoint.x;
MC.y = circleAnchorPoint.y;
addChild (MC);
}

function drawCircle() {}
var circle: MovieClip = new MovieClip();
circle.graphics.beginFill (0xFF6600);
circle.graphics.drawCircle (0,0,10);
return (circle);
}

Tags: Adobe Animate

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