ReferenceError: Error #1056:

We get this error when this class is instantiated. It is implemented in my FLA as the document class:

ReferenceError: Error #1056: cannot create tab0 property classes.tagwidget.TagWidget.
at classes.tagwidget::TagWidget/::addTabs()
at classes.tagwidget::TagWidget$iinit()

You must declare your dynamic class:

/ public dynamic class TagWidget extends MovieClip
{
}

Tags: Adobe Animate

Similar Questions

  • ReferenceError: Error #1056: cannot create gameOverMenu property on game. -pls help :(

    ReferenceError: Error #1056: cannot create gameOverMenu property on game.

    at flash.display::Sprite/constructChildren()

    at flash.display::Sprite()

    at flash.display::MovieClip()

    at Game()***************************:16]

    Cannot display the source code at this location.

    ~~~~~~~~~~~~~~~~

    Code Game.As:

    package {}

    import flash.display.MovieClip;

    import flash.events.Event;

    import flash.utils.Timer;

    import flash.text.TextField;

    import flash.text.TextFormat;

    Game/public class extends MovieClip {}

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    public static var healthMeter:HealthMeter;

    public static var gameOverMenu:GameOverMenu;

    public void Game() {}

    Key.Initialize (internship);

    character = new Character();

    addChild (character);

    enemyTimer = new Timer (1000);

    enemyTimer.addEventListener ("timer", sendEnemy);

    enemyTimer.start ();

    var scoreFormat = new TextFormat ("Alexandrian MS", 20, 0xFFFFFF);

    scoreText = new TextField();

    scoreText.defaultTextFormat = scoreFormat;

    scoreText.x = 290;

    scoreText.text is a String (0);.

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    healthMeter = new HealthMeter();

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    gameOverMenu.x = 300;

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    }

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    }

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    scoreText.text = String (score);

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    score = 0;

    scoreText.text = String (score);

    }

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    for (var i in Enemy.list) {}

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    }

    }

    }

    }

    I don't see a problem with your code, but, of course, I can't tell if you really have a class named GameOverMenu in your class path.  and I see no reason for all static variables/functions.

  • ReferenceError: Error #1056: cannot create the title to the number.

    I have some problem with a table in one of my classes.

    Here are the details:

    JsonApi.as - my JSON class library and support wrapper functions for use with a Web service API.

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    // class variables
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        public var MyArray:Array;
    
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            trace("JsonApi => Constructor Called!");
    
        }
    

    the problematic function

    private function onComplete(e:Event){
    
     trace("JsonApi (onComplete) => Alive!");
     MyArray = new Array();
     trace("JsonApi (onComplete) => Array Made!");
    
     // get the data from the loader
     var loader:URLLoader = URLLoader(e.target);
    
     // we get errors here, so instead of Array type, must call it Object type
    
     var qData:Object = JSON.decode(loader.data, false);
    
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        for (var j:String in qData['items']) {
    
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        this.MyArray['id'] = qData['items'][j]['id'];
    
        // then fill in the rest of the data
        this.MyArray['id']['title'] = qData['items'][j]['title'];
        this.MyArray['id']['creator']  = qData['items'][j]['creator'];
        this.MyArray['id']['term_count']  = qData['items'][j]['term_count'];
        this.MyArray['id']['has_images'] = qData['items'][j]['has_images'];
    
        }
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    Now I forgot the code of this function which plots the data in the table of qData, but I know qData table is valid and that it has the information I need.

    My problem is the following:

    Error #1056: Cannot create property title on Number.
    

    that occurs on this line:

    this.MyArray['id']['title'] = qData['items'][j]['title'];
    

    I have google would be around, but cant figure try it as Google results say it has to do with the attempt to write in a private variable.  If you look at the decleration of class variable, you can see that I explicitly did PUBLIC.

    Please help me!

    (Thanks!)

    Hey,.

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    private function onComplete(e:Event){
    
     trace("JsonApi (onComplete) => Alive!"); MyArray = new Array(); trace("JsonApi (onComplete) => Array Made!");
    
     // get the data from the loader var loader:URLLoader = URLLoader(e.target);
    
     // we get errors here, so instead of Array type, must call it Object type
    
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      }}
    

    Copy and paste what it is and see if you get any change in the result. you always use the id as a string but use as the variable id with no quotes and remember to set up the table to a new object, so there dynamic fields. Good luck!

  • Error #1056: Could not create property 0 String.

    I found similar to this subject positions but could not find my situation.

    I have 2 tables, one is filled earlier in the program by entries of the user in the following format:

    VideoArray [0]: Nothing

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    VideoArray [1] [1]: String (this string is registration by the user in a text field)

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    [3]

    [3] [0]

    [3] [1]

    ... Repeat for as long as the user enters data.

    I try to copy the data in another table by using a series of loops since I won't know how many sets of data from user input. I need not the object data in the new table. The new array (InfoArray) will be structured as follows:

    InfoArray [0]: String

    InfoArray [1]: number

    InfoArray [2]: Nothing

    InfoArray [2] [0]: VideoArray [1] [0]

    InfoArray [2] [1]: VideoArray [1] [1]

    InfoArray [3] [0]: VideoArray [2] [0]

    InfoArray [3] [1]: VideoArray [2] [1]

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    I do this with the following:


    ArrayCount = VideoArray.length + QuestionArray.length + 2



    for (var i: int = 0; i < = ArrayCount; i ++)



    {




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    {





    InfoArray [i] = ModuleName;




    } else




    {





    If (I == 1)






    {







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    } else






    {







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    {







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    for (var j: int = 0; j < = 1; j ++)






    {







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    trace ("j =" + j);






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    Line 272




    InfoArray [i] [j] is VideoArray [i-1] [j];.





    }





    } else






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    I have = 2

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    at BWSModuleGenerator_fla::MainTimeline/Compile_Info() [BWSModuleGenerator_fla. [MainTimeline: frame1:272]

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    It's a little confusing trying to follow your data storage scheme and that could be a big part of the problem, but for two lines show you...

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    If the first is a string, the second cannot be an element of a table if that is the intention.  It seems that the compiler considers to try to target a property from a string using the notation of support where the [j] at the end is interpreted as a property, not an index of an array.

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    unless your customClass instance is a singleton, you probably use the customClass various bodies to set redirectionUnre.

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    I'm trying to put a button on the screen and rotate when mouse_over (which will be one of the buttons of mutiple with different instance names.) The code I wrote is to put 2 colorwheels on the screen, one above the other, I can see the bottom turn, but I can't seem to understand why he is the top.

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    function rotateKids(e:MouseEvent):void {}
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    =================

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