ReferenceError: Error #1056: cannot create gameOverMenu property on game. -pls help :(

ReferenceError: Error #1056: cannot create gameOverMenu property on game.

at flash.display::Sprite/constructChildren()

at flash.display::Sprite()

at flash.display::MovieClip()

at Game()***************************:16]

Cannot display the source code at this location.

~~~~~~~~~~~~~~~~

Code Game.As:

package {}

import flash.display.MovieClip;

import flash.events.Event;

import flash.utils.Timer;

import flash.text.TextField;

import flash.text.TextFormat;

Game/public class extends MovieClip {}

public static var character: MovieClip;

public static var enemyTimer:Timer;

public static var scoreText:TextField;

public static var score: Number;

public static var healthMeter:HealthMeter;

public static var gameOverMenu:GameOverMenu;

public void Game() {}

Key.Initialize (internship);

character = new Character();

addChild (character);

enemyTimer = new Timer (1000);

enemyTimer.addEventListener ("timer", sendEnemy);

enemyTimer.start ();

var scoreFormat = new TextFormat ("Alexandrian MS", 20, 0xFFFFFF);

scoreText = new TextField();

scoreText.defaultTextFormat = scoreFormat;

scoreText.x = 290;

scoreText.text is a String (0);.

addChild (scoreText);

healthMeter = new HealthMeter();

addChild (healthMeter);

healthMeter.x = 10;

healthMeter.y = 10;

gameOverMenu = new GameOverMenu();

gameOverMenu.x = 300;

gameOverMenu.y = 150;

addChild (gameOverMenu);

gameOverMenu.visible = false;

gameOverMenu.playAgainButton.addEventListener ("mouseDown", newGame);

resetScore();

}

function sendEnemy (e: Event) {}

enemy of the var = new Enemy();

stage.addChild (enemy);

}

public static function updateScore (points) {}

score +=;

scoreText.text = String (score);

}

public static function resetScore() {}

score = 0;

scoreText.text = String (score);

}

function newGame (e: Event) {}

gameOverMenu.visible = false;

Character.Visible = true;

Character.x = 300;

Character.y = 150;

character.takeDamage(-character.maxHealth);

character.addEventListener ("enterFrame", character.move);

resetScore();

enemyTimer.start ();

}

public static function gameOver() {}

gameOverMenu.visible = true;

enemyTimer.stop ();

for (var i in Enemy.list) {}

Enemy.list [i]. Kill();

}

}

}

}

I don't see a problem with your code, but, of course, I can't tell if you really have a class named GameOverMenu in your class path.  and I see no reason for all static variables/functions.

Tags: Adobe Animate

Similar Questions

  • ReferenceError: Error #1056: cannot create the title to the number.

    I have some problem with a table in one of my classes.

    Here are the details:

    JsonApi.as - my JSON class library and support wrapper functions for use with a Web service API.

    This is the skeleton of this file:

    (declaration of the class and constructor variables)

    // class variables
        static var apiRoot:String = "HTTP://";
        static var apiKey:String = "";
    
        public var MyArray:Array;
    
        public function QAPI()
        {
    
            trace("JsonApi => Constructor Called!");
    
        }
    

    the problematic function

    private function onComplete(e:Event){
    
     trace("JsonApi (onComplete) => Alive!");
     MyArray = new Array();
     trace("JsonApi (onComplete) => Array Made!");
    
     // get the data from the loader
     var loader:URLLoader = URLLoader(e.target);
    
     // we get errors here, so instead of Array type, must call it Object type
    
     var qData:Object = JSON.decode(loader.data, false);
    
    // for debugging, go through arrays to get the info we need
        for (var j:String in qData['items']) {
    
        trace("JsonApi (parsing) --> J is now: " + j );
    
        // get the ID from the sub array
        this.MyArray['id'] = qData['items'][j]['id'];
    
        // then fill in the rest of the data
        this.MyArray['id']['title'] = qData['items'][j]['title'];
        this.MyArray['id']['creator']  = qData['items'][j]['creator'];
        this.MyArray['id']['term_count']  = qData['items'][j]['term_count'];
        this.MyArray['id']['has_images'] = qData['items'][j]['has_images'];
    
        }
    }
    

    Now I forgot the code of this function which plots the data in the table of qData, but I know qData table is valid and that it has the information I need.

    My problem is the following:

    Error #1056: Cannot create property title on Number.
    

    that occurs on this line:

    this.MyArray['id']['title'] = qData['items'][j]['title'];
    

    I have google would be around, but cant figure try it as Google results say it has to do with the attempt to write in a private variable.  If you look at the decleration of class variable, you can see that I explicitly did PUBLIC.

    Please help me!

    (Thanks!)

    Hey,.

    I don't think you saw my second edition. Here is the code:

    private function onComplete(e:Event){
    
     trace("JsonApi (onComplete) => Alive!"); MyArray = new Array(); trace("JsonApi (onComplete) => Array Made!");
    
     // get the data from the loader var loader:URLLoader = URLLoader(e.target);
    
     // we get errors here, so instead of Array type, must call it Object type
    
     var qData:Object = JSON.decode(loader.data, false);
    
    // for debugging, go through arrays to get the info we need for (var j:String in qData['items']) {
    
      trace("JsonApi (parsing) --> J is now: " + j );
    
      // get the ID from the sub array  var id:int = qData['items'][j]['id']; this.MyArray[id] = new Object();   // then fill in the rest of the data  this.MyArray[id]['title'] = qData['items'][j]['title'];  this.MyArray[id]['creator']  = qData['items'][j]['creator']; this.MyArray[id]['term_count']  = qData['items'][j]['term_count'];   this.MyArray[id]['has_images'] = qData['items'][j]['has_images'];
    
      }}
    

    Copy and paste what it is and see if you get any change in the result. you always use the id as a string but use as the variable id with no quotes and remember to set up the table to a new object, so there dynamic fields. Good luck!

  • ReferenceError: Error #1056:

    We get this error when this class is instantiated. It is implemented in my FLA as the document class:

    ReferenceError: Error #1056: cannot create tab0 property classes.tagwidget.TagWidget.
    at classes.tagwidget::TagWidget/::addTabs()
    at classes.tagwidget::TagWidget$iinit()

    You must declare your dynamic class:

    / public dynamic class TagWidget extends MovieClip
    {
    }

  • Help, please! TypeError: Error #1009: cannot access a property or method of a null object reference.  Help, please!

    Can anyone help! Here's the code from to escape the game of the room that I am creating.  Basically the user will be drag and drop items to reveal the user will collect hidden items.  I got the elements of drag-and - drop but I have a problem with the service that I write to recognize what are the elements and how much has been collected.  I just get the error

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    at TheMathsRooms_fla::MainTimeline/ObjectFound()

    When I click on one of the elements, the user must be able to collect.  I checked the chronology and pint, the script is used all THE elements are on the scene.  Any ideas?

    function objectFound

    function ObjectFound(event:MouseEvent):void {}

    var room1_inventoryName:String = "room1_inventory" + event.target.name;

    var room1_inventoryItem:DisplayObject = getChildByName (room1_inventoryName);

    Event.Target.alpha is room1_inventoryItem.alpha = 100;.

    founditems ++;

    Event.Target.alpha = 0

    }

    Here I put the items in stock to be invisible until they are

    room1_inventoryone_mc.Alpha = 0

    room1_inventorytwo_mc.Alpha = 0

    room1_inventorythree_mc.Alpha = 0

    room1_inventoryfour_mc.Alpha = 0

    room1_inventoryfive_mc.Alpha = 0

    room1_inventorysix_mc.Alpha = 0

    A variable is created to count the number of items the player has found.  At the beginning of the game, it is set to 0

    var founditems:Number = 0;

    Here, I'm telling Flash to keep track of what the user has found by listening to what were clicked on and then by running the objectFound function.

    room1_hiddenone_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    room1_hiddentwo_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    room1_hiddenthree_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    room1_hiddenfour_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    room1_hiddenfive_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    room1_hiddensix_mc.addEventListener (MouseEvent.MOUSE_DOWN, ObjectFound);

    Here's the function to allow the items to drag and drop

    function StartDragging (e:MouseEvent) {}

    e.currentTarget.startDrag ();

    }

    function StopDragging (e:MouseEvent) {}

    e.currentTarget.stopDrag ();

    }

    This shows that items can now be dragged and lowered some will reveal hidden items

    Bluechair.buttonMode = true;

    Bluechair.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Bluechair.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Pencilcase.buttonMode = true;

    Pencilcase.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Pencilcase.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Painting.buttonMode = true;

    Painting.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Painting.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Rubbish.buttonMode = true;

    Rubbish.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Rubbish.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Painting2.buttonMode = true;

    Painting2.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Painting2.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Trunk.buttonMode = true;

    Trunk.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Trunk.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Pillow.buttonMode = true;

    Pillow.addEventListener (MouseEvent.MOUSE_DOWN, StartDragging);

    Pillow.addEventListener (MouseEvent.MOUSE_UP, StopDragging);

    Click file > publishing settings > swf and check the box "enable debugging".  test.

    the number of problematic line will be in the error message that allows you to quickly identify the problematic reference which is probably room1_inventoryItem.  use the function trace to confirm:

    function ObjectFound(event:MouseEvent):void {}

    var room1_inventoryName:String = "room1_inventory" + event.target.name;

    trace (room1_inventoryName);

  • New action script and get: TypeError: Error #1009: cannot access a property or method of a nude

    I get this message in the tab out to the buttons that I am creating.  Here is the code:

    import flash.events.MouseEvent;

    Stop();

    function goHome(myEvent:MouseEvent):void {}
    gotoAndStop ("home");
    SoundMixer.stopAll ();
    }
    function goAbout(myEvent:MouseEvent):void {}
    gotoAndStop ("about");
    SoundMixer.stopAll ();
    }
    function goBusiness(myEvent:MouseEvent):void {}
    gotoAndStop ("business");
    SoundMixer.stopAll ();
    }
    function goContact(myEvent:MouseEvent):void {}
    gotoAndStop ("contact");
    SoundMixer.stopAll ();
    }
    function goArchives(myEvent:MouseEvent):void {}
    gotoAndStop ("archives");
    SoundMixer.stopAll ();
    }
    function goBioTech(myEvent:MouseEvent):void {}
    gotoAndStop ("bioTech");
    SoundMixer.stopAll ();

    }
    function goRealEstate(myEvent:MouseEvent):void {}
    gotoAndStop ("realEstate");
    SoundMixer.stopAll ();
    }
    function goTechnology(myEvent:MouseEvent):void {}
    gotoAndStop ("technology");
    SoundMixer.stopAll ();
    }
    function goEnergy(myEvent:MouseEvent):void {}
    gotoAndStop ("energy");
    SoundMixer.stopAll ();
    }

    home_btn.addEventListener (MouseEvent.CLICK, goHome);
    about_btn.addEventListener (MouseEvent.CLICK, goAbout);
    business_btn.addEventListener (MouseEvent.CLICK, goBusiness);
    contact_btn.addEventListener (MouseEvent.CLICK, goContact);
    archives_btn.addEventListener (MouseEvent.CLICK, goArchives);
    bioTech_btn.addEventListener (MouseEvent.CLICK, goBioTech);
    realEstate_btn.addEventListener (MouseEvent.CLICK, goRealEstate);
    technology_btn.addEventListener (MouseEvent.CLICK, goTechnology);
    energy_btn.addEventListener (MouseEvent.CLICK, goEnergy);

    I ran the debugger and got this:

    TypeError: Error #1009: cannot access a property or method of a null object reference.
    at peakInsights_fla::MainTimeline/frame1() [peakInsights_fla. MainTimeline::frame1:48]

    I guess it tells me that there is a problem with the line 48, but what?

    Home, about, company, contact, archives button works. On the business page, there's the biotech buttons left, technology, real estate and energy. When I test it. I get the finger, but the buttons do not work. This is my first flash site I'am so new, new.

    for each button (for example btn1), the image you want is more appear, add a keyframe to this image and attach code like:

    removeChild (btn1);  then return to the frame where you want it to appear use addChild (btn1);

    or

    Btn1. Visible = false;  then back to the frame where you want it to appear use btn1.visible = true;

  • Error #1009: Cannot access a property or method

    This is the context of the problem, in which I'll try to include as much information as possible while keeping the brief explanation.

    I'm doing a portfolio (architectural design + concept art) site.  Flash / programming are not my aim and it is my first time to learn the software.  Due to the nature of the content and my (lack) capability in AS3, I want the coding to be really simple and always let the site well.  Currently, the way the site is structured:

    (1) the menu basic buttons to navigate to the sections of the site (opens a new page).

    (2) for example, by clicking < graphics > takes you to a new page and a submenu that comes alive in (interpolation of simple movement for buttons cascading downwards).  This animation is a clip placed on the main timeline.

    (3) on the screen is also a slideshow for all images in the < graphic >.  Instead of several small slideshows, I combined the all-in-one alone, in order to avoid complications with add / remove from the scene.  There are prev / buttons next keep images within their section sup (ie 1-> 2 - > 3-> 1).  The submenu buttons are supposed to link to the beginning of each subsection, somewhat like chapters on a DVD.  (The slideshow is a Sub, nested inside the menu movieclip movieclip).

    Main menu buttons work.

    Under menu animation works.

    Slide show work.

    Cannot get the submenu buttons to access the chapters of slide show.

    I created and solved about half a dozen errors, and every time I fix something, it causes just another point to break.  I went in circles for days and don't know which was more is upward.  Thus, while the slideshow works irrespective of the rest of the content and I think that I the parent correct referencing, the problem I am facing is therefore:

    TypeError: Error #1009: cannot access a property or method of a null object reference.
    at 03graphics_fla::MainTimeline/frame1()

    I went through a few other discussions, and I think I know what the problem is.  Since the submenu is animated, buttons do not appear on frame 1 of the nested scenario, while the ActionScript on frame 1 of the main timeline - so there is no code but when I click on the button.

    This is indeed the problem?  If so, how can I fix?

    In addition, the structure makes sense on organizing my site?  Is there an easier way / cleaner code?

    (This thing is completely rigged ghetto, I just need to work - it's like my own small Millenium Falcon...)

    See you soon,.

    Andy

    Yes, I gave your story from the beginning, not too long after the "brief".  A 1009 error means that the code does not see the object, target.  If it's a question of which claiming misnamed objects, you correct denominations.  If it's a matter of chronology location, either by moving the objects to where is the code or the code where the objects are.  If you move the objects to the location of the code, then you may want or need to manage the visibility of objects as they appear only when you need to.

  • Error #1009: Cannot access a property or method of a null object

    Hi guys,.

    I'm developing a Flex 3 Application.

    I have an accordion, with two canvas:

    • first painting (by default the selected accordion one) contains an advanced data column in the grid (with a stream of XML data provider) that call the function, quot; clarity_itemClick (event) & quot; on an itemClick.
    • the second canvas contains a custom component (ClarityActionDetail.mxml)

    The function called on the itemClick is the following:

    private function showClarityDetail(event:ListEvent): void { }

    clarityAccordion.selectedChild = detailClarity;

    clarityDetail.dataClarity = event.itemRenderer.data;

    }

    clarityDetail is the id of my custom component and dataClarity is a this variable in my custom component.

    When I click on an element of my DataGrid for the first time, the debugger shows the following error:

    TypeError: Error #1009: cannot access a property or method of a null object reference.
    components::ClarityAllActions/showClarityDetail() [C:\workspaces\Clarity\TODO\flex_src\com ponents\ClarityAllActions.mxml:67]
    components::ClarityAllActions/clarity_itemClick() [C:\workspaces\Clarity\TODO\flex_src\com ponents\ClarityAllActions.mxml:71]
    components::ClarityAllActions/__clarityGrid_itemClick() [C:\workspaces\Clarity\TODO\flex_s rc\components\ClarityAllActions.mxml:77]
    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()
    at mx.core::UIComponent/dispatchEvent() [C:\autobuild\3.2.0\frameworks\projects\framework\src \mx\core\UIComponent.as:9298]
    at mx.controls.listClasses::AdvancedListBase/mouseClickHandler() [C:\work\flex\dmv_automation \projects\datavisualisation\src\mx\controls\listClasses\AdvancedListBase.as:8270]
    at mx.controls::AdvancedDataGrid/mouseClickHandler() [C:\work\flex\dmv_automation\projects\da tavisualisation\src\mx\controls\AdvancedDataGrid.as:8422]

    (Line 67 corresponds to & quot; clarityDetail.dataClarity = event.itemRenderer.data; & quot;)

    The second times I click on an element, the second accordion opens and the custom component is loaded with the correct data (= dataClarity).

    I don't know how the fix of this problem and any help would be greatly appreciated. Searching on the forums and how - to, to, I read on an on ADDED_TO_STAGE eventlistener, but fails to understand how to implement this in my code.


    Thank you


    Florian

    Change creation strategy on the container parent to 'all '.  Default value creation strategy is not to create an item until it is necessary on the stage, so when you try to reference the custom component that is on the Web that has not yet been posted, it has not yet been created.

  • TypeError: Error #1009: cannot access a property or method of a null object reference?

    Mr President.
    I updated firefox and always this type of problem
    every time I tried to open the flash game site iam getting this question. sometimes IE browser cannot open it too much.
    "".... TypeError: Error #1009: cannot access a property or method of a null object reference.
    to ASGames / fun_Menu)
    to ASGames / frame2)
    at flash.display::MovieClip/gotoAndStop()
    to WeddingTianaDressup_fla::Timeline_102 / playGames ()... » »

    but the same site can be opened in other browsers in the same pc... but the same site a user goes to another computer on the browser firefox itself. How do not know where is the problem... ?
    so please, some can help hu?

    Dear Sir.
    Thanks for your answer...! I did what you said but it doesn't work. new iam having the same problem...!

  • Empty Device Manager and for error message "cannot create the enumerated device root need to install Parallels paravirtualization pilot".

    Original title: Device Manager empty

    I have Windows XP Service Pack 3 installed in a Bootcamp partition on my Intel iMac. I can detect and install new hardware such as USB keys. However, the Device Manager window is blank - how can I get the window to display the devices connected to the computer? I am also unable to install Parallels tools when I use Bootcamp as a virtual machine. The error message "cannot create the 'root-enumerated device' necessary to install Parallels Paravirualization driver.

    Hey Harcjk,

    For your first question, go through this article.

    None of the items appear in the device list manager when you open
    http://support.Microsoft.com/kb/311504

    For the second question, here are some suggestions:

    Method 1: Uninstall & install Parallels tools

     

    NOTE: we highly recommend you make a backup of the virtual machine before you continue.

    a. start your virtual machine and cancel the installation of Parallels Tools Wizard.

    b. Click Start--> Panel--> Add / Remove programs and remove the Parallels tools in the list of applications.

    c. restart Windows.

    d. install the Parallels tools by clicking on the Virtual Machine--> install the Parallels Tools.

    Method 2: Uninstall antivirus software

    If the problem persists, try the following:

    Temporarily uninstall all the antivirus software to the virtual machine and repeat steps of the "Uninstall & install Parallels Tools" section above.

    Note: Don't forget to install the back antivirus software, once the problem is resolved.

     

    Method 3: Uninstall, clean & install Parallels tools

     

    Important: This section, method, or task contains steps that tell you how to modify the registry. However, serious problems can occur if you modify the registry incorrectly. Therefore, make sure that you proceed with caution. For added protection, back up the registry before you edit it. Then you can restore the registry if a problem occurs. For more information about how to back up and restore the registry, click the following windows Help article.

     

    How to back up and restore the registry in Windows XP

    http://support.Microsoft.com/kb/322756

    a. If the problem persists, try the following:

    b. start Windows.

    c. go to "Start" > "Control Panel" > "Add/Remove Programs" and uninstall theParallels Tools if it is present.

    d. go to 'my computer' > 'C' drive > "Program Files" > "Parallels" folder and delete the "Parallels Tools" folder, if present.

    e. click the Windows 'Start' menu-> 'run' and type 'regedit'. Click OK.

    f. in the registry editor, go to "My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Parallels" and delete the heading "Parallels Tools" and go to "My Computer\HKEY_CURRENT_USER\SOFTWARE\Parallels" and remove the 'Tools' section.

    g. restart Windows.

    h. now install Parallels tools in the 'VM' menu on the Parallels Desktop menu bar, while Windows is running.

    I hope this helps.

    Kind regards

    Shinmila H - Microsoft Support

    Visit our Microsoft answers feedback Forum and let us know what you think.

  • Flash Player ' TypeError: Error #1009: cannot access a property or method of a null object reference. to town_fla::Button_237 / frame1 () '.

    Hey, I opened a page that runs Flash this always whenever rises ' TypeError: Error #1009: cannot access a property or method of a null object reference.     to town_fla::Button_237 / frame1 () '. The dialog box gives me two options either urgent continue or reject all. Normally I just press "Ignore all" and continue, but I was wondering if there was a solution to this problem. Either way, my computer runs Windows Vista Edition home premium.
    Thanks for the help.

    Hello

    To provide the proper resolution, that I would need more information on your side.

    1. is the computer connected to the domain?

    2. what web browser do you use?

    3. when exactly the problem started?

    I suggest you uninstall and reinstall the latest version of Adobe flash player. Check if it helps.

    Step 1:
    Uninstall Adobe flash player follow the steps in the link following link:

    http://kb2.Adobe.com/CPS/141/tn_14157.html

    Step 2:
    Download and install the latest version of adobe flash player from the following link:

    http://get.Adobe.com/flashplayer/

    Hope this information helps. If you need additional help or information on Windows, I'll be happy to help you.

  • error barsigner: cannot create application data directory

    Hello, I got this error when I try to sing my application:

    error barsigner: cannot create application data directory

    I tried everything: as an administrator, change the directory security and so on.

    I get this error with the command line and from Flash Builder.

    I have v.0.9.1 SDK

    I have my application ready to be submitted, but cannot understand this error, I would be very disappointed to not meet the deadline of March 31 :-/

    Any clue? Thank you

    Really 0.9.1? could sign you your application with this version? have you tried the SDK 0.9.4?

  • ActionScript3 Error #1009: Cannot access a property or method of a null object reference

    Having a problem with the creation of a website in CC animate with ActionScript3.

    Any help would be appreciated.

    Basically, I'm trying to get 'home', 'services' 'contact' buttons work when you click "about".

    import flash.events.MouseEvent;

    Stop();

    header_mc.home_btn.addEventListener (MouseEvent.CLICK, gohome);

    gohome function (event: MouseEvent): void {}

    gotoAndStop (1);

    }

    header_mc.about_btn.addEventListener (MouseEvent.CLICK, goabout);

    function goabout (event: MouseEvent): void {}

    gotoAndStop (2);

    }

    header_mc.services_btn.addEventListener (MouseEvent.CLICK, goservices);

    goservices function (event: MouseEvent): void {}

    gotoAndStop (3);

    }

    header_mc.contact_btn.addEventListener (MouseEvent.CLICK, gocontact);

    function gocontact (event: MouseEvent): void {}

    gotoAndStop (4);

    }

    Ran the test after allowing debugging and myself

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    at WORKINGwebsite_fla::MainTimeline/frame1() [WORKINGwebsite_fla. MainTimeline::frame1:3]

    Chassis 1 line 3.

    1009 error indicates that one of the objects targeted by your code are out of reach.  This may mean that the object...

    -is declared but not instantiated

    n ' is not have an instance name (or the name of the instance is misspelled)

    n ' is not in the frame where this code tries to talk to her

    -is animated in place, but is not assigned the name of the instances of each keyframe for her

    -is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).

  • Error #1009: Cannot access a property or method of a null object reference.

    I need a little help. I do a game, and everything works fine except for the fact that I have 2 errors, which bothers me not that I always use the button, but the other will not let me use the button.

    Error:

    TypeError: Error #1009: cannot access a property or method of a null object reference.

    at Untitled_2_fla::MainTimeline/frame2() [Untitled_2_fla. MainTimeline::frame2:207]

    at flash.display::MovieClip/gotoAndStop()

    at Untitled_2_fla::MainTimeline/PlayBtn() [Untitled_2_fla. MainTimeline::frame1:13]

    Magyx Placement RedAtk.addEventListener (MouseEvent.CLICK, RedAttack); function RedAttack(Event:MouseEvent):void {gotoAndStop (19)}

    This is Frane2:207, I see nothing wrong with that, because all my other are the same

    nextBlueAtk.addEventListener (MouseEvent.CLICK, NWA); function NWA(Event:MouseEvent):void {gotoAndStop (23)} nextGreyAtk.addEventListener (MouseEvent.CLICK, NGA); function NGA(Event:MouseEvent):void {gotoAndStop (27)} nextGreenAtk.addEventListener (MouseEvent.CLICK, ISABELLE); function NGRA(Event:MouseEvent):void {gotoAndStop (31)}

    I get no error for them.

    And frame1:13?

    function PlayBtn(event:MouseEvent):void {gotoAndStop (2)}

    Please help someone, I want to keep working on this game!

    When Flash tells you that there is a null object reference, this means that an object that you are referring to a function is not available at this time here in the film. It is usually a problem with the object being not not in a particular setting. Make sure that the object, the key is actually in the frame where the function reference.

  • TypeError: Error #1009: cannot access a property or method of a null object reference. Why have I not

    TypeError: Error #1009: cannot access a property or method of a null object reference. Why do I always have problems mind flash and shockwave. Why adobe does not solve their products?

    .

    This isn't a problem of Flash... it's a mistake to designer.

    1009 error indicates that one of the objects targeted by your code are out of reach.  This may mean that the object...

    -is declared but not instantiated

    n ' is not have an instance name (or the name of the instance is misspelled)

    n ' is not in the frame where this code tries to talk to her

    -is animated in place, but is not assigned the name of the instances of each keyframe for her

    -is one of the two or more consecutive keyframes of the same objects without a name assigned in the image previous (s).

    It could also be other less obvious reasons.

    If you go to your section to publish the Flash settings and select permit debugging option, your error message should have a suite of line number the number of the frame that will help you to isolate the object that is involved.

  • TypeError: Error #1009: cannot access a property or method of a null object reference.      at FC_Home_A

    Dear Sir.

    I really need your help at the very last moment, I'm stuck, but I was about to finish a project. Here is the explanation below...

    I have two files called "holder.swf" and "slide.swf" i want to improt 'slide.swf' using this action below

    var myLoader:Loader = new Loader();

    var url: URLRequest = new URLRequest ("slide.swf");

    myLoader.load (url);

    addChild (myLoader);

    myLoader.x = 2;

    myLoader.y = 2;

    Also, I am attaching the flash file of "'holder.swf '." My concern is the time that I call the 'slide.swf' inside the 'holder.swf', it is showing the following error...

    " TypeError: Error #1009: cannot access a property or method of a null object reference. .

    to FC_Home_Ads_Holder_v2_fla::MainTimeline() .

    Here are the files downloaded for your reference, please download this file http://www.touchpixl.com/ForumsAdobecom.zip

    This error is being occurred file 'MainTimeline.as', here is the code used within this file below...

    package FC_Home_Ads_Holder_v2_fla

    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

    SerializableAttribute public class dynamics MainTimeline extends flash.display.MovieClip

    {

    public void MainTimeline()

    {

    new vector. < String > (6) [0] = "productivity."

    new vector. < String > (6) [1] = "Leadership."

    new vector. < String > (6) [2] = "Execution."

    new vector. < String > (6) [3] = "Education";

    new vector. < String > (6) [4] = "speed of trust";

    new vector. < String > (6) [5] = "Sales";

    Super();

    addFrameScript (0, this.frame1);

    return;

    }

    public void init (): void

    {

    var loc1: * = null;

    com.greensock.plugins.TweenPlugin.activate ([com.greensock.plugins.Aut oAlphaPlugin]);

    LOC1 = new flash.net.URLLoader (new flash.net.URLRequest (this. XML_LOC));

    loc2 var: *;

    This.next_mc.buttonMode = loc2 = true;

    This.prev_mc.buttonMode = loc2;

    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

    LOC1.addEventListener (flash.events.Event.COMPLETE, this.xmlLoaded, false, 0, true);

    This.prev_mc.addEventListener (flash.events.MouseEvent.CLICK, this.minusClick, false, 0, true);

    This.next_mc.addEventListener (flash.events.MouseEvent.CLICK, this.plusClick, false, 0, true);

    return;

    }

    public void xmlLoaded (arg1:flash.events.Event): void

    {

    var loc1: * = null;

    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2 < this.) LABELS.length)

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

    trace ("- width-");

    trace (this.contentMask.Width);

    var loc3: * = this.contentMask.width / this. LABELS.length;

    trace (LOC3);

    loc2 = 0;

    While (loc2 < this.) BTNS.length)

    {

    This. Inclinometer [loc2] .width = loc3;

    This. Inclinometer [loc2] .x = loc3 * loc2.

    ++ loc2.

    }

    this.btnHolder_mc.addEventListener (flash.events.MouseEvent.CLICK, this.numClick, false, 0, true);

    this.selectMovie ();

    return;

    }

    public void numClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

    This.Timer.Reset ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

    public function selectMovie (): void

    {

    If (this.timerGoing)

    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

    This.Timer.Start ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    }

    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

    This.holder_mc. AddChild (LOC1);

    loc2 var: * = 0;

    While (loc2 < this.) BTNS.length)

    {

    This. BTNS [loc2]. Deselect();

    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    public const XML_LOC:String = stage.loaderInfo.parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    public const LABELS: __AS3__.vec. Vector. < String > = new Vector. < String > (6);

    public const BTNS:__AS3__.vec. Vector. < Btn > = new Vector. < Btn > ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    }

    }

    Here's the file uploaded to the server for you to get a clear picture, please click this link to download the entire folder. http://www.touchpixl.com/ForumsAdobecom.zip

    I'm not being able to solve the problem, it needs a master to get the right solution. I would ask you to help me.

    Thanks and greetings

    Sanjib Das

    This will fix the error you mentioned, if it comes to your document class:

    package FC_Home_Ads_Holder_v2_fla

    {

    Import __AS3__.vec. * ;

    Adobe.utils import. *;

    com.danehansen import. *;

    import com.greensock;

    com.greensock.easing import. *;

    com.greensock.plugins import. *;

    flash.accessibility import. *;

    flash.desktop import. *;

    import flash.display. *;

    flash.errors import. *;

    import flash.events. *;

    flash.external import. *;

    flash.filters import. *;

    import flash.geom. *;

    flash.globalization import. *;

    import flash.media. *;

    flash.net import. *;

    flash.net.drm import. *;

    flash.printing import. *;

    flash.profiler import. *;

    flash.sampler import. *;

    flash.sensors import. *;

    flash.system import. *;

    import flash.text. *;

    flash.text.engine import. *;

    flash.text.ime import. *;

    flash.ui import. *;

    import flash.utils. *;

    flash.xml import. *;

    SerializableAttribute public class dynamics MainTimeline extends flash.display.MovieClip

    {

    public const XML_LOC:String;

    public const LABELS: __AS3__.vec. Vector. = new Vector. (6);

    public const BTNS:__AS3__.vec. Vector. = new Vector. ();

    public const TRANSITION_TIME:Number = 0.2;

    public var contentMask:flash.display.MovieClip;

    public var btnHolder_mc:flash.display.MovieClip;

    public var holder_mc:flash.display.MovieClip;

    public var indicator_mc:flash.display.MovieClip;

    public var prev_mc:flash.display.MovieClip;

    public var next_mc:flash.display.MovieClip;

    public var current: int;

    public var xmlData:XML;

    public var timer:flash.utils.Timer;

    public var timerGoing:Boolean;

    public void MainTimeline()

    {

    XML_LOC = internship. LoaderInfo.Parameters.xmlLoc? stage.loaderInfo.parameters.xmlLoc: "home_ads.xml";

    new vector. (6) [0] = "productivity."

    new vector. (6) [1] = "leadership."

    new vector. (6) [2] = "execution."

    new vector. (6) [3] = "education";

    new vector. (6) [4] = "speed of trust";

    new vector. (6) [5] = "sales";

    Super();

    addFrameScript (0, this.frame1);

    return;

    }

    public void init (): void

    {

    var loc1: * = null;

    com.greensock.plugins.TweenPlugin.activate ([com.greensock.plugins.Aut oAlphaPlugin]);

    LOC1 = new flash.net.URLLoader (new flash.net.URLRequest (this. XML_LOC));

    loc2 var: *;

    This.next_mc.buttonMode = loc2 = true;

    This.prev_mc.buttonMode = loc2 = true;

    stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;

    internship. Align = flash.display.StageAlign.TOP_LEFT;

    LOC1.addEventListener (flash.events.Event.COMPLETE, this.xmlLoaded, false, 0, true);

    This.prev_mc.addEventListener (flash.events.MouseEvent.CLICK, this.minusClick, false, 0, true);

    This.next_mc.addEventListener (flash.events.MouseEvent.CLICK, this.plusClick, false, 0, true);

    return;

    }

    public void xmlLoaded (arg1:flash.events.Event): void

    {

    var loc1: * = null;

    loc2 var: * = 0;

    this.xmlData = new XML (arg1.target.data);

    loc2 = 0;

    While (loc2<>

    {

    LOC1 = new Btn (this. LABELS [loc2], loc2);

    this.btnHolder_mc.addChild (loc1);

    This. BTNS.push (loc1);

    trace (this.) LABELS [loc2]);

    ++ loc2.

    }

    This.Current = uint (this.xmlData.@firstPick);

    trace ("- width-");

    trace (this.contentMask.Width);

    var loc3: * = this.contentMask.width / this. LABELS.length;

    trace (LOC3);

    loc2 = 0;

    While (loc2<>

    {

    This. Inclinometer [loc2] .width = loc3;

    This. Inclinometer [loc2] .x = loc3 * loc2.

    ++ loc2.

    }

    this.btnHolder_mc.addEventListener (flash.events.MouseEvent.CLICK, this.numClick, false, 0, true);

    this.selectMovie ();

    return;

    }

    public void numClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    This.Current = arg1.target.i;

    this.selectMovie ();

    return;

    }

    public void killTimer (): void

    {

    this.timerGoing = false;

    If (this.timer)

    {

    This.Timer.Reset ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    This.Timer = null;

    }

    return;

    }

    public function selectMovie (): void

    {

    If (this.timerGoing)

    {

    This.Timer = new flash.utils.Timer (uint (this.xmlData.ad [com.danehansen.MyMath.modulo (t his.current, this.xmlData.ad.length ())] .@delay), 1);

    This.Timer.Start ();

    this.timer.addEventListener (flash.events.TimerEvent.TIMER, this.plusClick, false, 0, true);

    }

    While (this.holder_mc.numChildren > 0)

    {

    This.holder_mc.removeChild (this.holder_mc.getChildAt (0));

    }

    var loc1: * = new flash.display.Loader ();

    LOC1. Load (new flash.net.URLRequest (this.xmlData.ad [com.danehansen.MyMath.modulo (thi s.current, this.xmlData.ad.length ())] .@loc));

    This.holder_mc. AddChild (LOC1);

    loc2 var: * = 0;

    While (loc2<>

    {

    This. BTNS [loc2]. Deselect();

    ++ loc2.

    }

    This. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .select ();

    var loc3: * = this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .x + this. BTNS [com.danehansen.myMath.modulo (this.current, this.xmlData.ad.length ())] .width/2 + this.btnHolder_mc.x;

    trace ("addLength:" + this.xmlData.ad.length ());

    trace (loc3, com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ()));

    com.greensock.TweenLite.to (this.indicator_mc, 0.3, {'x': loc3, "ease":com.greensock.easing.Cubic.easeOut});})

    LOC1.contentLoaderInfo.addEventListener (flash.events.Event.COMPLETE, this.adLoaded, false, 0, true);

    return;

    }

    public void adLoaded (arg1:flash.events.Event): void

    {

    var evt:flash.events.Event;

    loc1 var: *;

    evt = arg1;

    Try

    {

    evt.target.content.xmlData = this.xmlData.ad [com.danehansen.MyMath.modulo (this.current, this.xmlData.ad.length ())];

    }

    catch (er: error)

    {

    };

    return;

    }

    public void minusClick (arg1:flash.events.MouseEvent): void

    {

    this.killTimer ();

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current - 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    return;

    }

    public void plusClick (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public function ended (arg1:flash.events.Event): void

    {

    If (arg1.type! = "timer")

    {

    this.killTimer ();

    }

    loc1 var: *;

    loc2 var: * = ((loc1_=_this).current + 1);

    LOC1. Current = loc2;

    this.selectMovie ();

    trace ("Next");

    return;

    }

    public void STARTED (arg1:flash.events.Event): void

    {

    this.killTimer ();

    return;

    }

    function frame1(): *.

    {

    this.timerGoing = true;

    addEventListener ("endNow", this.) COMPLETED, false, 0, true);

    addEventListener ("startNow", this.) STARTED, false, 0, true);

    This.init ();

    return;

    }

    }

    }

Maybe you are looking for

  • Unable to update to Version 10.2.3 of the CPF

    I have an Imac (mid 2011) running the OSx Version El Capitan 10.11.6. Have bought a legitimate copy of Final Cut Pro X on the Apple Store in July 2011, I am now unable to upgrade to the latest version of the software (10.2.3). The computer showed tha

  • 5s iPhone battery drain

    even if im not to use, already restored, rebooted, apple said battery was healthy, restored the factory, nine

  • Stream 13-c002: 10 broken Windows, recovery &amp; reset fail.

    Hello.I bought a laptop HP flow, with 10 Windows pre-installed.I burned a set of recovery disks. I also got the product key OEM of Windows from the BIOS.Then my broken Windows 10. Cannot start. Get reviews of the process died error.Then I tried to re

  • Messages of unknown origin.

    I keep getting messages from of "'

  • camera does not work ideapad s110

    Hello I just my Lenovo ideapad s110 has bought and installed windows 7 on it. a sales agent told me that there should be a camera with her. to my surprise, I don't see a link for the driver for the camera on it for windows 7. I tried to access the ca