[Request] Drag and drop the problem

Untitled2.png

Hello everyone, I am a new Member here, and I just installed Adobe Flash Professional CS6 on my computer. I want a simple quiz with drag and drop a feature inside. I want to drag the squares marked a (Square_1) since the first position with 'STAR' in the white square (Target_1), I already dropped the script, but whenever I leave A square on the white square (Target_1), it does not precisely on the white square (Target_1). I use this script to drag and drop with the target job:

var startX:Number;
var startY:Number;

Square_1.addEventListener(MouseEvent.MOUSE_DOWN, pickMe);
Square_1.addEventListener(MouseEvent.MOUSE_UP, dropMe);

function pickMe(event:MouseEvent):void {
    event.target.startDrag(true);
    startX = event.target.x;
    startY = event.target.y;
}
function dropMe(event:MouseEvent):void {
    event.target.stopDrag();
    var myTargetName:String = "target" + event.target.name;
    var myTarget:DisplayObject = getChildByName(myTargetName);
    if (event.target.dropTarget != null && event.target.dropTarget.parent == Target_1){
        event.target.removeEventListener(MouseEvent.MOUSE_DOWN, pickMe);
        event.target.removeEventListener(MouseEvent.MOUSE_UP, dropMe);
        event.target.buttonMode = false;
        event.target.x = Target_1.x;
        event.target.y = Target_1.y;

    } else {
        event.target.x = startX;
        event.target.y = startY;
    }

}

Any help would be appreciated. Thank you.

If has and that white square was all colon reg, in their centers, or both upper-left you wouldn't have a problem.  as it is with the white square with upper left reg and has with dot central reg, you can use:

event.target.x = Target_1.x+Target_1.width/2;
        event.target.y = Target_1.y+Target_1.height/2;

but it would be better to use reg consistent throughout your application.

Tags: Adobe Animate

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