static type checking

void demo(int a[][64])
{
}

int main(void)
{
    int b[20][128];
    demo(b);
    return 0;
}

Look at this simple source code, compiler of LabWindows/CVI just let pass without even a warning! From there, we can see is the weakness of the control of static type of LabWindows/CVI function. If there is no switch to open a stronger control mode, please tell me. However, since the speed of the compiler is already very slow, I think open function will be too slow.

It depends on the version of the CVI and your build settings... With CVI2013f1 and level set to Common warning I get

WARNING: incompatible pointer types from ' int [20] [128] "to the type parameter ' int (*) [64].

Tags: NI Software

Similar Questions

  • When open my pc it there some type 'check on NTFS file system.

    When open my pc it there some type 'check on NTFS file system.

    It sounds as if was scheduled for a check of the hard drive for possible errors.

    The screen you saw looks like this--> http://www.windows-help-central.com/image-files/windows-xp-chkdsk2.jpg

    Just leave the full check and Windows will start.  If this happens every time you start, after back - and to include in your message

    • the version of Windows you have, including the service pack (right click on my computer and click Properties If you are not sure)
    • It happened just before this behavior started
    • the name of the antivirus program that you have installed, if subscription is current, and if you allow the subscription expires

    is this type of link that you show related, I can not do is...? I don't understand your answer pls send me what I do?

  • Type check in Business Checks check list doesn't work not as expected

    Details of the environment

    ======================

    Disqualification Version: 12.1.3.0.0


    I defined in trade controls reference data the following configuration:

    Define by test of name checking:

    Type checking: check list

    Option 1: MOVE


    After that, I created a rule in the rules of reference data in accordance with the following:

    Rule ID: tstrule

    Apply to attribute: attribut1

    Check 1: define by test

    In the business rule processor, I traced attribute1 with the STATUS column. The STATUS column contains only the value either a SUCCESS or FAILURE .

    I expect all records with a value of pass to be in the list of records passing because PASS equals the value defined in the list, check however all records are appearing in the list of failure in the processor business.

    My understanding is that if you create a check and then use it directly in the rule as long as the check is satisfied (PASS = PASS), it must go through the processor business rule.

    Please indicate why the records are in a failed State.

    Note: I tried surrounding the value of Option 1 with single quote and double quote, but I got the same result.

    Hi Jason,

    Tested this case and it worked fine.

    You have all white spaces in the data or something?

    Or do you have other rules in the cheque which fail to record? You can see which rules are incorrect in the output.

    Kind regards

    Mike

  • 1119: access of nativeWindow property possibly not defined through a reference with static type flash.display:Stage.

    I tried this code:

    http://help.Adobe.com/en_US/AS3/dev/WS5b3ccc516d4fbf351e63e3d118666ade46-7e08.html

    but it displays error: 1119: access of nativeWindow property possibly not defined through a reference with static type flash.display:Stage.

    package

    {

    import flash.display.Sprite;

    import flash.events.MouseEvent;

    import flash.text.TextField;

    SerializableAttribute public class MinimizeExample extends Sprite

    {

    public void MinimizeExample (): void

    {

    var minTextBtn:TextField = new TextField();

    minTextBtn.x = 10;

    minTextBtn.y = 10;

    minTextBtn.text = "minimize";

    minTextBtn.background = true;

    minTextBtn.border = true;

    minTextBtn.selectable = false;

    addChild (minTextBtn);

    minTextBtn.addEventListener (MouseEvent.CLICK, onMinimize);

    var maxTextBtn:TextField = new TextField();

    maxTextBtn.x = 120;

    maxTextBtn.y = 10;

    maxTextBtn.text = "zoom";

    maxTextBtn.background = true;

    maxTextBtn.border = true;

    maxTextBtn.selectable = false;

    addChild (maxTextBtn);

    maxTextBtn.addEventListener (MouseEvent.CLICK, onMaximize);

    var restoreTextBtn:TextField = new TextField();

    restoreTextBtn.x = 230;

    restoreTextBtn.y = 10;

    restoreTextBtn.text = "restore";

    restoreTextBtn.background = true;

    restoreTextBtn.border = true;

    restoreTextBtn.selectable = false;

    addChild (restoreTextBtn);

    restoreTextBtn.addEventListener (MouseEvent.CLICK, onRestore);

    var closeTextBtn:TextField = new TextField();

    closeTextBtn.x = 340;

    closeTextBtn.y = 10;

    closeTextBtn.text = 'close this window ';

    closeTextBtn.background = true;

    closeTextBtn.border = true;

    closeTextBtn.selectable = false;

    addChild (closeTextBtn);

    closeTextBtn.addEventListener (MouseEvent.CLICK, onCloseWindow);

    }

    function onMinimize(event:MouseEvent):void

    {

    this.stage.nativeWindow.minimize ();

    }

    function onMaximize(event:MouseEvent):void

    {

    this.stage.nativeWindow.maximize ();

    }

    function onRestore(event:MouseEvent):void

    {

    this.stage.nativeWindow.restore ();

    }

    function onCloseWindow(event:MouseEvent):void

    {

    this.stage.nativeWindow.close ();

    }

    }

    }

    You can not force-close a browser with the exception of a window with javascript window.

  • Access to the number of property may not set through a reference with static type...

    Hi all!

    I encounter this problem today... Take a look at the code:

    import com.trick7.effects.TeraFire;

    for (var j: uint = 0; j < 10; j ++) {}

    var fire: TeraFire = new TeraFire();

    Fire.x = j * 40 + 20;

    Fire.y = 100;

    Fire.Number = j; This line is causeing the problem

    addChild (fire);

    fire.buttonMode = true;

    }

    Class TeraFire creates fire particles. Compiler error is:

    Scene 1, Layer 'layer 1', frame 1, line 7.1119: access of the number of property may not set through a reference with static type com.trick7.effects:TeraFire.

    Can someone help me find a solution to this problem.

    I can do this 'number' with a clip, but not in this case. What can I do?

    Sorry oops misspelling... I meant fire ['number'] = j;

    The class must also be dynamic for this work, i.e.:

    public dynamic class TeraFire extends MovieClip
    

    (a dynamic class extension is not the class dynamic sub...)

    --

    Kenneth Kawamoto

    http://www.materiaprima.co.UK/

  • Peopleimages property possibly access not defined through a reference with static type class.

    Hello

    I have a custom MXML component called SeeElement.mxml, within this file I defined a VBOX as shown

    SeeElement.mxml

    < mx:VBox id = 'personimages' >
    < mx:Label id = "viewname" / >
    < / mx:VBox >

    Now inside another ActionScript file, I try to make visible to false, as shown:
    SeeElement. peopleimages.visible = false;

    I am thie error

    Peopleimages property possibly access not defined through a reference with static type class.

    Please help me solve this problem.

    Thank you.

    inside your "a few other sctionscript the file' you need a reference to the SeeElement object

    var seeElement:SeeElement = new SeeElement();

    Then you can seeElement.personImages.visible = false;

    SeeElement (with a capital S) refers to the class SeeElement and personImages is not a class member variable its an instance member variable

  • 1119: access of possibly property indefinite Timer through a reference with static type class

    Hello

    I am trying to create a timer event for delaying the instantiation of my clip on the stage, but I get the error message:

    1119: access of possibly property indefinite Timer through a reference with static type class

    I am confused with how to proceed. I thought that the timer was a term already in the library for AS3, so how can he be undefined? Any help that you could provide to help me understand the problem and how to fix it, would be great.

    Thank you

    Here's a look at my code:

    import flash.display.MovieClip;

    import flash.utils.Timer;

    import flash.events.Event;

    import flash.events.TimerEvent;

    var dripTimer:Timer = new Timer (3000)

    var blood1:MovieClip = new Blood();

    dripTimer.addEventListener (TimerEvent.Timer, bloodDrip)

    dripTimer.start ();

    function bloodDrip(e:TimerEvent):void {}

    trace ("blood flows");

    blood1.x = 300;

    blood1.y = 100;

    addChild (blood1);

    }

    AS3 is case sensitive.

    Thus, the code should be:

    dripTimer.addEventListener (TimerEvent.TIMER, bloodDrip) - upper

  • 1119: access of property may be undefined with currentFrameLabel through a reference with static type f

    1119: access of property may be undefined with currentFrameLabel through a reference with static type flash.display:DisplayObject.

    line with the error: if (holder.getChildAt (i).currentFrameLabel.search ("false")! = - 1) {}

    any help?

    Try:

    If (MovieClip (holder.getChildAt (i)).currentFrameLabel.search ("false")! = - 1)

  • What is a static type MovieClip?

    Hello AS3 programmers,.

    I'm a newbie muddle my way through the AS3.  I have a MC, balance, which includes a small animation on the timeline.  The BalanceMC.as class contains a function, MoveBalance, to determine which framework the playhead is.  I get a compilation error when I try to get the currentFrame.  This is the error: 1195: any attempted access of inaccessible method via a static reference currentFrame type balance.

    package {}
    import flash.display. *;
    import flash.text. *;

    SerializableAttribute public class extends MovieClip {} balance
    public var thisFrame:int;

    public void BalanceMC() {}
    trace ("balance");
    this.gotoAndStop (1);
    State = 0;
    }

    public void MoveBalance(x:int):void {}
    thisFrame = this.currentFrame ();     //The error occurs in this line
    trace ("MoveBalance, frame =" + thisFrame);
    }
    }
    }

    What is a static type movieclip so how do I determine the number of the frame where the playhead is?  Your help will be greatly appreciated.

    this.currentFrame (); should be

    this.currentFrame;

    currentFrame is a property, is not a method.

    http://livedocs.Adobe.com/Flash/9.0/ActionScriptLangRefV3/Flash/display/MovieClip.html#cur rentFrame

  • addEventListener leads to 1119: access to property may be undefined "myEvent" through a reference with static type class

    I use a main application mxml and a component

    I said a metatag in the component

    [Event(name ="myEvent"type ="events.myEvent")]

    I have this hurry of the component

    I have a listener on the main application

    componentid.addEventListener (Event.MyEvent, gotoMyFunction, true);

    I get a compile error, no matter what I do

    1119: access of property may not set through a reference with static type class

    Any ideas. I had at least 3 examples and in all cases I end up with the same result

    Put [event (name = "myLoadDoneEvent" type = "events.loadDoneEvent")] before the class declaration:

    public class loadDoneEvent extends event

    [Event (name = "myLoadDoneEvent" type = "events.loadDoneEvent")]

    If this post answers your question or assistance, please mark it as such.

  • property may be undefined by reference to static type flash.

    Hi guys, well I created a slide show. Only problem is that I keep getting error messages that say "property may not defined by reference to the static type flash.", or they say 'access of undefined property...'

    I've done a lot of research, and my situation does not change if I use Action Script 2 or 3. In the example of his three. I did the numeric keys that are supposed to make to cover the slide show. I would really appreciate any suggestions.
    You can see the slideshow here:

    http://Paragon-NJ.com/slideshow.html

    and the FLA:

    http://Paragon-NJ.com/slideshow.fla


    Currently I use this code with one, two and three being the butttons:

    {one.onRelease = function ()}
    gotoAndPlay (90);
    }

    {two.onRelease = function ()}
    gotoAndPlay (175);
    }

    {three.onRelease = function ()}
    gotoAndPlay (260);
    }

    If you publish a swf file with actionscript 2 with this code and nothing else, you generate no error messages.

  • The call for a getClipboardContents method maybe not defined through a reference with static type flashx.textLayout.edit:ISelectionManager.

    Hi guys,.

    As I use the Tlf 4.0.0.11073 nigtly version.

    I want to copy some text from the TLF, by the copy operation. I get this error.

    -Call to a method may not set getClipboardContents via a reference type static flashx.textLayout.edit:ISelectionManager.

    In the previous generation, I do not get this type of error, but in this nocturnal compilations, I get this error.

    Can someone help me to fix the same or all workaound.

    Thanks in advance.

    Krishna

    This feature is always available, but it has been moved. He is now in a class of TextClipboard, in the same package flashx.textLayout.edit. If you need to replace calls to getClipboardFormat() by TextClipboard.getContents ().

    Hope this helps,

    -robin

  • error: undefined method in a class of static type

    Hi I'm trying to do good to know OOP: using classes to separate game logic.

    I have different classes. My Main.as asks the hero to return horizontally. This code is required to Hero.as

    I'll post all the code but to highlight the areas concerned.

    MAIN.as (code problem is highlighted resources - occurs down the end of this class)

    package

    {

    import flash.display.MovieClip;

    import flash.media.Sound;

    import flash.media.SoundChannel;

    import flash.events.MouseEvent;

    import flash.display.Sprite;

    import flash.events.Event;

    SerializableAttribute public class Main extends Sprite

    {

    public var keyboard_input:Keys;

    public var hero = new hero

    private var energyHit:Boolean = false;

    private var enemy: enemy = new Enemy();

    private var myVect:Vector. < MovieClip > = new Vector. < MovieClip > (5, true);

    private var tmpMc:MovieClip;

    private var soundChannel:SoundChannel = new SoundChannel();

    private var helicoperSound:Sound = new HelicopterSound();

    public void Main()

    {

    addEventListener (Event.ADDED_TO_STAGE, init);

    }

    private void init(evt:Event=null):void

    {

    hero.scaleX =. 25;

    hero.scaleY =. 25;

    addChild (hero);

    Hero.init ();

    var keyboard_sprite = new Sprite();

    addChild (keyboard_sprite);

    keyboard_input = new Keys (keyboard_sprite);

    Add enemies

    for (var i: int = 0; i < 5; i ++)

    {

    enemy enemy new =

    Enemy.x = Math.Random () * stage.stageWidth;

    myVect [i] = enemy;

    addChild (enemy);

    enemy.cacheAsBitmap = true;

    }

    start the sound helicopter

    soundChannel = helicoperSound.play (0,999);

    stage.addEventListener (Event.ENTER_FRAME, on_enter_frame);

    }

    public void on_enter_frame(event:Event)

    {

    If (keyboard_input.is_left ())

    {

    Hero.apply_force (-1, 0);

    Hero.flipHeroRight (hero);

    }

    If (keyboard_input.is_right ())

    {

    Hero.apply_force (1.0);

    Hero.flipHeroRight (hero);

    }

    If (keyboard_input.is_up ())

    {

    Hero.apply_force (0, -1);

    }

    If (keyboard_input.is_down ())

    {

    Hero.apply_force (0,1);

    }

    Code of collisions;

    If (wall.hitTestObject (hero))

    {

    trace ("hit");

    Power.y = energy.y

    this.addChild (food); Need a Boolean or he keeps hitting in the same canvas * /.

    }

    for (var i: int = 0; i < 5; i ++)

    {

    tmpMc = myVect [i];

    tmpMc.y += 1;

    If (tmpMc.hitTestObject (Hero))

    {

    trace ("hero shot");

    }

    }

    }

    public function endGame (): void

    {

    stage.removeEventListener (Event.ENTER_FRAME, on_enter_frame);

    }

    }

    }

    Class HERO.as (code problem highlighted at the bottom)

    package

    {

    import flash.display.Sprite;

    import flash.events.Event;

    import flash.display.MovieClip;

    SerializableAttribute public class Hero extends Sprite

    {

    private var x_speed:Number;

    private var y_speed:Number;

    private var power: Number;

    private var friction: Number;

    private var gravity: Number;

    public void Hero()

    {

    addEventListener (Event.ENTER_FRAME, movement);

    }

    private void movement(e:Event)

    {

    x += x_speed;

    y += y_speed;

    rotation += x_speed; Gerry. Remove rotation on objects no ball.

    y_speed += gravity;

    x_speed * = friction;

    y_speed * = friction;

    No need to check for the edges of the screen here.

    / * If (> 500 x | x < 0 |)  y > 400 | is < 0) {}

    init();

    }*/

    }

    public void apply_force (x_force, y_force)

    {

    x_speed += (x_force * power);

    y_speed += (y_force * power);

    }

    public void init)

    {

    gravity = 0.1;

    power = 0.66;

    friction = 0.99;

    x_speed = 0;

    y_speed = 0;

    x = 250;

    y = 200;

    }

    public void flipHeroRight (mc)

    {

    mc.gotoAndStop (2);

    }

    public void flipHeroLeft (mc)

    {

    mc.gotoAndStop (1);

    }

    }

    }

    Shouldn't have: Hero.flipHeroRight (hero);

    be: hero.flipHeroRight (hero);

    Hero is a class, not an object.  Hero is an instance of the class

  • 1061: call to a shuffleKnuth method maybe not defined through a reference with static type class.

    Hi, I get the above error. I have actually changed some code because I put it in its own class.

    I call the class ShuffleArray below in my main doc of the class as follows:

    ShuffleArray.shuffleKnuth (definitionsArray);

    package
    {
    public class ShuffleArray
    {
    public void ShuffleArray()
    {
    the constructor code
    }
    public void shuffleKnuth(originalArray:Array):void
    {
    var chosenElement: *;
    var randomElement: *;
    var r: int = 0;

    for (var i: int = originalArray.length - 1; i > 0; i-)
    {
    r = Math.Random () * i;
    chosenElement = originalArray [i];
    randomElement = originalArray [r];

    originalArray [i] = randomElement;
    [r] originalArray = chosenElement;
    }
    }
    }
    }

    A little your docClass should like this:

    package {}
       
    import flash.display.MovieClip;
    Import ShuffleArray;
       
    public class docClass extends MovieClip {}
    private var shuffArr:Array = new Array (10,20).
           
    public void docClass() {}
    the constructor code
    ShuffleArray.shuffleKnuth (shuffArr);
    }
    }
       
    }

    and function ShuffleArray in the other class must be declared with static.

    public static void shuffleKnuth(originalArray:Array):void
    {
    trace (originalArray);
    }

  • 1061 call to a method may be undefined for addEventListener a static type reference Class

    import flash.events.MouseEvent;

    import flash.net.URLRequest;

    import flash.net.navigateToURL;

    var getContactPage:URLRequest = new URLRequest ("http://www.mycontacturl.html" ")

    Contact.addEventListener (MouseEvent.CLICK, ContactClick);

    function ContactClick(event:MouseEvent): void {}

    navigateToURL (getContactPage);

    }

    Any help would be appreciated

    Thank you

    The message makes it sound like Contact is the name of a class, not an instance of an object name.  Make sure that you name the object with a class name.

Maybe you are looking for

  • Overheating?

    It was about 23:00 and I plugged in my ipod, and during the night I woke up attempted got on this subject, but it was much too hot to the touch, so I unplugged before laying down. now in the morning, it won't even turn. What did? It was about 23:00 a

  • Smart albums show is not on Air iPad and iPod Touch 6

    I have a Macbook Pro (end of 2013), an Air of iPad and iTouch.  Only Albums will display on iPad and iTouch.  I have all my photos (29 000), sorted by smart Albums using keywords.  No matter if I sync via Wifi or USB, no. smart Albums will show!  Wha

  • Errors that occur during the iTunes Installation

    Product name: iTunes Processor speed: 1.50 GHz RAM: 4.00 GB Operating system: 10 64-Bit Windows Home After leaving my laptop sit idle for a few days, I tried to open iTunes last week, and an error resulting in a ToolTip telling me that a file has bee

  • attachments won't open

    I can't open attachments in my email (bigpond) on this one computer.  All other computers that they can be opened very well.  When I try to open it that nothing happens, no warning or anything. I work with a HP Pavilion p6 - 2171 desktop PC has. When

  • Error code: 80070005 (cannot install updates)

    the window cannot ck for updates because the error code 80070005 keep coming