1061: call to a shuffleKnuth method maybe not defined through a reference with static type class.

Hi, I get the above error. I have actually changed some code because I put it in its own class.

I call the class ShuffleArray below in my main doc of the class as follows:

ShuffleArray.shuffleKnuth (definitionsArray);

package
{
public class ShuffleArray
{
public void ShuffleArray()
{
the constructor code
}
public void shuffleKnuth(originalArray:Array):void
{
var chosenElement: *;
var randomElement: *;
var r: int = 0;

for (var i: int = originalArray.length - 1; i > 0; i-)
{
r = Math.Random () * i;
chosenElement = originalArray [i];
randomElement = originalArray [r];

originalArray [i] = randomElement;
[r] originalArray = chosenElement;
}
}
}
}

A little your docClass should like this:

package {}
   
import flash.display.MovieClip;
Import ShuffleArray;
   
public class docClass extends MovieClip {}
private var shuffArr:Array = new Array (10,20).
       
public void docClass() {}
the constructor code
ShuffleArray.shuffleKnuth (shuffArr);
}
}
   
}

and function ShuffleArray in the other class must be declared with static.

public static void shuffleKnuth(originalArray:Array):void
{
trace (originalArray);
}

Tags: Adobe Animate

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