The path segments and anchor point conversion

Once again, coming from CorelDraw background, working with paths and their anchor in Illustrator, seems me very little practice, but hey, I'm willing to learn. However, I could not find how to get this Illustrator basic functionality, and oh boy I searched a lot. So, here we go, maybe you guys can give me a hint.

Basically, in CorelDraw, anchor points can be: cusp point, smooth or symmetrical and the correspondence path segments can be lines or curves, all of these can be set by little fast individually and for me somehow normal.

Corel000.jpgCorel002.jpgCorel003.jpgCorel004.jpgCorel005.jpgCorel006.jpgCorel007.jpg

Now in illustrator, I know how to use convert tool for shwitch to a smooth point to a corner anchor point or the other way around. But many times, after his conversion to a point angle, I would like to have the posibility to do one or the other line segments of a path or curve. How can I do this in Illustrator?

It is also possible to reproduce the functionality of symmetrical knot in Illustrator, which is specific for an anchor point handles, are the same length, move synchronized and always 180 deg apart.

Thank you and sorry if my questions are obvious, I can't find my energetic path in Illustrator.

I'm really sorry for this announcement.

Don't apologize. Your points are not invalid.

Fact, it's simply, Illustrator does not provide an explicit anchor type that assures the tangency between the right and a segment of the curve (your screenshot third in your initial post). Draw is done. The fact Freehand (called connector Points). No Illustrator.

Illustrator does not provide an adequate means for retrieving a single handful of anchor point. Allowing you to win almost end up disrupting the curvature of the adjacent section.

Illustrator does not constraints anchors to symmetric handles of the same length. You can do this initially convert result to slip with the tool, or (recently) click the button convert to smooth in the control panel. But even once, there no special anchor type to ensure that the symmetry continues with future adjustments.

If you continue to study carefully the differences, you will find several omissions similar and/or limitations in interface of Bezier path of Illustrator, for taken-for-granted things in other programs. For example, you cannot compel a length of handle adjustment (sliding) to the current angle. It's always been like that. The Illustrator Bezier interface is worse in their class. Too many tools; too few features.

JET

Tags: Illustrator

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