Update of dynamic text using a timer

I have the underside of coding and I am trying to update the text in the text box (my_txt) several times: to launch at 12:01 and after about a week. It updates at launch, and after a week, but not at 12:01. I have marked the location where the error occurs and coding is not fair. How to change a dynamic text box using a timer with external text, from a Web site?

Any help is appreciated



var loadit:URLLoader = new URLLoader();
loadit.addEventListener (Event.COMPLETE, completeHandler);
loadit. Load (new URLRequest (url));

function completeHandler(event:Event):void {}
my_txt. Text = event.currentTarget.data as String
my_sb. Update();
trace ("site Web reference on Load");
Stop(); }

var minuteTimer:Timer = new Timer(1000, 604800);
minuteTimer.addEventListener (TimerEvent.TIMER, __ontick__);
minuteTimer.addEventListener (TimerEvent.TIMER_COMPLETE,
onTimerComplete);
minuteTimer.start ();

function onTick(event:TimerEvent):void {}
trace ("Tick" + event.target.currentCount);

var time = new Date();
var: hours: uint = time.getHours ();
var: minutes: uint = time.getMinutes ();
var: seconds: uint = time.getSeconds ();

If (== hours 12 minutes == 01 seconds == 1) {}
my_txt. Text = event.currentTarget.data have thong <-this is where I make mistakes and what does not work
my_sb. Update();
trace ("alarm pulled at 12:01:01")}}

function onTimerComplete(event:TimerEvent):void {}
my_txt. Text = "You left your PC then restart too long, for the other updates;"
my_sb. Update();
trace ("Timer triggered, end to 604 800 seconds"); }

Thanks DazFaz,

I took a different approach, I changed the interval timer and set it for go back initially, using gotoAndPlay (1) at 12:01.

In my case, it works as well and takes up less coding.

Tags: Adobe Animate

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