Var problems!

Just as I thought I was starting to get the hang of it.

OK, let me tell you what I got.

The maintimeline I have the code:

mov var = 1

In the main timeline, I also have a movieclip called 'world' (_root.world)

Inside of the 'world' I have four movieclips called 'pilot' and 'building1' and 'section2' and 'batiments3' ( _root.world.building1 ,_root.world.pilot and _root.world.building4and _root.world.building2 )

Inside of 'pilot', I have several interpolations on different fames (an interpolation on say frame 1-15, another on say 16-25 etc. etc.)

Basically, when I click on one of the buildings, I want her to play an interpolation of some all by also changing the var mov to another number - so that when I click on another building after the first, it will play the interpolation depending on what mov is equal. I hope you understand.

I tried two ways so far is my code for buildings:

Building1.onRelease = function() {}
If (_root.mov = 1) {}
_root. World.Pilot.gotoAndPlay (271);

_root.mov = 2;
}
ElseIf (_root.mov = 2) {}
_root. World.Pilot.gotoAndPlay (163);
_root.mov = 3;
}
ElseIf (_root.mov = 8) {}
_root. World.Pilot.gotoAndPlay (163);

_root.mov = 5;
}
ElseIf (_root.mov = 9) {}
_root. World.Pilot.gotoAndPlay (163);

_root.mov = 7;
}
ElseIf (_root.mov = 13) {}
_root. World.Pilot.gotoAndPlay (1429);

_root.mov = 3;
}

}

This doesn't seem to work. I have also tried to put the code inside of the moveclip 'pilot', on the top layer interpolations. This is the code:

Mov var = 1 / / part 1

then on frame 15

Stop();

var = 2 Mov

When I did it I changed the code on the buildings too:

Building1.onRelease = function() {}
If (_root.world.pilot.mov = 1) {}
_root. World.Pilot.gotoAndPlay (271);

}


ElseIf (_root.world.pilot.mov = 2) {}

_root. World.Pilot.gotoAndPlay (163);

}

... etc. etc., but it doesn't work, any help pleassseeee, if you don't understand something please ask as I realllyyy neeed help on that.

Thank you guys

If you only want a variable named mov, can only declare a.  Using "var" declares a new variable.  Does not use "var" more than once for it.

But beyond that, you have a larger problem in your conditional statements... Use is when the test for equality and for the assignment of a value =...

If (_root.mov = 13) should be if (_root.mov is 13), as well as for all others, you have

Tags: Adobe Animate

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