Where is Adobe Media Encoder?

I have a subscription to creative cloud but I don't see Adobe Media Encoder in the list of available applications. What Miss me?

I think it's an app companion installed automatically when you install Premiere Pro.

Tags: Adobe

Similar Questions

  • Where is Adobe Media Encoder CC

    I think that after an update, Adobe Media Encoder CC crashes at startup. It actually crashed my Mac that never done before.

    I tried to update and discovered that Media Encoder CC is more listed as an application.

    Is there an application that replaces Media Encoder CC?

    Thank you...

    Media Encoder does not display in the update section, or download the CC article. It is installed and updated along with other video tools in CC. try to manually install the last update: http://www.adobe.com/support/downloads/detail.jsp?ftpID=5702.

  • Where is a link to download Adobe Media Encoder CC?

    Just, I recorded for the creative cloud of the trial and I would like to download the Media Encoder. If that is not included in the trial, where can I I you subscribe or to purchase?

    Then, Salvation

    Premiere Pro and other applications using Adobe Media Encoder, a standalone encoding application. When you specify export settings in the export settings dialog box, click Export, Premiere Pro sends the request to Adobe Media Encoder export.

    For more information, please see the http://helpx.adobe.com/premiere-pro/using/workflow-overview-exporting.html#adobe_media_enc oder

    Thank you!

    Florianne

  • Where is the DeInterlace in Adobe Media Encoder CS4?

    How is you video deinterlacing using Adobe Media Encoder CS4? In CS3, there are deinterlacing checkbox in the video output tab but there is not one in CS4?

    I use 29.97 FPS 720 x 486 interlace SD images edit and export the final product Flash flv.

    Thank you!

    Joe

    Deinterlacing is now automatically applied if the source and destination are different according to their order of the frames is concerned. In other words:

    • Source--> destination interlaced interlaced = no deinterlacing
    • Progressive source--> progressive destination = no deinterlacing
    • Source interlaced--> progressive destination = automatic deinterlacing

    The order of the fields in the output setting option determines if deinterlacing is applied. Don't forget to check the 'Quality to make Maximum usage' option in the menu. It will take 4 to 5 times more time to make, but with better results.

  • Adobe Media Encoder not using GPU at all for H.264 encoding

    So I have a strange problem, it seems SOUL refuses to use the GPU for transcoding - I have a minute 9 4 k file I need to transcode and it takes more than an hour on a very fast machine. I tried other formats and files of that specific file and nothing does the GPU at all (using GPU - Z to monitor the load). Specifically trying to get DNxHR or DNxHD files in H.264 VBR 2 pass codec

    Machine: hex 3960K core i7 core cpu - GPU installed: ti 980 GTX / GTX 1080 - 64 GB RAM Win 10 64 pro

    -First pro uses the GPU (actually 1080) for CUDA acceleration video

    -J' tried to disable 1080 GTX in Nvidia with SOUL Panel (setting preference CUDA at 980ti, as I know, pascal is perhaps not compatible yet)

    -J' original CC, no luck tried versions of SOUL

    -J' tried transcoding other types of files in the case where this was a problem of specific file (animation, cineform, etc.) no luck

    My gut tells me it's maybe a CUDA or OpenCL / OpenGL / DLL problem.

    I had CUDA installed 8.0 for use with Octane render, but uninstalled and it makes no difference

    maybe try a CUDA 7.0 installation? that would help? Any other suggestions?

    Hello tstopdigital420,

    Is the GTX 980ti supported for H.264 encoding in Adobe Media Encoder or not? I thought I had read that it was, but maybe I'm wrong. IF not I'll talk accordingly.

    Parenthesis - anyone knows of other software that supports rendering GPU accelerated by CUDA h.264?

    I think you're under the false impression that the GPU speeds up encoding H.264 exports. It does not, but is a feature that is often requested.

    Encoding is a process that focuses on the CPU in Premiere Pro and Adobe Media Encoder. The GPU accelerates certain elements in the entire export process, but not the encoding itself.

    The GPU will accelerate what follows in the export process: scaling, conversion of the image, blending modes, deinterlacing and color space conversion. The GPU will also speed up the processing of GPU based video effects, including the effect of color Lumetri.

    Example:

    • If you are encoding a file of 4K in a file of HEVC H.265 4 K, the GPU acceleration is not involved in the export process because no scaling has been used.
    • If you are encoding a file of 4K in a file, H.264 HD, GPU acceleration is involved in the export process, because the scale was necessary.

    If your GPU is disabled or "grayed out" and he has capable specifications, then this is another problem of troubleshooting.

    Thank you
    Kevin

  • Audio damage when the file is exported in Adobe Media Encoder queue?

    Hey guys

    Hope you can help me with my problem...

    I'm fairly new work in After Effects, so I might have too have it explained in detail.

    I am currently working on several animations for the customer, where I did the visuals and got audio lying elsewhere...

    There have had no problems with the audio before the lengthening...

    When I play the audio (wav file) new in Quicktime format, there is no problem at all - it's the same for when I play the audio in AE, no problem either...

    BUT when I export the files through Adobe Media Encoder queue (h:264 - mp4) audio is corrupted and when played in Quicktime,.

    the last seconds is played at least twice, just to repeat... I tried with 2 of 5 files, and both were corrupted, with the same error in the end...

    I can't know if the files are corrupt (the guy who fixed them) in a way that he doesn't ' watch that "when files are exported through AMECQ...

    Or if I just do it wrong... I worked at AE for about 5 months, so I don't know yet of all the parameters, etc...

    Hope you can help because it is an urgent task and there is no one else in the office that I work, knows nothing about AE... Haaalp!

    Thank you

    Katrine

    This problem is fixed in update fixes after effects CC 2015.3 (13.8.1). This update, available now, can be installed by using the creative Office Cloud app, or by choosing Help > updates within any Adobe application.

  • Adobe Media Encoder CC 2015 slow rendering time

    Hello!

    I'm new to video editing in general, but I'm quite intimate with the PC hardware so here.

    Specifications:

    • The stock of 4770K i7, no thermal regulation speed
    • 8 GB 1600 MHz CL9 DDR3 RAM
    • GTX 780 + 170 MHz clock and 110% limit/95 degrees C temp power target
    • Driver 368.39 used
    • 3 x Samsung 840 EVO (no raid)
      • Windows 10 64-bit running off SSD1
        • PE/AE/SOUL installed on this drive
        • Cache / Scratch areas on this drive
        • Images under development
      • SSD 2
        • Games
      • SSD3
        • Games

    I save images using shadowplay NVIDIA from a 75 Hz screen 2560 x 1080. The output file is a 1920 x 1080 60 fps 35Mbps bitrate H.264 MP4 file. (1920 x 810 with black bars).

    I would add that sequences Adobe Premiere elements 14, do any editing that I have to do, and then export it to a file of bitrate MP4 1080 p H.264 12Mbps. The rendering process usually take around 10-12 minutes to 6 minutes video.

    I then add this file to output in Adobe After effects CC 2015, create a composition with drag and create a button, add a few layers of text and export it via Adobe Media Encoder CC 2015 (AE supports native H.264 from what I understand) with the SAME PARAMETERS. But this time, and I estimate that I type here, render times are 40 minutes.

    I ran a few tests and in the course of the first to make the CPU turns to about 80% CPU and the use of 1.8 to 2 GB, as I watch often some youtube in the meantime, so that understandeably not 100%. However, to the course to make AE/SOUL, le CPU CPU remains at about 30% CPU and 1.8 GB ram usage. With the help of the Mercury Playback Engine GPU Acceleration (CUDA) I expect to see more high on my GTX 780 loads, but he is 2-3% of load, so anything.

    Since my render outputs are (to the best of my knowledge) identical between the EP and shall return AE/SOUL, it seems that the use of material by SOUL is in this case. Other posters have suggested that some effects require the previous frame to be returned to pass, but I have not used such effects, are limited to simple text.

    So what's happening? I would appreciate any insight you have on this and I stand ready to provide more information that you need.

    Kind regards

    Corentin Robin wrote:

    First of all, wow. Thank you so much for the depth and quality of your response! If everyone had that kind of mentality, forums would be a very different place...

    No problem! That's why I'm here.

    It is certainly useful that you said your question clearly, with a lot of info and he asked respectfully. Quantity of, "why his does not work u should help me solve this NAOW! 1. 1. ' messages with no information is astounding.

    Corentin Robin wrote:

    I'll try to be to condense my game data on a single disk or both and use the third exclusively for editing. Or I could buy a new one, if the budget allows.

    This would be ideal. In my freelance studio, I have three separate units

    1. OS/software
    2. Footage
    3. Cache (if there are different types of player, it should be faster than you [I know your are currently all the same, it's more for future fans forum])

    It will probably not help much for the rendering speed, but it should help when you're interacting.

    Corentin Robin wrote:

    Before moving on to something else, I want to explain what I'm doing with text. I add text and overlay video, with sometimes a few very basic motion tracking (I can't forget this feature if I need). To the best of my knowledge, PE lets just add a black screen with text over time, like on a Blackboard for example. No text overlays/over-the-video (if it has no meaning...). So respect that, Premiere Pro have these features? If so I could make the switch.

    Certainly, you should stop using the Premiere Elements and start using Premiere Pro. Not only it gives MUCH more flexibility in the work, but you can layer objects of type as much as you want on top of your film.

    He was also transparent enough with AE. By example, if you have a shot that you want to add text, you could cut the part that would have text and simply right-click and choose "replace with After Effects composition. That images will be replaced with a dynamic link to a model of EI that already contains the images that you are handling. You save your AE project and results will be displayed immediately on the first! It's really convenient. If you want to keep this direct link, you can. Or if you are sure you are finished with AE work and wants to read smoothly at first, you can choose to make and replace it. It restores an intermediate file to AE and replaces the model tied first with her. VERY useful feature.

    If you keep track of movement, you probably want to use AE. Although you can make an animation in Premiere Pro, AE is much more suited to do. And if you start to get really fancy, you probably want to do some rotoscoping too.

    Corentin Robin wrote:

    I understand that EI requires much more accurately, and the way you explained it enabled me to understand one of the big question I had with her, which was "why reading in real time is so difficult in AE? You answered that perfectly, cheers!

    There is much more detail in the fact that I could get! Basically, AE must first build a cache, and then he reads. Maybe I should have said that. It is even simpler and shorter!

    Corentin Robin wrote:

    On the issue of compression, I realized that the work of a compressed codec is not ideal. My gross output of Shadowplay file was indeed H.264 because I believe that is the single output file, it allows. I don't think I can do without shadowplay for now because it has unique characteristics which cannot be replaced:

    • For extremely low hardware with Nvidia drivers
    • Ability to retroactively save a video after an interesting "keep-worthy" event, to avoid recording 24/7 in the hope of something interesting

    Those who do not sound like some very useful features. Just make sure that you get quality settings in the codec to achieve a data rate as it allows.

    Corentin Robin wrote:

    Also, to continue on the issue of compression, I got mixed responses regarding this. Some, like you, would say that working with H.264 sacrifices quality and performance, but some say that it is not a problem since the youtube compression will be severely disfigue the file in any case.

    YouTube can recompress, Yes. But if so, it adds ANOTHER layer of compression. That would be an argument even more important to preserve the quality of your side as much as possible.

    Corentin Robin wrote:

    I think my question would be: I would win a much higher quality using Fraps/Dxtory where I can control the settings of the raw images (keeping in mind I lose the comfort of ShadowPlay) even though the compression of Youtube should (I think?) disfigure this film?

    I think that the benefits of ShadowPlay outweigh the concerns that I had about compression in only one step. I still say don't do any other steps in making H.264s again and again that you transmit your project between applications. If you need to make something (you won't have to if you start to use together the Premiere Pro and AE), renders an intermediate codec until you create your deliverable.

    Corentin Robin wrote:

    So, keeping in mind of all of your suggestions and the constraints I have / has chosen to conform to, I should:

    • Have the work files on a separate disk, with areas scratch on this drive or free
    • Replace PE PP to eliminate the need for the AE and have only a single record
    • Since a single rendition is necessary, it is therefore more a real need for an intermediate codec low compression/lossless

    Yes. Although, you can still use AE, you have eliminated the need to make the intermediate files if you use Premiere Pro and AE set.

    In addition the Dynamic Link workflow I mentioned, you can also (once you have finished your editing in Premiere Pro), your Premiere Pro project import into AE. Use import > import Premiere Pro control project. She puts your complete sequence in AE with each cut on its own layer. You really need to do if you started to do really complex with your AE work if.

  • EError: "CEAP Plugin AEDynamicLinkServer: Adobe Media Encoder is not installed.

    I have a license for Adobe software company. I use Premiere Pro 2015 and after effects CC CC 2015.  Today, I had a problem with a file with Premiere Pro MP2.  So I saw something and ran "Updates", hoping that would solve the problem.  I don't know what he did, but he fell into After Effects.  When you try to export a lower third project, I got the following error: ' CEAP Plugin AEDynamicLinkServer: Adobe Media Encoder is not installed. " Please download and install it to use this feature. Go to https://creative.adobe.com/apps. "which is then followed by CEAP Plugin AEDynamicLinkServer: unable to connect to Adobe Media Encoder. "I uninstalled After Effects and Premiere Pro and re-installed both.  I still get the same error.  I guess Adobe Media Encoder was installed but when I look in the same folder where the other software (programs), it is not there. 


    How Adobe Media Encoder to settle (a part of the PP or AE)? I also found a URL where I could download an AE "update" - who was running and I get an error saying "the patch is not applicable to you.  I think through this process somehow Adobe Media Encoder has been uninstalled and reinstalled with PP or AE.

    Gweedozedo,

    Rendering inside of Premiere Pro.  Now that you ask, I think that I tried to use the option queue and I get an error.

    Probably, your IT Department do not have the correct version of the creative cloud to your computer. There are two different types of installations: one who wears this royalty bearing codecs (you need) and those who are not, which gives you errors when exporting. Talk to your IT Department to install the correct version of the creative cloud.

    If this isn't the case, please uncheck this answer as being correct and let us know what your problem or if you still need help.

    Thank you

    Kevin

  • Adobe Media Encoder has encountered an unexpected error and cannot continue.

    Adobe Media Encoder has encountered an unexpected error and cannot continue, is the message I see displayed when I go to open Media Encoder. No errors, nothing to verify code. This seems to be a wide response. My CC is updated and are therefore all my programs. I really enjoy using this program, so I look forward to solve! Please help me. I'm on Windows 10. I'm not sure if I used the app since my upgrade to Windows 10.

    Capture.PNG

    I had this problem too, uninstalled and reinstalled nothing is done and has been subject to clean my entire setup as suggested. However, I read somewhere that the removal of the:

    C:\Users\ USER nameMedia \Documents\Adobe\Adobe encode

    Directory would be useful, and it worked for me - replace USERNAME with your directory name of the account (username).

    I have saved everything beforehand and reloaded just the presets (by copying the directory C:\Users\USERNAMEDocuments\Adobe\Adobe Media Encoder\10.0\Presets from the backup in the directory\Documents\Adobe\Adobe Media Encoder\10.0 C:\Users\USERNAME, overwrite the PresetTree.XML file) and all is well.

    SOUL was flaky on three machines, through many versions. When it works it's great, but my experience gave me a general lack of confidence in the app less recently, so I was a bit of relaxation, but the latter takes me right back to where I was. What a shame.

  • AE CC 2014 question.  CEAP Plugin AEDynamicLinkServer: Adobe Media Encoder is not installed.

    CEAP Plugin AEDynamicLinkServer: Adobe Media Encoder is not installed.


    Thanks for any help you can give me.

    I have a CC 2015 and love it.  Before that, I had CS5.5 and AE CC 2014.  My problem is with AE CC 2014 (and Media Encoder 2014).  (Both together)

    As I remember, when I bought the script of 1 year for 2015 of CC, I had both AE CC 2014 and 2015 CC AE who would work at the same time.  They are both still, except for one big problem:

    AE CC 2014, when I go to: Composition > add to Adobe Media Encoder queue it comes up with an ERROR...

    CEAP Plugin AEDynamicLinkServer: Adobe Media Encoder is not installed.  Please download and install it to use this feature.  Go to https://creative.adobe.com/apps.   (5027: 12)

    Adobe Media Encoder CC 2014 and 2015 are both installed and are working correctly.  What do I need to reinstall AE CC 2014 (comes with Adobe Media Encoder 2014) again?  If Yes, where and how can I get the old verson 2014 to reinstall?

    I thank in advance

    Tom

    Hi Tom,

    Here's how you can reinstall AE CC 2014:

    How to find and install a previous Version of Adobe Apps in CC 2015 | Adobe Customer Care Team

    Thank you

    Regalo

  • How to create .wmv (Windows Media Files) files in Adobe Media Encoder.

    How to create .wmv (Windows Media Files) files in Adobe Media Encoder. I use an iMac computer.  I need to deliver .wmv files to my client.  How can we get this option in Adobe Media Encoder?  It is not an option, or I don't know where to look.  Help, please.

    Hello

    Check here: Help! SOUL CS6 WMV Codecs missing on MAC OS

    But I think that Flip4Mac will allow you to do.

    Thank you

    Regalo

  • I get a lot of Adobe Media Encoder crashes - help!

    Hi - I'm on the latest version of first CC 2014 and Adobe Media Encoder CC 2014 and my main system is having a devil of a time to get out the box because of random crash of shows. A crash of the complete program that happens more than one error of rendering where the program remains open but stop coding. I have just a first 720 p timeline and I try to make out to ProRes 422 with 4 audio channels. Sometimes it works, sometimes it crashes. I can sit and let it made with no other applications running, or can I continue to use the creation and the accident can happen twice.

    My main system is a Mac Pro (mid 2010) with 32 GB of ram running OS X Yosemite 10.10.2

    The crash error text is useful? Not sure if anyone knows how to read that sort of thing. Thanks for the help!

    Hi Chris,

    Press SHIFT as you launch SOUL and you should be able to work with her once more.

    Thank you

    Kevin

  • script: Add to the adobe media encoder

    Hello guys!

    Tout d’abord félicitations les nouveautés et le badass look d’After Effects. I really enjoy!

    But I'm really disappointed to see that the function of rendering h264 has disappeared. Who really destroyed my workflow boom!

    Because I have a lot of jobs for a show room, where I very often do 360 degree projection mappings and the overall resolution there are approximately 26 000 width px. What we do, because we're using watchout as reading system and the management of all the projectors, is splitting h264 movies to their maximum width resolution. The things is that for example for an event we have around 20 to 30 animations and 1 animation is divided into 6 movies... What we did usually - we wrote a little script that automatically splits the film in 6, dial before all, align them all and returns all videos with predefined parameters h264. So... my question is now... How can I modify my script and configure it to send all the comps pre composed, resized, aligned, new to Adobe Media Encoder and use a h264 predefined make the adjustment? I couldn't find any more info on the bridge between AE and Media Encoder script.

    See you soon,.

    Marin

    PS: I know that we can use Final Cut Pro or Motion for resolution of the h264... but it's a kind of workflow I had used to work... everything happens in a single application... and no annoying hundred times save slot, not made in the form etc.

    Hello sailor,

    It is true that it is a pain to manage outside EI h.264 encoding.  You can write a script that calls the app.executeCommand () function and passes the code that calls the "add to Adobe Media Encoder queue... "under menu Composition of AE.  OK, digital, code for this command is 3800.  So you would simply browse the comps you wanted and then open them in the main Viewer using the method. openInView() that brings them into focus for say.  Once it is open you can then send the SOUL model with app.executeCommand (3800).  On the side of the SOUL, you need a default template to render output parameters you want.  When your script adds a model to the queue of the SOUL, it will take these parameters.

    Now, you could do all this, but have you seen AEmpeg than aescripts posted yesterday?  It allows you to 100s of codecs using ffmpeg right of AE.  While it costs money, at least it will open the door to a streamlined workflow and a variety of codecs you might need.

    Arie-

  • Download previous versions of Adobe Media Encoder via Creative Cloud?

    Hello

    I recently installed Adobe Media Encoder CC 2014 as part of the Creative Suite, but I would like to use an older version of Media Encoder (for example, 5.5 or 6) that supports export to .flv.

    This is part of my current workflow to get the content in Flash 3D animation (incorporation is the best way for me).

    Your documentation says I can download previous versions of the software, but I can't find where to download a previous version of Media Encoder for the mac platform.

    Can you advise please?

    Thank you

    Derrin

    You must install the first Pro CC, after effects CC, CC Flash or InDesign CC.

    CC of the SOUL (7.x) and earlier versions are only installed and uninstalled by a host application.

    SOUL CC 2014 (8.x) is installed by first Pro CC 2014 and after effects CC 2014, etc, but you can also choose to install or uninstall without install or uninstall other applications. There is a new change for CC 2014 applications, in order to avoid this issue in the future.

  • Adobe Media Encoder CC: Is that I can export to Apple ProRes 422 on a Mac?

    Hi people,

    I tried to find some information about it, but couldn't really find a definitive answer on this.

    Unfortunately, my Mac is set where we are talking, I can't try this either...

    I want to convert the mxf files (XDCAM HD 422 1080i 50, 50 Mbit/s with multiple Audio channels) to Apple ProRes 422 using Adobe Media Encoder CC.

    Simple question: is that possible or I need to look for another workflow/converter?

    Thanks for your help!

    Jens

    PS: The OS is Mavericks...

    Sure.

    Use the QuickTime exporter, and then choose the ProRes422 Codec in its drop-down list.

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