Add a child to an object in the library?

If I have a video clip in the library, how I use addChild() to bring to the stage?

Should there be one on a previous frame before hand? If so it would make sense, because then I could give it an instance name. But is it possible to call to him, without putting it on the stage and in him giving an instance name?

Normally, when I see used addChild() a form is created directly in actionscript, where the form, color, position, and scale are defined and then addChild is used at the end of the to put on the stage.   But I don't know how to do this with an object already in the library.

I tried setting export for Actionscript in the symbol settings with as link name Place, but I get this error:

Error 1067: Implicit coercion of a value of type class to a type unrelated to flash.display:DisplayObject

If I don't get the previous error, I get this one:

Error 1046: Type was not found or was not a compilation constant

He alternates errors.

My code on frame 1:

place: place of var = new square();

addChild (square);

First, rename the name of link or 'Square' class names should be starting with capital letters so that they can be differentiated eassily in code.  Then change the code to be...

place: place of var = new Square();

addChild (square);

part of the problem you had, is that you try to name a variable of the same name as the class name.  That will produce an error

Tags: Adobe Animate

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