Alpha channel / Media encode a Question
Hi all
I have a question that I think is just something that I'm on. I have a comp with a logo. The logo is made up of various files and has no experience. Third, it is very similar to a lower. When I make it on at AE through the rendering that I have no problem and the Alpha channel works as expected when they are imported into the BODY. The setting I use is QuickTime > Animation > RGB + Alpha, etc.
This morning I decided I wanted to start rendering through Media Encoder. I watched that video Colin Smith has done a fight a year ago to refresh my memory.
I pulled the top of Media Encoder, dragged my logo in MY computer and everything seemed to be going beautifully. I chose QuickTime > Animation codec > etc.
However, when you import the file into the BODY the Alpha channel did not. Where the Alpha channel is supposed to be the play as video black BODY. I went back to ME and double checked all the settings. I don't see anywhere in ME where you can specify an Alpha channel as you can in AE when you specify "RGB + Alpha".
Is there a setting in ME to activate/read the alpha channel that I'm missing? I really want to use me for future renditions of model of AE, but unless I can work around the problem of Alpha channel I will not be able to.
CS6 all to date
Win Vista (not that I think that any question of specifications of system in this case).
Thank you in advance,
Shane
Of the SOUL, add the file to the render queue and click on either the codec or preset to open After Effects export settings. Video basic settings by selecting a 32 bit depth will allow the alpha layer. If you use a 10-bit codec or higher, set the depth of 64-bit.
Either by the way, have you thought about dynamic link from Premiere Pro to After Effects file? It eliminates the need for an intermediate file and maintains a depth of bit up to 32bpc.
Tags: Adobe Media Encoder
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Here is the result to make test in AE. Note the file interpretation and transparency.
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