animation of the equalizer

Can someone help me with an equalizer animation

You're right, that it is a code that is valid only for ActionScript 2 (AS2) and does not work in AS3.

However, it is a small snippet of code little as only one thing: set the scale of Y of an object (for example, the graphic EQUALIZER bars) of a number of random (in the case of this example, between 10-310, depending on how you would round numbers).

The AS3 equivalent, in a simple example, is:

addEventListener (Event.ENTER_FRAME, randomSize);

function randomSize(e:Event):void {}

Assigns a random value to the scaleY property

The range of ~ 0.1 to 1

0 = 0% of height of the orig, 1 = 100% of the height of the orig

someBarClip.scaleY = (Math.random () * 90 + 10) / 100;

}

Of course, this isn't immediately usable for anything whatsoever other than a single objectl, is only a sample of what you might use and apply to several objects

So another question I have for you, you want a type "related to the sound that plays" real time EQ? It's one thing (that I don't think was possible in AS2). Or, do you want the bars of your EQ on the off chance jump around, kind of "pretended", just to give the illusion of neat-looking for an equalizer? The two approaches are different and require different programming.

To see a sound equalizer in real time in AS3 that someone did:

http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/

Tags: Adobe Animate

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