AS2 keyboard controlling a dynamic mc

Hey guys, I'm

dynamically load in a swf file into another flash file, and I am eager to the user to be able to advance to the next section (of the dynamic swf file) with the right arrow key, or go to the previous section with the arrow key to the left.  If I have to I can create a couple of arrows as a generic interface, but I do not know now encode these either.  Can someone explain how to control the dynamically imported clip?

Thank you

Jon

Here's the code that goes in the main file that loads an external swf file and control travel frame by using the right and left of the keyboard arrow keys.  The loaded swf file should have a stop() command in his first picture.

this.createEmptyMovieClip ("mc", this.getNextHighestDepth ());
loadMovie ("loaded.swf", mc);

var keyListener:Object = new Object();

keyListener.onKeyDown = function() {}
keyListener.onKeyUp = function() {}
If (Key.GetCode () == Key.LEFT & mc._currentframe > 1) {}
mc.prevFrame ();
} else if (Key.getCode () == Key.RIGHT & mc._currentframe)<>
mc.nextFrame ();
}
}
}

Key.addListener (keyListener);

Tags: Adobe Animate

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