Assignment of the different behaviors for instances of a symbol

Hello everyone, I want to assign a different behavior (action script) to different instances of (a) symbol, what should I do? Thank you very much. Sincerely Mohsena

give everyone a different instance name and assign different behaviors for each.

Tags: Adobe Animate

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    What I've discovered, is that when we make meanings (e.g. change the fmrweb.res) We MUST create a trigger of the F6 KEY and put the code.

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    The trigger for the F6 KEY has nothing to do with the F6 key on your keyboard. The Fn - KEY triggers are triggers defined by the user that you associate with a key or combination of keys. Yes, you can map the KEY - F6 to F6, but this isn't a good idea.

    In your case, it is much easier. In the form where you want to RECORD CLEAR CLEAR form, just redefine KEY-CLRREC:

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