Bitmap Event Listener problem :(

Hey,.

I met a problem of bitmap to seal my image in my project.

Because event listeners do not work on images bitmap, I have trouble on what to do next if I can use on my image event listeners.

Main class - section that adds the image to the class:







var playImage:Bitmap = new Assets.play();






playImage.x = 190;






playImage.y = 165;






playImage.name = "play";






addChild(playImage);










playImage.addEventListener(MouseEvent.CLICK, playClick);






playImage.addEventListener(MouseEvent.ROLL_OVER, playRollOver);






playImage.addEventListener(MouseEvent.ROLL_OVER, moregamesRollOut, false, 0, true);

// ^^ Those EventListeners don't function because the image is Bitmap and it won't allow me to add the photo as a MovieClip 

Asset class - how I integrated the image in the class:





[Embed(source="../images/play.png")]




public static var play:Class;


How do you do that for event listeners is working on my embedded image?

I work with pure as3 in Flash Builder.

Thank you

McbainGames11

I do not work in Flash Builder, but...

I usually create a Sprite, which adds to the scene and then add the bitmap to the sprite. For example:

var playImageHolder:Sprite = new Sprite();

addChild (playImageHolder);

var playImage:Bitmap = new Assets.play ();

playImageHolder.addChild (playImage);

playImageHolder.x = 190;

playImageHolder.y = 165;

etc...

Tags: Adobe Animate

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