build error visual studio

Hi, I installed the plugin in VS for widgets, but when I build my request to give me the following errors:

Error 2 [ERROR] invalid widget archive - name of the archive is not valid 0 1 BB_TEST C:\TEMP\BB_TEST\bin\BB_TEST.zip

Error 3 CreateCodFile failed 0 1 BB_TEST

Do you know why?

Thank you, Oscar

Please make sure that you have the alpha-numeric characters only in the name of your project.  It's the "_" which throws out of Packager.

Tags: BlackBerry Developers

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    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(863,1): error : undefined reference to `png_destroy_read_struct'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(872,1): error : undefined reference to `png_destroy_read_struct'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(884,1): error : undefined reference to `png_read_image'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(891,1): error : undefined reference to `glGenTextures'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(892,1): error : undefined reference to `glBindTexture'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(893,1): error : undefined reference to `glTexParameteri'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(894,1): error : undefined reference to `glTexParameteri'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(895,1): error : undefined reference to `glTexParameteri'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(896,1): error : undefined reference to `glTexParameteri'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(898,1): error : undefined reference to `glPixelStorei'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(901,1): error : undefined reference to `glTexImage2D'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(902,1): error : undefined reference to `glTexSubImage2D'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(904,1): error : undefined reference to `glTexImage2D'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(907,1): error : undefined reference to `glGetError'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(910,1): error : undefined reference to `png_destroy_read_struct'
    1>  ./bbutil.o: In function `bbutil_calculate_dpi':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(941,1): error : undefined reference to `screen_get_display_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(953,1): error : undefined reference to `screen_get_display_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(959,1): error : undefined reference to `sqrt'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(960,1): error : undefined reference to `sqrt'
    1>  ./bbutil.o: In function `bbutil_rotate_screen_surface':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(976,1): error : undefined reference to `screen_get_window_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(982,1): error : undefined reference to `screen_get_window_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1001,1): error : undefined reference to `eglMakeCurrent'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1007,1): error : undefined reference to `eglDestroySurface'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1013,1): error : undefined reference to `screen_set_window_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1019,1): error : undefined reference to `screen_set_window_property_iv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1024,1): error : undefined reference to `eglCreateWindowSurface'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1030,1): error : undefined reference to `eglMakeCurrent'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1036,1): error : undefined reference to `eglSwapInterval'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/bbutil.c(1043,1): error : undefined reference to `screen_set_window_property_iv'
    1>  ./main.o: In function `handleScreenEvent':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(52,1): error : undefined reference to `screen_event_get_event'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(55,1): error : undefined reference to `screen_get_event_property_iv'
    1>  ./main.o: In function `initialize':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(102,1): error : undefined reference to `eglQuerySurface'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(103,1): error : undefined reference to `eglQuerySurface'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(129,1): error : undefined reference to `glCreateShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(131,1): error : undefined reference to `glGetError'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(134,1): error : undefined reference to `glShaderSource'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(135,1): error : undefined reference to `glCompileShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(136,1): error : undefined reference to `glGetShaderiv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(139,1): error : undefined reference to `glGetShaderInfoLog'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(143,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(148,1): error : undefined reference to `glCreateShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(150,1): error : undefined reference to `glGetError'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(153,1): error : undefined reference to `glShaderSource'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(154,1): error : undefined reference to `glCompileShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(155,1): error : undefined reference to `glGetShaderiv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(158,1): error : undefined reference to `glGetShaderInfoLog'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(162,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(163,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(170,1): error : undefined reference to `glCreateProgram'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(173,1): error : undefined reference to `glAttachShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(174,1): error : undefined reference to `glAttachShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(175,1): error : undefined reference to `glLinkProgram'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(177,1): error : undefined reference to `glGetProgramiv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(180,1): error : undefined reference to `glGetProgramInfoLog'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(184,1): error : undefined reference to `glDeleteProgram'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(192,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(193,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(197,1): error : undefined reference to `glUseProgram'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(200,1): error : undefined reference to `glGetUniformLocation'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(212,1): error : undefined reference to `glUniformMatrix4fv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(216,1): error : undefined reference to `glGetUniformLocation'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(217,1): error : undefined reference to `glGetAttribLocation'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(218,1): error : undefined reference to `glGetAttribLocation'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(221,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(222,1): error : undefined reference to `glDeleteShader'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(225,1): error : undefined reference to `glGenBuffers'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(226,1): error : undefined reference to `glBindBuffer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(227,1): error : undefined reference to `glBufferData'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(229,1): error : undefined reference to `glGenBuffers'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(230,1): error : undefined reference to `glBindBuffer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(231,1): error : undefined reference to `glBufferData'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(236,1): error : undefined reference to `glUniformMatrix4fv'
    1>  ./main.o: In function `render':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(247,1): error : undefined reference to `glClear'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(250,1): error : undefined reference to `glEnableVertexAttribArray'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(251,1): error : undefined reference to `glBindBuffer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(252,1): error : undefined reference to `glVertexAttribPointer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(255,1): error : undefined reference to `glEnableVertexAttribArray'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(256,1): error : undefined reference to `glBindBuffer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(257,1): error : undefined reference to `glVertexAttribPointer'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(260,1): error : undefined reference to `_Sin'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(261,1): error : undefined reference to `_Sin'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(262,1): error : undefined reference to `_Sin'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(263,1): error : undefined reference to `_Sin'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(264,1): error : undefined reference to `glUniformMatrix4fv'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(267,1): error : undefined reference to `glDrawArrays'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(270,1): error : undefined reference to `glDisableVertexAttribArray'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(271,1): error : undefined reference to `glDisableVertexAttribArray'
    1>  ./main.o: In function `main':
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(280,1): error : undefined reference to `screen_create_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(283,1): error : undefined reference to `bps_initialize'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(289,1): error : undefined reference to `screen_destroy_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(297,1): error : undefined reference to `screen_destroy_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(298,1): error : undefined reference to `bps_shutdown'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(303,1): error : undefined reference to `screen_request_events'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(306,1): error : undefined reference to `screen_destroy_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(307,1): error : undefined reference to `bps_shutdown'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(311,1): error : undefined reference to `navigator_request_events'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(314,1): error : undefined reference to `screen_destroy_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(315,1): error : undefined reference to `bps_shutdown'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(320,1): error : undefined reference to `navigator_rotation_lock'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(323,1): error : undefined reference to `screen_destroy_context'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(324,1): error : undefined reference to `bps_shutdown'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(333,1): error : undefined reference to `bps_get_event'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(339,1): error : undefined reference to `bps_event_get_domain'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(341,1): error : undefined reference to `screen_get_domain'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(343,1): error : undefined reference to `navigator_get_domain'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(344,1): error : undefined reference to `bps_event_get_code'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(355,1): error : undefined reference to `screen_stop_events'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(358,1): error : undefined reference to `bps_shutdown'
    1>c:/Users/Marek/Documents/Visual Studio 2010/Projects/BlackBerry/Test/OpenGL/src/main.c(364,1): error : undefined reference to `screen_destroy_context'
    1>  cc: C:/bbndk/host_10_1_0_132/win32/x86/usr/bin/ntox86-ld caught signal 1
    1>  x86\usr\bin\make: *** [OpenGL] Error 1
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    

    It seems to me that visual studio is not able to determine which library files, she should join to build the project.  How to find out what libraries the NDK connects in when it does the build so that I can tell visual studio to do the same thing?

    I tried to manually add files to library in the settings of the linker in visual studio, but that doesn't seem to work, maybe I add the wrong files or I was not their correct specification.

    Can someone help me get the sample application generation OpenGL and execution of Visual Studio?

    I created an unmanaged application, and then I could see the files I need to link in.

    bps screen EGL GLESv2 freetype png m
    

    I added to my visual studio settings and now everything works.

  • An error occurred when creating a project in Visual Studio 2010 & 2012 CVI

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    Hello

    I hope someone can help me. I recently downloaded the Visual Studio 2015 community on platform Windows 10. I'm trying to start by installing Bootstrap on my project, however I get the following error;

    Description
    '.', hexadecimal value 0 x 00, is an invalid character. Line 1, position 1.

    I searched online and did not find a solution to this. I'm pretty new to VS, so it's hard to find files/settings.

    Thank you in advance for your help!

    This issue is beyond the scope of this site (for consumers) and to be sure, you get the best (and fastest) reply, we have to ask either on Technet (for IT Pro) or MSDN (for developers)
    *
  • Visual Studio error after installation of the CVI

    Ladies and gentlemen,

    After the installation of CVI (current version), I've got strange message in Microsoft Visual Studio 2005 (appeared every time when I build the solution, for example, by pressing Ctrl + Shift + B):

    I have no integration with CVI in Visual Studio - but where can I turn this off (without uninstalling CVI, of course)?

    Unable to find this in the preferences...

    Andrey.

    Hello-

    To remove the integration of Visual Studio, you must go through Add/Remove programs.  In Add/Remove Programs, select software National instruments, click Uninstall/change.  In the "National Instruments software" later dialog that appears, choose your latest version of LabWindows/CVI and select Edit:

    Then displays the LabWindows/CVI Installer dialog box.  Once it done, choose the Visual Studio 2005 wizards and select Remove:

    Sorry for the inconvenience - let me know if this does not fix things for you.

    NickB

    National Instruments

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    I suggest you refer to the following msdn link for the fix for the problem.

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    Dear Forum,

    I made the wrappers for the c codes ++ writing Visual Studio 2008 for some time. I recently worked with a c++ application.

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    Nobody knows what this assertion of debugging message failed try to indicate?

    It seems that when I run the LabVIEW VI when it calls the node library call. It does not return and error boolean as designed in c++ code.

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    Any advise would be very useful indeed.

    Kind regards

    James

    Hi all

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    James

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    Hello. I wanted to run Visual Studio 2010 Express edition on my Vista Home Premium, but ran into way too many problems. First of all, download have not installed because of a problem with the installation of .NET framework v4.0. Then I tried to VS 2008, but has encountered the same problem with the .NET framework. Whenever I try to run Windows update, it displays error Code 80096001 and said "Windows could not check for new updates. So I tried to download .net directly from microsoft downloads, but whenever I try to install it, it says I need to turn on .net "turn on or off windows features", in the control panel. I tried, but the list is completely empty, it shows nothing at all. I downloaded the vista sp1, but it too installation stops with error code 0 x 80096001.
    I tried to disable my anti-virus (avg free). Windows Defender does not initially upward or through subsequent attempts to run it. It shows the same error code. Please advise on how I can solve these problems and use Visual Studio... it's very frustrating because I never had these problems with XP... everything worked.

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    The question you posted would be better suited to Windows Live Solution Center. I suggest you to send your application in the Windows Live Solution Center for better support.
     
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    BCCode: 1000007f BCP1: 00000008 BCP2: BA348D70 BCP3: 00000000

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    You can check this link:

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    Follow the suggestion given in the post below to resolve this issue:
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    He failed. I got another error:

    "The upgrade patch cannot be installed by the Windows Installer service because the program to be upgraded is may be missing or the upgrade patch may update a different version of the program. Verify that the program to be upgraded exists on your computer and that you have the correct upgrade patch. »

    Here is a screenshot on my account Flickr of this error.

    Can anyone help with these errors so that I can install the update for Visual Studio 2005?
    Am I missing something?
    I can provide more information?

    Marz

    Solution for the problem of installation KB2251481 here:

    http://answers.Microsoft.com/en-us/Windows/Forum/Windows_7-windows_update/KB2251481-security-update-for-Microsoft-Visual/be3135e1-b1ed-4430-BE22-1aaf8485c249

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