Call the function of FLA class

This simple perhaps, but I have two files and I want to call a function inside a class and I don't know how to do this. EX I want to call the Main() function, after that I imported packages.  Can anyone help?

Package CODE:

package code

{

import flash.display.Sprite;

import flash.display.MovieClip;

public class allActivities extends flash.display.Sprite

{

public static var testGlobal:String = "testValue";

private void Main (): void

{

trace ("initialize Global Variables");

}

}

}

package code

{

public class activityone

{

private void Maintwo (): void

{

trace ("testGlobal" + allActivities.testGlobal);

}

}

}

FLA CODE

Import code.*;

1. main must be public

2. There must be an allActivities instance reference in the main of your fla timeline if that's what you mean by appeal to fla

Tags: Adobe Animate

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