check if the image is loaded before going to the next loop

is this a 'valid' method to check if the current image is loaded before going to the next loop/image?

var mcPics = _root.createEmptyMovieClip ('mcPics', _root.getNextHighestDepth ());
mcPics._x = Stage.width + 1;
for (var i = 0; i < pic_arr.length; i ++)
{
["mc" + i] mcPics = mcPics.createEmptyMovieClip ("mc" + i, mcPics.getNextHighestDepth ());
loadMovie (dir + pic_arr [i], mcPics ['mc' + i]);

While (mcPics ['mc' + i] ._width) continue;
}

to do this, you can't even load them in order.  You can just count how many have successfully loaded:

var mcPics = _root.createEmptyMovieClip('mcPics', _root.getNextHighestDepth());
mcPics._x = Stage.width+1;
var mcl:MovieClipLoader = new MovieClipLoader();
var mclLO:Object = new Object();
mclLO.onLoadInit = function(target){
     loadNum++;
     if(loadNum==pic_arr.length){
          //start your animation
     }
}
mcl.addListener(mclLO);
var loadNum:Number = 0;
for (var i = 0; i 
         

Tags: Adobe Animate

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