clearInterval()

I have a few slides in separate .swf files that im loading one at a time, using loadMovie()
These slides use setInterval() to pause of 4 seconds before moving on to the next photo.

CODE:
Stop();
pausePic = setInterval (Thi, "nextFrame", 4000);

CODE in the following image:
clearInterval don't (pausePic);
Play();

It works without any problem, when I load each of them...
The problem comes when I unload the swf file. I thought by unloading the film, it automatically erases all the intervals. But this isn't the case. When I insert the same swf slide again, these things occur randomly...

* departure to play for a few frames, then stop.
* start playing, but the pausePic intervals are reduced in time. Are most of times I load fast intervals.
* no play at all
* start playing, but 1 frame at a time... almost 1 to 2 frames per second

My question is, how do I clear interval on unloadMovie()?

I tried to have a clearInterval (pausePic); at the beginning of each slide.swf and also tried to clearInterval() since unloadMovie() function, but which does not either.

Any ideas what might be happening?

Thanks in advance.

I used onClipEvent to clear the interval before the film jumps to the next image.

{onClipEvent (unload)}
clearInterval (myInterval);
}

My script was like this:
1) there are many components on the timeline. Each of them was to have its own interval.
(2) depending on the interactions, the user was able to move plu (nextFrame)
(3) I used onClipEvent (unload) to clear the interval. So just before to the next picture, the interval component current was allowed.

Here's a working example:

(1) create a MovieClip named mc on the first image.
(2) in this clip, add code mentioned below.
function callback (mc) {}
trace (MC);
}
var myInterval = setInterval (callback, 1000, this);
(3) output in edit mode and add code mentioned on the same video clip below:
{onClipEvent (unload)}
clearInterval (myInterval);
}
(4) insert a picture on the main timeline. Make sure that the instance of the clip is not available on the second image.
(5) now add a button to the first image by clicking on main movie will happen with the second image
(6) the film test. It should work as expected. Traces will not appear when you go to the second image.
(7) If you remove unloading code, even if the film is the second image traces will continue to appear. However, the value of it would be indefinite.

I hope this helps!

Tags: Adobe Animate

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    -Slovak;

    If (Slovak, Slovak) 1 = 2;

    $("li ul .slider: nth-child(" + currentSlide + ")" ") .fadeIn (transition);

    }

    var timer = setInterval (nextSlide, slideInter);


    $(".slider").hover (function () {}

    clearInterval (timer);

    }, function () {}

    Timer = setInterval (nextSlide, slideInter);

    });


    Let me know if you need additional information or if you don't understand something of what I said. Thank you in advance.

    Use jQuery Cycle 2.

    Cycle2 start-up

    DEMO with Prev/Next controls

    Cycle2 Prev/Next

    Nancy O.

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