Curves not editable in the graphics editor?

Are the curves in the graph Editor is not supposed to be standard Béziers with standard editing techniques? I am very good at controling Bezier curves in any application (including the tool pen in AE), the adjustment in the graphics editor handles do not appear to follow the same rules.

For example: If the starting control point is set to the deceleration, it has an adjustment handle to the right, which I can move horizontally only. It is not controlled anything to drag the adjustment handle at an angle, to change the shape of the curve, by the point. If I click with the tool control point convert pen (including Alt + click on) the curve becomes a straight line. ALT + clicking on the curve again does not change it to a point of the movable curve. It also seems possible to slide a handful of point or control command with the pen convert tool, which is how I normally get a second adjustment handle or change a line in a curve.

The creation of points with the pen tool add also does not create control points which behave normally. The documentation makes no mention of this and described as standard, editable traces of Bézier curves. Everything in AE CS4 seems to operate normally.

Someone has an idea?

tunghoy wrote:

Are the curves in the graph Editor is not supposed to be standard Béziers with standard editing techniques?

They are, but AE makes a distinction between temporal and spatial properties very strictly. So for the position properties, you see the speed curve that results, not the underlying spatial interpolation. for other properties, you can alternate betwwen value and speed, however. In addition, with the exception of the Auto Bezier, the in and out tangents are always treated as distinct. It's a little weird, but you'll have to get used to it for the moment. Maybe one day it will get proper treatment...

Mylenium

Tags: After Effects

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