Database connection opened in CellRenderer?

In my CellRenderer custom for a list, I would like to use the underlying SQLite database data. Based on some data in the comic that I want to do different things in my CellRenderer. What is the way to more effective practices or best for my SQLite database data in the motor cell renderer?

In my main application class, I open the connection to the base, but this connection is not available in my cell renderer class. So the only thing I can think to open another connection of database in the rendering engine of cell (which I am currently in the function init() substituted cell display), but it opens a connection for each line in the list, which is obviously not very effective for memory usage (also because I can not close these connections since you do not know when to close).

Appreciate your help.

When you install the data provider of the list, do a search at the other table for the value of the actual color. As it could be repeated in this case, I preload the colors of the other table for research/research would be faster.

Something like:

mylist.addItem ({data: item.id, label: item.name, color: mydata.db.colors.Find (item.id)});

Singleton is a 'design pattern' as "model-view-controller (MVC)" is a "design template". Methods for software architecture for greater flexibility and reuse of coding are Design Patterns (book of the same name). It helps to reduce the cost to code and maintain the software.  It is a convention to give names to some methods of coding.

You can do a search of this forum for examples of singleton, as well as on Google.

Tags: BlackBerry Developers

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