Dialog box creating custom in FDK

Hello

I created a dialog custom and generated the .dlg and files .xdi for the Windows platform.

How are these files to include in a project Visual Studio FDK?

I saw the example of the sample/dialogue, but he already has these files.

I wonder what the process must include these files into a new project.

Thank you

Anupam.

Hey Anupam,

They must do so in your resource script (* .rc) file, assuming that you have created a. If you do not, follow the instructions in the guide for the Windows platform. After you create the script, the instructions will tell you to use a view > Resouce includes path, which is valid in previous versions of Visual Studio. If you use VS 2008 (Visual C++ 9), you will need to open the resource view in Explorer solutions (by double-clicking the *.rc file), then you can right click on the element *.rc and include resources will be on the menu.

Once in the *.rc file, it will look something like this, if you were to open in a text editor.

TEXTINCLUDE 3
BEGIN
«#include ' «MyDialog.dlg""\r\n»»»
«#include ' «MyDialog.xdi""\r\n»»»
   
END

Russ

Tags: Adobe FrameMaker

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