Dynamic object or shape?
What is the difference between the text in a smart object and conversion of text to a shape?
Text in a dynamic object won't display (possible in pdf and eps) vector data in the container document but retain editability in Society.
Tags: Photoshop
Similar Questions
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Dynamic object and shape layer
Hey guys,.
I have two questions, and I would be very happy if you could help me with my problem.
01. when I copy a form of Illustrator and paste it into Photoshop as a "shape layer", it is sometimes placed on contact information does not match. It is not represented as the 'pixilated Preview' since Illustrator intends:
But when I use the tool 'transform' to move and type in coordinates equal form, he looks right and he is portrayed as for the 'pixilated Preview' in Illustrator:
When I place the same icon as a "smart object", it is always placed right. Is there a solution why?
02. when I place a symmetrical "shape layer" (like the heart icon) and check the colors with the "Color Picker", a few pixels to the right are (minimal) chromatic values other than the same pixel on the left side. But when I place it as a "smart object" pixels on the right have the same values of color on the left side. Is there a solution for this?
I really appreciate if someone could explain that to me.
Thank you very much in advance!
See you soon
Thorbman
What do you proof is anti-aliasing. There is no way to adjust the color. It is supposed to be a mixture of the color of objects, and what is behind it.
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Add anchors to the shape of the dynamic object?
I'm trying to change a shape into a smart object, for a model of an open book. I want to use it to generate images of our book pages (page/design spreads layout).
Using the single warp and skew transformation tools are not enough. The form, I need has a pinch in the middle. I want this kind of spread:
to comply with the pages right and left (top and bottom, mounted soft on each side).
BUT
When I create a dynamic object I can't add anchor points (can I?). Can I use rather naïve transformations. I can try a mesh of puppets (action hard to remove all small distortions of external form).
Is it possible to modify a rectangle (add/manipulate anchors), after you HAVE created a SO (in order to keep the flat rectangle of the PSB)?
I tried to add points BEFORE I created the statement of objections, but they disappeared in the main PSD after I creqated the OS.
I think I'm missing something obvious. Help, please. Makes me crazy.
Greg
You cannot add points of anchorage, but with what you want to do, you must break your text in a separate page and convert each page separately. You could probably make a page and then make a new smart object via copy, is SO independent, then back horizontally. Then open it and put the second page of the text. Just be aware that you will need flip the text inside the SO, so it's good to read again.
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Update photoshop today and when I drag an object from illustrator to photoshop object market not turning into a smart object why?
OK - think I have this sorted out now.
When you copy and paste an Illustrator file in Photoshop, you get the dialog box PASTE.
You can paste as smart object, Pixels, path and shape layer. In the past, you would select depending on what you want (in my case for most Smart Object) and viola - you have your dynamic object. However, in the newly revised version, there is a checkbox in low called "Add to my current library" If this box is checked, it becomes a library file that displays with a 'cloud' icon in the layer. If you uncheck the 'Add to my current library' it won't matter as a regular smart object.
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Dynamic objects rendered incorrectly
Whenever I have paste an illustrator as dynamic object object, the edges become jagged and the vector loses its sharpness. It works very well in CS6 but this hads just started happening in Photoshop CC. I've updated to the current version, but it has not changed.
Screenshots are below, taken 100% - you can see that the vectors are not very sharp
You have turned off anti-aliasing in the second example.
Select free transform and enable antialiasing (you don't have to change the shape of transformation).
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3D Photoshop CC - how to pack a dynamic object around a bottle
Hello
This seems to be a frequently asked question but none of the answers I found wise (I suspect they are for older versions of Photoshop).
I have a picture of a pot and a dynamic object that is my label.
If I'm going to: > 3D > New mesh layer > Mesh preset > cylinder - then the label is wrapped around the cylinder and is really perfect - work done.
Issues related to the:
-How do I make the cylinder transperant so I only see the label
-How to get out the window 3D so I can place my label wrapped in the photograph of the jar?
Sorry for the questions, I'm surprised, that I can't work this out (I have a previous experience with Cinema 4 d and Modo) or find instructions/YouTube videos that make sense.
Any pointers in the right direction would be much appreciated.
See you soon
Ben
Hello
Sketch for this exercise is to generate a 3D cylinder, creating illustrations to wrap around the cylinder, duplicate, and then modify this work to be used in a mapping of opacity and then reorganize the 3D on a composite element together.
Then the basic steps, I used to do this:
(1) new 1024px x 512px, RGB doc/white background.
(2) 3D > new mesh layer > depth map to > cylinder.
(3) change the workspace for '3D '.
(4) in the 3D Panel, choose the material 'Background '.
(5) in the properties panel, select the texture of contextual opacity and choose 'Remove Texture' (you will add back to step 10).
(6) in the properties panel, select the background Diffuse texture and 'Texture change... '. »
(7) here's where you add the label icon you want to bend around the cylinder. I used a layer of text layer w/race style for the jar example. You will also need to scale the width down around 60% to account for the UV mapping stretched on the cylinder. (changes in the factor of scale if you use values of gray instrad of white in step 1)
(8) when you work as you want, layer > duplicate layer to a new file. This new file will be used for the texture of opacity that masks the area of the label you want while eliminating unwanted cylinder (ie. cut labels).
(9) select all the pixels in the layer and edit them to white, and then on a new layer under black fill. It's your new card of the opacity. Save it in a working directory for use in the next step, and close the file. Also, save and close the file of the work of stage 6 & 7 (it is stored as a smart object in the original of the stage 1 file)
(10) back with the original file from step 1 (with the selected 3D layer) select the material of base again in the 3D Panel. Now in the properties panel, select the texture of contextual opacity and choose "Load Texture... ». Go to the texture of opacity for step 9 and choose 'open '.
(11) you should now see just your dress-up work of label in a cylindrical shape. You can use the tool rotation of the 3D camera to visualize the different angles.
(12) now bring your jar for compositing image. Where is manipulating the 3D layer to align the scale and perspective can get complicated. I try to use the tools of camera 3D for this work (with the object overall scaling an exception). I also use the "Illustration" rendered preset Shaded to help visualize.
I hope this helps out. I left out the details around interaction with 3D layers, but ask questions if you get stuck.
Kind regards
Steve
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Why my smart objects lose shape when it is changed?
DSP 10 - windows.
I have a project that contains objects communicating shaped like a magazine, so that the pages are forms bizarre models.
When I click on a smart object and modify the content and open and then save again, the original object loses its unique shape and ends simply by the place.
Normally I would merge the smart object open, but tried to leave in layers and various other options, but every time I have save the smart object updated (even if I just change the color of the smart object) when I have the resave, it loses shape magazine page.
Normally, I would say that this problem is in the file, but I have had this experience on more than a sham.
Dynamic objects appear as they should be relatively easy, what don't get me?
This is the original file... you can see the dynamic object from the point of view
so I open the smart object, paste in my art, flatten and save. (I also tried do not flatten)
in any case, when I save the smart object I lose shape and just get a result of squares. UGGG.
What Miss me?
Recently, I gave a moment to complain on the forums of non-functioning and I did a few years ago, vowed not to come until they are fixed. But the person with a good heart in me can't let somebody question remain unanswered. (I used as one of the posters who have contributed regularly here. Consider this a small dose of expertise, the forums are missing on ignoring the pleas of users like me who made them useful and functional compared to management that makes them unwieldy and simply not work!)
The reason why your smart objects lose their point of view is because they were created in a later version of Photoshop with a change of perspective that is not supported in earlier versions. (Your CS3, for example) To make it backward compatible and editable in your version, the person who uses the latest version of CS must simulate the perspective transformation with the functions of 'chain', then you will be able to update your smart objects with no problems.
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Flattening of the dynamic objects to the original document and keep their Hi-Rez detail detail
Hello, I am under difficulties with ram collapse my Photoshop files, please let me know if this is how to use smart objects for their Hi-Rez details, change your object voluntarily collapse / compress in the original document while retaining all of your changes and detail Hi-Rez to save on ram? If If Yes, what is the procedure? I searched everywhere on the net and have not found an answer to this question. I'm under that Photoshop CS6 extended on OSX 10.9 Mavericks.
Thank you
KARRRRMA wrote:
(You definitely lose any advantage that Smart Objects give you when you flatten (the same applies to any other characteristic, such as layer masks).) Flattening is usually used to save on resources (such as Trevor mentioned).)
Thank you, Warunicorn, I do understand that you lose the benefits of dynamic objects, I guess what I'm trying to ask is to make you lose the appearance that smart objects gave you when you group documents? For me if the image looks still even with objects with or without smart objects their pixelated it does not matter that smart objects or they aren't. I seek only the general appearance, is he always looks good as he has done with smart objects. ?
Thank you for your help,
Abby
When just flattening? Of course, they look alike. It's when you go to register in a particular format is where things start to get sticky. (As the backup format JPEG.)
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Dynamic objects of poor quality in Photoshop
My apologies if this has already been answered, but I was able to find a solution. I want to add vector items saved in a creative library of clouds in a photoshop document, but when I insert smart objects they all appeared really pixelated. I used to be able to copy and paste directly from indesign, Photoshop, but the same thing is happening now.
Any help would be greatly appreciated.
Thank you very much
If you want to transform a smart object layer. If the object is a vector file placed as an .ai or .svg file the object layer dynamic will be a vector smart object and turn via vector graphics that will turn all other objects using interpolation. If the object has Photoshop vector graphic elements. You can double-click content layer icon in the layers palette. This will open a working document in Photoshop, you can resize in Photoshop using vector graphics. When you save the work file Photoshop updates the dynamic object with your object resized layer. I don't use other Adobe products you can save vector files from indesign as .svg files? And put them in you library. So far, I have not use libraries for all I use in Photoshop in a team not environment. I can find a use one day Adobe libraries.
I think that if the assets in a library and .svg file it would be placed in Photoshop as a vector smart object layer.
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Dynamic objects in the disconnected model?
Hello! I have a problem with the connection between smart objects and hope that someone can help me!
A book-mock up I bought, contains a group of "Items" - layer - base, containing several dynamic objects.Those who are then used in different preview-layergroups (eg; before you book, inside the book, etc.)
In this way, I can import/pages cover rear cover of my book-drawings and models in dynamic objects in the items-layer group, and then they are automatically changed in various layergroups. Or that's what's supposed to happen.
However, somehow, a couple of smart objects was disconnected of the Basic smart objects, so rather than change all layers at once, I still spend several layers, one by one.
Check the picture belowIn this way the dynamic object has lost part of its use... How to fix / reconnect the smart object?
I got appriciate the feedback! Thank you!
IlseTry this (on a working copy, so you don't break anything, as if this works also depends on how the rest of the document is built)
Click the object FLY Original layer, that you marked as a basic form of object and drag it to the new layer at the bottom of the palette icon.
This will create a copy of the child of the dynamic object on a new layer
Move this new layer of child in the same position that the layer with the broken link. Make this new layer visible and her broke the previous layer invisible by clicking on the symbols of 'the eye '.
Dave
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PS CS6 video editing, change in position of the dynamic object
Hello
Correct me if I am mistaken in my project, I want to make a couple of small clips to appear on the screen and the change of position. I so in order for me resize a clip to convert object dynamic, right? But it seems that I can't use a 'position' function more on dynamic objects, (it disappeared). So, how can I transform an object while being able to use the tool "position? Is it work around?
Kind regards
Bart
Instead of position, you will see " transformed" in the timeline that contains the positions and all other transformations.
Transform of use both on the smart object
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Resize an exponential dynamic object
I use script with dynamic objects animation to create the illusion that an object is moving toward the screen. The problem is, resizing, and using images key leave small "jumps" in the query whenever a keyframe passes. Is there a good way to have an exponential growth of the smart object in Photoshop? Or should I just bite the bullet and do it manually?
What you are looking for then is 'Easements' - acceleration / deceleration. Ease (more slow as it comes to a stop), in (more rapid deceleration when it stops). In my version of Photoshop, it is not available. You can do a number of things - use Flash, After Effects or Premier to use the ease in/out function or do it manually as you originally thought. One option is to convert your animation script to frame and then remove the frames nears you the end. keep 1 remove 1, keep 1, remove 2, etc.. Then it will give the illusion of gets bigger and faster but still have the fluidity of the animation time online. I hope that helps!
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show transform controls does not not as expected with dynamic objects.
When I selected the move tool, I click the box see the transformation of the controls and it adds the controls as expected, but I can rarely actually use them.
whenever you go to turn something, she sort of "resize" the bounding box and then allows you to use the controls. its really annoying, is there something else to check that it can fix? is it me? its been like it for too many versions specific version. -is a 'feature '?
It seems to be a problem with the layers that are a dynamic object, works well with layer pixelated, but then you never want to intensify even when a layer of rasterised.
"is there a way to force the controls' see the transform ' to use the actual limit box rather than the visible pixels, or that it works as expected and just let me transform with the original handles?
Basic Page >
Select the item (automatic selection of layer on)
view transform controls
"hover" over the corner and get the icon of the transformation on the scale
'Click' to try to get the corner...
and all of a sudden it changes layers limit real dimensions, (the size of maximum image to image dynamic objects) of the box and start to 'move' the layer,
as you clicked actually within the area enclosing, not the corner as expected.
Then, you have to cancel or move again, THEN use the transformation real corner as nationally.
OK, I think I "solved this myself" only took me 2 years to stop for two minutes to try to resolve the annoying behavior! Oops...
Basically it happens when you're dealing with a layer that is a "placed picture" - another file that you drag onto your document.
I thought wrongly it was layers of dynamic object, but its elements placed, the layer icon looks the same, so I didn't notice the difference in behavior.
so the fix is
Right-click on the layer and convert to smart object. It then behaves correctly!
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Hello
Whenever I open any photo in camera raw in photoshop, it opens as a smart object in photoshop cc2015.
How can I disable that?
Already when I opened pictures in camera raw, it will open in the background instead of the dynamic object.
You check the settings for camera Raw workflow.
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Don't want to not automatically added to the library of dynamic objects
With the update of 2015.1, using all existing documents when a dynamic object is created, or pasted from Illustrator etc it is automatically it adding to a library and sync to the cloud. I don't want this behavior, I want only the libraries contain objects that I purposely put there. Is there a switch?
Hi MicahBurke,
When you display dialog box paste, there is a new option that is checked, the 'add to my current library' downstairs.
Could you please uncheck the box.
Please let us know if it helps.
Concerning
Sarika
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