Export of locally png files?

I wonder how I can export my PS project reach locally as a .png. I could discern, the only things supported outside download to creative cloud are spreading as .jpeg or transferring files s JPEG to facebook.

Is it possible to do this?

Version 1.1.1 nows supports the export of png files locally.

Tags: Photoshop Touch

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    #target photoshop

    //=================================================================

    Globals

    //=================================================================

    exportPath var = ' / users/pedr/Documents/work/Clients/routes/Learning_Hub/Source/Comics/export ";

    exportPath = exportPath + "/ layers ';

    Localized UI strings

    var strTitle = localize("$$$/JavaScripts/X2L/Title=X2L");

    var strButtonRun = localize("$$$/JavaScripts/X2L/Run=Run");

    var strButtonCancel = localize("$$$/JavaScripts/X2L/Cancel=Cancel");

    var strHelpText = locate ("$$$ / JavaScripts/X2L/Help = Please specify the format and location for the registration of each layer as a file.");

    var strLabelDestination = localize("$$$/JavaScripts/X2L/Destination=Destination:");

    var strButtonBrowse = locate ("$$$ / JavaScripts/X2L/Browse = & Browse...");

    var strLabelFileNamePrefix = locate ("$$$ / JavaScripts/X2L/FileNamePrefix = filename prefix :"); ")

    var strCheckboxVisibleOnly = locate ("$$$ / JavaScripts/X2L/VisibleOnly only = & layers visible only");

    var strLabelFileType = locate ("$$$ / JavaScripts/X2L/FileType = Type of file :"); ")

    var strCheckboxIncludeICCProfile = locate ("$$$ / JavaScripts/X2L/IncludeICC = & include ICC profile");

    var strJPEGOptions = locate ("$$$ / JavaScripts/X2L/JPEGOptions = Options JPEG :"); ")

    var strLabelQuality = localize("$$$/JavaScripts/X2L/Quality=Quality:");

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    var strLabelEncoding = localize("$$$/JavaScripts/X2L/Encoding=Encoding:");

    var strTargaOptions = locate ("$$$ / JavaScripts/X2L/TargaOptions = Options of Targa :"); ")

    var strLabelDepth = localize("$$$/JavaScripts/X2L/Depth=Depth:");

    var strRadiobutton16bit = localize("$$$/JavaScripts/X2L/Bit16=16bit");

    var strRadiobutton24bit = localize("$$$/JavaScripts/X2L/Bit24=24bit");

    var strRadiobutton32bit = localize("$$$/JavaScripts/X2L/Bit32=32bit");

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    var strTitleSelectDestination = locate ("$$$ / JavaScripts/X2L/SelectDestination = Select Destination");

    var strAlertDocumentMustBeOpened = locate ("$$$ / JavaScripts/X2L/OneDocument = you must have a document open for export!");

    var strAlertNeedMultipleLayers = locate ("$$$ / JavaScripts/X2L/NoLayers = you need a document with several layers to export!");

    var strAlertWasSuccessful = locate ("$$$ / JavaScripts/X2L/success = succeeded.");

    var strUnexpectedError = locate ("$$$ / JavaScripts/X2L/Unexpected = unexpected error");

    var strMessage = localize("$$$/JavaScripts/X2L/Message=X2L");

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    var stretDestination = locate (' $$$ / locale_specific/JavaScripts/X2L/ETDestinationLength = 160 ');

    var strddFileType = locate (' $$$ / locale_specific/JavaScripts/X2L/DDFileType = 100 ');

    var strpnlOptions = locate (' $$$ / locale_specific/JavaScripts/X2L/PNLOptions = 100 ');

    var strPNG8Options = locate ("$$$ / JavaScripts/X2L/PNG8Options = PNG-8 Options :"); ")

    var strCheckboxPNGTransparency = localize("$$$/JavaScripts/X2L/Transparency=Transparency");

    var strCheckboxPNGInterlaced = localize("$$$/JavaScripts/X2L/Interlaced=Interlaced");

    var strCheckboxPNGTrm = locate ("$$$ / JavaScripts/X2L/Trim = Trim layers");

    var strPNG24Options = locate ("$$$ / JavaScripts/X2L/PNG24Options = Options format PNG-24 :"); ")

    the drop in the index from the file type list

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    ///////////////////////////////////////////////////////////////////////////////

    Functions

    ///////////////////////////////////////////////////////////////////////////////

    ///////////////////////////////////////////////////////////////////////////////

    Function: main

    Use: the core routine for this script

    Entry: < no >

    Return: < no >

    ///////////////////////////////////////////////////////////////////////////////

    main() {} function

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    If (DialogModes.NO! = app.playbackDisplayDialogs) {}

    Alert (strAlertDocumentMustBeOpened);

    }

    return to "Cancel"; quitting smoking, return "Cancel" (do not localize) makes the palette actions not to register our script

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    initExportInfo (exportInfo);

    Search the last used via Photoshop register params, getCustomOptions rise if none does not exist

    try {}

    }

    {catch (e)}

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    var layerCount = app.documents [docName].layers.length;

    var layerSetsCount = app.documents [docName].layerSets.length;

    If ((layerCount < = 1) & & (layerSetsCount < = 0)) {}

    If (DialogModes.NO! = app.playbackDisplayDialogs) {}

    Alert (strAlertNeedMultipleLayers);

    return to "Cancel"; quitting smoking, return "Cancel" (do not localize) makes the palette actions not to register our script

    }

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    var duppedDocument = app.activeDocument.duplicate ();

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    duppedDocument.close (SaveOptions.DONOTSAVECHANGES);

    If (rememberMaximize! = undefined) {}

    app.preferences.maximizeCompatibility = rememberMaximize;

    }

    If (DialogModes.ALL == app.playbackDisplayDialogs) {}

    Alert (strTitle + strAlertWasSuccessful);

    }

    app.playbackDisplayDialogs = DialogModes.ALL;

    }

    } catch (e) {}

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    Alert (e);

    }

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    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: settingDialog

    Use: pop of the UI and get the user settings

    Entry: object of exportInfo containing our settings

    Back: OK, the info in the dialog box is set to the exportInfo object

    ///////////////////////////////////////////////////////////////////////////////

    function settingDialog (exportInfo) {}

    return;

    }

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    Function: hideAllFileTypePanel

    Use: hide all panels in common stocks

    Entered: < none >, dlgMain is a global for this script

    Return: < any >, all the panels are now hidden

    ///////////////////////////////////////////////////////////////////////////////

    function hideAllFileTypePanel() {}

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: initExportInfo

    Use: create our default settings

    Entry: a new object

    Return: a new object with the default params

    ///////////////////////////////////////////////////////////////////////////////

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    exportInfo.fileNamePrefix = new String ("untitled_");

    exportInfo.visibleOnly = false;

    exportInfo.fileType = png24Index;

    exportInfo.icc = true;

    exportInfo.png24Transparency = true;

    exportInfo.png24Interlaced = false;

    exportInfo.png24Trim = true;

    try {}

    exportInfo.destination is Folder (new String (exportPath)) .fsName;. destination folder

    var tmp = app.activeDocument.fullName.name;

    exportInfo.fileNamePrefix = decodeURI (tmp.substring (0, tmp.indexOf("."))); part of the body filename

    } catch (someError) {}

    exportInfo.destination = new String (exportPath);

    exportInfo.fileNamePrefix = app.activeDocument.name; part of the body filename

    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: saveFile

    Use: the routine of work, take our params and save the file accordingly

    Entry: refers to the document, the name of the output file,

    export of information object containing more information

    Return: < any >, a file on disk

    ///////////////////////////////////////////////////////////////////////////////

    function saveFile (docRef, fileNameBody, exportInfo) {}

    saveFile (docRef, fileNameBody, exportInfo, false, true);

    function saveFile (docRef, fileNameBody, exportInfo, interlacedValue, transparencyValue) {}

    var id6 = charIDToTypeID ('Expr');

    var desc3 = new ActionDescriptor();

    7 var = charIDToTypeID ("Usng");

    var desc4 = new ActionDescriptor();

    id8 var = charIDToTypeID ("Op");

    id9 var = charIDToTypeID ('SWOp');

    var id10 = charIDToTypeID ("OpSa");

    Desc4.putEnumerated (id8, id9, id10);

    id11 var = charIDToTypeID ("Fmt");

    id12 var = charIDToTypeID ("IRFm");

    id13 var = charIDToTypeID ("PN24");

    Desc4.putEnumerated (id11, id12, id13);

    var id14 = charIDToTypeID ("Introduction");

    Desc4.putBoolean (id14, interlacedValue);

    id15 var = charIDToTypeID ("Trns");

    Desc4.putBoolean (id15, transparencyValue);

    id16 var = charIDToTypeID ("Mtt");

    Desc4.putBoolean (id16, true);

    var id17 = charIDToTypeID ("MttR");

    Desc4.putInteger (id17, 255);

    var id18 = charIDToTypeID ("MttG");

    Desc4.putInteger (id18, 255);

    id19 var = charIDToTypeID ("MttB");

    Desc4.putInteger (id19, 255);

    id20 var = charIDToTypeID ("SHTM");

    Desc4.putBoolean (id20, false);

    id21 var = charIDToTypeID ("SImg");

    Desc4.putBoolean (id21, true);

    id22 var = charIDToTypeID ("OHSA");

    Desc4.putBoolean (id22, false);

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    Desc4.putList (id23, list1);

    var id24 = charIDToTypeID ("DIDr");

    Desc4.putBoolean (id24, false);

    id25 var is charIDToTypeID ('In');.

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    var delayed26 = stringIDToTypeID ('SaveForWeb');

    Desc3.putObject (7, delayed26, desc4);

    executeAction (id6, desc3, DialogModes.NO);

    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: zeroSuppress

    Use: return a string completed up to the figure (s)

    Entry: num to convert, the number of necessary digits

    Return: string padded all numbers

    ///////////////////////////////////////////////////////////////////////////////

    function zeroSuppress (num, number) {}

    var tmp = num.toString ();

    While (tmp.length < number) {}

    tmp = '0' + tmp;

    }

    return tmp;

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: setInvisibleAllArtLayers

    Use: Unlock and make invisible all the layers of art, recursively

    Entry: document or layerset

    Back: all layers of art are unlocked and invisible

    ///////////////////////////////////////////////////////////////////////////////

    function setInvisibleAllArtLayers (obj) {}

    for (var i = 0; i < obj.artLayers.length; i ++) {}

    obj.artLayers [i] .allLocked = false;

    obj.artLayers [i] .visible = false;

    }

    for (var i = 0; i < obj.layerSets.length; i ++) {}

    setInvisibleAllArtLayers (obj.layerSets [i]);

    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: removeAllInvisibleArtLayers

    Use: remove all layers invisible art, recursively

    Entry: document or layer set

    Return: < any >, all invisible layers are now gone

    ///////////////////////////////////////////////////////////////////////////////

    function removeAllInvisibleArtLayers (obj) {}

    for (var i = obj.artLayers.length - 1; 0 < = i; i--) {}

    try {}

    {if(!obj.artLayers[i].visible)}

    obj.artLayers [i] .remove ();

    }

    }

    {} catch (e)

    }

    }

    for (var i = obj.layerSets.length - 1; 0 < = i; i--) {}

    removeAllInvisibleArtLayers (obj.layerSets [i]);

    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: removeAllEmptyLayerSets

    Use: find everything empty layer sets and remove them, recursively

    Entry: document or layer set

    Return: empty layer sets are now gone

    ///////////////////////////////////////////////////////////////////////////////

    function removeAllEmptyLayerSets (obj) {}

    var foundEmpty = true;

    for (var i = obj.layerSets.length - 1; 0 < = i; i--) {}

    If (removeAllEmptyLayerSets (obj.layerSets [i])) {}

    obj.layerSets [i] .remove ();

    } else {}

    foundEmpty = false;

    }

    }

    If (obj.artLayers.length > 0) {}

    foundEmpty = false;

    }

    Return foundEmpty;

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: zeroSuppress

    Use: return a string completed up to the figure (s)

    Entry: num to convert, the number of necessary digits

    Return: string padded all numbers

    ///////////////////////////////////////////////////////////////////////////////

    function removeAllInvisible (docRef) {}

    removeAllInvisibleArtLayers (docRef);

    removeAllEmptyLayerSets (docRef);

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: exportChildren

    Use: find all the children in this document to record

    Entry: duplicate the original of the document, export info.

    Document reference, from file name

    Return: < any >, the documents are saved accordingly

    ///////////////////////////////////////////////////////////////////////////////

    function exportChildren (dupObj, orgObj, exportInfo, dupDocRef, fileNamePrefix) {}

    for (var i = 0; i < dupObj.artLayers.length; i ++) {}

    If (exportInfo.visibleOnly) {/ / only visible layer}

    If (! orgObj.artLayers [i] .visible) {}

    continue;

    }

    }

    dupObj.artLayers [i] .visible = true;

    var NomCouche = dupObj.artLayers [i] .name;  store the name of the layer before change doc

    var duppedDocumentTmp = dupDocRef.duplicate ();

    If ((png24Index == exportInfo.fileType) |) (png8Index is exportInfo.filetype)) {/ / PSD: maintain transparency}

    removeAllInvisible (duppedDocumentTmp);

    PNGFileOptions

    If (activeDocument.activeLayer.isBackgroundLayer == false) {//is it something other than a background layer?}

    app.activeDocument.trim (TrimType.TRANSPARENT);

    }

    } else {/ / all flatten}

    duppedDocumentTmp.flatten ();

    }

    Edit

    var Nomdoc = app.activeDocument.name;

    For some reason any indexOf fails if we include the '-', so we use 'copy' and decrement the index of 1.

    docName = docName.slice (0, docName.indexOf('copy')-1);

    var fileNameBody = (docName + '_' + layerName) .toLowerCase ();

    fileNameBody = fileNameBody.replace (/ [:------/------* \? \ "\ <>\ \ |"]) /g, "_");  // '/\:*?" <> |' -> « _ »

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    fileNameBody = fileNameBody.substring (0.120);

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    saveFile (duppedDocumentTmp, fileNameBody, exportInfo);

    duppedDocumentTmp.close (SaveOptions.DONOTSAVECHANGES);

    dupObj.artLayers [i] .visible = false;

    }

    for (var i = 0; i < dupObj.layerSets.length; i ++) {}

    If (exportInfo.visibleOnly) {/ / only visible layer}

    If (! orgObj.layerSets [i] .visible) {}

    continue;

    }

    }

    var fileNameBody = fileNamePrefix;

    fileNameBody += '_' + zeroSuppress (i, 4) + "s";

    exportChildren (dupObj.layerSets [i], orgObj.layerSets [i], exportInfo, dupDocRef, fileNameBody);  recursive call

    }

    }

    ///////////////////////////////////////////////////////////////////////////////

    Function: objectToDescriptor

    Use: create an ActionDescriptor of a JavaScript object

    Entry: JavaScript Object (o)

    unique chain of the object (s)

    Pre process converter (f)

    Return: ActionDescriptor

    NOTE: Only, boolean, string, number and UnitValue are supported, use a pre processor

    to convert other types (f) to one of these forms.

    REUSE: This routine is used in other scripts. Please update those if you

    change. I'm not include using or eval statements that I want these

    stand-alone scripts.

    ///////////////////////////////////////////////////////////////////////////////

    function objectToDescriptor (o, s, f) {}

    o = {};

    var d = new ActionDescriptor;

    var l = o.reflect.properties.length;

    d.putString (app.charIDToTypeID ('Msge"), s);

    for (var i = 0; i < l; i ++) {}

    var k = o.reflect.properties [i] m:System.NET.SocketAddress.ToString ();

    If (k == '__proto__' | k == '__count__' | k == '__class__' | k == 'reflect')

    continue;

    var v = o [k];

    k = app.stringIDToTypeID (k);

    Switch (typeof (v)) {}

    case 'boolean ':

    d.putBoolean (k, v);

    break;

    case "string":

    d.putString (k, v);

    break;

    case 'number ':

    d.putDouble (k, v);

    break;

    by default:

    {

    If (v instanceof UnitValue) {}

    UC var = new Object;

    UC ["px"] = charIDToTypeID ("#Rlt"); unitDistance

    UC ["%"] = charIDToTypeID ("#Prc"); unitPercent

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    throw (new Error ("Unsupported type in objectToDescriptor" + typeof (v)));

    }

    }

    }

    }

    return d;

    }

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    Function: descriptorToObject

    Use: updating a JavaScript from an ActionDescriptor object

    Entry: JavaScript Object (o), current to update object (output)

    Photoshop ActionDescriptor (d), descriptor shoot again for object params of

    unique chain of the object (s)

    JavaScript function (f), position the utility of conversion process

    Back: Nothing, update is applied to spent in JavaScript Object (o)

    NOTE: Only, boolean, string, number and UnitValue are supported, use a post-processor

    to convert other types (f) to one of these forms.

    REUSE: This routine is used in other scripts. Please update those if you

    change. I'm not include using or eval statements that I want these

    stand-alone scripts.

    ///////////////////////////////////////////////////////////////////////////////

    function descriptorToObject (o, d, f, s) {}

    var l = d.count;

    If {(l)

    var keyMessage = app.charIDToTypeID ("Msge");

    If (d.hasKey (keyMessage) & & (s! = d.getString (keyMessage))) return;

    }

    for (var i = 0; i < l; i ++) {}

    var k = d.getKey (i); // i + 1 ?

    var t = d.getType (k);

    STRK = app.typeIDToStringID (k);

    switch (t) {}

    case DescValueType.BOOLEANTYPE:

    o [strk] = d.getBoolean (k);

    break;

    case DescValueType.STRINGTYPE:

    o [strk] = d.getString (k);

    break;

    case DescValueType.DOUBLETYPE:

    o [strk] = d.getDouble (k);

    break;

    case DescValueType.UNITDOUBLE:

    {

    UC var = new Object;

    UC [charIDToTypeID ("#RLT")] = "px"; unitDistance

    UC [charIDToTypeID ("#PRC")] = '% '; unitPercent

    UC [charIDToTypeID ("#pxl")] = "px"; unitPixels

    UT var = d.getUnitDoubleType (k);

    var uv = d.getUnitDoubleValue (k);

    o [strk] = new UnitValue (uv, uc [ut]);

    }

    break;

    case DescValueType.INTEGERTYPE:

    case DescValueType.ALIASTYPE:

    case DescValueType.CLASSTYPE:

    case DescValueType.ENUMERATEDTYPE:

    case DescValueType.LISTTYPE:

    case DescValueType.OBJECTTYPE:

    case DescValueType.RAWTYPE:

    case DescValueType.REFERENCETYPE:

    by default:

    throw (new Error ("Unsupported type in descriptorToObject" + t));

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    }

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    o = f (o);

    }

    }

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    Function: preProcessExportInfo

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    Entry: Object of JavaScript of my parameters for this script

    Return: Object of JavaScript with objects converted for storage

    ///////////////////////////////////////////////////////////////////////////////

    function preProcessExportInfo (o) {}

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    o.pdfEncoding = o.pdfEncoding.toString ();

    o.targaDepth = o.targaDepth.toString ();

    o.bmpDepth = o.bmpDepth.toString ();

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    Function: postProcessExportInfo

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    Entry: Object of my parameters a string JavaScript

    Return: Object of JavaScript with objects in the form of enum

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    Function: StrToIntWithDefault

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    Input: a string and a number of default

    Return: a number

    ///////////////////////////////////////////////////////////////////////////

    function StrToIntWithDefault (s, n) {}

    var onlyNumbers = / [^ 0-9] / g;

    var t is SS. Replace (onlyNumbers, "");

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    If (! isNaN (t)) {}

    n = t;

    }

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    var exportPath = "~/Desktop/Backdrops/png/";
    exportPath = exportPath + '/layers';//Get rid of this
    

    The line you mentioned above should be:

    desc4.putPath( id25, new File( exportPath + fileNameBody + ".png") );
    

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    I agree with you Peter.

    However, when inserting to email, certainly in the office, the format returned from any other format, that is, png or another format of JPEG file.

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    It is usually the best solution.

  • Is it possible to export each layer of an Illustrator file in PNG files automatically?

    Is it possible to automatically export each layer of an Illustrator file in PNG files, with PNG files, taking the name of the layer in the Illustrator file?

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    http://www.Ericson.NET/content/2011/06/export-Illustrator-layers-andor-artboards-as-PNGs-a nd - PDF.

    It is very versatile

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    In my plugin, I need to export the active document to the file png with specific options. And sometimes I need to export final document, but not all pages.

    In the standard UI of InDesign, there are several basic steps of export:

    1. 'file'-> 'export ';

    2. choose the location and name of the file to export

    3 customize export options.

    PNGExportDlg.png

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    I discovered that there are a few bosses, dealing with the PNG:

    kPNGErrorStringServiceBoss

    kPNGExportCommandBoss

    kPNGExportPrefsScriptProviderBoss

    kPNGExportProviderBoss

    kPNGExportSetPrefsCommandBoss

    kPNGExportUIDialogBoss

    kPNGFilterConversionBoss

    kPNGIconButtonWidgetBoss

    kPNGImageReadFormatBoss

    kPNGImageWriteFormatBoss

    kPNGPrefsDialogBoss

    In addition, there are a few interfaces and widget id in the following headers "PNGFilterUIID.h", "PNGPrefsUIID.h", "PNGFilterID.h", dealing with the png export process.

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    Thanks in advance.

    The sollution is the following:

    1 bring a complement to kDocBoss with the new interface can IExportToPNG

    2. in the application of IExportToPNG, use SnapshotUtilsEx.

    P. S.

    The correct order of the use of SnapshotUtilsEx is:

    1. use the constructor of SnapshotUtilsEx (...)

    2 SnapshotUtilsEx::Draw (...)

    3 SnapshotUtilsEx::ExportImageToPNG (...)

    Kind regards!

  • Export only a clipping mask in PNG file

    I've recently upgraded from Illustrator CS3 Illustrator CS5.

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    1. Create a clipping mask to hide a part of the graph.
    2. Set the crop area to match the clipping mask.
    3. Export the graph as a PNG file, with only the part of the chart included in the displayed collection area.

    In CS5,.

    1. Converted the acreage in a work plan.
    2. The clipping mask is already in place, so no change there.
    3. Set the work plan to match the clipping mask.
    4. Try to export a PNG file, but the PNG file automatically contains the entire chart, not only the area in the work plan.

    I found a solution online, but it is flattening of transparency, ungroup the object and then manually by removing the parts of the image that we don't want / need. While this works, it is not a viable solution because I need the opportunity to go back and make changes to the image of origin if necessary.

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    Did you "Clip for work plan" checked in save for web or the 'use Artbaords' selected for export, correct?

  • Issue when exporting Png file and place in a model of logo in AE

    IM problems with a file png in AE.

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    I think it has something to do with the PNG file, I created from a TIFF file. Or maybe it's not, please help!

    Screen Shot 2016-01-02 at 5.37.35 PM (2).pngScreen Shot 2016-01-02 at 5.37.29 PM (2).png

    Open the PNG file in Photoshop and save it as a PSD or use the TIFF in AE.

  • Photoshop CC 2014 crashes when you open or save PNG files

    I'm having a problem where open or save PNG files causes my copy of Photoshop CC 2014 crashing.

    I've updated to the latest version, restarted my computer and don't have any plug-ins installed. I also re-installed the application program cloud creative, although I have not tried a sequence complete uninstall/reinstall.

    I'm running an x 64 version of Windows and we tried the 64 and 32 bit versions of Photoshop - or work.

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    Part of information is missing, but your CC 14.1.2 DO CC race not 2014, and14.1.2 must be updated to 14.2.1. Also, I don't see the date of you video drivers.  Looks like my CC 2014 and my 14.2.1

    Adobe Photoshop Version: 2014.0.0 20140508.r.58, 2014/05 / 08:23:59:59 x 64

    Operating system: Windows 7 64-bit

    Version: 6.1 Service Pack 1

    System architecture: Intel CPU Family: 6, model: 13, Stepping: 7 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading FP

    Physical processor count: 12

    Number of logical processors: 24

    Processor speed: 1995 MHz

    Built-in memory: 40886 MB

    Free memory: 32498 MB

    Memory available to Photoshop: 37132 MB

    Memory used by Photoshop: 70%

    Multi-frequency 3D printing: disabled.

    Tap gestures: disabled.

    Windows 2 x UI: disabled.

    Tile image size: 1024K

    Image cache level: 4

    Overview of fonts: huge

    TextComposer: Latin

    Display: 1

    Limits of the display: top = 0, left = 0, low = 1080, right = 1920

    Display: 2

    Limits of the display: top = 0, =-1360 on the left, low = 768, right = 0

    OpenGL drawing: enabled.

    OpenGL allows old GPU: not detected.

    OpenGL drawing mode: Advanced

    OpenGL allows Normal Mode: true.

    OpenGL allows Advanced Mode: true.

    AIFCoreInitialized = 1

    AIFOGLInitialized = 1

    OGLContextCreated = 1

    glgpu [0]. GLVersion = "3.0".

    glgpu [0]. GLMemoryMB = 2048

    glgpu [0]. GLName = "Quadro 4000/PCIe/SSE2.

    glgpu [0]. GLVendor = "NVIDIA Corporation".

    glgpu [0]. GLVendorID = 4318

    glgpu [0]. GLDriverVersion = "9.18.13.3311".

    glgpu [0]. GLRectTextureSize = 16384

    glgpu [0]. GLRenderer = "Quadro 4000/PCIe/SSE2.

    glgpu [0]. GLRendererID = 1757

    glgpu [0]. HasGLNPOTSupport = 1

    glgpu [0]. GLDriver = "nvd3dumx.dll, nvwgf2umx.dll, nvwgf2umx.dll, nvd3dum, nvwgf2um, nvwgf2um"

    glgpu [0]. GLDriverDate = "20140429000000.000000 - 000.

    glgpu [0]. CanCompileProgramGLSL = 1

    glgpu [0]. GLFrameBufferOK = 1

    glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.40 NVIDIA via the Cg compiler.

    glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [6553-6]

    glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]

    glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]

    glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]

    glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]

    glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [2048]

    glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1

    glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1

    glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1

    clgpu [0]. CLPlatformVersion = "1.1".

    clgpu [0]. CLDeviceVersion = 'CUDA 1.1.

    clgpu [0]. CLMemoryMB = 2048

    clgpu [0]. CLName = "Quadro" 4000

    clgpu [0]. CLVendor = "NVIDIA Corporation".

    clgpu [0]. CLVendorID = 4318

    clgpu [0]. CLDriverVersion = "333.11.

    clgpu [0]. CUDASupported = 1

    clgpu [0]. CUDAVersion = "6.0.1".

    clgpu [0]. CLBandwidth = 7.48731e + 010

    clgpu [0]. CLCompute = 185.366

    Type of license: subscription

    Serial number: 96040035116912554961

    The application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\

    Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\

    Zero Photoshop has async I/O active

    Scratch the volumes:

    F:\, 465.2 G, 171.9 free G

    C:\, 224.2 G, 103.8 free G

    Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Required\Plug-Ins\ CC

    Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Plug-ins\ CC

    Installed components:

    A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library

    ACE.dll CEA-2014/04/14-23: 42:44 79,554120 79.554120

    adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850

    AdbePM.dll PatchMatch 2014/04/23-10: 46:55 79,554276 79.554276

    AdobeLinguistic.dll Adobe linguistic Library 8.0.0

    AdobeOwl.dll Adobe Owl 2014/03/05-14: 49:37 5.0.33 79.552883

    AdobePDFL.dll PDFL 2014/03/04-00: 39:42 79,510482 79.510482

    Adobe AdobePIP.dll 7.2.1.3399 product improvement program

    AdobeXMP.dll Adobe XMP Core 2014/01/13-19: 44:00 79,155772 79.155772

    AdobeXMPFiles.dll Adobe XMP files 2014/01/13-19: 44:00 79,155772 79.155772

    AdobeXMPScript.dll Adobe XMP Script 2014/01/13-19: 44:00 79,155772 79.155772

    adobe_caps.dll Adobe CAPS 8,0,0,7

    AGM.dll AGM 2014/04/14-23: 42:44 79,554120 79.554120

    ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31

    Amtlib.dll AMTLib (64 Bit) 8.0.0.45 BuildVersion: 8.0; Brand: Friday, March 28, 2014 20:28:30) 1.000000

    ARE.dll ARE 2014/04/14-23: 42:44 79,554120 79.554120

    Axe8sharedexpat.dll AXE8SharedExpat 2013/12/20-21: 40:29 79,551013 79.551013

    AXEDOMCore.dll AXEDOMCore 2013/12/20-21: 40:29 79,551013 79.551013

    Bib.dll BIB 2014/04/14-23: 42:44 79,554120 79.554120

    BIBUtils.dll BIBUtils 2014/04/14-23: 42:44 79,554120 79.554120

    boost_date_time.dll photoshopdva 8.0.0

    boost_signals.dll photoshopdva 8.0.0

    boost_system.dll photoshopdva 8.0.0

    boost_threads.dll photoshopdva 8.0.0

    CG.dll NVIDIA Cg Runtime 3.0.00007

    cgGL.dll NVIDIA Cg Runtime 3.0.00007

    Adobe CIT.dll CIT 2.2.6.32411 2.2.6.32411

    Adobe CITThreading.dll CITThreading 2.2.6.32411 2.2.6.32411

    CoolType.dll CoolType 2014/04/14-23: 42:44 79,554120 79.554120

    dvaaudiodevice.dll photoshopdva 8.0.0

    dvacore.dll photoshopdva 8.0.0

    dvamarshal.dll photoshopdva 8.0.0

    dvamediatypes.dll photoshopdva 8.0.0

    dvametadata.dll photoshopdva 8.0.0

    dvametadataapi.dll photoshopdva 8.0.0

    dvametadataui.dll photoshopdva 8.0.0

    dvaplayer.dll photoshopdva 8.0.0

    dvatransport.dll photoshopdva 8.0.0

    dvaui.dll photoshopdva 8.0.0

    dvaunittesting.dll photoshopdva 8.0.0

    Dynamiclink.dll photoshopdva 8.0.0

    ExtendScript.dll ExtendScript 2014/01/21-23: 58:55 79,551519 79.551519

    icucnv40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

    icudt40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

    imslib.dll IMSLib DLL 7.0.0.145

    JP2KLib.dll JP2KLib 2014-03-12-08: 53:44 79,252744 79.252744

    libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

    libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0

    libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    LogSession.dll LogSession 7.2.1.3399

    mediacoreif.dll photoshopdva 8.0.0

    MPS.dll MPS-2014/03/25-23: 41:34 79,553444 79.553444

    pdfsettings.dll Adobe PDFSettings 1.04

    Photoshop.dll Adobe Photoshop CC 2014 15.0

    Plugin.dll Adobe Photoshop CC 2014 15.0

    PlugPlugExternalObject.dll Adobe CEP PlugPlugExternalObject Dll Standard (64 bit) 5.0.0

    PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 5.0.0.74

    PSArt.dll Adobe Photoshop CC 2014 15.0

    PSViews.dll Adobe Photoshop CC 2014 15.0

    SCCore.dll ScCore 2014/01/21-23: 58:55 79,551519 79.551519

    ScriptUIFlex.dll ScriptUIFlex-2014/01/20-22: 42:05 79,550992 79.550992

    svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    TBB.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

    tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

    TfFontMgr.dll FontMgr 9.3.0.113

    TfKernel.dll kernel 9.3.0.113

    Geom TFKGEOM.dll kernel 9.3.0.113

    Adobe TFUGEOM.dll, UGeom © 9.3.0.113

    updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 7.0.1.102

    VulcanControl.dll Vulcan Control Library 5.0.0.82 Application

    VulcanMessage5.dll Vulcan Message Library 5.0.0.82

    WRServices.dll WRServices Friday, March 7, 2014 15:33:10 build 0.20204 0,20204

    U3D writer 9.3.0.113 wu3d.dll

    Required plugins:

    3D Studio 15.0 (2014.0.0 x 001)

    Accented edges 15.0

    Adaptive wide-angle 15.0

    Angular Strokes 15.0

    Average of 15.0 (2014.0.0 x 001)

    Bas-relief 15.0

    BMP 15.0

    Camera Raw 8.5

    Camera Raw Filter 8.5

    Chalk & Charcoal 15.0

    Charcoal 15.0

    Chrome 15.0

    Cineon 15.0 (2014.0.0 x 001)

    Clouds 15.0 (2014.0.0 x 001)

    COLLADA 15.0 (2014.0.0 x 001)

    Halftone color 15.0

    15.0 color pencil

    CompuServe GIF 15.0

    Pencil tale 15.0

    Craquelure 15.0

    Crop and straighten Photos 15.0 (2014.0.0 x 001)

    Crop and straighten Photos filter 15.0

    Hatch: 15.0

    Crystallize 15.0

    Cutting 15.0

    Features dark 15.0

    Deinterlacing 15.0

    DICOM 15.0

    Difference clouds 15.0 (2014.0.0 x 001)

    Glow 15.0

    Move 15.0

    Dry brush 15.0

    Eazel acquire 15.0 (2014.0.0 x 001)

    Embed watermark 4.0

    Entropy 15.0 (2014.0.0 x 001)

    Search color NO export VERSION

    Extrude 15.0

    FastCore 15.0 routines (2014.0.0 x 001)

    Fiber 15.0

    Film Grain 15.0

    Gallery of filters 15.0

    3D Flash 15.0 (2014.0.0 x 001)

    Fresco 15.0

    Glass 15.0

    Scarlet contours 15.0

    Google Earth 4 15.0 (2014.0.0 x 001)

    Grain 15.0

    Graphic Pen 15.0

    Halftone Pattern 15.0

    HDRMergeUI 15.0

    IFF Format 15.0

    Outlines in ink 15.0

    JPEG 2000 15.0

    Flattening coefficient 15.0 (2014.0.0 x 001)

    Blur of the lens 15.0

    Correction of the lens 15.0

    Lens Flare 15.0

    Liquefy 15.0

    Operation of Matlab 15.0 (2014.0.0 x 001)

    15.0 maximum (2014.0.0 x 001)

    15.0 average (2014.0.0 x 001)

    Measure Core 15.0 (2014.0.0 x 001)

    15.0 median (2014.0.0 x 001)

    Mezzotint 15.0

    Minimum 15.0 (2014.0.0 x 001)

    MMXCore Routines 15.0 (2014.0.0 x 001)

    Mosaic tiles 15.0

    Multiprocessor support 15.0 (2014.0.0 x 001)

    Neon 15.0

    Paper notes 15.0

    Color NTSC 15.0 (2014.0.0 x 001)

    Ocean Ripple 15.0

    OpenEXR 15.0

    Paint Daubs 15.0

    15.0 palette knife

    Patchwork 15.0

    Paths to Illustrator 15.0

    PCX 15.0 (2014.0.0 x 001)

    Photocopy 15.0

    Engine 3D Photoshop 15.0 (2014.0.0 x 001)

    Photoshop Touch 14.0

    Photo filter package 15.0 (2014.0.0 x 001)

    Pinch 15.0

    Pixar 15.0 (2014.0.0 x 001)

    Plaster 15.0

    Plastic wrap 15.0

    PNG 15.0

    Pointillism 15.0

    Polar coordinates 15.0

    Portable bitmap 15.0 (2014.0.0 x 001)

    Poster edges 15.0

    Radial blur 15.0

    Radiance 15.0 (2014.0.0 x 001)

    Range 15.0 (2014.0.0 x 001)

    Read watermark 4.0

    Color research grid NO VERSION rendering

    Crosslinking 15.0

    Ripple 15.0

    Rough Pastels 15.0

    Save for the Web 15.0

    ScriptingSupport 15.0

    Shake Reduction 15.0

    Shear 15.0

    Asymmetry 15.0 (2014.0.0 x 001)

    Smart Blur 15.0

    Smudge Stick 15.0

    Solarize 15.0 (2014.0.0 x 001)

    Splash 15.0

    Spherize 15.0

    Sponge 15.0

    15.0 sprayed strokes

    Stained glass 15.0

    Stamp 15.0

    Gap 15.0 (2014.0.0 x 001)

    STL 15.0 (2014.0.0 x 001)

    Sumi-e 15.0

    Summons 15.0 (2014.0.0 x 001)

    Targa 15.0

    Texture veneer 15.0

    Tiles 15.0

    Torn edges 15.0

    Watch twirl 15.0

    Draft of 15.0

    Vanishing point 15.0

    Variance 15.0 (2014.0.0 x 001)

    Water paper 15.0

    Watercolor of 15.0

    Wave 15.0

    Wavefront | OBJ 15.0 (2014.0.0 x 001)

    WIA support 15.0 (2014.0.0 x 001)

    Wind 15.0

    Wireless Bitmap 15.0 (2014.0.0 x 001)

    Zig - zag 15.0

    Plug-ins option and third parties:

    CUR (cursor Windows) NO VERSION

    GREYCstoration NO VERSION

    ICO (Windows icon) NO VERSION

    Noise 7.0.0.0

    ScriptListener 13.0

    StarFilter Pro 3 3.0.3.0

    SuperPNG 2.0

    Plug-ins that could not load: NONE

    Flash:

    Adobe Kuler

    Install TWAIN devices: NONE

    ========================================================================================== ==========================

    Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02 / 07:23:00:00) x 64

    Operating system: Windows 7 64-bit

    Version: 6.1 Service Pack 1

    System architecture: Intel CPU Family: 6, model: 13, Stepping: 7 with MMX, entire SSE, SSE, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading FP

    Physical processor count: 12

    Number of logical processors: 24

    Processor speed: 1995 MHz

    Built-in memory: 40886 MB

    Free memory: 34153 MB

    Memory available to Photoshop: 37150 MB

    Memory used by Photoshop: 90%

    Tile image size: 1028K

    Image cache level: 4

    Overview of fonts: Extra Large

    TextComposer: Latin

    Display: 1

    Limits of the display: top = 0, left = 0, low = 1080, right = 1920

    Display: 2

    Limits of the display: top = 0, =-1360 on the left, low = 768, right = 0

    OpenGL drawing: enabled.

    OpenGL allows old GPU: not detected.

    OpenGL drawing mode: Advanced

    OpenGL allows Normal Mode: true.

    OpenGL allows Advanced Mode: true.

    AIFCoreInitialized = 1

    AIFOGLInitialized = 1

    OGLContextCreated = 1

    NumGPUs = 1

    GPU [0]. OGLVersion = "3.0".

    GPU [0]. MemoryMB = 2048

    GPU [0]. RectTextureSize = 16384

    GPU [0]. Renderer = "Quadro 4000/PCIe/SSE2.

    GPU [0]. RendererID = 1757

    GPU [0]. Name of the vendor = "NVIDIA Corporation"

    GPU [0]. VendorID = 4318

    GPU [0]. HasNPOTSupport = 1

    GPU [0]. DriverVersion = "9.18.13.3311."

    GPU [0]. Driver = "nvd3dumx.dll, nvwgf2umx.dll, nvwgf2umx.dll, nvd3dum, nvwgf2um, nvwgf2um"

    GPU [0]. DriverDate = "20140429000000.000000 - 000.

    GPU [0]. CompileProgramGLSL = 1

    GPU [0]. TestFrameBuffer = 1

    GPU [0]. OCLPresent = 1

    GPU [0]. OCLVersion = "1.1".

    GPU [0]. CUDASupported = 1

    GPU [0]. CUDAVersion = "6.0.1".

    GPU [0]. OCLBandwidth = 7.47664e + 010

    GPU [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.40 NVIDIA via the Cg compiler.

    GPU [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [65536]

    GPU [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]

    GPU [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]

    GPU [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]

    GPU [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]

    GPU [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [2048]

    GPU [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]

    GPU [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1

    .extension GPU [0] [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1

    .extension GPU [0] [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1

    Type of license: subscription

    Serial number: 96040035116912554961

    The application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64-bit).

    Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\

    Zero Photoshop has async I/O active

    Scratch the volumes:

    E:\, 3.64 T, T 3.22 free

    F:\, 465.2 G, 171.9 free G

    C:\, 224.2 G, 104.4 free G

    Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit) \Required\Plug-Ins\

    Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit) \Plug-ins\

    Installed components:

    ACE.dll ACE 2013/29/10-11: 47:16 79,548223 79.548223

    adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850

    AdobeLinguistic.dll Adobe linguistic Library 7.0.0

    AdobeOwl.dll Adobe Owl 2013/10/25-12: 15: 59 5.0.24 79.547804

    AdobePDFL.dll PDFL 2013/29/10-11: 47:16 79,508720 79.508720

    Adobe AdobePIP.dll 7.0.0.1786 product improvement program

    AdobeXMP.dll Adobe XMP Core 2013 10/29-11: 47:16 79,154911 79.154911

    AdobeXMPFiles.dll Adobe XMP files 2013 10/29-11: 47:16 79,154911 79.154911

    AdobeXMPScript.dll Adobe XMP Script 2013 10/29-11: 47:16 79,154911 79.154911

    adobe_caps.dll Adobe CAPS 7,0,0,21

    AGM.dll AGM 2013/29/10-11: 47:16 79,548223 79.548223

    ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31

    aif_core.dll AIF 5.0 79.534508

    aif_ocl.dll AIF 5.0 79.534508

    aif_ogl.dll AIF 5.0 79.534508

    Amtlib.dll AMTLib (64 Bit) 7.0.0.249 BuildVersion: 7,0; Brand: Thursday, November 14, 2013 15:55:50) 1.000000

    ARE.dll ARE 2013/29/10-11: 47:16 79,548223 79.548223

    Axe8sharedexpat.dll AXE8SharedExpat 2011/12/16-15: 10: 49 66,26830 66.26830

    AXEDOMCore.dll AXEDOMCore 2011/12/16-15: 10: 49 66,26830 66.26830

    Bib.dll BIB 2013/29/10-11: 47:16 79,548223 79.548223

    BIBUtils.dll BIBUtils 2013/29/10-11: 47:16 79,548223 79.548223

    boost_date_time.dll product DVA 7.0.0

    boost_signals.dll product DVA 7.0.0

    boost_system.dll product DVA 7.0.0

    boost_threads.dll product DVA 7.0.0

    CG.dll NVIDIA Cg Runtime 3.0.00007

    cgGL.dll NVIDIA Cg Runtime 3.0.00007

    Adobe CIT.dll CIT 2.1.6.30929 2.1.6.30929

    Adobe CITThreading.dll CITThreading 2.1.6.30929 2.1.6.30929

    CoolType.dll CoolType 2013/29/10-11: 47:16 79,548223 79.548223

    dvaaudiodevice.dll product DVA 7.0.0

    dvacore.dll product DVA 7.0.0

    dvamarshal.dll product DVA 7.0.0

    dvamediatypes.dll product DVA 7.0.0

    dvaplayer.dll product DVA 7.0.0

    dvatransport.dll product DVA 7.0.0

    dvaunittesting.dll product DVA 7.0.0

    Dynamiclink.dll product DVA 7.0.0

    ExtendScript.dll ExtendScript 2013/10/30-13: 12: 12 79,546835 79.546835

    FileInfo.dll Adobe XMP FileInfo 2013 10/25-03: 51:33 79,154511 79.154511

    filter_graph.dll AIF 5.0 79.534508

    icucnv40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    icudt40.dll International Components for Unicode 2011/11/15-16: 30:22 Build gtlib_3.0.16615

    imslib.dll IMSLib DLL 7.0.0.145

    JP2KLib.dll JP2KLib 2013/29/10-11: 47:16 79,248139 79.248139

    libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

    libiomp5md.dll Intel(r) OMP Runtime Library 5.0

    libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    LogSession.dll LogSession 2.1.2.1785

    mediacoreif.dll product DVA 7.0.0

    MPS.dll MPS-2013/29/10-11: 47:16 79,535029 79.535029

    msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    msvcm90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    MSVCP100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    MSVCP90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1

    MSVCR80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195

    Msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1

    PatchMatch.dll PatchMatch 2013/29/10-11: 47:16 79,542390 79.542390

    pdfsettings.dll Adobe PDFSettings 1.04

    Photoshop.dll Adobe Photoshop CC CC

    Adobe Photoshop CC CC plugin.dll

    PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 4.2.0.36

    PSArt.dll Adobe Photoshop CC CC

    PSViews.dll Adobe Photoshop CC CC

    SCCore.dll ScCore 2013/10/30-13: 12: 12 79,546835 79.546835

    ScriptUIFlex.dll ScriptUIFlex 2013/10/30-13: 12: 12 79,546835 79.546835

    svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

    TBB.dll Intel Threading Building Blocks for Windows 4 1, 2012, 1003

    tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 1, 2012, 1003

    updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 7.0.1.102

    WRServices.dll WRServices Monday, February 25, 2013 16:09:10 build 0.19078 0,19078

    Required plugins:

    3D Studio 14.2.1 (14.2.1 x 001)

    Accented edges 14.2.1

    Adaptive wide-angle 14.2.1

    Angular Strokes 14.2.1

    Average 14.2.1 (14.2.1 x 001)

    Bas-relief 14.2.1

    BMP 14.2.1

    Camera Raw 8.5

    Camera Raw Filter 8.5

    Chalk & Charcoal 14.2.1

    14.2.1 charcoal

    Chrome 14.2.1

    Cineon 14.2.1 (14.2.1 x 001)

    Clouds 14.2.1 (14.2.1 x 001)

    COLLADA 14.2.1 (14.2.1 x 001)

    Halftone color 14.2.1

    Color pencil 14.2.1

    CompuServe GIF 14.2.1

    Pencil tale 14.2.1

    Craquelure 14.2.1

    Crop and straighten Photos 14.2.1 (14.2.1 x 001)

    Crop and straighten Photos 14.2.1 filter

    Hatch 14.2.1

    Crystallize 14.2.1

    Cutting 14.2.1

    Dark strokes 14.2.1

    Deinterlacing 14.2.1

    DICOM 14.2.1

    Difference clouds 14.2.1 (14.2.1 x 001)

    14.2.1 glow

    Move 14.2.1

    Dry brush 14.2.1

    Eazel acquire 14.2.1 (14.2.1 x 001)

    Embed watermark 4.0

    Entropy 14.2.1 (14.2.1 x 001)

    Extrude 14.2.1

    FastCore 14.2.1 routines (14.2.1 x 001)

    Fiber 14.2.1

    Film Grain 14.2.1

    14.2.1 Filter Gallery

    3D Flash 14.2.1 (14.2.1 x 001)

    Fresco 14.2.1

    Glass 14.2.1

    Scarlet contours 14.2.1

    Google Earth 4 14.2.1 (14.2.1 x 001)

    Grain 14.2.1

    Graphic pen 14.2.1

    Halftone Pattern 14.2.1

    HDRMergeUI 14.2.1

    IFF Format 14.2.1

    Outlines in ink 14.2.1

    JPEG 2000 14.2.1

    Flattening coefficient 14.2.1 (14.2.1 x 001)

    Blur of the lens 14.2.1

    Correction of the 14.2.1 goal

    Lens Flare 14.2.1

    Liquefy 14.2.1

    Operation of Matlab 14.2.1 (14.2.1 x 001)

    maximum 14.2.1 (14.2.1 x 001)

    14.2.1 average (14.2.1 x 001)

    Measure Core 14.2.1 (14.2.1 x 001)

    Median 14.2.1 (14.2.1 x 001)

    Mezzotint 14.2.1

    Minimum 14.2.1 (14.2.1 x 001)

    MMXCore Routines 14.2.1 (14.2.1 x 001)

    Mosaic tiles 14.2.1

    Multiprocessor support 14.2.1 (14.2.1 x 001)

    Neon 14.2.1

    Paper notes 14.2.1

    Color NTSC 14.2.1 (14.2.1 x 001)

    Ocean Ripple 14.2.1

    14.2.1 oil painting

    OpenEXR 14.2.1

    Paint Daubs 14.2.1

    14.2.1 palette knife

    Patchwork 14.2.1

    Paths to Illustrator 14.2.1

    PCX 14.2.1 (14.2.1 x 001)

    Photocopy 14.2.1

    14.2.1 Photoshop 3D engine (14.2.1 x 001)

    Photoshop Touch 14.0

    Photo filter package 14.2.1 (14.2.1 x 001)

    Pinch 14.2.1

    Pixar 14.2.1 (14.2.1 x 001)

    Plaster 14.2.1

    Plastic wrap 14.2.1

    PNG 14.2.1

    Pointillism 14.2.1

    Polar coordinates 14.2.1

    Portable bitmap 14.2.1 (14.2.1 x 001)

    Poster edges 14.2.1

    Radial blur 14.2.1

    Radiance 14.2.1 (14.2.1 x 001)

    14.2.1 range (14.2.1 x 001)

    Read watermark 4.0

    Crosslinking 14.2.1

    14.2.1 the ripple

    Rough Pastels 14.2.1

    Save for Web 14.2.1

    ScriptingSupport 14.2.1

    Shake Reduction 14.2.1

    14.2.1 shear

    14.2.1 asymmetry (14.2.1 x 001)

    Smart Blur 14.2.1

    Smudge Stick 14.2.1

    Solarize 14.2.1 (14.2.1 x 001)

    Splash 14.2.1

    Spherize 14.2.1

    Sponge 14.2.1

    Sprayed strokes 14.2.1

    Stained glass 14.2.1

    Stamp 14.2.1

    SD 14.2.1 (14.2.1 x 001)

    STL 14.2.1 (14.2.1 x 001)

    14.2.1 Sumi-e

    14.2.1 summons (14.2.1 x 001)

    Targa 14.2.1

    Texture veneer 14.2.1

    14.2.1 tiles

    Torn edges 14.2.1

    14.2.1 twirl watch

    Draft 14.2.1

    Vanishing Point 14.2.1

    14.2.1 variance (14.2.1 x 001)

    14.2.1 variations (14.2.1 x 001)

    Water paper 14.2.1

    Watercolor 14.2.1

    Wave 14.2.1

    Wavefront | OBJ 14.2.1 (14.2.1 x 001)

    WIA support 14.2.1 (14.2.1 x 001)

    Wind 14.2.1

    Wireless Bitmap 14.2.1 (14.2.1 x 001)

    Zig - zag 14.2.1

    Plug-ins option and third parties:

    CUR (cursor Windows) NO VERSION

    GREYCstoration NO VERSION

    ICO (Windows icon) NO VERSION

    Noise 7.0.0.0

    ScriptListener 13.0

    StarFilter Pro 3 3.0.3.0

    SuperPNG 2.0

    Plug-ins that could not load: NONE

    Flash:

    Mini Bridge

    Adobe Exchange

    Kuler

    Install TWAIN devices: NONE

  • Event Viewer error "there was an error while trying to read the local hosts file." file "hosts" but good

    Hello

    In Event Viewer, I see a lot of mistakes like:

    Source: The customers DNS events

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    http://answers.Microsoft.com/en-us/Windows/Forum/Windows_7-networking/system-log-shows-repeating-error-code-3221225485/3700e855-ded4-4F12-960f-1577f6132c04

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    P.S. I suspect my computer is compromised. Last weekend, Security Essentials has reported a malicious file backdoor and it has been deleted, but I have a weird behavior of the computer

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    Veronica

    Try to re-create the hosts file.

    Open Notepad as administrator (click right on the Notepad icon or shortcut and click Run as admin) and type the following information in it:

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    Save the file with name "hosts" in the C:\windows\system32\drivers\etc folder.

    Source: http://www.sevenforums.com/system-security/130518-hosts-file-missing-should-i-worry.html

    You seem to have a hard drive problem. Please provide a copy of your system information file. Type the system information in the search box above the Start button and press the ENTER key (alternative is select Start, all programs, accessories, System Tools, system information). Select file, Export and give the file a name noting where it is located. Not to place the cursor in the body of the report before exporting the file. The system creates a new information file system each time system information is available. You must allow a minute or two before the file is completely filled before exporting a copy. Please download to your OneDrive (formerly Sky Drive), share with everyone and post a link here. Normal mode preferred report. Please say if the report was obtained in safe mode.

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    -----------------------------------------------------------------------------

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    Object:

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    Data sheet:

    • Dreamweaver CC 2015.0 release, build 7714
    • Mac o/s 10.10.5
    • Mac Mini (mid-2011), 16 GB RAM, Intel Core i7 2.7 GHz

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    Hello

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    Jay.

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