ExternalInterface.addCallback("IsStatic",IsStatic)

I get an error 1065, which is a reference error.

I have an html page that loads a flash swf file.

the error is on the ExternalInterface.addCallback("IsStatic",IsStatic) statement.

If I use a flash swf with code file in this file I have no problem with the external interface.  It communicates with

the html page.

If I take that same flash program and create a class (.as) file and put my code in the

class file, I get the error.  If I comment on a statement in the file .as ExternalInterface.addCallback("IsStatic",IsStatic)

There is no error.  Code in the .as file and all other functions work except the addcallback statement.

I looked for a solution and looked at examples of code and it seems that I'm set up correctly.

I tried on opera, ie, and chrome with the same results.

is there a piece of the puzzle that I'm missing?

Thank you

not serious.

I just added the sendToActionScript function in my .as flash file and the error disappeared

I looked on my original flash program that had all the code in frame 1 and I got the function to call in

Here, but not to add the function when I tried to create a document class.

Totally my mistake and thank you for your help in pointing out my mistake.

I really appreciate your help and for the forum.

Tags: Adobe Animate

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    volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

    function slider1Handler(event:SliderEvent):void {}

    eqVector [0] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider2Handler(event:SliderEvent):void {}

    eqVector [1] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider3Handler(event:SliderEvent):void {}

    eqVector [2] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider4Handler(event:SliderEvent):void {}

    eqVector [3] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider5Handler(event:SliderEvent):void {}

    eqVector [4] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider6Handler(event:SliderEvent):void {}

    eqVector [5] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider7Handler(event:SliderEvent):void {}

    eqVector [6] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider8Handler(event:SliderEvent):void {}

    eqVector [7] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider9Handler(event:SliderEvent):void {}

    eqVector [8] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider10Handler(event:SliderEvent):void {}

    eqVector [9] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider11Handler(event:SliderEvent):void {}

    eqVector [10] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider12Handler(event:SliderEvent):void {}

    eqVector [11] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider13Handler(event:SliderEvent):void {}

    eqVector [13] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider14Handler(event:SliderEvent):void {}

    eqVector [14] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider15Handler(event:SliderEvent):void {}

    eqVector [15] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function volSliderHandler(event:SliderEvent):void {}

    volumeAdjust.volume = event.value/100;

    channel.soundTransform = volumeAdjust;

    }

    function sampleData(event:SampleDataEvent):void {}

    _SAMPLES = new ByteArray();

    var len:Number = song.extract (_samples, BUFFER_SIZE),

    i: int = 0,

    l:number,

    r: Number;

    If (len < BUFFER_SIZE) {}

    Len += song.extract(_samples,BUFFER_SIZE-len,0);

    }

    _SAMPLES.position = 0;

    While (I < BUFFER_SIZE) {}

    l = equalizer.applyFilter (_samples.readFloat ());

    r = equalizer.applyFilter (_samples.readFloat ());

    event.data.writeFloat (l);

    event.data.writeFloat (r);

    i ++ ;

    }

    }

    function loadCompleteSong(event:_Event):void {}

    songOut = new Sound();

    songOut.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

    Channel = songOut.play ();

    channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

    }

    function Update($e:Event):void

    {

    BA = new ByteArray();

    SoundMixer.computeSpectrum (ba, true);

    var eq1:Number = 0;

    var eq2:Number = 0;

    var eq3:Number = 0;

    var eq4:Number = 0;

    var eq5:Number = 0;

    var eq6:Number = 0;

    var eq7:Number = 0;

    var eq8:Number = 0;

    for (var i = 0; i < 64; i ++) {}

    EQ1 += b [i];

    }

    for (i = 64; i < 128; i ++) {}

    EQ2 += b [i];

    }

    for (i = 128; i < 192; i ++) {}

    EQ3 += b [i];

    }

    for (i = 192; i < 256; i ++) {}

    EQ4 += b [i];

    }

    for (i = 256; i < 320; i ++) {}

    EQ5 += b [i];

    }

    for (i = 320; i < 384; i ++) {}

    EQ6 += b [i];

    }

    for (i = 384; i < 448; i ++) {}

    EQ7 += b [i];

    }

    for (i = 448; i < 512; i ++) {}

    Eq8 += b [i];

    }

    If {(eq1/64 < 100)}

    var fxNr1:Number = eq1/64;

    }

    on the other

    fxNr1 = 100;

    If {(eq2/64 < 100)}

    var fxNr2:Number = eq2/64;

    }

    on the other

    fxNr2 = 100;

    If {(EQ 3/64 < 100)}

    var fxNr3:Number = eq3/64;

    }

    on the other

    fxNr3 = 100;

    If {(eq4/64 < 100)}

    var fxNr4:Number = eq4/64;

    }

    on the other

    fxNr4 = 100;

    If {(EQ 5/64 < 100)}

    var fxNr5:Number = eq5/64;

    }

    on the other

    fxNr5 = 100;

    If {(eq6/64 < 100)}

    var fxNr6:Number = eq6/64;

    }

    on the other

    fxNr6 = 100;

    If {(eq7/64 < 100)}

    var fxNr7:Number = eq7/64;

    }

    on the other

    fxNr7 = 100;

    If {(QE8/64 < 100)}

    var fxNr8:Number = eq8/64;

    }

    on the other

    fxNr8 = 100;

    var eqz1:Number = Math.abs (Math.round (fxNr1));

    var eqz2:Number = Math.abs (Math.round (fxNr2));

    var eqz3:Number = Math.abs (Math.round (fxNr3));

    var eqz4:Number = Math.abs (Math.round (fxNr4));

    var eqz5:Number = Math.abs (Math.round (fxNr5));

    var eqz6:Number = Math.abs (Math.round (fxNr6));

    var eqz7:Number = Math.abs (Math.round (fxNr7));

    var eqz8:Number = Math.abs (Math.round (fxNr8));

    ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

    }

    function getPlaylistCaller(x:Array) {}

    playlist = x;

    var playlistLength = playlist.length;

    }

    function getPlaylistX (event): void {}

    playlist = playTest;

    playlistLength = playlist.length;

    trace (playlist. Length);

    }

    nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

    prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

    function nextSongHandler(event:MouseEvent):void {}

    If (currentSong < playlistLength-1) {}

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function prevSongHandler(event:MouseEvent):void {}

    If (currentSong > 0) {}

    -currentSong;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    if(currentSong == 0) {}

    currentSong = playlistLength - 1;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function checkTiming(event:Event):void {}

    ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    If (currentSong < playlistLength-1) {}

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    use:

    flash.media.Sound; import to import flash.events.MouseEvent;

    Import fl.controls.Slider;

    Import fl.events.SliderEvent;

    import flash.utils.ByteArray;

    import flash.events.SampleDataEvent;

    import flash.net.URLLoader;

    import flash.events.Event;

    import flash.net.URLRequest;

    import flash.media.SoundChannel;

    import equalizer;

    import flash.media.SoundTransform;

    External callers.

    ExternalInterface.addCallback("IsStatic",IsStatic) ("playStop", playStopCaller);

    ExternalInterface.addCallback("IsStatic",IsStatic) ("getPlaylist", getPlaylistCaller);

    ExternalInterface.addCallback("IsStatic",IsStatic) ("eqChange", eqChangeCaller);

    ////////////////////////////////////////////////////////

    ////////////////////////Listeners ////////////////////////

    addEventListener (Event.ENTER_FRAME, update, false, 0, true);

    addEventListener (Event.ENTER_FRAME, getPlaylistX, false, 0, true);

    playBtn.addEventListener (MouseEvent.CLICK, playButtonHandler);

    stopBtn.addEventListener (MouseEvent.CLICK, stopButtonHandler);

    //////////////////////////////////////////////////////////

    //////////////////includes//////////////////////

    EQ: Equalizer var = new Equalizer();

    var eqVector:Vector. = new Vector. ();

    eqVector [0] = 0;

    eqVector [1] = 0;

    eqVector [2] = 0;

    eqVector [3] = 0;

    eqVector [4] = 0;

    eqVector [5] = 0;

    eqVector [6] = 0;

    eqVector [7] = 0;

    eqVector [8] = 0;

    eqVector [9] = 0;

    eqVector [10] = 0;

    eqVector [11] = 0;

    eqVector [12] = 0;

    eqVector [13] = 0;

    eqVector [14] = 0;

    var ba: ByteArray;

    var song: Sound;

    var songOut:Sound;

    var _samples:ByteArray;

    var _sampleBufferL:Vector. = new Vector. ();

    var _sampleBufferR:Vector. = new Vector. ();

    var volumeAdjust:SoundTransform = new SoundTransform();

    var playlistLength:Number = 0;

    var playlist:Array;

    var playTest:Array = new Array ("media/sounds/test1.mp3","media/sounds/test2.mp3", "media/sounds test3.mp3");

    var channel: SoundChannel;

    const BUFFER_SIZE:int = 2048; size of the output buffer

    const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

    var songName:String;

    var currentSong:Number = 0;

    var songUrl:URLRequest;

    ////////////////////////////////////////////////

    function playStopCaller(t:String):void {}

    If (t == "0") {}

    stopSong();

    }

    on the other

    If (t == "1") {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    }

    function playButtonHandler(event:MouseEvent):void {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    function stopButtonHandler(event:MouseEvent):void {}

    stopSong();

    }

    function rhyme (): void {}

    volumeAdjust.volume = 0.5

    Equalizer. Preamp = 0.5;

    song = new Sound();

    song.addEventListener (Event.COMPLETE, loadCompleteSong);

    Song.Load (songUrl);

    }

    function stopSong (): void {}

    Channel.Stop ();

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    }

    slider1.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider4.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider7.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider8.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider9.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider10.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider12.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider13.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

    volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

    function slider1Handler(event:SliderEvent):void {}

    eqVector [0] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider2Handler(event:SliderEvent):void {}

    eqVector [1] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider3Handler(event:SliderEvent):void {}

    eqVector [2] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider4Handler(event:SliderEvent):void {}

    eqVector [3] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider5Handler(event:SliderEvent):void {}

    eqVector [4] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider6Handler(event:SliderEvent):void {}

    eqVector [5] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider7Handler(event:SliderEvent):void {}

    eqVector [6] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider8Handler(event:SliderEvent):void {}

    eqVector [7] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider9Handler(event:SliderEvent):void {}

    eqVector [8] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider10Handler(event:SliderEvent):void {}

    eqVector [9] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider11Handler(event:SliderEvent):void {}

    eqVector [10] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider12Handler(event:SliderEvent):void {}

    eqVector [11] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider13Handler(event:SliderEvent):void {}

    eqVector [13] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider14Handler(event:SliderEvent):void {}

    eqVector [14] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider15Handler(event:SliderEvent):void {}

    eqVector [15] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function volSliderHandler(event:SliderEvent):void {}

    volumeAdjust.volume = event.value/100;

    channel.soundTransform = volumeAdjust;

    }

    function sampleData(event:SampleDataEvent):void {}

    _SAMPLES = new ByteArray();

    var len:Number = song.extract (_samples, BUFFER_SIZE),

    i: int = 0,

    l:number,

    r: Number;

    If (len< buffer_size="" )="">

    Len += song.extract(_samples,BUFFER_SIZE-len,0);

    }

    _SAMPLES.position = 0;

    While (i< buffer_size)="">

    l = equalizer.applyFilter (_samples.readFloat ());

    r = equalizer.applyFilter (_samples.readFloat ());

    event.data.writeFloat (l);

    event.data.writeFloat (r);

    i ++ ;

    }

    }

    function loadCompleteSong(event:_Event):void {}

    Channel = song.play ();

    channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

    song.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

    }

    function Update($e:Event):void

    {

    BA = new ByteArray();

    SoundMixer.computeSpectrum (ba, true);

    var eq1:Number = 0;

    var eq2:Number = 0;

    var eq3:Number = 0;

    var eq4:Number = 0;

    var eq5:Number = 0;

    var eq6:Number = 0;

    var eq7:Number = 0;

    var eq8:Number = 0;

    for (var i = 0; i)<>

    EQ1 += b [i];

    }

    for (i = 64; I)<>

    EQ2 += b [i];

    }

    for (i = 128; I)<>

    EQ3 += b [i];

    }

    for (i = 192; I)<>

    EQ4 += b [i];

    }

    for (i = 256; I)<>

    EQ5 += b [i];

    }

    for (i = 320; I)<>

    EQ6 += b [i];

    }

    for (i = 384; I)<>

    EQ7 += b [i];

    }

    for (i = 448; I)<>

    Eq8 += b [i];

    }

    if(EQ1/64)<>

    var fxNr1:Number = eq1/64;

    }

    on the other

    fxNr1 = 100;

    if(EQ2/64)<>

    var fxNr2:Number = eq2/64;

    }

    on the other

    fxNr2 = 100;

    if(EQ3/64)<>

    var fxNr3:Number = eq3/64;

    }

    on the other

    fxNr3 = 100;

    if(EQ4/64)<>

    var fxNr4:Number = eq4/64;

    }

    on the other

    fxNr4 = 100;

    if(EQ5/64)<>

    var fxNr5:Number = eq5/64;

    }

    on the other

    fxNr5 = 100;

    if(EQ6/64)<>

    var fxNr6:Number = eq6/64;

    }

    on the other

    fxNr6 = 100;

    if(EQ7/64)<>

    var fxNr7:Number = eq7/64;

    }

    on the other

    fxNr7 = 100;

    if(eq8/64)<>

    var fxNr8:Number = eq8/64;

    }

    on the other

    fxNr8 = 100;

    var eqz1:Number = Math.abs (Math.round (fxNr1));

    var eqz2:Number = Math.abs (Math.round (fxNr2));

    var eqz3:Number = Math.abs (Math.round (fxNr3));

    var eqz4:Number = Math.abs (Math.round (fxNr4));

    var eqz5:Number = Math.abs (Math.round (fxNr5));

    var eqz6:Number = Math.abs (Math.round (fxNr6));

    var eqz7:Number = Math.abs (Math.round (fxNr7));

    var eqz8:Number = Math.abs (Math.round (fxNr8));

    ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

    }

    function getPlaylistCaller(x:Array) {}

    playlist = x;

    var playlistLength = playlist.length;

    }

    function getPlaylistX (event): void {}

    playlist = playTest;

    playlistLength = playlist.length;

    trace (playlist. Length);

    }

    nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

    prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

    function nextSongHandler(event:MouseEvent):void {}

    If (currentSong<>

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function prevSongHandler(event:MouseEvent):void {}

    If (currentSong > 0) {}

    -currentSong;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    if(currentSong == 0) {}

    currentSong = playlistLength - 1;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    function checkTiming(event:Event):void {}

    ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    If (currentSong<>

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

    and you will need a crossdomain permissions file if your sound is loading from another domain.

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