SOUND_COMPLETE event trigger does not properly. Help, please.

I know SOUND_COMPLETE event should be put after channel.play (). I don't know why it does not work. It only works if I play the song in the channel, but not songOut. The question is if I put the song in the channel that the equalizer does not work even if I add SampleDataEvent. Please help me.

flash.media.Sound; import to import flash.events.MouseEvent;

Import fl.controls.Slider;

Import fl.events.SliderEvent;

import flash.utils.ByteArray;

import flash.events.SampleDataEvent;

import flash.net.URLLoader;

import flash.events.Event;

import flash.net.URLRequest;

import flash.media.SoundChannel;

import equalizer;

import flash.media.SoundTransform;

External callers.

ExternalInterface.addCallback("IsStatic",IsStatic) ("playStop", playStopCaller);

ExternalInterface.addCallback("IsStatic",IsStatic) ("getPlaylist", getPlaylistCaller);

ExternalInterface.addCallback("IsStatic",IsStatic) ("eqChange", eqChangeCaller);

////////////////////////////////////////////////////////

////////////////////////Listeners ////////////////////////

addEventListener (Event.ENTER_FRAME, update, false, 0, true);

addEventListener (Event.ENTER_FRAME, getPlaylistX, false, 0, true);

playBtn.addEventListener (MouseEvent.CLICK, playButtonHandler);

stopBtn.addEventListener (MouseEvent.CLICK, stopButtonHandler);

//////////////////////////////////////////////////////////

//////////////////includes//////////////////////

EQ: Equalizer var = new Equalizer();

var eqVector:Vector. < number > = new Vector. < number > ();

eqVector [0] = 0;

eqVector [1] = 0;

eqVector [2] = 0;

eqVector [3] = 0;

eqVector [4] = 0;

eqVector [5] = 0;

eqVector [6] = 0;

eqVector [7] = 0;

eqVector [8] = 0;

eqVector [9] = 0;

eqVector [10] = 0;

eqVector [11] = 0;

eqVector [12] = 0;

eqVector [13] = 0;

eqVector [14] = 0;

var ba: ByteArray;

var song: Sound;

var songOut:Sound;

var _samples:ByteArray;

var _sampleBufferL:Vector. < number > = new Vector. < number > ();

var _sampleBufferR:Vector. < number > = new Vector. < number > ();

var volumeAdjust:SoundTransform = new SoundTransform();

var playlistLength:Number = 0;

var playlist:Array;

var playTest:Array = new Array("media/sounds/test1.mp3","media/sounds/test2.mp3","media/sounds/test3.mp3");

var channel: SoundChannel;

const BUFFER_SIZE:int = 2048; size of the output buffer

const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

var songName:String;

var currentSong:Number = 0;

var songUrl:URLRequest;

////////////////////////////////////////////////

function playStopCaller(t:String):void {}

If (t == "0") {}

stopSong();

}

on the other

If (t == "1") {}

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

playSong();

}

}

function playButtonHandler(event:MouseEvent):void {}

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

playSong();

}

function stopButtonHandler(event:MouseEvent):void {}

stopSong();

}

function rhyme (): void {}

volumeAdjust.volume = 0.5

Equalizer. Preamp = 0.5;

song = new Sound();

song.addEventListener (Event.COMPLETE, loadCompleteSong);

Song.Load (songUrl);

}

function stopSong (): void {}

Channel.Stop ();

channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

}

slider1.addEventListener (SliderEvent.CHANGE, slider1Handler);

slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

slider4.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

slider7.addEventListener (SliderEvent.CHANGE, slider1Handler);

slider8.addEventListener (SliderEvent.CHANGE, slider2Handler);

slider9.addEventListener (SliderEvent.CHANGE, slider3Handler);

slider10.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider12.addEventListener (SliderEvent.CHANGE, slider6Handler);

slider13.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

function slider1Handler(event:SliderEvent):void {}

eqVector [0] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider2Handler(event:SliderEvent):void {}

eqVector [1] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider3Handler(event:SliderEvent):void {}

eqVector [2] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider4Handler(event:SliderEvent):void {}

eqVector [3] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider5Handler(event:SliderEvent):void {}

eqVector [4] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider6Handler(event:SliderEvent):void {}

eqVector [5] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider7Handler(event:SliderEvent):void {}

eqVector [6] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider8Handler(event:SliderEvent):void {}

eqVector [7] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider9Handler(event:SliderEvent):void {}

eqVector [8] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider10Handler(event:SliderEvent):void {}

eqVector [9] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider11Handler(event:SliderEvent):void {}

eqVector [10] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider12Handler(event:SliderEvent):void {}

eqVector [11] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider13Handler(event:SliderEvent):void {}

eqVector [13] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider14Handler(event:SliderEvent):void {}

eqVector [14] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider15Handler(event:SliderEvent):void {}

eqVector [15] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function volSliderHandler(event:SliderEvent):void {}

volumeAdjust.volume = event.value/100;

channel.soundTransform = volumeAdjust;

}

function sampleData(event:SampleDataEvent):void {}

_SAMPLES = new ByteArray();

var len:Number = song.extract (_samples, BUFFER_SIZE),

i: int = 0,

l:number,

r: Number;

If (len < BUFFER_SIZE) {}

Len += song.extract(_samples,BUFFER_SIZE-len,0);

}

_SAMPLES.position = 0;

While (I < BUFFER_SIZE) {}

l = equalizer.applyFilter (_samples.readFloat ());

r = equalizer.applyFilter (_samples.readFloat ());

event.data.writeFloat (l);

event.data.writeFloat (r);

i ++ ;

}

}

function loadCompleteSong(event:_Event):void {}

songOut = new Sound();

songOut.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

Channel = songOut.play ();

channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

}

function Update($e:Event):void

{

BA = new ByteArray();

SoundMixer.computeSpectrum (ba, true);

var eq1:Number = 0;

var eq2:Number = 0;

var eq3:Number = 0;

var eq4:Number = 0;

var eq5:Number = 0;

var eq6:Number = 0;

var eq7:Number = 0;

var eq8:Number = 0;

for (var i = 0; i < 64; i ++) {}

EQ1 += b [i];

}

for (i = 64; i < 128; i ++) {}

EQ2 += b [i];

}

for (i = 128; i < 192; i ++) {}

EQ3 += b [i];

}

for (i = 192; i < 256; i ++) {}

EQ4 += b [i];

}

for (i = 256; i < 320; i ++) {}

EQ5 += b [i];

}

for (i = 320; i < 384; i ++) {}

EQ6 += b [i];

}

for (i = 384; i < 448; i ++) {}

EQ7 += b [i];

}

for (i = 448; i < 512; i ++) {}

Eq8 += b [i];

}

If {(eq1/64 < 100)}

var fxNr1:Number = eq1/64;

}

on the other

fxNr1 = 100;

If {(eq2/64 < 100)}

var fxNr2:Number = eq2/64;

}

on the other

fxNr2 = 100;

If {(EQ 3/64 < 100)}

var fxNr3:Number = eq3/64;

}

on the other

fxNr3 = 100;

If {(eq4/64 < 100)}

var fxNr4:Number = eq4/64;

}

on the other

fxNr4 = 100;

If {(EQ 5/64 < 100)}

var fxNr5:Number = eq5/64;

}

on the other

fxNr5 = 100;

If {(eq6/64 < 100)}

var fxNr6:Number = eq6/64;

}

on the other

fxNr6 = 100;

If {(eq7/64 < 100)}

var fxNr7:Number = eq7/64;

}

on the other

fxNr7 = 100;

If {(QE8/64 < 100)}

var fxNr8:Number = eq8/64;

}

on the other

fxNr8 = 100;

var eqz1:Number = Math.abs (Math.round (fxNr1));

var eqz2:Number = Math.abs (Math.round (fxNr2));

var eqz3:Number = Math.abs (Math.round (fxNr3));

var eqz4:Number = Math.abs (Math.round (fxNr4));

var eqz5:Number = Math.abs (Math.round (fxNr5));

var eqz6:Number = Math.abs (Math.round (fxNr6));

var eqz7:Number = Math.abs (Math.round (fxNr7));

var eqz8:Number = Math.abs (Math.round (fxNr8));

ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

}

function getPlaylistCaller(x:Array) {}

playlist = x;

var playlistLength = playlist.length;

}

function getPlaylistX (event): void {}

playlist = playTest;

playlistLength = playlist.length;

trace (playlist. Length);

}

nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

function nextSongHandler(event:MouseEvent):void {}

If (currentSong < playlistLength-1) {}

currentSong ++;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

If (currentSong == playlistLength - 1) {}

currentSong = 0;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

function prevSongHandler(event:MouseEvent):void {}

If (currentSong > 0) {}

-currentSong;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

if(currentSong == 0) {}

currentSong = playlistLength - 1;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

function checkTiming(event:Event):void {}

ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

If (currentSong < playlistLength-1) {}

currentSong ++;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

If (currentSong == playlistLength - 1) {}

currentSong = 0;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

use:

flash.media.Sound; import to import flash.events.MouseEvent;

Import fl.controls.Slider;

Import fl.events.SliderEvent;

import flash.utils.ByteArray;

import flash.events.SampleDataEvent;

import flash.net.URLLoader;

import flash.events.Event;

import flash.net.URLRequest;

import flash.media.SoundChannel;

import equalizer;

import flash.media.SoundTransform;

External callers.

ExternalInterface.addCallback("IsStatic",IsStatic) ("playStop", playStopCaller);

ExternalInterface.addCallback("IsStatic",IsStatic) ("getPlaylist", getPlaylistCaller);

ExternalInterface.addCallback("IsStatic",IsStatic) ("eqChange", eqChangeCaller);

////////////////////////////////////////////////////////

////////////////////////Listeners ////////////////////////

addEventListener (Event.ENTER_FRAME, update, false, 0, true);

addEventListener (Event.ENTER_FRAME, getPlaylistX, false, 0, true);

playBtn.addEventListener (MouseEvent.CLICK, playButtonHandler);

stopBtn.addEventListener (MouseEvent.CLICK, stopButtonHandler);

//////////////////////////////////////////////////////////

//////////////////includes//////////////////////

EQ: Equalizer var = new Equalizer();

var eqVector:Vector. = new Vector. ();

eqVector [0] = 0;

eqVector [1] = 0;

eqVector [2] = 0;

eqVector [3] = 0;

eqVector [4] = 0;

eqVector [5] = 0;

eqVector [6] = 0;

eqVector [7] = 0;

eqVector [8] = 0;

eqVector [9] = 0;

eqVector [10] = 0;

eqVector [11] = 0;

eqVector [12] = 0;

eqVector [13] = 0;

eqVector [14] = 0;

var ba: ByteArray;

var song: Sound;

var songOut:Sound;

var _samples:ByteArray;

var _sampleBufferL:Vector. = new Vector. ();

var _sampleBufferR:Vector. = new Vector. ();

var volumeAdjust:SoundTransform = new SoundTransform();

var playlistLength:Number = 0;

var playlist:Array;

var playTest:Array = new Array ("media/sounds/test1.mp3","media/sounds/test2.mp3", "media/sounds test3.mp3");

var channel: SoundChannel;

const BUFFER_SIZE:int = 2048; size of the output buffer

const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

var songName:String;

var currentSong:Number = 0;

var songUrl:URLRequest;

////////////////////////////////////////////////

function playStopCaller(t:String):void {}

If (t == "0") {}

stopSong();

}

on the other

If (t == "1") {}

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

playSong();

}

}

function playButtonHandler(event:MouseEvent):void {}

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

playSong();

}

function stopButtonHandler(event:MouseEvent):void {}

stopSong();

}

function rhyme (): void {}

volumeAdjust.volume = 0.5

Equalizer. Preamp = 0.5;

song = new Sound();

song.addEventListener (Event.COMPLETE, loadCompleteSong);

Song.Load (songUrl);

}

function stopSong (): void {}

Channel.Stop ();

channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

}

slider1.addEventListener (SliderEvent.CHANGE, slider1Handler);

slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

slider4.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

slider7.addEventListener (SliderEvent.CHANGE, slider1Handler);

slider8.addEventListener (SliderEvent.CHANGE, slider2Handler);

slider9.addEventListener (SliderEvent.CHANGE, slider3Handler);

slider10.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider12.addEventListener (SliderEvent.CHANGE, slider6Handler);

slider13.addEventListener (SliderEvent.CHANGE, slider4Handler);

slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

function slider1Handler(event:SliderEvent):void {}

eqVector [0] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider2Handler(event:SliderEvent):void {}

eqVector [1] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider3Handler(event:SliderEvent):void {}

eqVector [2] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider4Handler(event:SliderEvent):void {}

eqVector [3] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider5Handler(event:SliderEvent):void {}

eqVector [4] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider6Handler(event:SliderEvent):void {}

eqVector [5] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider7Handler(event:SliderEvent):void {}

eqVector [6] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider8Handler(event:SliderEvent):void {}

eqVector [7] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider9Handler(event:SliderEvent):void {}

eqVector [8] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider10Handler(event:SliderEvent):void {}

eqVector [9] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider11Handler(event:SliderEvent):void {}

eqVector [10] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider12Handler(event:SliderEvent):void {}

eqVector [11] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider13Handler(event:SliderEvent):void {}

eqVector [13] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider14Handler(event:SliderEvent):void {}

eqVector [14] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function slider15Handler(event:SliderEvent):void {}

eqVector [15] = number (event.value) / 100;

equalizer.eqGains = eqVector;

}

function volSliderHandler(event:SliderEvent):void {}

volumeAdjust.volume = event.value/100;

channel.soundTransform = volumeAdjust;

}

function sampleData(event:SampleDataEvent):void {}

_SAMPLES = new ByteArray();

var len:Number = song.extract (_samples, BUFFER_SIZE),

i: int = 0,

l:number,

r: Number;

If (len< buffer_size="" )="">

Len += song.extract(_samples,BUFFER_SIZE-len,0);

}

_SAMPLES.position = 0;

While (i< buffer_size)="">

l = equalizer.applyFilter (_samples.readFloat ());

r = equalizer.applyFilter (_samples.readFloat ());

event.data.writeFloat (l);

event.data.writeFloat (r);

i ++ ;

}

}

function loadCompleteSong(event:_Event):void {}

Channel = song.play ();

channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

song.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

}

function Update($e:Event):void

{

BA = new ByteArray();

SoundMixer.computeSpectrum (ba, true);

var eq1:Number = 0;

var eq2:Number = 0;

var eq3:Number = 0;

var eq4:Number = 0;

var eq5:Number = 0;

var eq6:Number = 0;

var eq7:Number = 0;

var eq8:Number = 0;

for (var i = 0; i)<>

EQ1 += b [i];

}

for (i = 64; I)<>

EQ2 += b [i];

}

for (i = 128; I)<>

EQ3 += b [i];

}

for (i = 192; I)<>

EQ4 += b [i];

}

for (i = 256; I)<>

EQ5 += b [i];

}

for (i = 320; I)<>

EQ6 += b [i];

}

for (i = 384; I)<>

EQ7 += b [i];

}

for (i = 448; I)<>

Eq8 += b [i];

}

if(EQ1/64)<>

var fxNr1:Number = eq1/64;

}

on the other

fxNr1 = 100;

if(EQ2/64)<>

var fxNr2:Number = eq2/64;

}

on the other

fxNr2 = 100;

if(EQ3/64)<>

var fxNr3:Number = eq3/64;

}

on the other

fxNr3 = 100;

if(EQ4/64)<>

var fxNr4:Number = eq4/64;

}

on the other

fxNr4 = 100;

if(EQ5/64)<>

var fxNr5:Number = eq5/64;

}

on the other

fxNr5 = 100;

if(EQ6/64)<>

var fxNr6:Number = eq6/64;

}

on the other

fxNr6 = 100;

if(EQ7/64)<>

var fxNr7:Number = eq7/64;

}

on the other

fxNr7 = 100;

if(eq8/64)<>

var fxNr8:Number = eq8/64;

}

on the other

fxNr8 = 100;

var eqz1:Number = Math.abs (Math.round (fxNr1));

var eqz2:Number = Math.abs (Math.round (fxNr2));

var eqz3:Number = Math.abs (Math.round (fxNr3));

var eqz4:Number = Math.abs (Math.round (fxNr4));

var eqz5:Number = Math.abs (Math.round (fxNr5));

var eqz6:Number = Math.abs (Math.round (fxNr6));

var eqz7:Number = Math.abs (Math.round (fxNr7));

var eqz8:Number = Math.abs (Math.round (fxNr8));

ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

}

function getPlaylistCaller(x:Array) {}

playlist = x;

var playlistLength = playlist.length;

}

function getPlaylistX (event): void {}

playlist = playTest;

playlistLength = playlist.length;

trace (playlist. Length);

}

nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

function nextSongHandler(event:MouseEvent):void {}

If (currentSong<>

currentSong ++;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

If (currentSong == playlistLength - 1) {}

currentSong = 0;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

function prevSongHandler(event:MouseEvent):void {}

If (currentSong > 0) {}

-currentSong;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

if(currentSong == 0) {}

currentSong = playlistLength - 1;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

function checkTiming(event:Event):void {}

ExternalInterface.call("saveglobalscore",score) ("console.log", "intra aici.");

channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

If (currentSong<>

currentSong ++;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

on the other

If (currentSong == playlistLength - 1) {}

currentSong = 0;

songName = new String();

songName = playlist [currentSong];

songUrl = new URLRequest (songName);

stopSong();

playSong();

}

}

and you will need a crossdomain permissions file if your sound is loading from another domain.

Tags: Adobe Animate

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